L24 PTV Stucifer (X+12) vs mikawagunichi (L)

  • 2024 2023

    Edited the transport placement to SZ 7. triplea_41015_10jap.tsvg

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 battleships, 1 cruiser and 4 destroyers moved from 93 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery moved from Midway to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Crete
            Battle in 94 Sea Zone
                Americans attack with 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser
                    Americans roll dice for 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 94 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Crete from Italians with 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun moved from 94 Sea Zone to Gibraltar
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 104 Sea Zone to 89 Sea Zone
            1 submarine moved from 104 Sea Zone to 90 Sea Zone
            4 transports moved from 93 Sea Zone to 104 Sea Zone
            1 infantry and 1 marine moved from Algeria to Morocco
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 carriers and 5 destroyers moved from 28 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 11 Sea Zone
            2 destroyers placed in 11 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Anhwe to Shansi
            4 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            15 infantry moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            4 artilleries placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
            1 fighter moved from Eastern India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 artilleries, 2 fighters and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 4 infantry in Shan State, round 2 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Eastern India to Burma
            2 fighters moved from Shan State to Eastern India
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
            8 infantry moved from Hunan to Szechwan
            2 tactical_bombers moved from Anhwe to Szechwan
            1 aaGun moved from Hunan to Szechwan
            1 aaGun, 5 artilleries and 11 infantry moved from Hunan to Kiangsi
            1 armour moved from Algeria to Libya
            1 infantry moved from Algeria to Morocco
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6,5,4,4,4
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.67
    Japanese regular : -1.33
    Italians regular : -0.50
    British regular : -1.67
    

    Savegame

  • 2024 2023

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Malta to Crete
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from Malta to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            1 fighter moved from 95 Sea Zone to 100 Sea Zone
            1 fighter moved from Ukraine to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 battleship and 2 fighters
                British defend with 1 destroyer; Americans defend with 1 transport
                    Italians roll dice for 1 battleship and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                    1 transport owned by the Americans lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from British with 1 battleship and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Crete
                Italians attack with 2 fighters and 1 marine
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 marine in Crete, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Crete
                Italians win, taking Crete from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Crete to Greece
            1 carrier moved from 95 Sea Zone to 100 Sea Zone
            1 destroyer moved from 95 Sea Zone to 100 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.00
    

    triplea_41015_10ita.tsvg

  • 2024

    TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
            1 submarine moved from 42 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in 38 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun, 1 fighter and 2 infantry moved from Northern Australia to Queensland
            1 destroyer moved from 43 Sea Zone to 40 Sea Zone
    
        Place Units - ANZAC
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -1.00
    

    Savegame

  • 2024 2023

    TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters, 10 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 1 fighter and 3 mech_infantrys moved from Southern Caucasus to Rostov
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Ukraine to Rostov
            1 fighter and 2 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Romania to 102 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from 103 Sea Zone to Rostov
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
            1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Gibraltar
            1 fighter moved from Malta to Gibraltar
    

    Savegame

  • 2024 2023

    Pretty sure the answer is no, but for my own assurance I will ask if you want to scramble

  • 2024

    @Stucifer Your assumption is correct


  • @mikawagunichi batted above average here. The Rock is mine! (for a brief moment)

  • 2024 2023

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 fighters, 10 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour, 1 fighter and 3 mech_infantrys moved from Southern Caucasus to Rostov
                  Germans take Northern Caucasus from Russians
            1 infantry moved from Ukraine to Rostov
            1 fighter and 2 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Romania to 102 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 102 Sea Zone to 103 Sea Zone
            1 artillery and 1 infantry moved from 103 Sea Zone to Rostov
            2 infantry moved from United Kingdom to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
            1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Gibraltar
            1 fighter moved from Malta to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                    Americans roll AA dice in Gibraltar : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/8 hits, 3.67 expected hits
                    Americans roll dice for 2 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits, 1.83 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
                    2 aaGuns owned by the Americans and 2 infantry owned by the Americans lost in Gibraltar
                    Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 3 : 3/6 hits, 3.00 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 3 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Germans lost in Gibraltar
                    1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Gibraltar
                Germans win, taking Gibraltar from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Americans: 2 aaGuns, 1 fighter, 2 infantry and 1 tactical_bomber
            Battle in Rostov
                Germans attack with 3 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys
                British defend with 1 fighter and 1 tactical_bomber; Russians defend with 9 artilleries
                    Germans roll dice for 3 armour, 1 artillery, 2 fighters, 4 infantry and 3 mech_infantrys in Rostov, round 2 : 7/13 hits, 4.67 expected hits
                    Russians roll dice for 9 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 6/11 hits, 4.17 expected hits
                    1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    7 artilleries owned by the Russians lost in Rostov
                    Germans roll dice for 3 armour, 2 fighters and 2 mech_infantrys in Rostov, round 3 : 2/7 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 1/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    2 artilleries owned by the Russians lost in Rostov
                    Germans roll dice for 3 armour, 2 fighters and 1 mech_infantry in Rostov, round 4 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 4 : 1/2 hits, 1.17 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 25
                Casualties for Germans: 1 artillery, 4 infantry and 3 mech_infantrys
                Casualties for Russians: 9 artilleries
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 fighters moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from Slovakia Hungary to Romania
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Germany to 117 Sea Zone
            1 transport moved from 117 Sea Zone to 115 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            6 infantry moved from Leningrad to Novgorod
            3 artilleries and 3 infantry moved from Northern Belarus to Smolensk
            2 carriers moved from 113 Sea Zone to 93 Sea Zone
            3 fighters and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 transport placed in 102 Sea Zone
            1 armour and 1 mech_infantry placed in Romania
            Germans undo move 1.
            Germans undo move 2.
            2 infantry placed in Romania
            1 armour and 2 mech_infantrys placed in Ukraine
            8 infantry placed in Germany
            2 fighters and 1 tactical_bomber placed in United Kingdom
            1 fighter placed in France
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Americans AA : -1.00
    Russians regular : 0.83
    Germans regular : 0.00
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 armour moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Yenisey
            1 infantry moved from Samara to Stalingrad
            2 fighters and 1 tactical_bomber moved from Samara to Penza
            1 infantry moved from Kursk to Tambov
            2 fighters and 1 tactical_bomber moved from Penza to Russia
            3 artilleries and 7 infantry moved from Russia to Samara
    
        Place Units - Russians
            6 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 destroyer, 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 6 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Southern Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 artillery and 2 infantry moved from Ulaanbaatar to Buryatia
            1 armour and 1 mech_infantry moved from Tsinghai to Northern Sinkiang
            2 artilleries and 1 infantry moved from Kansu to Northern Sinkiang
            2 transports moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry moved from 20 Sea Zone to Shantung
            1 infantry moved from Kwangtung to Fukien
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            2 fighters and 1 tactical_bomber moved from Kwangtung to Fukien
            1 artillery, 1 infantry and 1 marine moved from Malaya to 132 Sea Zone
            1 transport moved from 132 Sea Zone to 43 Sea Zone
            2 infantry moved from Java to 43 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 132 Sea Zone to 43 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 bomber moved from Java to 38 Sea Zone
            1 tactical_bomber moved from Caroline Islands to New Britain
            1 fighter moved from 34 Sea Zone to New Britain
            2 infantry and 1 marine moved from Caroline Islands to 34 Sea Zone
            1 cruiser and 1 marine moved from 34 Sea Zone to 47 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
            2 infantry and 1 marine moved from 47 Sea Zone to New Britain
            1 carrier moved from 132 Sea Zone to 55 Sea Zone
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Marshall Islands
            1 fighter moved from 34 Sea Zone to Marshall Islands
            1 destroyer moved from 43 Sea Zone to 38 Sea Zone
            1 artillery, 1 battleship, 3 infantry, 1 marine and 2 transports moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea
            1 marine moved from 55 Sea Zone to New Guinea
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 fighter moved from 132 Sea Zone to Fukien
            1 fighter moved from 132 Sea Zone to 38 Sea Zone
    
        Combat - Japanese
            Battle in Shantung
            Battle in Kiangsu
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking 55 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 32 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Solomon Islands
            Battle in New Britain
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 cruiser in New Britain, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in New Britain, round 2 : 3/5 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Britain
                    2 infantry owned by the Americans lost in New Britain
                Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Marshall Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Marshall Islands
                Japanese win, taking Marshall Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in New Guinea
                Japanese attack with 1 artillery, 1 infantry and 1 marine
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 3 : 0/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 marine in New Guinea, round 4 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 38 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 38 Sea Zone
                Japanese win, taking 38 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Northern Sinkiang
                Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Sinkiang
                    1 infantry owned by the Russians lost in Northern Sinkiang
                Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    1 armour owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 armour
            Battle in Fukien
                Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 4/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 4 artilleries and 6 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 6 infantry in Chahar, round 2 : 4/10 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 2 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 fighter moved from 38 Sea Zone to 21 Sea Zone
            1 bomber moved from 38 Sea Zone to Davao
            3 fighters and 1 tactical_bomber moved from Fukien to Kwangtung
            1 fighter and 1 tactical_bomber moved from New Britain to 55 Sea Zone
            1 carrier moved from 34 Sea Zone to 33 Sea Zone
            1 destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 fighter moved from Marshall Islands to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 infantry moved from Kyushu to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 submarine moved from 37 Sea Zone to 132 Sea Zone
            1 submarine moved from 7 Sea Zone to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 submarine moved from 34 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 17 Sea Zone
            1 artillery moved from Tsinghai to Kansu
            1 infantry moved from Kyushu to Japan
    
        Place Units - Japanese
            1 battleship, 1 destroyer and 1 transport placed in 7 Sea Zone
            1 fighter and 3 infantry placed in Japan
            3 infantry placed in Kwangtung
            2 infantry placed in Southern Manchuria
            Japanese undo move 2.
            1 fighter and 2 infantry placed in Japan
            1 infantry placed in Southern Manchuria
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : 1.00
    ANZAC regular : -1.17
    Russians regular : 0.50
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @Stucifer Several scramble decisions. I will post roll by roll for the battle in 93 as casualty selection could be very important there.


  • @mikawagunichi No scrambles. Send me screenshots on discord for 93. first four hits will be tilt CV, BB, lose SS, lose CV in that order if you get 5 I will need to reconsider

  • 2024

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    1 carrier owned by the Americans lost in 93 Sea Zone
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -0.67
    Germans regular : -2.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    1 carrier owned by the Americans lost in 93 Sea Zone
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
                    1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 4 submarines in 93 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 carrier owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 93 Sea Zone
                    1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
            1 infantry, 2 marines and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from 32 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.67
    Japanese regular : -0.67
    Germans regular : -3.33
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer and 2 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 submarine moved from 90 Sea Zone to 93 Sea Zone
            1 submarine moved from 89 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Morocco to 94 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 11 Sea Zone to 32 Sea Zone
            2 fighters moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            1 destroyer moved from 27 Sea Zone to 31 Sea Zone
            1 armour moved from Northwest Persia to Southern Caucasus
                  Russians take Southern Caucasus from Germans
            1 armour moved from Southern Caucasus to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 32 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 32 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/9 hits, 4.00 expected hits
                    1 carrier owned by the Americans lost in 93 Sea Zone
                    1 submarine owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 5 submarines in 93 Sea Zone, round 3 : 3/5 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 3 : 4/9 hits, 4.00 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
                    1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 4 submarines in 93 Sea Zone, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 4 : 1/5 hits, 2.50 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 carrier owned by the Germans lost in 93 Sea Zone
                    Americans roll dice for 3 submarines in 93 Sea Zone, round 5 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    3 submarines owned by the Americans lost in 93 Sea Zone
                    1 battleship owned by the Germans and 1 destroyer owned by the Germans lost in 93 Sea Zone
                Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 26
                Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
                Casualties for Germans: 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Germans defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                2 fighters owned by the Germans could not land and were killed
    
        Non Combat Move - Americans
            1 infantry, 2 marines and 1 mech_infantry moved from Northwest Persia to Southern Caucasus
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 fighters moved from 32 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 transport placed in 11 Sea Zone
            1 infantry placed in Western United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Anhwe to Jehol
            1 artillery and 2 infantry moved from Anhwe to Shantung
            1 artillery and 2 infantry moved from Kiangsi to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shantung
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Jehol to Kiangsi
            3 infantry moved from Shansi to Honan
    
        Place Units - Chinese
            5 artilleries and 1 infantry placed in Kiangsi
            Chinese undo move 1.
            1 artillery and 1 infantry placed in Anhwe
            4 artilleries placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            9 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
    
        Combat - British
            Battle in Tsinghai
                British attack with 9 infantry
                Japanese defend with 1 infantry
                    British roll dice for 9 infantry in Tsinghai, round 2 : 4/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Burma to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 aaGun moved from Szechwan to Hopei
            2 tactical_bombers moved from Szechwan to Hopei
            2 fighters moved from Eastern India to Hopei
            2 artilleries and 4 infantry moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Northwest Persia to Southern Caucasus
            1 infantry moved from Egypt to Alexandria
            1 armour moved from Libya to Alexandria
            1 armour moved from Northwest Persia to Southern Caucasus
            1 mech_infantry moved from Northwest Persia to Iraq
            1 artillery and 1 infantry moved from Shan State to Yunnan
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6
            UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 3.67
    Japanese regular : -1.33
    Germans regular : -3.33
    British regular : 2.50
    

    Savegame

  • 2024 2023

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Greece to Northern Caucasus
            1 armour moved from Ukraine to Bryansk
                  Italians take Kursk from Russians
                  Italians take Bryansk from Russians
            1 armour moved from Ukraine to Northern Caucasus
    
        Combat - Italians
            Battle in Northern Caucasus
                Italians attack with 1 armour and 2 fighters
                Americans defend with 1 armour
                Italians win, taking Northern Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            2 fighters moved from Northern Caucasus to Ukraine
            1 marine moved from Crete to 100 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 marine moved from 100 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 submarines and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    triplea_41015_11ita.tsvg

  • 2024

    TripleA Manual Gamesave Post: French round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 40 Sea Zone to 132 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 132 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 132 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 132 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC lost in 132 Sea Zone
                    1 submarine owned by the Japanese lost in 132 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 aaGun and 6 infantry moved from Queensland to New South Wales
            1 tactical_bomber moved from New South Wales to Queensland
            2 fighters moved from Eastern India to Southern Caucasus
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 6,4,4,5,2,4,4,5,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 0.00
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Ukraine to Stalingrad
            1 infantry moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            4 infantry moved from Leningrad to Vologda
            1 infantry moved from Novgorod to Vologda
            2 fighters moved from Ukraine to Stalingrad
    
        Combat - Germans
            Battle in Stalingrad
                Germans attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Stalingrad, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry in Vologda, round 2 : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in Vologda, round 3 : 1/5 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 11 artilleries and 45 infantry moved from Smolensk to Bryansk
            2 fighters moved from Stalingrad to Ukraine
            1 armour and 2 mech_infantrys moved from Ukraine to Northern Caucasus
            3 armour moved from Rostov to Northern Caucasus
            1 transport moved from 103 Sea Zone to 102 Sea Zone
            4 infantry moved from Romania to 102 Sea Zone
            4 infantry and 2 transports moved from 102 Sea Zone to 103 Sea Zone
            4 infantry moved from 103 Sea Zone to Northern Caucasus
            2 infantry moved from Slovakia Hungary to Romania
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from 118 Sea Zone to Leningrad
            2 infantry moved from Germany to Slovakia Hungary
            1 transport moved from 93 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            2 infantry moved from Germany to 116 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 fighter moved from France to 112 Sea Zone
    
        Place Units - Germans
            1 battleship and 1 carrier placed in 112 Sea Zone
            1 tactical_bomber placed in United Kingdom
            1 destroyer and 1 submarine placed in 113 Sea Zone
            Germans undo move 2.
            1 tactical_bomber placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Romania
            2 mech_infantrys placed in Ukraine
            1 artillery and 3 infantry placed in Germany
            1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 65 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.50
    

    Savegame

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