OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Don’t miss the naked transport off Cyprus - it’s clear up on Greece.
its already dead
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tanganyika Territory from British to Italians EDIT: Turning off Edit Mode 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Greece to Bulgaria 2 armour and 1 mech_infantry moved from Greece to Romania 1 armour moved from Southern France to Yugoslavia 2 aaGuns and 1 artillery moved from Southern France to Northern Italy 1 artillery and 1 infantry moved from Southern France to France 1 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy EDIT: 1 artillery and 3 infantry moved from Kenya to Tanganyika Territory Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
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Game History
Round: 2 Research Technology - ANZAC ANZAC spend 5 on tech rolls ANZAC rolls : 0/1 hits, 0.00 expected hits ANZAC removing all Technology Tokens after unsuccessful research. Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from Hawaiian Islands to Korea 1 destroyer moved from 60 Sea Zone to 78 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC rolls : 0.00
No tech this time either, but if you look at expected hits its 0,00, so I guess it makes sense then to stop develop techs? Fire all scientists and buy more bombs!
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You have proved you really are a tech player.
3 with USA, 1 with ANZAC, I am happy, not just because you missed but because it would be really cool for ANZAC to have one.Make sure you try with China - they don’t need another artillery, that’s for sure.
I’m not sure what my game plan is, I’m already feeling suffocated.
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Do you want to start doing tokens here at the beginning of round 3? I’m just offering the option, I don’t really care either way.
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NM, I don’t think I want to do tokens, actually. Benefits the allies too much, having more powers in play.
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
NM, I don’t think I want to do tokens, actually. Benefits the allies too much, having more powers in play.
I am not sure I understand either way?
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@oysteilo said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
NM, I don’t think I want to do tokens, actually. Benefits the allies too much, having more powers in play.
I am not sure I understand either way?
you mean the tokens stay after unsuccessfull research? No, I dont want that
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Need to give you a move, haven’t even looked at yours yet,
Think I can do it tomorrow -
A fighter from Hawaii added to Korea, not good
Obviously I don’t even remember basic Axis defense points 😦😦
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Quite disorienting - no idea why I didn’t move more to Romania G2 - maybe the confusion about 10 missing infantry.
Oh well, no push in to Bess
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Punished for an ill-advised raid. But my bombers didn’t have anything to do!
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 2 fighters moved from 124 Sea Zone to 123 Sea Zone 2 submarines moved from 112 Sea Zone to 114 Sea Zone 1 armour moved from Poland to Eastern Poland Germans take Baltic States from Russians Germans take Eastern Poland from Russians 2 fighters and 3 tactical_bombers moved from Western Germany to 114 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 1 armour moved from Romania to Eastern Poland Germans take Bessarabia from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Strategic bombing raid in United Kingdom 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 123 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 114 Sea Zone Germans attack with 2 fighters, 2 submarines and 3 tactical_bombers Russians defend with 1 cruiser Germans win with 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from United Kingdom to Western Germany 3 armour moved from Holland Belgium to Germany 1 armour moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 carrier moved from 124 Sea Zone to 112 Sea Zone 3 aaGuns, 4 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 5 infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Western Germany to Slovakia Hungary 7 infantry moved from Germany to Poland 3 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun, 1 artillery and 2 infantry moved from Holland Belgium to France 2 fighters moved from 123 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 114 Sea Zone to Romania 1 tactical_bomber moved from 114 Sea Zone to Poland 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery, 3 infantry and 6 mech_infantrys placed in Germany 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
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no tech attempt?
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Nope, I remember what people used to say - is it worth 30? I don’t think any of them are unless you need tech right now out in the field, really badly. 😢
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Don’t like tokens, either, I guess my personal opinion on G40 is they should cost about 3. 😮😮
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I’m gonna need it against Korea, though. But even there, a tech boost does little 😮😮
I guess having jet fighters the rest of the game would be good -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 3 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Russians removing all Technology Tokens after unsuccessful research. Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Novgorod to Baltic States Russians take Baltic States from Germans 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to Malaya 1 fighter moved from Yunnan to Malaya Combat - Russians Battle in Malaya Russians attack with 1 armour, 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 2 aaGuns, 2 artilleries and 18 infantry moved from Amur to Korea 2 mech_infantrys moved from Rostov to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour moved from Rostov to Northwest Persia 2 aaGuns, 1 artillery and 10 infantry moved from Bryansk to Belarus 1 infantry moved from Novgorod to Vyborg 1 aaGun moved from Novgorod to Belarus 2 infantry moved from Novgorod to Belarus 1 fighter moved from Volgograd to Belarus 1 fighter moved from Novgorod to Belarus 1 aaGun moved from Belarus to Bryansk 2 artilleries moved from Ukraine to Bryansk 1 artillery moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Bryansk 5 mech_infantrys moved from Russia to Bryansk 2 mech_infantrys moved from Bryansk to Belarus 1 submarine moved from 117 Sea Zone to 103 Sea Zone Place Units - Russians 1 infantry placed in Novgorod 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Japanese regular : -1.00 Russians regular : -0.33
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I really don’t know how I got through that losing only 1 plane and keeping 2 ground, because some of those rounds looked terrible. I was really visualizing a resignation in the middle of that battle, but I guess a later round with 1 hit instead of 3 helped.
Well, Japan is trying to hang on for dear life and India and China are going to keep gaining big, as is the intent of your bid, but Japan got rid of the Siberians + 2 artillery + 1 ANZ plane
I was going to wait another round, but you forced my hand by taking the naval base at Hong Kong.
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Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese removing all Technology Tokens after unsuccessful research. Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from Guam to Korea 1 artillery, 3 fighters, 10 infantry and 1 tactical_bomber moved from Manchuria to Korea 2 bombers moved from Hunan to Korea 1 armour, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone 1 armour and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 fighter, 1 infantry and 1 tactical_bomber moved from Hunan to Kwangsi 1 mech_infantry moved from Hunan to Kwangtung 1 battleship moved from 33 Sea Zone to 6 Sea Zone 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 fighter moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Sumatra Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 transport Japanese win with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Korea Japanese attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 13 infantry and 3 tactical_bombers ANZAC defend with 1 fighter; Russians defend with 2 aaGuns, 2 artilleries and 18 infantry Japanese win, taking Korea from Americans with 1 armour, 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Americans: 2 infantry Casualties for Japanese: 2 artilleries, 1 fighter and 13 infantry Casualties for Russians: 2 aaGuns, 2 artilleries and 18 infantry Casualties for ANZAC: 1 fighter Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber UK_Pacific defend with 1 factory_minor and 1 harbour; Russians defend with 1 mech_infantry Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from Korea to Japan 1 fighter moved from Korea to Japan 1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 45 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 1 aaGun moved from Kiangsi to Kwangtung 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 carrier moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to Manchuria 1 artillery moved from Chahar to Suiyuyan 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 infantry moved from Hunan to Anhwe 1 artillery and 2 infantry moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Korea to Anhwe 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from Kwangsi to Kiangsi 2 bombers moved from Korea to Japan 1 aaGun moved from Manchuria to Jehol Place Units - Japanese 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
not good