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#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain
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well bummer on the mines :(
Actually I asked The Captain about the convicts and they can be placed at any Fctry. So 6 at UKR and lenningrad too.
I will save the 6 bucks
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@barnee Ah ok. Thanks for clarifying. Japan coming in a second.
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hmm … you might be right about only 3. I will look for his post on that. It’ll take a while. idk how to use this search very well :)
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you are correct though. Only 3. I’ll put the other 3 in stalingrad
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Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now transport 1 Infantry or Elite Infantry.<b></body> Japanese buy 1 Escort, 1 Hvy_Ind_2, 2 Japan_destroyers, 3 armour, 1 carrier, 1 elite, 6 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Japan Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Szechwan to Sikang 1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai 1 fighter moved from Yunnan to Sikang 3 infantry moved from Shensi to Tsinghai 3 armour moved from Kweichow to Tsinghai 2 infantry moved from Yunnan to Burma 1 fighter and 2 tactical_bombers moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Szechwan to Sikang 1 elite and 1 infantry moved from Philippines to 35 Sea Zone 1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 elite and 1 infantry moved from 21 Sea Zone to Guam 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 elite moved from Java to 42 Sea Zone 1 artillery, 1 elite and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 fighters moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 16 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Kweichow to Burma 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in Tsinghai Japanese attack with 3 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/10 hits, 4.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Tsinghai 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 4 infantry Battle in Guam Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber Changer defend; Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits, 3.17 expected hits British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 45 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports Americans defend with 1 submarine Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 2 fighters and 3 infantry Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 elite, 2 fighters and 3 infantry in Dutch New Guinea, round 2 : 5/9 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan 2 fighters moved from Dutch New Guinea to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 Japan_destroyers moved from 6 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone 1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 34 Sea Zone 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 bomber moved from Tsinghai to Yunnan 2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow 1 fighter moved from Sikang to Yunnan 1 bomber, 1 fighter and 3 tactical_bombers moved from Burma to Yunnan 3 armour moved from Kiangsu to Kweichow 3 infantry moved from Shensi to Suiyuyan 1 Rail moved from Kiangsu to Shensi 1 Rail and 1 aaGun moved from Shensi to Yunnan 2 artilleries and 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Shensi to Suiyuyan 3 armour moved from Yunnan to Kweichow Place Units - Japanese 1 Escort, 2 Japan_destroyers, 1 carrier and 1 submarine placed in 6 Sea Zone 3 armour placed in Kiangsu 1 elite and 6 infantry placed in Japan Turning on Edit Mode EDIT: Changing PUs for Japanese from 3 to 0 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Caroline Islands: 3 Fortifications EDIT: Turning off Edit Mode Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Japanese collect 64 PUs; end with 64 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.17 Japanese regular : 4.67 ANZAC regular : 0.33 British regular : -1.00
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@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
Japanese regular : 4.67
were not gonna start this again are we :)
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I can’t upvote anymore lol
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Lol didn’t even realize that :) But there were mostly overkill battles, so most of the hits were superfluous anyway :)
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probably getting late in the day for you. I’ll work on it now. Be ready at breakfast time anyway :)
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heh heh yea I was just teasing :)
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right arm china hanging in there lol
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Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body> Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_3 EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 3 infantry EDIT: Adding units owned by Russians to Volgograd: 3 infantry EDIT: Turning off Edit Mode Americans buy 1 Escort, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 1 marine, 2 submarines, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer and 2 submarines moved from 54 Sea Zone to 55 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 usa_fighter moved from Queensland to 55 Sea Zone 1 destroyer moved from 89 Sea Zone to 103 Sea Zone 1 usa_fighter moved from 89 Sea Zone to 103 Sea Zone 1 usa_fighter moved from 101 Sea Zone to 103 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 submarine moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from United Kingdom to 107 Sea Zone 1 ArmoredInfantry moved from Central United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 55 Sea Zone Americans attack with 1 destroyer, 2 submarines, 2 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer and 1 submarine Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer, 2 usa_fighters and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians with 1 destroyer, 2 submarines, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 Japan_destroyer and 1 submarine Battle in 103 Sea Zone Americans attack with 1 destroyer and 2 usa_fighters Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 3 GermanUBoats in 103 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 103 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 2 GermanUBoats owned by the Germans lost in 103 Sea Zone 1 Wolfpack owned by the Germans lost in 103 Sea Zone Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 12 Casualties for Germans: 3 GermanUBoats and 1 Wolfpack Battle in 107 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 3 GermanUBoats and 1 Wolfpack Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 3 GermanUBoats in 107 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 Wolfpack in 107 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 107 Sea Zone 1 Wolfpack owned by the Germans lost in 107 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -13 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Germans: 1 Wolfpack Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone Non Combat Move - Americans Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 bomber moved from 107 Sea Zone to United Kingdom 2 usa_fighters moved from 103 Sea Zone to 101 Sea Zone 1 carrier, 2 submarines and 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone 2 NavyFighters and 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 usa_fighter moved from 55 Sea Zone to Queensland 1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 1 NavyFighter, 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 Escort and 1 carrier placed in 10 Sea Zone 2 NavyFighters placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone 1 elite and 1 usa_fighter placed in Eastern United States 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Alaska: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode Americans undo move 5. 1 transport placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 1 UK_LCV, 7 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry moved from India to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma EDIT: 1 bomber and 1 uk_para moved from United Kingdom to Holland Belgium EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 uk_fighters moved from United Kingdom to 109 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 uk_fighters Germans defend with 1 GermanUBoat British roll dice for 1 destroyer and 2 uk_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 GermanUBoat owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 GermanUBoat Battle in Burma British attack with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber Japanese defend with 2 infantry British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/7 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 3 : 5/7 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Holland Belgium British attack with 1 bomber and 1 uk_para Germans defend with 1 infantry British roll dice for 1 bomber and 1 uk_para in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 uk_para Casualties for Germans: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Alexandria 1 bomber moved from Holland Belgium to United Kingdom 2 uk_fighters moved from 109 Sea Zone to United Kingdom 2 infantry moved from Rhodesia to Belgian Congo 2 Rails and 2 infantry moved from Union of South Africa to Alexandria 4 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 uk_armour moved from Northwest Persia to Trans-Jordan 1 uk_armour moved from Egypt to Trans-Jordan 1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India 1 infantry moved from Caucasus to Northwest Persia 1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States Place Units - British Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone 5 infantry and 1 uk_armour placed in India 2 infantry placed in Union of South Africa 3 uk_armours placed in Egypt 1 UK_LCV and 1 uk_para placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Japanese regular : -1.50 Germans regular : -0.67 British regular : 3.17
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sadly the Netherlands are still under the nazi boot :(
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I forgot to move the USS Iowa lol The Captain musta been drunk partying with the local girls in the Carribean lol
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lol I moved the trprt last turn but forgot the dudes ha ha ha
No biggie. The Capatain was drunk again lol. Might have todo a review of some of these senior officers :)
The yanks
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