L24 PTV Stucifer (X+12) vs mikawagunichi (L)

  • 2024 2023

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            EDIT: Adding units owned by British to Northwest Persia: 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 96 Sea Zone to 94 Sea Zone
            3 fighters moved from Southern France to 94 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 cruiser and 4 fighters
                Americans defend with 1 battleship
                    Italians roll dice for 1 cruiser and 4 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    Americans roll dice for 1 battleship in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in 94 Sea Zone
                    1 battleship owned by the Americans lost in 94 Sea Zone
                Italians win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 battleship
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to 95 Sea Zone
            2 fighters moved from 94 Sea Zone to Malta
            1 fighter moved from Southern Italy to Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            2 infantry moved from Bulgaria to Greece
            2 infantry moved from Yugoslavia to Bulgaria
            1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 battleship and 1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.50
    

    Savegame


  • @mikawagunichi skipped the scramble to defend the BB, 93% odds

  • 2024

    TripleA Manual Gamesave Post: French round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Northern Australia
            1 aaGun and 1 infantry moved from Queensland to Northern Australia
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to Northern Australia
            1 destroyer moved from 40 Sea Zone to 43 Sea Zone
            2 fighters moved from Iraq to Eastern India
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @mikawagunichi funny, the dice are +5 for germany this round but it’s all overkill. -2 in the one battle that mattered (Northern Caucasus) lol. I should have gone softly into Rostov instead of full send, the chances of completely whiffing losing in Northern Cauc felt so low they lured me to my doom

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 5 infantry moved from Ukraine to Rostov
            2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Kursk to Rostov
            1 armour and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus
            2 artilleries and 6 infantry moved from Novgorod to Smolensk
            6 artilleries moved from Yaroslavl to Smolensk
            35 infantry moved from Yaroslavl to Smolensk
            2 fighters, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
            1 fighter and 2 tactical_bombers moved from United Kingdom to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 107 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits
                    Americans roll dice for 2 destroyers in 107 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 107 Sea Zone
                    2 destroyers owned by the Americans lost in 107 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 submarine and 1 tactical_bomber
                Casualties for Americans: 2 destroyers
            Battle in Northern Caucasus
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northern Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northern Caucasus
                    Germans roll dice for 1 armour in Northern Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Northern Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Northern Caucasus
                    1 infantry owned by the Russians lost in Northern Caucasus
                Russians win with no units remaining. Battle score for attacker is -8
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys in Rostov, round 2 : 7/19 hits, 6.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 8 artilleries and 41 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 artilleries and 41 infantry in Smolensk, round 2 : 14/49 hits, 10.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 8 artilleries and 41 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            6 infantry moved from Germany to 117 Sea Zone
            6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            6 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from Malta to Southern Caucasus
            3 fighters and 2 tactical_bombers moved from 107 Sea Zone to 113 Sea Zone
            1 fighter moved from 113 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to Slovakia Hungary
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Southern Belarus to Smolensk
            3 artilleries and 3 infantry moved from Leningrad to Northern Belarus
            1 aaGun moved from Yaroslavl to Smolensk
            1 aaGun moved from Ukraine to Rostov
            1 fighter moved from 95 Sea Zone to Malta
    
        Place Units - Germans
            1 airfield, 1 fighter and 2 infantry placed in Ukraine
            1 transport placed in 102 Sea Zone
            1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
            6 infantry placed in Germany
            1 armour and 1 mech_infantry placed in Romania
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Germans to United Kingdom: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : 0.33
    Germans regular : 5.00
    
  • 2024 2023

  • 2024

    TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            16 artilleries and 10 infantry moved from Stalingrad to Rostov
            2 fighters and 2 tactical_bombers moved from Russia to Rostov
            1 infantry moved from Bryansk to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Russia to Yaroslavl
                  Russians take Yaroslavl from Germans
            2 armour moved from Urals to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 16 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers
                Germans defend with 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys
                    Germans roll AA dice in Rostov : 1/3 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Russians lost in Rostov
                    Russians roll dice for 16 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Rostov, round 2 : 10/30 hits, 10.67 expected hits
                    Germans roll dice for 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys in Rostov, round 2 : 12/19 hits, 7.00 expected hits
                    11 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                    1 aaGun owned by the Germans and 9 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 15 artilleries, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 8/18 hits, 6.67 expected hits
                    Germans roll dice for 2 armour, 6 artilleries and 2 mech_infantrys in Rostov, round 3 : 5/10 hits, 4.00 expected hits
                    5 artilleries owned by the Russians lost in Rostov
                    6 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Rostov
                    Russians roll dice for 10 artilleries, 2 fighters and 1 tactical_bomber in Rostov, round 4 : 9/13 hits, 5.00 expected hits
                    Germans roll dice for 2 armour in Rostov, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Russians lost in Rostov
                    2 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 9 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 7 artilleries, 11 infantry and 1 tactical_bomber
                Casualties for Germans: 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Rostov to Samara
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Samara
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    Germans regular : 6.00
    Russians regular : 4.67
    

    Savegame

  • 2024

    @Stucifer I support your decision. Assumed no scramble due to odds and your preparation of me building an AB in NW Persia to attack with the UK planes.


  • @mikawagunichi Correct on the scramble. Now if you’ll excuse me, there’s a field marshal and an admiral that need to be executed. They are clearly sabotaging the Fatherland

  • 2024 2023

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
            1 bomber moved from Java to Sumatra
            1 bomber moved from Davao to Sumatra
            1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
            1 artillery, 2 infantry and 1 marine moved from Celebes to 45 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 132 Sea Zone
            1 artillery moved from 132 Sea Zone to Malaya
            1 infantry moved from 132 Sea Zone to Shan State
            1 infantry moved from 132 Sea Zone to Malaya
            1 fighter moved from Davao to Shan State
            1 battleship and 1 marine moved from 45 Sea Zone to 132 Sea Zone
            1 marine moved from 132 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangsi
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Kansu to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Inner Mongolia to Kansu
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Inner Mongolia to Tsinghai
    
        Combat - Japanese
            Battle in Malaya
            Battle in Sumatra
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Sumatra
                    1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Malaya from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 bomber and 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 artillery owned by the British lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Sumatra to Java
            1 carrier and 1 destroyer moved from 36 Sea Zone to 132 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangtung
            1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Wake Island to Caroline Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from Davao to 132 Sea Zone
            1 fighter moved from Wake Island to 21 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 submarine moved from 6 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 artilleries and 3 infantry moved from Southern Manchuria to Buyant-Uhaa
            1 infantry moved from Chahar to Inner Mongolia
            1 infantry moved from Buyant-Uhaa to Chahar
            1 aaGun and 2 artilleries moved from Tsagaan Olom to Kansu
            3 infantry moved from Japan to Kyushu
            1 fighter moved from Shan State to 132 Sea Zone
            1 fighter moved from 36 Sea Zone to Java
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Kwangtung
            1 destroyer and 1 submarine placed in 7 Sea Zone
            2 transports placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Southern Manchuria
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
            Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.17
    UK_Pacific regular : 1.00
    

    Savegame

  • 2024 2023

    Edited the transport placement to SZ 7. triplea_41015_10jap.tsvg

  • 2024

    TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 battleships, 1 cruiser and 4 destroyers moved from 93 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
            1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery moved from Midway to 26 Sea Zone
            1 artillery and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            1 artillery moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from Ethiopia to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Crete
            Battle in 94 Sea Zone
                Americans attack with 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                Italians defend with 1 cruiser
                    Americans roll dice for 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Italians lost in 94 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking Crete from Italians with 2 battleships, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 1 cruiser
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone
            1 aaGun moved from 94 Sea Zone to Gibraltar
            1 infantry moved from 94 Sea Zone to Gibraltar
            1 submarine moved from 104 Sea Zone to 89 Sea Zone
            1 submarine moved from 104 Sea Zone to 90 Sea Zone
            4 transports moved from 93 Sea Zone to 104 Sea Zone
            1 infantry and 1 marine moved from Algeria to Morocco
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 carriers and 5 destroyers moved from 28 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to 27 Sea Zone
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 submarine moved from 104 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 transport placed in 11 Sea Zone
            2 destroyers placed in 11 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kiangsu to Fukien
                  Chinese take Fukien from Japanese
            1 artillery and 1 infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Anhwe to Chahar
            1 infantry moved from Jehol to Chahar
            3 infantry moved from Anhwe to Shansi
            4 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            15 infantry moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            4 artilleries placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 4 infantry moved from Burma to Shan State
            1 fighter moved from Eastern India to Shan State
            1 fighter moved from Eastern India to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 artilleries, 2 fighters and 4 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 2 fighters and 4 infantry in Shan State, round 2 : 1/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 5 infantry moved from Eastern India to Burma
            2 fighters moved from Shan State to Eastern India
            1 destroyer moved from 78 Sea Zone to 100 Sea Zone
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
            8 infantry moved from Hunan to Szechwan
            2 tactical_bombers moved from Anhwe to Szechwan
            1 aaGun moved from Hunan to Szechwan
            1 aaGun, 5 artilleries and 11 infantry moved from Hunan to Kiangsi
            1 armour moved from Algeria to Libya
            1 infantry moved from Algeria to Morocco
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6,5,4,4,4
            UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 1.67
    Japanese regular : -1.33
    Italians regular : -0.50
    British regular : -1.67
    

    Savegame

  • 2024 2023

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Malta to Crete
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
            1 marine moved from Malta to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 100 Sea Zone
            1 marine moved from 100 Sea Zone to Crete
            1 fighter moved from 95 Sea Zone to 100 Sea Zone
            1 fighter moved from Ukraine to 100 Sea Zone
    
        Combat - Italians
            Battle in 100 Sea Zone
                Italians attack with 1 battleship and 2 fighters
                British defend with 1 destroyer; Americans defend with 1 transport
                    Italians roll dice for 1 battleship and 2 fighters in 100 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 100 Sea Zone
                    1 transport owned by the Americans lost in 100 Sea Zone
                Italians win, taking 100 Sea Zone from British with 1 battleship and 2 fighters remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in Crete
                Italians attack with 2 fighters and 1 marine
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 marine in Crete, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Crete
                Italians win, taking Crete from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Crete to Greece
            1 carrier moved from 95 Sea Zone to 100 Sea Zone
            1 destroyer moved from 95 Sea Zone to 100 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.00
    

    triplea_41015_10ita.tsvg

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