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  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Romania to Yugoslavia
            3 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern France to Yugoslavia
            1 fighter moved from Tobruk to Yugoslavia
            1 mech_infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                Neutral_Allies defend with 5 infantry
                    Italians roll dice for 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Yugoslavia, round 2 : 4/8 hits, 2,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits
                    4 infantry owned by the Italians lost in Yugoslavia
                    4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Yugoslavia, round 3 : 1/4 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Yugoslavia
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 4 infantry and 1 mech_infantry
                Casualties for Neutral_Allies: 5 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Romania to Bessarabia
            1 fighter moved from Yugoslavia to Southern Italy
            1 bomber moved from Yugoslavia to Novgorod
            1 fighter moved from Yugoslavia to Romania
            1 infantry moved from Southern France to France
            1 aaGun moved from Southern France to France
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 mech_infantry placed in Southern Italy
            Italians undo move 1.
            1 mech_infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 2 artilleries and 2 infantry
            EDIT: Removing units owned by Italians from Tunisia: 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 2 artilleries, 2 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    Neutral_Allies regular : 3,00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from Queensland to 42 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to Queensland
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 6 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            2 bombers moved from Romania to Russia
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 7,6 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 0/5 hits, 2,50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                British win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Bryansk
            1 mech_infantry moved from Archangel to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 aaGun and 4 artilleries moved from Archangel to Belarus
            5 artilleries and 2 infantry moved from Novgorod to Belarus
            5 armour moved from Novgorod to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 aaGun, 7 artilleries and 18 infantry moved from Western Ukraine to Bryansk
            2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Poland to Belarus
            4 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Western Germany to Poland
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Novgorod to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from Bryansk to Belarus
            1 aaGun and 2 infantry moved from Poland to Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 fighters placed in 113 Sea Zone
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,50
    British regular : 0,67
    Russians AA : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 20x factory_major; Remaining resources: 37 PUs; 
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 mech_infantry moved from Volgograd to Russia
            2 infantry moved from Volgograd to Samara
            3 infantry moved from Novosibirsk to Samara
            1 aaGun moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            1 infantry moved from Yenisey to Timguska
            2 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 4 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Caroline Islands to 54 Sea Zone
            6 fighters moved from New Guinea to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            5 artilleries and 13 infantry moved from Shensi to Kansu
            1 infantry moved from Olgiy to Kansu
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Borneo
            Battle in Sumatra
            Battle in 54 Sea Zone
                Japanese attack with 7 fighters and 3 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport; ANZAC defend with 1 cruiser, 4 fighters and 1 submarine
                1 submarine owned by the ANZAC submerged
                    Japanese roll dice for 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/10 hits, 5,50 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 fighters and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
                    1 tactical_bomber owned by the Japanese and 5 fighters owned by the Japanese lost in 54 Sea Zone
                    3 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
                    1 fighter owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is 62
                Casualties for Japanese: 5 fighters and 3 tactical_bombers
                Casualties for ANZAC: 1 cruiser and 4 fighters
                Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 6 artilleries and 16 infantry
                Chinese defend with 11 infantry
                    Japanese roll dice for 6 artilleries and 16 infantry in Kansu, round 2 : 4/22 hits, 5,67 expected hits
                    Chinese roll dice for 11 infantry in Kansu, round 2 : 5/11 hits, 3,67 expected hits
                    5 infantry owned by the Japanese lost in Kansu
                    4 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 6 artilleries and 11 infantry in Kansu, round 3 : 5/17 hits, 4,83 expected hits
                    Chinese roll dice for 7 infantry in Kansu, round 3 : 2/7 hits, 2,33 expected hits
                    2 infantry owned by the Japanese lost in Kansu
                    5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 6 artilleries and 9 infantry in Kansu, round 4 : 5/15 hits, 4,50 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 7 infantry
                Casualties for Chinese: 11 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 battleship
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship in 55 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    1 infantry owned by the ANZAC lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Kwangtung to Kwangsi
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Hopei to Suiyuyan
            1 aaGun moved from Shensi to Kansu
            1 carrier, 1 cruiser and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 carrier moved from 37 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 armour and 2 infantry moved from Japan to 6 Sea Zone
            2 armour and 2 infantry moved from 6 Sea Zone to Korea
            2 tactical_bombers moved from 6 Sea Zone to Caroline Islands
            EDIT: 1 submarine moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            3 fighters, 4 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : -0,17
    Japanese regular : 4,50
    ANZAC regular : -0,50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 43 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from 43 Sea Zone to Yunnan
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
            3 fighters moved from 110 Sea Zone to 119 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Yunnan to Kwangsi
            4 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            2 infantry moved from Hunan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            3 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 armour, 5 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun and 1 artillery
                    British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    1 aaGun owned by the Japanese lost in Kwangsi
                    British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anhwe
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Kwangsi
            1 aaGun moved from Hunan to Kweichow
            1 aaGun and 7 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia
            2 artilleries and 3 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Persia
            1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from 119 Sea Zone to Normandy Bordeaux
            2 fighters moved from 119 Sea Zone to 110 Sea Zone
            2 fighters moved from 119 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Alexandria
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer and 1 transport placed in 110 Sea Zone
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Queensland to 43 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 bomber moved from 43 Sea Zone to Yunnan
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from 54 Sea Zone to Queensland
            1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 artillery, 2 fighters and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
            3 fighters moved from 110 Sea Zone to 119 Sea Zone
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Yunnan to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 mech_infantry moved from Yunnan to Kwangsi
            4 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            2 infantry moved from Hunan to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 armour moved from Yunnan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            3 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Kweichow
                British attack with 1 fighter and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 5 infantry in Kweichow, round 2 : 3/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 armour, 5 infantry and 2 mech_infantrys
                Japanese defend with 1 aaGun and 1 artillery
                    British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Kwangsi, round 3 : 1/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    1 aaGun owned by the Japanese lost in Kwangsi
                    British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Kwangsi, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 artillery
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 5 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 5 fighters in 119 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Anhwe
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                British win, taking Anhwe from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Yunnan to Kwangsi
            1 aaGun moved from Hunan to Kweichow
            1 aaGun and 7 infantry moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
            3 infantry moved from India to Burma
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Iraq to Northwest Persia
            2 artilleries and 3 infantry moved from Egypt to Alexandria
            1 fighter moved from Egypt to Persia
            1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from 119 Sea Zone to Normandy Bordeaux
            2 fighters moved from 119 Sea Zone to 110 Sea Zone
            2 fighters moved from 119 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to Egypt
            1 armour and 2 mech_infantrys moved from Egypt to Alexandria
    
        Place Units - British
            3 infantry placed in Egypt
            1 destroyer and 1 transport placed in 110 Sea Zone
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by British to Northwest Persia: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    @pacifiersboard Edit to NCM the UK ftrs in Mid East


  • TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Italians take Yugoslavia from Neutral_Allies
            1 bomber moved from Novgorod to Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer

    intercept over Moscow?



  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 infantry moved from France to Holland Belgium
                  Germans take Holland Belgium from British
            1 mech_infantry moved from Southern Italy to Yugoslavia
                  Italians take Yugoslavia from Neutral_Allies
            1 bomber moved from Novgorod to Russia
    
        Combat - Italians
            Air Battle in Russia
                Italians attacks with 1 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Italians lost in Russia
                Air Battle is over, the attackers have all died
            Battle in Tunisia
                Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 aaGun moved from France to Western Germany
            1 fighter moved from Romania to Western Germany
            1 infantry moved from Bessarabia to Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Italians regular : 0,50
    Defenders Fire,  : 0,67
    Attackers Fire,  : -0,17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from New South Wales to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from South Australia to New South Wales
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6
            ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            2 bombers moved from Belarus to Russia
            2 fighters moved from Western Germany to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer

    intercept again?


  • @pacifiersboard why not? Send it up.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            2 bombers moved from Belarus to Russia
            2 fighters moved from Western Germany to 119 Sea Zone
            1 submarine moved from 113 Sea Zone to 119 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 2 units heading to Russia
                Russians launches 1 interceptors out of Russia
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 0/1 hits, 0,33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in 119 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 fighters moved from 119 Sea Zone to 112 Sea Zone
            2 bombers moved from Russia to Novgorod
            1 mech_infantry moved from Nenetsia to Belarus
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Smolensk to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour, 9 artilleries and 2 infantry moved from Belarus to Bryansk
            4 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun and 2 infantry moved from Germany to Western Germany
            2 tactical_bombers moved from Western Germany to Bryansk
            2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from 113 Sea Zone to Novgorod
            1 fighter moved from 113 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 armour placed in Western Ukraine
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0,33
    Attackers Fire,  : -0,33
    Germans regular : 0,67
    British regular : -0,33
    Russians AA : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Russians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 22 PUs; 
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            2 infantry moved from Yenisey to Dzavhan
                  Russians take Dzavhan from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun and 5 infantry moved from Samara to Russia
            1 infantry moved from Tambov to Russia
            1 infantry moved from Timguska to Urals
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    @pacifiersboard Not that you might notice considering recent slow play, but I’m going on vacation starting tomorrow. Be back next week. Talk to you then.

    Cheers,
    surfer


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 74 Sea Zone to 60 Sea Zone
            1 mech_infantry moved from Sumatra to 41 Sea Zone
            1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            2 fighters moved from 55 Sea Zone to Dutch New Guinea
            2 infantry moved from New Guinea to Dutch New Guinea
            1 armour moved from Korea to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Suiyuyan to Chahar
            1 infantry moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
            6 artilleries and 4 infantry moved from Kansu to Shensi
            1 armour moved from Korea to Jehol
            2 infantry moved from Korea to Manchuria
            3 fighters moved from Japan to Anhwe
            1 tactical_bomber moved from Caroline Islands to Philippines
            4 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 cruiser, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry and 1 marine moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Celebes
            Battle in Dutch New Guinea
                Japanese attack with 2 fighters and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Dutch New Guinea, round 2 : 2/4 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Celebes from ANZAC, taking Dutch New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Anhwe
                Japanese attack with 3 fighters and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Anhwe, round 2 : 3/5 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the British lost in Anhwe
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 4 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 4 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 55 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
            2 fighters moved from Dutch New Guinea to 44 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 artillery, 3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Americans regular : 1,33
    Japanese regular : 2,83
    ANZAC regular : 0,33
    

    Savegame

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