Thanks VF. I am going off line for 5-6 hours, will try when back
kilroynothere X vs Mainah P2V Game1
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 3 submarines; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Davao to Wake Island 1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to 104 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands 2 aaGuns moved from Western United States to Central United States 1 bomber moved from Central United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States Place Units - Americans 2 destroyers and 1 submarine placed in 104 Sea Zone 1 carrier and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 1 infantry moved from Szechwan to Tsinghai 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in 113 Sea Zone British attack with 1 bomber and 4 fighters Germans defend with 1 battleship British roll dice for 1 bomber and 4 fighters in 113 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 battleship in 113 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the British lost in 113 Sea Zone 1 battleship owned by the Germans lost in 113 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Southern France 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 carrier and 1 cruiser moved from 100 Sea Zone to 83 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from 98 Sea Zone to 83 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 1 artillery and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 3 aaGuns and 6 infantry moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 3 infantry moved from Malaya to Shan State 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 destroyer and 1 transport moved from 112 Sea Zone to 122 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 122 Sea Zone 3 fighters moved from 113 Sea Zone to Scotland 1 bomber moved from 113 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 2 infantry moved from United Kingdom to Scotland 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer placed in 113 Sea Zone 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6 British collect 30 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Italians regular : -0.33 Japanese regular : 1.67 Germans regular : 0.33 British regular : 1.33
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@kilroynothere
Assumed no fig scramble for SZ113 battle, as even then it was 98% odds. We can reroll battle here if you would have scambled. -
@mainah ah, yes, the carrier scramble… nope, not necessary. I’ve been swamped all week with a deadline and now leaving town for the weekend. Sorry for the delay. I’ll get at it next week again. Enjoy the weekend!
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@mainah I’m starting to sound like a broken record… sorry for the delay, still have not had time to take a look. Feel like the Italian move is an important one for the Axis in this game more than others.
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@kilroynothere
Not worries. It’s an Internet game. Take the time you need.
Wait till spring, the tables will reverse. -
@mainah Finally had time to make a move! Never really know what to do with the Italians, but made an aggressive play and took a big hit doing it. The french really took a toll! Sorry again for the massive delay.triplea_40637_1ita_.tsvg
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@kilroynothere forgot this: AND look at the French roles! Crazy good.
Game History
Round: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Southern Italy to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Northern Italy to Algeria 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 95 Sea Zone Italians attack with 1 destroyer, 2 fighters and 1 submarine British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 95 Sea Zone 1 destroyer owned by the French lost in 95 Sea Zone Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits French roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone 1 transport owned by the British and 1 cruiser owned by the French lost in 95 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 11 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.50 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Algeria Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 aaGun, 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Southern France 1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 3 : 1/4 hits, 1.50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour and 2 artilleries in Southern France, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Malta Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 fighters moved from 95 Sea Zone to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Albania to Romania 1 bomber moved from Algeria to Southern Italy Place Units - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 16 PUs (1 lost to blockades); end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : 3.00 Italians regular : 2.17 British regular : -0.33
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@kilroynothere
Damn!
I have,myself, thought of holding on to the money I1. Curious to see why you did, when the time comes. -
@mainah ive never actually done it, but I’ve never had a strong Italian navy either! The UK move into southern France really forced the Italians into a posture didn’t really want to be in and lost some fleet because of it. The French took a lot of the Italian army too. It sure if this is your feeling g, but in my experience, for whatever reason, the Italians simply roll badly. Computer or face to face. Lovers not fighters?!?!?
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@kilroynothere said in kilroynothere X vs Mainah P2V Game1:
@mainah ive never actually done it, but I’ve never had a strong Italian navy either! The UK move into southern France really forced the Italians into a posture didn’t really want to be in and lost some fleet because of it. The French took a lot of the Italian army too. It sure if this is your feeling g, but in my experience, for whatever reason, the Italians simply roll badly. Computer or face to face. Lovers not fighters?!?!?
It’s a feeling. I have an OOB game going right now, Round 7, and the Italian African army is still intact even after 3 battles.
I like the anti vichy move. Can’t always do it and have it turn worthwhile - but it can be very disruptive if the board allows it. Forces the axis to go off script, which is worth at least 10ipcs at a wack if done well during the first few rounds of the game. I am learning to do this type of move more. Now I just need to learn when and when not to.
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo-Egyptian Sudan Combat - ANZAC Battle in Anglo-Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 ANZAC regular : -0.83
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 marine; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo-Egyptian Sudan Combat - ANZAC Battle in Anglo-Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan ANZAC roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan Italians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for ANZAC: 2 infantry Non Combat Move - ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from New Zealand to Queensland 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 74 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.00 ANZAC regular : -0.83
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@kilroynothere
Just checking in. Hope your busy doing fun things. -
@mainah Man… sorry for the delayed response. Went on a trip to Cabo for a 50th birthday bash. Just my wife and I, 13 friends, and about a 10,000 spring breakers! Not exactly my age group, but it was definitely entertaining! Now catching up on work. Very sorry for the delay. I definitely will get a move in by this weekend. Hope all is well.
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@kilroynothere
That’s awseome! Sounds like a great time, with some excellent people watching thrown in (the older I get, the more enjoyable watching young people is).Don’t feel rushed. Planting season is around the corner, the long breaks will be coming from me shortly.
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@mainah appreciate that greatly. Keep thinking I’ll have some time to work on the most brilliant G2 move of all time… and then I have to do something and then promptly fall asleep! Getting old… And yes, I never really understood why my grandparents were so amused about me running around, playing sports, or doing whatever. And then here I am doing exactly the same thing for my kids, and watching all young people be so care free about life. Glad I enjoyed my youth as much as I did!
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@mainah Well, still have not made a move, but did spend 20 minutes looking at the board this weekend! Then promptly got pulled away. I could tell though that Germany’s first move was not stellar! Thanks for bearing with me.
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@mainah Well, hell has truly frozen over because I finally had time to figure things out! And… the lamest G2 ever! Just didn’t make any sense to attack Russia this round. You had it set up and as you mentioned, this looks like a very long game and its more about attrition it seems. The map itself is dramatically different and allows for very different scenarios. I’m enjoying it so far.
Again, thanks for the patience. Much appreciated. triplea_40637_2ger.tsvg
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@mainah Also, just noticed the us DD is off Hainan in sz37. I don’t think that is allowed. If you want to check and if so, you can move it somewhere during the Russia turn.
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@mainah Actually had a few minutes to review Japan 2 potential moves. I have to say, this map , rules, purchasing, is sooooo different! Nothing that is a “standard” move seems to apply anymore. Really interesting to be almost working from scratch on new gambits. Much fun.