Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 mech_infantry moved from Kwangsi to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Kwangsi
2 artilleries moved from French Indo China to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter moved from French Indo China to Kwangtung
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -1.67
@Martin NO Scramble
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western Germany to 115 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Greater Southern Germany
1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in 115 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 cruiser and 2 transports
Americans roll dice for 4 fighters in 115 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Battle in Greater Southern Germany
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
2 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to India
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Northern Italy to Western Germany
4 fighters moved from 115 Sea Zone to Norway
1 mech_infantry moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from Southern France to Western Germany
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from Greater Southern Germany to Western Germany
1 aaGun and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 transport moved from 109 Sea Zone to 125 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Western Germany
3 armour placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Japanese regular : -0,17
Italians regular : 1,33
Germans regular : -0,17
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Manchuria to Jehol
1 fighter moved from Suiyuyan to Jehol
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : -1,00
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Western Germany to 115 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Greater Southern Germany
1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 1,83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Italians: 2 infantry
Battle in 115 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 cruiser and 2 transports
Americans roll dice for 4 fighters in 115 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 transport owned by the Germans lost in 115 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 cruiser and 2 transports
Battle in Greater Southern Germany
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
2 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 42 Sea Zone to India
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Northern Italy to Western Germany
4 fighters moved from 115 Sea Zone to Norway
1 mech_infantry moved from Holland Belgium to Western Germany
1 infantry moved from Denmark to Western Germany
3 armour moved from Normandy Bordeaux to Western Germany
2 armour moved from Southern France to Western Germany
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from Greater Southern Germany to Western Germany
1 aaGun and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 transport moved from 109 Sea Zone to 125 Sea Zone
Place Units - Americans
1 bomber and 2 fighters placed in Western Germany
3 armour placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Manchuria to Jehol
1 fighter moved from Suiyuyan to Jehol
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Suiyuyan
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British buy 2 armour, 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Western Germany to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 armour and 1 mech_infantry moved from Yunnan to Anhwe
Combat - British
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 2 armour and 1 mech_infantry
Japanese defend with 3 mech_infantrys
British roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 3 mech_infantrys in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Anhwe
2 mech_infantrys owned by the Japanese lost in Anhwe
British roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Anhwe, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits
1 armour owned by the British lost in Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Shan State to India
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Greece to Albania
1 fighter moved from Western Germany to Greece
1 fighter moved from United Kingdom to Western Germany
1 aaGun moved from 125 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
1 factory_minor placed in Iraq
1 factory_minor placed in Greece
2 armour and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,1,2,4,5,1,3,6,3,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 2,00
Japanese regular : -0,50
Italians regular : 1,33
Germans regular : -0,17
British regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.00
40742 OOB Round 08 France.tsvg
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Java
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to 99 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
4 armour moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Bryansk to Rostov
1 artillery and 2 mech_infantrys moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Volgograd
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
3 fighters and 4 tactical_bombers moved from Germany to 112 Sea Zone
1 mech_infantry moved from Romania to Yugoslavia
1 bomber moved from Germany to Yugoslavia
2 armour and 3 mech_infantrys moved from Romania to Slovakia Hungary
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Greater Southern Germany
6 infantry moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Combat Hit Differential Summary :
@Martin Scramble oirders?
Full scrambling please with three US fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
4 armour moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
5 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Bryansk to Rostov
1 artillery and 2 mech_infantrys moved from Vologda to Novosibirsk
1 mech_infantry moved from Russia to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Russia to Volgograd
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
3 fighters and 4 tactical_bombers moved from Germany to 112 Sea Zone
1 mech_infantry moved from Romania to Yugoslavia
1 bomber moved from Germany to Yugoslavia
2 armour and 3 mech_infantrys moved from Romania to Slovakia Hungary
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Greater Southern Germany
6 infantry moved from France to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
Combat - Germans
Americans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans lost in Yugoslavia
1 bomber owned by the Germans retreated
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 6 infantry
Americans defend with 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 6 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 1.67 expected hits
Americans roll dice for 3 armour in Normandy Bordeaux, round 2 : 3/3 hits, 1.50 expected hits
3 infantry owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.17 expected hits
Americans roll dice for 2 armour in Normandy Bordeaux, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 armour owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Americans: 3 armour
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 artillery in Novosibirsk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Volgograd, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 fighters and 4 tactical_bombers
Americans defend with 3 fighters and 1 transport
Germans roll dice for 3 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 3 fighters and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
3 fighters owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 fighters and 1 transport
Battle in Slovakia Hungary
Germans attack with 2 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour and 3 mech_infantrys in Slovakia Hungary, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Slovakia Hungary
1 mech_infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 4 armour, 2 artilleries, 2 infantry and 7 mech_infantrys
French defend with 1 infantry; ANZAC defend with 1 infantry; Russians defend with 1 armour, 5 artilleries and 3 mech_infantrys
Germans roll dice for 4 armour, 2 artilleries, 2 infantry and 7 mech_infantrys in Caucasus, round 2 : 6/15 hits, 4.50 expected hits
Russians roll dice for 1 armour, 5 artilleries, 2 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/11 hits, 3.83 expected hits
2 infantry owned by the Germans lost in Caucasus
3 mech_infantrys owned by the Russians, 1 infantry owned by the ANZAC, 1 artillery owned by the Russians and 1 infantry owned by the French lost in Caucasus
Germans roll dice for 4 armour, 2 artilleries and 7 mech_infantrys in Caucasus, round 3 : 6/13 hits, 4.17 expected hits
Russians roll dice for 1 armour and 4 artilleries in Caucasus, round 3 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Germans lost in Caucasus
1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 5 artilleries and 3 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Germany
1 fighter moved from Greater Southern Germany to Germany
1 bomber moved from Yugoslavia to Germany
1 artillery moved from Smolensk to Russia
2 mech_infantrys moved from Russia to Volgograd
1 bomber moved from Normandy Bordeaux to Germany
1 bomber moved from Algeria to Germany
Place Units - Germans
3 infantry placed in France
1 fighter and 6 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Germany
1 mech_infantry placed in Novgorod
Germans undo move 4.
1 mech_infantry placed in Ukraine
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : -1.33
Germans regular : -1.33
British regular : 1.17
40742 OOB Round 09 Russia.tsvg
Game History
Round: 9
Combat Move - Russians
1 armour moved from Yunnan to Anhwe
1 infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 artillery moved from Kansu to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery
Germans defend with 1 artillery
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
1 artillery owned by the Germans lost in Novosibirsk
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Germans: 1 artillery
Battle in Anhwe
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Non Combat Move - Russians
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Timguska to Evenkiyskiy
Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -0,33
Russians regular : -0,83
Please use this version - I forgot about a non-combat move.
40742 OOB Round 09 Russia - edited.tsvg
Game History
Round: 9
Combat Move - Russians
1 armour moved from Yunnan to Anhwe
1 infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 artillery moved from Kansu to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery
Germans defend with 1 artillery
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novosibirsk
1 artillery owned by the Germans lost in Novosibirsk
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Germans: 1 artillery
Battle in Anhwe
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Non Combat Move - Russians
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Timguska to Evenkiyskiy
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to India: 1 mech_infantry
EDIT: Removing units owned by Russians from Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -0,33
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 artilleries and 4 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kiangsi
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from Japan to French Indo China
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 2 : 0/9 hits, 4.33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Kwangsi, round 3 : 5/9 hits, 4.33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Kwangsi
3 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 2 : 1/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 3 : 3/6 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Kwangsi to French Indo China
1 bomber and 1 fighter moved from Kiangsi to French Indo China
1 mech_infantry moved from Anhwe to Shantung
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Adding units owned by Japanese to French Indo China: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : -5.83
UK_Pacific regular : 0.00
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Norway to France
1 bomber and 1 fighter moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to France
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in France
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 bomber and 4 fighters in France, round 2 : 4/5 hits, 2,67 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
1 fighter owned by the Americans lost in France
3 infantry owned by the Germans lost in France
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Germans: 3 infantry
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery and 1 fighter in Greater Southern Germany, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to France: 1 fighter
EDIT: Removing units owned by Americans from France: 1 bomber
EDIT: Turning off Edit Mode
4 fighters moved from France to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Western Germany
1 factory_minor placed in Holland Belgium
1 armour, 1 fighter and 1 tactical_bomber placed in Southern France
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 73 PUs (2 lost to blockades); end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,00
Japanese regular : -0,50
Germans regular : -0,67
I have corrected the losses in France
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Jehol to Shantung
1 fighter moved from Suiyuyan to Shantung
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shantung to Jehol
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery placed in Hunan
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,67
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 1 factory_minor, 5 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Norway to France
1 bomber and 1 fighter moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to Greater Southern Germany
1 fighter moved from Western Germany to France
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 3 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in France
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Americans roll dice for 1 bomber and 4 fighters in France, round 2 : 4/5 hits, 2,67 expected hits
Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits
1 fighter owned by the Americans lost in France
3 infantry owned by the Germans lost in France
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Germans: 3 infantry
Battle in Northern Italy
Americans attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in Greater Southern Germany
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
1 infantry owned by the Germans lost in Greater Southern Germany
Americans roll dice for 1 artillery and 1 fighter in Greater Southern Germany, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to France: 1 fighter
EDIT: Removing units owned by Americans from France: 1 bomber
EDIT: Turning off Edit Mode
4 fighters moved from France to Western Germany
1 fighter moved from Greater Southern Germany to Western Germany
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
3 fighters placed in Western Germany
1 factory_minor placed in Holland Belgium
1 armour, 1 fighter and 1 tactical_bomber placed in Southern France
1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Americans collect 73 PUs (2 lost to blockades); end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Jehol to Shantung
1 fighter moved from Suiyuyan to Shantung
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
1 fighter moved from Shantung to Jehol
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 artillery placed in Hunan
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 artillery and 2 infantry moved from Yunnan to Shan State
1 armour, 1 fighter and 3 mech_infantrys moved from India to Shan State
2 battleships, 2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys
Japanese defend with 3 artilleries and 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys in Shan State, round 2 : 4/8 hits, 2,33 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 2 : 5/6 hits, 2,00 expected hits
3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Shan State
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 armour, 1 artillery and 1 fighter in Shan State, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 2 artilleries in Shan State, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British lost in Shan State
1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 armour and 1 fighter in Shan State, round 4 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Yugoslavia to Western Germany
2 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 infantry moved from Albania to Yugoslavia
2 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Shan State to India
1 aaGun moved from Yunnan to Burma
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Albania to Bulgaria
1 aaGun moved from Northwest Persia to Iraq
Place Units - British
3 infantry placed in Iraq
3 armour placed in Greece
1 artillery, 1 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
British collect 40 PUs (2 lost to blockades); end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,5,2,2,3,6,4,6,6,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -0,33
Italians regular : -1,33
Japanese regular : 1,83
Germans regular : -0,67
British regular : 0,67
I assumed no scrambling in SZ97, as the attacker win would remain at 100% while the average TUV swing increased from 8 to 35 for the UK, if Italy scrambled with 3 fighters.