@FMErwinRommel Elrood is not the best player, without adult supervision.
He needs mom watching over him!
Total World War 3.0 7 players
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Ok I’ll do the Chinese for this turn.
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Game History
Round: 1 Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry Combat - China Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Yunnan to Eastern Szechwan 1 chineseInfantry moved from Kweichow to Eastern Szechwan 1 chineseInfantry moved from Kweichow to Eastern Szechwan 1 chineseTank moved from Hupeh to Chungking 1 chineseAlpineInfantry moved from Hupeh to Chungking 1 Truck moved from Eastern Szechwan to Kweichow 1 Truck and 1 chineseAntiAirGun moved from Kweichow to Eastern Szechwan 1 Truck moved from Chungking to Hupeh 1 Truck and 1 chineseAntiAirGun moved from Hupeh to Chungking 1 chineseInfantry moved from Hunan to Kweichow 1 chineseInfantry moved from Hunan to Hupeh 1 chineseInfantry moved from Western Szechwan to Chungking 1 chineseArtillery moved from Chungking to Eastern Szechwan 1 chineseInfantry moved from Chungking to Eastern Szechwan 1 chineseAntiTankGun moved from Chungking to Eastern Szechwan 1 chineseInfantry moved from Kansu to Northern China 1 chineseInfantry moved from Ningsia to Northern China 1 chineseInfantry moved from Ningsia to Northern China 1 chineseTank moved from Singkiang to Western Szechwan 1 Material and 1 Truck moved from Singkiang to Western Szechwan 1 chineseCombatEngineer moved from Singkiang to Tsinghai Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys, 1 chineseCombatEngineer, 1 chineseFortification and 2 chineseInfantrys; Remaining resources: 0 PUs; Place Units - China Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment 1 chineseFortification placed in Chungking 2 chineseAlpineInfantrys placed in Northern China 1 chineseCombatEngineer and 2 chineseInfantrys placed in Chungking Turn Complete - China China collect 24 PUs; end with 24 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
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Cool! thanks @Avner . The pressure is on UK. The most powerful nation at the start of the game. A lot of pressure on someone who hasnt read the rules yet ;)
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@Guderian1 said in Total World War 3.0 7 players:
i, è importante che ognuno esegua il proprio turno il prima possibile, altrimenti potrebbero volerci settimane prima della mossa successiva. Se un giocatore non effettua un turno entro 3 giorni, incoraggio uno dei suoi compagni di squadra a svolgere il turno per lui.
Possibly… for a couple of turns i can do the UK (and Russia) and Dagonwait the China… while he reads the rules… waiting for Grinchweld
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@Avner I will do my turn tomorrow. have prior plans for today.
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TripleA Manual Gamesave Post: Britain round 1
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 1 Research Technology - Britain Note to players Britain: <body><img src="startbritain.png"/></body> Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens Britain spend 4 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Note to players Britain: <body><img src="thailand.png"/></body> Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador Some non-combat units are destroyed: Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishDestroyer moved from 10 Sea Zone to 24 Sea Zone 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone 1 britishNavalFighter moved from 10 Sea Zone to 24 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 21 Sea Zone 1 britishDestroyer moved from 19 Sea Zone to 39 Sea Zone 1 britishDestroyer moved from 42 Sea Zone to 59 Sea Zone 1 britishTacticalBomber moved from Scotland to 39 Sea Zone 1 britishCruiser moved from 42 Sea Zone to 59 Sea Zone 1 britishNavalFighter moved from Central Britain to 21 Sea Zone 1 britishStrategicBomber moved from London to 24 Sea Zone 1 britishFighter moved from London to 21 Sea Zone 1 britishCruiser moved from 10 Sea Zone to 24 Sea Zone 1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone 1 britishInfantry moved from Exiled Allies to Southern Britain 1 britishMarine moved from Exiled Allies to Southern Britain 1 britishDestroyer moved from 48 Sea Zone to 53 Sea Zone 1 britishTransport moved from 48 Sea Zone to 53 Sea Zone 1 britishInfantry moved from Iraq to Trans Jordan 1 britishInfantry moved from Southern Iran to Iraq 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 74 Sea Zone 1 britishSubmarine moved from 75 Sea Zone to 72 Sea Zone 1 britishInfantry and 1 britishMarine moved from Calcutta to 85 Sea Zone 1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 85 Sea Zone to 75 Sea Zone 1 britishArtillery and 1 britishCombatEngineer moved from Western Bengal to Bengal 1 britishInfantry moved from New Dehli to Eastern Madras 1 britishInfantry moved from Eastern Madras to Western Madras 1 britishMech.Infantry moved from Baluchistan to Iraq 1 britishDestroyer moved from 151 Sea Zone to 161 Sea Zone 1 britishCruiser and 1 britishTransport moved from 161 Sea Zone to 162 Sea Zone 1 britishNavalFighter and 1 britishStrategicBomber moved from New South Wales to Southwestern Australia 1 britishSubmarine moved from 145 Sea Zone to 161 Sea Zone 1 britishInfantry moved from Northern Territory to Northwestern Australia 1 britishCombatEngineer moved from Southern Australia to Southwestern Australia 1 britishTank moved from New South Wales to Southwestern Australia 1 britishFighter moved from New South Wales to Southwestern Australia 1 britishTransport moved from 143 Sea Zone to 153 Sea Zone 1 britishInfantry moved from Fiji to 153 Sea Zone 1 britishInfantry and 1 britishTransport moved from 153 Sea Zone to 159 Sea Zone 1 britishCruiser moved from 51 Sea Zone to 53 Sea Zone 1 britishInfantry and 1 britishMarine moved from Eastern South Africa to 79 Sea Zone 1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 79 Sea Zone to 73 Sea Zone 1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt 1 britishCombatEngineer, 1 britishInfantry, 1 britishMarine, 1 britishNavalFighter and 1 britishTank moved from Cairo to Western Egypt 1 britishArtillery moved from Manitoba to Ontario 1 britishTransport moved from 14 Sea Zone to 15 Sea Zone 1 britishArtillery moved from Quebec to Labrador 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Cape Town to Eastern South Africa 1 britishMech.Infantry moved from Western South Africa to Rhodesia 1 britishInfantry moved from Queensland to Northern Territory 1 britishInfantry moved from South Island to 159 Sea Zone 1 britishFighter moved from Calcutta to Oman 1 britishInfantry moved from British Columbia to Alaska 1 britishAntiTankGun and 1 britishInfantry moved from Rangoon to Bengal 1 britishCombatEngineer moved from Ontario to Quebec 1 britishNavalFighter moved from Java to Southwestern Australia 1 britishMarine moved from Northwestern Australia to Southwestern Australia 1 britishMech.Infantry moved from Tanganyika to Italian Somaliland 1 britishFighter moved from Malta to Western Egypt 1 britishAntiTankGun moved from Western Egypt to 53 Sea Zone 1 britishInfantry moved from Western Egypt to 53 Sea Zone 1 britishAntiTankGun, 1 britishInfantry and 1 britishTransport moved from 53 Sea Zone to 72 Sea Zone 1 britishDestroyer moved from 104 Sea Zone to 101 Sea Zone 1 britishTank moved from Western Egypt to Cairo 1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Cairo Combat - Britain Battle in 21 Sea Zone Britain attack with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter Germany defend with 2 germanSubmarines Britain roll DepthChargeAttack dice in 21 Sea Zone : 0/1 hits, 0.08 expected hits 2 germanSubmarines owned by the Germany submerged Battle in 39 Sea Zone Britain attack with 1 britishDestroyer and 1 britishTacticalBomber Italy defend with 1 italianSubmarine Britain roll DepthChargeAttack dice in 39 Sea Zone : 1/1 hits, 0.08 expected hits 1 italianSubmarine owned by the Italy lost in 39 Sea Zone Britain winBritain winBritain win, taking 21 Sea Zone from Neutral with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter remaining with 1 britishDestroyer, 1 britishFighter and 1 britishNavalFighter remaining, taking 39 Sea Zone from Neutral with 1 britishDestroyer and 1 britishTacticalBomber remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Battle in 24 Sea Zone Britain attack with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter, 1 britishStrategicBomber and 1 britishSubmarine Germany defend with 1 germanDestroyer and 2 germanSubmarines Britain roll DepthChargeAttack dice in 24 Sea Zone : 1/1 hits, 0.17 expected hits 1 germanSubmarine owned by the Germany lost in 24 Sea Zone 1 britishSubmarine owned by the Britain submerged 1 germanSubmarine owned by the Germany submerged Britain roll dice for 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishStrategicBomber in 24 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Germany roll dice for 1 germanDestroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 germanDestroyer owned by the Germany lost in 24 Sea Zone Britain win, taking 24 Sea Zone from Germany with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer, 1 britishNavalFighter and 1 britishStrategicBomber remaining. Battle score for attacker is 15 Casualties for Germany: 1 germanDestroyer and 1 germanSubmarine Battle in 59 Sea Zone Britain attack with 1 britishCruiser and 1 britishDestroyer Italy defend with 1 italianSubmarine Britain roll DepthChargeAttack dice in 59 Sea Zone : 0/1 hits, 0.08 expected hits 1 italianSubmarine owned by the Italy submerged Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast 1 britishTacticalBomber moved from 39 Sea Zone to Azores 1 britishFighter and 1 britishNavalFighter moved from 21 Sea Zone to Southern Britain 1 britishCarrier moved from 10 Sea Zone to 24 Sea Zone 1 britishStrategicBomber moved from 24 Sea Zone to Central Britain 2 britishTransports moved from 10 Sea Zone to 3 Sea Zone 1 britishInfantry moved from Labrador to 19 Sea Zone 1 britishInfantry moved from Newfoundland to 19 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 19 Sea Zone to 36 Sea Zone 2 britishInfantrys moved from 36 Sea Zone to Florida Peninsula 1 britishInfantry moved from Carribean Islands to 37 Sea Zone 1 britishInfantry and 1 britishTransport moved from 37 Sea Zone to 36 Sea Zone 1 britishInfantry moved from 36 Sea Zone to Florida Peninsula 1 britishAntiTankGun and 1 britishInfantry moved from 72 Sea Zone to Sinai 1 britishArtillery and 1 britishInfantry moved from 74 Sea Zone to Iraq 1 britishInfantry and 1 britishMarine moved from 75 Sea Zone to Oman 1 britishInfantry and 1 britishMarine moved from 73 Sea Zone to Oman 1 Truck moved from New South Wales to Southwestern Australia 1 britishTransport moved from 42 Sea Zone to 59 Sea Zone Purchase Units - Britain
Combat Hit Differential Summary :
Germany regular : -0.25 Britain DepthChargeAttack : 1.58 Britain rolls : 0.00 Britain regular : -0.33
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SOS!!!!!!!!!!
IllegalStateException; purchase delegate not found
Im getting this. Please help. -
@Guderian1 said in Total World War 3.0 7 players:
I have downloaded the same version as someone else who have used the game flawlessly. version 2.6.14526. I hope it will work flawlessly for the rest of you as well. (I have had minor issues with version 2.6.14607 & 2.5.22294)
this is the same error I had. I didnt get the error with version 2.6.14526
@dawgoneit -
I’m using the 526 in fact.
If the error prevents purchases, perhaps you should at least edit…
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@Guderian1 I’m using 2.6.14615
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@dawgoneit just download 2.6.14526 and you should be good to go
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@dawgoneit said in Total World War 3.0 7 players:
SOS!!!!!!!!!!
IllegalStateException; purchase delegate not found
Im getting this. Please help.If you open the file with 2.6.14526 you can continue with purchases.
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@Avner do you have the link so I can down load it.
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Sorry for the delay guys. But i made it past deadlines and i can be more regular now.
Where is the file? Did someone email it to me?
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@Grinchveld said in Total World War 3.0 7 players:
Sorry for the delay guys. But i made it past deadlines and i can be more regular now.
Where is the file? Did someone email it to me?
I took the Chinese turn, the next round is yours
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@Avner thanks!
how are we sending the files? the post function in triple A has never worked for me
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When that doesn’t work, just save the file normally (copy and paste the summary into the post if necessary) and attach it to the reply here.
I’ve been doing this lately.
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@Grinchveld Good to have you back. I encourage teammates to take the turn if the player goes more than 3 days without taking his turn. Its necessary to keep the pace when we are so many players.
If any of you have problems, download this version. It works without problems https://github.com/triplea-game/triplea/releases/tag/2.6.14526 @dawgoneit
Always ask about important scrambling or OOL. But feel free to make reasonable desicions on their behalf instead of waiting for multiple respondents
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@Guderian1 I am real sorry guys. I really want to play this game. there is a lot to take in. but I am very, very, interested in this game. I did down load the 1.26 and so on. it did work. I really hope you guys will teach me this game. I am not sure how to deploy my purchase. i’m just not understanding all that. If you could help me with that. thank you Kindly.
Wayne