L24 PtV Daaras (Allies) vs AetV (X+13)


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from Northern Sinkiang to Northern Caucasus
            3 submarines moved from 27 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in Northern Caucasus
                Americans attack with 1 bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 bomber in Northern Caucasus, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Americans lost in Northern Caucasus
                Germans win with 1 armour remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 31 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : -0.50
    

    Savegame


  • @aequitas-et-veritas one sub hit, i took it on your cruiser as that was the most logical choice. if you want it elsewhere we can edit.


  • Tipp one of my CV’s please. If you take the CR, it will have no chance hitting back since i have no DD left. The CR with a Defence roll of three would be automatically out. A CV hits on one in Defence bc it has a defence roll undamaged even when hit.
    Thank you


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from Northern Sinkiang to Northern Caucasus
            3 submarines moved from 27 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    

    Savegame


  • @aequitas-et-veritas that makes sense. I’ll fix the other combats to be the same later.


  • tipp 2nd CV, kill one CV, kill TacB, kill Ftr, kill CR, please-


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 mech_infantry and 5 transports moved from 93 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys moved from 97 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 bomber moved from Northern Sinkiang to Northern Caucasus
            3 submarines moved from 27 Sea Zone to 31 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
            2 infantry moved from Western United States to 11 Sea Zone
            1 infantry moved from Tunisia to Algeria
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
                    Americans roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 2 transports in 31 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 31 Sea Zone
                    1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 31 Sea Zone
                2 tactical_bombers owned by the Americans and 2 fighters owned by the Americans retreated
                2 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 27 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is 33
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
            Battle in Northern Caucasus
                Americans attack with 1 bomber
                Germans defend with 1 armour
                    Americans roll dice for 1 bomber in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northern Caucasus
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northern Caucasus: 1 bomber
                EDIT: Turning off Edit Mode
            Battle in Southern Italy
                Americans attack with 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
                Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 1 marine
                    Italians roll AA dice in Southern Italy : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 5/5 hits, 2.83 expected hits
                    Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Southern Italy, round 2 : 6/15 hits, 4.83 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 10 infantry and 1 marine in Southern Italy, round 2 : 4/17 hits, 6.50 expected hits
                    4 infantry owned by the Americans lost in Southern Italy
                    1 aaGun owned by the Italians, 2 infantry owned by the Germans, 1 bomber owned by the Italians and 7 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys in Southern Italy, round 3 : 4/11 hits, 4.17 expected hits
                    Italians roll dice for 2 artilleries, 3 fighters, 1 infantry and 1 marine in Southern Italy, round 3 : 1/7 hits, 3.33 expected hits
                    1 infantry owned by the Americans lost in Southern Italy
                    1 marine owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 4 : 3/10 hits, 4.00 expected hits
                    Italians roll dice for 3 fighters in Southern Italy, round 4 : 3/3 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                    3 fighters owned by the Italians lost in Southern Italy
                Americans captures 12PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 65
                Casualties for Americans: 1 artillery and 7 infantry
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 marine
                2 fighters owned by the Japanese could not land and were killed
            triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - Americans
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Malta
            2 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 31 Sea Zone to Johnston Island
            2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            2 infantry moved from 27 Sea Zone to Johnston Island
    
        Place Units - Americans
            2 carriers, 3 destroyers and 2 transports placed in 11 Sea Zone
            3 infantry placed in Western United States
            Americans undo move 2.
            1 artillery and 2 infantry placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 73 PUs
            Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Honan to Inner Mongolia
            3 infantry moved from Honan to Tsinghai
            3 infantry moved from Honan to Hopei
            3 infantry moved from Honan to Shansi
            5 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                2 infantry owned by the Chinese retreated to Honan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                2 infantry owned by the Chinese retreated to Honan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 infantry in Anhwe, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                2 infantry owned by the Chinese retreated to Honan
                Japanese win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Chinese: 3 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                2 infantry owned by the Chinese retreated to Honan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 83 Sea Zone to 99 Sea Zone
            1 carrier and 2 destroyers moved from 83 Sea Zone to 82 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to 83 Sea Zone
            1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 83 Sea Zone to 99 Sea Zone
            1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from 99 Sea Zone to Northern Italy
            2 fighters moved from 97 Sea Zone to Northern Italy
            1 armour, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Southern Persia to Northwest Persia
            1 infantry moved from Eastern India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in Northern Italy
                British attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 4 infantry; Italians defend with 1 aaGun, 1 factory_major and 2 infantry
                    Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 3 cruisers in Northern Italy, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 8/12 hits, 4.50 expected hits
                    Italians roll dice for 1 aaGun, 1 artillery and 6 infantry in Northern Italy, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                    1 aaGun owned by the Italians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                Casualties for British: 1 infantry
                Casualties for Italians: 1 aaGun and 2 infantry
                Casualties for Germans: 1 artillery and 4 infantry
    
        Non Combat Move - British
            1 fighter moved from Northern Italy to 99 Sea Zone
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - British
            1 carrier placed in 82 Sea Zone
            1 factory_minor placed in Iraq
            2 infantry placed in Southern Persia
            3 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -5.00
    Americans regular : 3.50
    Italians regular : -5.17
    Japanese regular : 1.67
    Germans regular : -0.50
    British regular : 2.33
    Italians AA : -0.83
    

    Savegame


  • Game History

    Round: 6
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Southern Caucasus
                  Italians take Southern Caucasus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour, 2 infantry and 1 mech_infantry moved from Rostov to Northern Caucasus
            1 armour moved from Western Ukraine to Ukraine
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame_40866.tsvg

    Wow that was a 4% chance of winning in Italy.
    Hard to compensate.


  • @aequitas-et-veritas yeah, that was a savage dicing. I hate those.


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone
            1 destroyer moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from New South Wales to Queensland
            6 infantry moved from New South Wales to Queensland
            2 infantry moved from Iraq to Northwest Persia
    
        Combat - ANZAC
            Battle in 31 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 2 battleships, 1 carrier and 2 transports
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 battleships, 1 carrier and 2 transports in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 31 Sea Zone
                    1 carrier owned by the Japanese and 2 battleships owned by the Japanese lost in 31 Sea Zone
                    2 transports owned by the Japanese lost in 31 Sea Zone
                ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 46
                Casualties for ANZAC: 1 destroyer and 1 fighter
                Casualties for Japanese: 2 battleships, 1 carrier and 2 transports
    
        Non Combat Move - ANZAC
            1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Solomon Islands
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    ANZAC regular : 1.00
    

    Savegame

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