Scrambles?
I put handicap to Germany (1 inf to Holland) and despite your advice against it, to Italy again (1 destroyer into Adriatic).
How did you do that? 19 minutes?
I knew I needed to hurry up and get that edit in, but
Wow.
I guess you had it all planned out and Russia’s moves in relation to Japan could be anticipated.
Sorry, 17 minutes. 🥴
You went so fast you didn’t see my edit file? I knew I’d better hurry, but
What can I say? 😲
Sorry, several posts, that’s how my thoughts come -
Thanks for allowing my fighter edit.
I know you probably meant to leave the sub off West Africa to make me try and come and get it, but
Did you by chance forget it since it was out of sight like my Russian fighter?
I did forget it, I meant to move it to sz84, thanks.
Of course,
And I’ll get it for you
Hi Adam,
I think I can squeeze in the big move today before leaving tomorrow morning for a big weekend family reunion that’s 7 hours away…
Fortunately it’s mostly North so we should be enjoying approximately 8-10 degrees less hot, like your Japs in Russia
It’s possible I get to UK9 and if your I9 is fast again then F9 could be done before I leave, not that it’s a race. Farmboy has a lot of patience, he uses that super long slow anaconda strategy all y’all use 🐍🐍🤔🙂
<cough> and obviously you have a lot of patience too, because I’m sure you’re looking forward to playing for another championship but my slowness is in the way
No worries and no rush.
During NCM of USA, I realized I forgot to make the airstrike attack in China that I intended,
Had been focused on the Pacific Ocean and European theater, forgot the little planes in Tiny Tim(guska)…
I’m sure you don’t mind, and it’s probably going to backfire anyway. The battle did not depend on the results of the other US rolls, I just forgot it when it was time.
My belief in independent events has been shaken, but yet I believe that all prior events have absolutely nothing to do with this next die roll.
Oh. Don’t want them attacking China anyway, so no change, no edit, no forum rolling
Not sure you realize it’s your turn, since my posting of a turn is just one little line
Not that I’m in a hurry, it’s been nice knowing it’s not my turn, finally
Oops yes, will move soon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 mech_infantry moved from Ukraine to Caucasus
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,5,1
Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Novgorod to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from French Indo China to 42 Sea Zone
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 4 armour and 6 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 6 mech_infantrys in Northwest Persia, round 2 : 4/10 hits, 3.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Kazakhstan to Caucasus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Rostov to Northwest Persia
5 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia
6 armour and 8 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Ukraine to Rostov
14 artilleries and 22 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Yugoslavia
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 submarine placed in 112 Sea Zone
1 artillery and 1 fighter placed in Western Germany
1 artillery placed in Normandy Bordeaux
2 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Volgograd
2 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,2,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.17
British regular : -0.33
Mech to Timguska