@wizmark yes full scramble into 97
L24 Avner - MrRoboto (L +18)
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Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern France to 91 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 92 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits French roll dice for 2 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia French win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for French: 2 infantry Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians submerged 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 92 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone 1 transport owned by the British lost in 92 Sea Zone Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 1 fighter moved from 92 Sea Zone to Southern France 1 bomber moved from 91 Sea Zone to Southern France 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Southern France 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2,5,5,4,5,5,3,1,2,5,5,2,2,4,6,6,1,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.17 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 infantry moved from 62 Sea Zone to New South Wales 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Combat - French Battle in 80 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 French regular : 0,33
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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 fighter moved from Yugoslavia to Normandy Bordeaux 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers French defend with 2 infantry; Americans defend with 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/11 hits, 4.67 expected hits Americans roll dice for 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 3 infantry owned by the Americans and 2 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 3/9 hits, 4.33 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits, 1.33 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux 2 fighters owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Americans: 2 fighters and 3 infantry Casualties for French: 2 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter moved from Yugoslavia to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland 1 artillery and 3 infantry moved from Novgorod to Baltic States Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to 127 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 127 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Russians lost in 127 Sea Zone 1 cruiser owned by the Germans lost in 127 Sea Zone 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Nenetsia 3 artilleries and 7 infantry moved from Russia to Bryansk 2 infantry moved from Kansu to Tsinghai 4 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Rostov 3 infantry moved from Timguska to Kansu 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1,17 Russians regular : -2,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to 127 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in 127 Sea Zone Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 cruiser and 1 transport Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Russians lost in 127 Sea Zone 1 cruiser owned by the Germans lost in 127 Sea Zone 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 fighter Casualties for Germans: 1 cruiser and 1 transport Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Nenetsia 3 artilleries and 7 infantry moved from Russia to Bryansk 2 infantry moved from Kansu to Tsinghai 4 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Rostov 3 infantry moved from Timguska to Kansu 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1,17 Russians regular : -2,67
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Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters, 4 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to India 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to Guam 1 tactical_bomber moved from 33 Sea Zone to Guam 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to Guam 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 4 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in Guam Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 cruiser in Guam, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/6 hits, 2.83 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Guam 2 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Shan State Japanese attack with 1 mech_infantry and 4 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 5/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 4 tactical_bombers moved from Shan State to French Indo China 1 bomber moved from India to French Indo China 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 marine, 1 mech_infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 1 fighter moved from Paulau Island to Philippines 1 fighter moved from Paulau Island to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 carrier moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 battleships, 2 carriers, 1 destroyer and 4 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Japan to Philippines 1 infantry moved from Anhwe to Hunan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kweichow 1 aaGun moved from Hopei to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 fighters placed in Japan 4 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 1.17 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 2 fighters, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone 2 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to Szechwan Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 carrier, 1 cruiser and 2 destroyers Italians defend with 1 submarine Americans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 92 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win with 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Szechwan to India 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Tsinghai to Yunnan 5 infantry moved from Shensi to Hopei 5 infantry moved from Burma to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Hopei, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 5 infantry in Hopei, round 3 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Szechwan from Japanese, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from Sicily to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery and 2 infantry moved from Burma to Shan State 1 submarine moved from 39 Sea Zone to 36 Sea Zone UK_Pacific take 37 Sea Zone from Japanese Combat - British Battle in Greece Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 36 Sea Zone British win, taking Greece from Italians, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Tobruk British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 3 : 4/6 hits, 1,67 expected hits Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Tobruk 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 artillery and 1 infantry moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 4 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to 97 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 2 infantry moved from Rhodesia to Belgian Congo 3 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 5 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 1 aaGun and 1 mech_infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun and 2 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 aaGun and 1 infantry moved from Burma to India Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,5,1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2,4 British collect 30 PUs (5 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,50 Italians regular : -1,17 Japanese regular : -2,00 British regular : 0,83
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ool please
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I cant open that file.
Can you show me a combat log? Or a screenshot?
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If you want also give me OOL for next step
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Hm. I’d rather see your full hits, not only the sub hits, since you don’t have surprise strike.
But I assume you will hit something like 4-5 hits overall in the first round (including the sub hit you already scored), in which case I would only choose sub casualties (and keep the carrier intact).
In fact, the only question here is if I want the carrier damaged or not. If the battle goes average or better than average for me, I’d like to keep the carrier intact.
If you score more than 5 hits first round, I will choose to tip the carrier and go max defense. -
@MrRoboto said in L24 Avner - MrRoboto (L +18):
Hm. I’d rather see your full hits, not only the sub hits, since you don’t have surprise strike.
But I assume you will hit something like 4-5 hits overall in the first round (including the sub hit you already scored), in which case I would only choose sub casualties (and keep the carrier intact).
In fact, the only question here is if I want the carrier damaged or not. If the battle goes average or better than average for me, I’d like to keep the carrier intact.
If you score more than 5 hits first round, I will choose to tip the carrier and go max defense.ok I’ll go ahead and tell you
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Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 cruisers and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Southern France to 97 Sea Zone 1 fighter moved from Southern France to 97 Sea Zone 1 bomber moved from Southern France to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines British defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 2 transports; Americans defend with 1 submarine Units damaged: 1 carrier owned by the British Units damaged: 1 battleship owned by the Italians Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 58 Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines Casualties for British: 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 4 submarines and 2 transports Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 artillery moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Southern France to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 armour moved from Western Ukraine to Romania 1 mech_infantry moved from Western Ukraine to Romania 1 aaGun moved from Western Ukraine to Eastern Poland Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
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It went too well for the Italians…
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 fighters EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Belarus 1 fighter moved from Western Ukraine to Belarus 1 bomber moved from Western Ukraine to Belarus 1 bomber moved from Western Ukraine to Belarus 13 armour, 6 artilleries, 16 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 13 armour, 6 artilleries, 16 infantry and 11 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 13 armour, 6 artilleries, 16 infantry and 11 mech_infantrys in Ukraine, round 2 : 14/46 hits, 14.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 13 armour, 6 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Germans attack with 2 bombers, 1 fighter and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Belarus, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Novgorod 1 bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 1 artillery moved from Baltic States to Novgorod 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Western Germany to Poland 1 aaGun and 4 infantry moved from Norway to Finland 3 fighters and 3 tactical_bombers moved from Western Germany to Southern Italy 3 infantry moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kansu to Suiyuyan 1 artillery and 2 infantry moved from Bryansk to Belarus 1 fighter moved from Nenetsia to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Nenetsia to Belarus 1 artillery moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Suiyuyan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 armour moved from Archangel to Bryansk 4 infantry moved from Samara to Vologda 2 aaGuns and 9 infantry moved from Novosibirsk to Samara 3 artilleries and 7 infantry moved from Russia to Bryansk 3 infantry moved from Rostov to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 2 infantry moved from Tsinghai to Shensi Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Italians regular : -0,33 Germans regular : -0,67 Russians regular : 1,67
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 bomber moved from French Indo China to India 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 5 tactical_bombers moved from French Indo China to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Shan State 1 mech_infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei 1 fighter moved from Philippines to Yunnan 1 fighter moved from Philippines to Yunnan 1 fighter moved from Philippines to 36 Sea Zone 1 fighter moved from Philippines to Yunnan Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 4 infantry Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 3 fighters and 4 infantry in Yunnan, round 2 : 3/8 hits, 2.67 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Yunnan, round 3 : 1/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 3 fighters in Yunnan, round 4 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/8 hits, 2.67 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in 36 Sea Zone Japanese attack with 1 destroyer and 2 fighters British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 4 infantry and 5 tactical_bombers Chinese defend with 9 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 5 tactical_bombers in Hopei, round 2 : 6/11 hits, 4.33 expected hits Chinese roll dice for 9 infantry in Hopei, round 2 : 6/9 hits, 3.00 expected hits 1 tactical_bomber owned by the Japanese, 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei 6 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 fighter and 4 tactical_bombers in Hopei, round 3 : 3/5 hits, 2.67 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese win with 4 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Casualties for Chinese: 9 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber moved from India to French Indo China 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 battleship, 2 carriers, 1 fighter and 2 submarines moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Hopei to Hunan 1 tactical_bomber moved from Hopei to Hunan 1 tactical_bomber moved from Hopei to Hunan 1 tactical_bomber moved from Hopei to Hunan 1 aaGun moved from Kweichow to Hunan Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter and 1 infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya Japanese undo move 3. 2 artilleries and 1 infantry placed in Malaya 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 5.33 Japanese regular : 3.17 UK_Pacific AA : -0.17 UK_Pacific regular : -1.00 British regular : -0.17