Sure lets do it
L24 Playoff ABH (X) vs Dawgoneit (A+60)
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Vologda 2 fighters moved from Russia to Smolensk 3 fighters moved from Russia to Bryansk 1 infantry moved from Russia to Samara 16 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 110 Sea Zone to 92 Sea Zone Combat - Russians Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 3 fighters and 3 infantry Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry Germans roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun, 1 artillery and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 0.17 Russians regular : -0.67
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minor ncm edit.
triplea_40494_8Gb.tsvg -
@Arthur-Bomber-Harris sorry I already went
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@dawgoneit if it didn’t effect what I did you can reedit it
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no problem. I was too late, I will leave as it was. no effect on the play.
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Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 armour moved from Kiangsi to Anhwe 1 armour and 3 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 1 infantry moved from Kweichow to Szechwan 1 tactical_bomber moved from Malaya to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter and 2 tactical_bombers moved from Yunnan to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Kwangtung to 20 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 1 fighter moved from French Indo China to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 armour, 1 fighter and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Szechwan, round 2 : 4/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Philippines, round 2 : 2/7 hits, 3.33 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Shan State Japanese attack with 2 fighters and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 3 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Adding units owned by Japanese to Buryatia: 1 infantry EDIT: Changing ownership of Buryatia from Russians to Japanese EDIT: Turning off Edit Mode 1 fighter could not land in Szechwan and was removed 1 bomber moved from Philippines to French Indo China 2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from Manchuria to Jehol 2 aaGuns, 2 artilleries and 8 infantry moved from Amur to Manchuria 1 armour moved from Kwangtung to Anhwe 1 fighter moved from Szechwan to French Indo China 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from French Indo China to Szechwan Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Manchuria 1 infantry placed in Japan 1 artillery and 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 4 fighters EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 1.67 UK_Pacific regular : 0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Philippines 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery, 2 bombers and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 30 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 2 submarines moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone Combat - Americans Battle in 35 Sea Zone Americans attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Philippines 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery, 2 bombers and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Tsinghai Chinese take Tsinghai from Germans 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone 2 artilleries and 2 mech_infantrys moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Persia to Eastern Persia 10 armour and 6 mech_infantrys moved from Persia to Northwest Persia 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 armour moved from Persia to Northwest Persia 2 fighters moved from Persia to Russia 1 fighter moved from Egypt to Persia 1 fighter moved from India to Persia 1 bomber moved from Persia to Volgograd 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber owned by the British killed by AA in Volgograd Bombing raid in Volgograd causes 0 damage total. Battle in Northwest Persia British attack with 12 armour, 2 artilleries and 9 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 12 armour, 2 artilleries and 9 mech_infantrys in Northwest Persia, round 2 : 8/23 hits, 8.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 12 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Egypt British undo move 2. 1 fighter and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.00 Germans AA : 0.83 Germans regular : 0.67 British regular : -0.50
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tough French destroyer!
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Bryansk Italians attack with 1 bomber, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Bryansk, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Italians attack with 1 fighter and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone 1 fighter owned by the Italians retreated French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Greece 1 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Bryansk to Southern Italy 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -1.50 Russians regular : -0.33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to Gibraltar 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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and now for the march to Egpyt.
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 4 bombers, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Yenisey to Timguska 9 armour, 16 artilleries, 13 infantry and 16 mech_infantrys moved from Tambov to Russia 8 armour, 1 bomber and 5 mech_infantrys moved from Volgograd to Russia 3 armour and 1 mech_infantry moved from Belarus to Russia 3 bombers, 3 fighters and 4 tactical_bombers moved from Novgorod to Russia 1 mech_infantry moved from Ukraine to Caucasus 4 armour and 4 bombers moved from Ukraine to Russia Combat - Germans Battle in Russia Germans attack with 24 armour, 16 artilleries, 8 bombers, 3 fighters, 13 infantry, 22 mech_infantrys and 4 tactical_bombers British defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 6 fighters, 25 infantry and 1 tactical_bomber Russians roll AA dice in Russia : 2/12 hits, 2.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 24 armour, 16 artilleries, 8 bombers, 1 fighter, 13 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 37/88 hits, 34.33 expected hits Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 8 fighters, 25 infantry and 1 tactical_bomber in Russia, round 2 : 16/51 hits, 20.17 expected hits 13 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 25 infantry owned by the Russians, 8 artilleries owned by the Russians and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 24 armour, 16 artilleries, 8 bombers, 1 fighter, 19 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 39/72 hits, 31.67 expected hits Russians roll dice for 2 armour, 7 artilleries, 8 fighters and 1 tactical_bomber in Russia, round 3 : 9/18 hits, 9.17 expected hits 9 artilleries owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 6 fighters owned by the Russians, 2 armour owned by the Russians, 7 artilleries owned by the Russians and 2 fighters owned by the British lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 24 armour, 7 artilleries, 8 bombers, 1 fighter, 19 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 151 Casualties for Germans: 9 artilleries, 2 fighters, 13 infantry and 3 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 6 fighters, 25 infantry and 1 tactical_bomber Casualties for British: 2 fighters Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Urals from Russians to Germans EDIT: Turning off Edit Mode 3 aaGuns moved from Tambov to Volgograd 1 aaGun, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Russia to Belarus 1 armour moved from Sikang to Volgograd 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 8 bombers and 2 tactical_bombers moved from Russia to Ukraine 1 bomber moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 1 infantry moved from Western Germany to France Place Units - Germans 1 infantry placed in Novgorod 1 artillery and 1 infantry placed in Volgograd 1 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Novgorod 4 bombers placed in Western Germany 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 69 PUs; end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Combat Hit Differential Summary :
Russians regular : -4.33 Germans regular : 10.00 Russians AA : 0.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 8 infantry moved from Yakut S.S.R. to Buryatia 8 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 submarine moved from 92 Sea Zone to 105 Sea Zone Combat - Russians Battle in Buryatia Russians attack with 8 infantry Japanese defend with 1 infantry Russians roll dice for 8 infantry in Buryatia, round 2 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.67
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The loaded transport didn’t make it to the Philippines. Let me know if it is okay that I edited it over there to take part in the amphibious assault; none of the dice rolls changed.
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Anhwe to Hopei 1 fighter moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Kweichow 1 fighter moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Kweichow 1 bomber moved from Kweichow to Hopei 1 tactical_bomber moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 7 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Anhwe to Kweichow 1 fighter moved from Kweichow to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 7 fighters and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry Japanese roll dice for 7 fighters and 1 tactical_bomber in Philippines, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 1/3 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Philippines 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery and 2 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine and 2 transports Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 transports in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 1 submarine and 2 transports Battle in Yunnan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone EDIT: 1 infantry moved from 35 Sea Zone to Philippines EDIT: 1 artillery moved from 35 Sea Zone to Philippines 6 fighters and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 armour moved from Szechwan to Kweichow 1 armour moved from Szechwan to Kweichow 1 armour moved from Anhwe to Kwangsi 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Kweichow to French Indo China 1 tactical_bomber moved from Kweichow to French Indo China 1 bomber moved from Hopei to French Indo China 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 aaGuns, 5 artilleries and 12 infantry moved from Manchuria to Amur 1 infantry moved from Sakha to Amur 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China 1 fighter and 7 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 infantry EDIT: Changing ownership of Philippines from Americans to Japanese EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 infantry EDIT: Adding units owned by Japanese to Siberia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -0.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung 4 bombers moved from Caroline Islands to Philippines Combat - Americans Battle in Kwangtung Battle in 35 Sea Zone Americans attack with 11 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 10/12 hits, 6.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Kwangtung from Japanese, taking 35 Sea Zone from Japanese with 11 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Philippines Americans attack with 1 artillery, 4 bombers and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Philippines, round 2 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 bombers moved from Philippines to Formosa 1 aaGun and 1 infantry moved from 20 Sea Zone to Formosa 9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from Western United States to Queensland 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 4 submarines moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 destroyers moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq Place Units - Americans 1 airfield placed in Formosa 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 5.17 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Sikang Chinese attack with 1 infantry Germans defend with 1 armour Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Kansu Chinese undo move 2. Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Chahar 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.00 Germans regular : 0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 airfield, 2 bombers, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 aaGun, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 33 Sea Zone to 20 Sea Zone 2 artilleries, 4 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung 4 bombers moved from Caroline Islands to Philippines Combat - Americans Battle in Kwangtung Battle in 35 Sea Zone Americans attack with 11 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 11 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 10/12 hits, 6.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Kwangtung from Japanese, taking 35 Sea Zone from Japanese with 11 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Philippines Americans attack with 1 artillery, 4 bombers and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 4 bombers and 1 infantry in Philippines, round 2 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 4 bombers remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 4 bombers moved from Philippines to Formosa 1 aaGun and 1 infantry moved from 20 Sea Zone to Formosa 9 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from Western United States to Queensland 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 6 carriers, 2 cruisers and 4 submarines moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 2 destroyers moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq Place Units - Americans 1 airfield placed in Formosa 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Sikang Chinese attack with 1 infantry Germans defend with 1 armour Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win with 1 armour remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan 1 infantry placed in Kansu Chinese undo move 2. Chinese undo move 1. Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 infantry placed in Chahar 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus 2 fighters moved from Persia to Caucasus 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Iraq to Eastern Persia 1 infantry moved from Iraq to Persia 1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 3 armour moved from Persia to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 4 artilleries and 8 infantry moved from Burma to Shan State 3 fighters and 1 tactical_bomber moved from India to Shan State 1 artillery moved from India to Burma 7 infantry moved from India to Burma Combat - British Battle in Caucasus British attack with 1 artillery, 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Caucasus to Northwest Persia Place Units - British 3 armour placed in Persia 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 5.17 Japanese regular : 0.33 Germans regular : 1.17 British regular : -0.67
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triplea_40494_9Italy.tsvg
Game HistoryRound: 9 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 2 bombers and 1 mech_infantry British defend with 1 artillery Italians roll dice for 2 bombers and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus 1 artillery owned by the British lost in Caucasus Italians win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Greece to Bulgaria 1 fighter moved from Greece to Southern Italy 2 bombers moved from Caucasus to Volgograd Place Units - Italians 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi Combat - ANZAC Battle in Kiangsi Non Combat Move - ANZAC 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 20 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 armour and 1 infantry moved from New Guinea to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Caroline Islands to Formosa Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :