TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Germans
Germans repair damage of 6x factory_upgrade; Remaining resources: 59 PUs;
Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 destroyer and 1 submarine moved from 128 Sea Zone to 116 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 infantry moved from Southern France to Northern Italy
5 infantry moved from Southern France to France
6 infantry moved from Western Germany to France
2 infantry moved from Norway to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
4 infantry moved from Northern Belarus to Leningrad
1 mech_infantry moved from Western Ukraine to Kursk
4 armour and 2 mech_infantrys moved from Romania to Ukraine
10 infantry moved from Romania to Eastern Poland
7 infantry moved from Bulgaria to Romania
3 infantry moved from Eastern Poland to Baltic States
1 armour and 1 mech_infantry moved from Southern Belarus to Baltic States
1 artillery and 4 infantry moved from Southern Belarus to Eastern Poland
10 armour, 12 artilleries and 24 infantry moved from Ukraine to Kursk
Combat - Germans
Battle in Kursk
Germans attack with 10 armour, 12 artilleries, 24 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 10 armour, 12 artilleries, 24 infantry and 1 mech_infantry in Kursk, round 2 : 13/47 hits, 15.33 expected hits
Russians roll dice for 2 infantry in Kursk, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Kursk
2 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 10 armour, 12 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 marine owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 5/9 hits, 3.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Romania to Bessarabia
Place Units - Germans
3 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
10 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 118 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Germans to 118 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Baltic States: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
4 infantry placed in Germany
9 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,3,5,5,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Russians regular : 1.33
Germans regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Archangel to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Vologda to Leningrad
1 armour moved from Vologda to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novgorod to Leningrad
1 mech_infantry moved from Vologda to Leningrad
1 armour and 1 mech_infantry moved from Vologda to Leningrad
3 fighters moved from Russia to Leningrad
1 artillery moved from Smolensk to Northern Belarus
Russians take Northern Belarus from Italians
2 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
3 artilleries and 14 infantry moved from Buryatia to Northern Manchuria
1 tactical_bomber moved from Stalingrad to Bryansk
Combat - Russians
Battle in Leningrad
Russians attack with 2 armour, 3 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 harbour and 4 infantry
Russians roll dice for 2 armour, 3 fighters, 1 infantry and 2 mech_infantrys in Leningrad, round 2 : 3/8 hits, 3.33 expected hits
Germans roll dice for 4 infantry in Leningrad, round 2 : 3/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Leningrad
3 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 armour and 3 fighters in Leningrad, round 3 : 1/5 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Leningrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Germans: 4 infantry
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northern Manchuria
Russians attack with 3 artilleries and 14 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 14 infantry in Northern Manchuria, round 2 : 3/17 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Northern Manchuria
Russians win, taking Northern Manchuria from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Stalingrad
1 artillery and 1 infantry moved from Yaroslavl to Vologda
3 fighters moved from Leningrad to Vologda
1 armour moved from Vologda to Karelia
Place Units - Russians
10 infantry placed in Russia
2 artilleries placed in Stalingrad
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : -2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
2 armour moved from Fukien to Kiangsu
2 artilleries and 2 infantry moved from Jehol to Southern Manchuria
1 fighter moved from Kwangtung to Southern Manchuria
1 mech_infantry moved from Kwangtung to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Southern Manchuria to Kiangsu
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 132 Sea Zone
1 mech_infantry moved from Southern Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Combat Hit Differential Summary :
Any scramble?
@dawgoneit No thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 destroyers and 1 submarine moved from 7 Sea Zone to 37 Sea Zone
2 armour moved from Fukien to Kiangsu
2 artilleries and 2 infantry moved from Jehol to Southern Manchuria
1 fighter moved from Kwangtung to Southern Manchuria
1 mech_infantry moved from Kwangtung to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Southern Manchuria to Kiangsu
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 132 Sea Zone
3 fighters and 4 tactical_bombers moved from 37 Sea Zone to 132 Sea Zone
1 mech_infantry moved from Southern Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 2 transports
Battle in 132 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
British roll AA dice in Yunnan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in Kiangsu
Japanese attack with 2 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Kiangsu, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Kiangsu to Kwangtung
3 fighters and 4 tactical_bombers moved from 132 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
Place Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 0.83
British AA : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 infantry, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries, 4 infantry and 1 tactical_bomber moved from 115 Sea Zone to Norway
10 artilleries and 10 infantry moved from Morocco to 93 Sea Zone
10 artilleries, 10 infantry and 10 transports moved from 93 Sea Zone to 115 Sea Zone
10 artilleries and 10 infantry moved from 115 Sea Zone to Norway
2 fighters moved from Gibraltar to 115 Sea Zone
2 bombers moved from Southern Caucasus to Romania
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
3 fighters moved from 38 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 132 Sea Zone
Combat - Americans
Strategic bombing raid in Romania
Germans roll AA dice in Romania : 0/2 hits, 0.33 expected hits
Bombing raid in Romania rolls: 6,6 and causes: 12 damage to unit: factory_upgrade
Bombing raid in Romania causes 12 damage total.
Battle in 132 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 132 Sea Zone
1 submarine owned by the Japanese lost in 132 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Norway
Americans attack with 14 artilleries, 14 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Americans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 14 artilleries, 14 infantry and 1 tactical_bomber in Norway, round 2 : 12/29 hits, 9.83 expected hits
Germans roll dice for 9 infantry in Norway, round 2 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Americans lost in Norway
9 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 14 artilleries, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 2 infantry
Casualties for Germans: 9 infantry
Non Combat Move - Americans
2 marines moved from Sumatra to 38 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 marines moved from 38 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 132 Sea Zone to 55 Sea Zone
1 fighter moved from Sumatra to 55 Sea Zone
1 fighter moved from Sumatra to Northern Australia
2 marines moved from 55 Sea Zone to Queensland
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to Gibraltar
10 infantry moved from Central United States to 104 Sea Zone
10 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
10 infantry moved from 93 Sea Zone to Morocco
1 tactical_bomber moved from Norway to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 108 Sea Zone
2 bombers moved from Romania to Northern Caucasus
Place Units - Americans
1 destroyer and 5 transports placed in 104 Sea Zone
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Szechwan to Hunan
3 infantry moved from Anhwe to Kiangsi
15 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 15 infantry
Japanese defend with 2 armour
Chinese roll dice for 15 infantry in Kiangsu, round 2 : 5/15 hits, 2.50 expected hits
Japanese roll dice for 2 armour in Kiangsu, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Kiangsu
2 armour owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 14 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kiangsi, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Honan to Anhwe
Place Units - Chinese
5 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs
Purchase Units - British
British buy 1 artillery, 2 bombers and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 38 Sea Zone to Yunnan
1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 bomber moved from Eastern India to Yunnan
1 fighter moved from 38 Sea Zone to Yunnan
1 fighter moved from Sumatra to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
3 armour moved from Stalingrad to Ukraine
1 mech_infantry moved from Northern Caucasus to Ukraine
9 fighters and 2 tactical_bombers moved from Russia to Ukraine
Combat - British
Battle in Yunnan
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.67 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the British lost in Yunnan
2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Ukraine
British attack with 3 armour, 9 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 4 armour, 3 infantry and 2 mech_infantrys
British roll dice for 3 armour, 9 fighters, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 4/15 hits, 7.67 expected hits
Germans roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/9 hits, 4.00 expected hits
1 mech_infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in Ukraine
3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
British roll dice for 2 armour, 6 fighters and 2 tactical_bombers in Ukraine, round 3 : 5/10 hits, 5.33 expected hits
Germans roll dice for 4 armour and 1 mech_infantry in Ukraine, round 3 : 1/5 hits, 2.50 expected hits
1 armour owned by the British lost in Ukraine
4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 2 armour, 3 fighters and 1 mech_infantry
Casualties for Germans: 4 armour, 3 infantry and 2 mech_infantrys
Non Combat Move - British
6 fighters and 2 tactical_bombers moved from Ukraine to Stalingrad
2 artilleries and 2 infantry moved from Northern Caucasus to Stalingrad
1 armour and 3 infantry moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northern Caucasus to Stalingrad
1 artillery and 2 infantry moved from Northwest Persia to Southern Caucasus
1 bomber, 3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 bomber moved from Burma to Eastern India
4 artilleries and 3 infantry moved from Eastern India to Burma
1 artillery moved from Siam to Shan State
1 destroyer moved from 38 Sea Zone to 44 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Sumatra to 38 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 3 infantry, 1 marine and 3 transports moved from 38 Sea Zone to 55 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 55 Sea Zone to Queensland
1 fighter moved from United Kingdom to 115 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 mech_infantry moved from United Kingdom to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
3 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Malta to Gibraltar
Place Units - British
1 artillery, 2 bombers and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,5,4,5,3,2,3,2,3,6,2,4,3,2,5,6,1,5,2,1,6,2,6,2,1,4,5,6,5,4,1,5,1,4,4,6,4
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in Eastern India change ownership: 1 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 4.50
Japanese regular : -1.17
Germans AA : -0.33
Germans regular : -1.50
British regular : -4.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,2,5,3,1
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Eastern India to Kwangtung
1 bomber moved from Gibraltar to France
1 bomber moved from Western United States to 20 Sea Zone
Combat - ANZAC
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 20 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 infantry and 1 marine moved from Sumatra to 38 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 55 Sea Zone
2 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone
1 fighter moved from Java to Queensland
1 bomber moved from 20 Sea Zone to Kiangsu
1 bomber moved from Kwangtung to Kiangsu
2 infantry moved from Southern Caucasus to Northern Caucasus
1 bomber moved from France to United Kingdom
Place Units - ANZAC
2 destroyers and 1 transport placed in 55 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Southern Caucasus to Northern Caucasus
Turn Complete - French
Combat Hit Differential Summary :
Japanese AA : -0.17
Germans AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 transport moved from 118 Sea Zone to 117 Sea Zone
2 infantry moved from Germany to 117 Sea Zone
2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Finland
3 infantry moved from Baltic States to Leningrad
2 infantry moved from Baltic States to Northern Belarus
1 artillery moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Kursk to Tula
Germans take Tula from Russians
1 artillery and 1 infantry moved from Kursk to Tambov
1 armour, 1 artillery and 2 infantry moved from Kursk to Ukraine
9 armour, 10 artilleries, 18 infantry and 1 mech_infantry moved from Kursk to Rostov
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to Leningrad
Combat - Germans
Battle in Rostov
Germans attack with 9 armour, 10 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 9 armour, 10 artilleries, 18 infantry and 1 mech_infantry in Rostov, round 2 : 11/38 hits, 12.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 10 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Leningrad
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 2 armour and 1 harbour
Germans roll dice for 1 bomber and 3 infantry in Leningrad, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 armour in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
Germans roll dice for 1 bomber and 2 infantry in Leningrad, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 armour in Leningrad, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Leningrad
1 bomber owned by the Germans retreated
1 infantry owned by the Germans retreated to Baltic States
Russians win with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Ukraine
1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Northern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Northern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
1 artillery owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 bomber moved from Leningrad to Germany
6 infantry moved from Southern France to France
8 infantry moved from Northern Italy to Southern France
4 infantry moved from Western Germany to Germany
12 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Bessarabia to Ukraine
7 infantry moved from Romania to Bessarabia
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,4,2,3,5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,4
Germans collect 44 PUs (9 lost to blockades); end with 44 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 2.67
Germans regular : -2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
1 infantry moved from Bryansk to Tula
2 infantry moved from Stalingrad to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Tula
2 fighters moved from Russia to Tula
1 armour moved from Karelia to Finland
2 armour moved from Leningrad to Vyborg
Russians take Vyborg from Germans
2 armour moved from Vyborg to Finland
1 fighter moved from Vologda to 118 Sea Zone
2 fighters moved from Vologda to Finland
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 infantry moved from Northern Manchuria to Korea
Russians take Korea from Japanese
3 artilleries and 13 infantry moved from Northern Manchuria to Amur
5 artilleries, 63 infantry and 1 mech_infantry moved from Russia to Smolensk
4 armour and 5 mech_infantrys moved from Vologda to Smolensk
Combat - Russians
Battle in 118 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 118 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Tula
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tula, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 3 artilleries and 13 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 artilleries and 13 infantry in Amur, round 2 : 4/16 hits, 3.67 expected hits
Japanese roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Finland
Russians attack with 3 armour and 2 fighters
Germans defend with 2 infantry
Russians roll dice for 3 armour and 2 fighters in Finland, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 4 armour, 5 artilleries, 63 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 4 armour, 5 artilleries, 63 infantry and 6 mech_infantrys in Smolensk, round 2 : 12/78 hits, 16.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 5 artilleries, 62 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Russia to Smolensk
2 fighters moved from Tula to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Finland to Norway
1 fighter moved from 118 Sea Zone to Vologda
Place Units - Russians
3 infantry placed in Stalingrad
4 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,6,2,5,5,2
Russians collect 40 PUs (3 lost to blockades); end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 0.33
Russians regular : -4.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 31 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Borneo
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kwangtung to Yunnan
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 infantry moved from Southern Manchuria to Korea
1 fighter moved from Southern Manchuria to Korea
1 destroyer and 4 submarines moved from 6 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Borneo from UK_Pacific, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 5 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 5 fighters, 2 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 6/13 hits, 6.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Yunnan
1 artillery owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Korea to Japan
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
Japanese collect 30 PUs (2 lost to blockades); end with 30 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : -0.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
14 artilleries and 12 infantry moved from Norway to 115 Sea Zone
1 armour, 9 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 armour, 9 infantry, 2 mech_infantrys and 6 transports moved from 93 Sea Zone to 113 Sea Zone
14 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 12 infantry, 1 tactical_bomber and 14 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 armour, 14 artilleries, 17 infantry and 2 mech_infantrys moved from 113 Sea Zone to Normandy Bordeaux
2 marines moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 marines and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Caroline Islands
Combat Hit Differential Summary :
@dawgoneit Scramble to Holland?
@mikawagunichi none
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
14 artilleries and 12 infantry moved from Norway to 115 Sea Zone
1 armour, 9 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
1 armour, 9 infantry, 2 mech_infantrys and 6 transports moved from 93 Sea Zone to 113 Sea Zone
14 artilleries, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 12 infantry, 1 tactical_bomber and 14 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
1 armour, 14 artilleries, 17 infantry and 2 mech_infantrys moved from 113 Sea Zone to Normandy Bordeaux
2 marines moved from Queensland to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 marines and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Caroline Islands
Combat - Americans
Americans creates battle in territory 132 Sea Zone
Battle in Caroline Islands
Battle in Normandy Bordeaux
Americans attack with 1 armour, 14 artilleries, 17 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour, 14 artilleries, 17 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 11/34 hits, 10.83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking 132 Sea Zone from Japanese, taking Caroline Islands from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 14 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
1 destroyer and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Northern Australia to Queensland
1 destroyer and 1 transport moved from 28 Sea Zone to 27 Sea Zone
Place Units - Americans
4 transports placed in 104 Sea Zone
1 infantry placed in Eastern United States
2 carriers and 2 destroyers placed in 11 Sea Zone
1 carrier placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
19 infantry moved from Kiangsu to Fukien
Chinese take Fukien from Japanese
3 infantry moved from Kiangsi to Fukien
3 infantry moved from Anhwe to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
2 infantry moved from Hunan to Kweichow
Place Units - Chinese
7 infantry placed in Fukien
Turn Complete - Chinese
Chinese collect 22 PUs; end with 24 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Battle in Yunnan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Yunnan
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
2 bombers moved from Germany to Normandy Bordeaux
2 artilleries and 1 mech_infantry moved from Norway to 115 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 1 mech_infantry and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
5 fighters moved from United Kingdom to Norway
3 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour moved from Russia to Stalingrad
3 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Southern Caucasus to Northern Caucasus
1 armour and 2 mech_infantrys moved from Eastern India to Burma
1 mech_infantry moved from Eastern India to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
3 artilleries, 3 infantry and 1 marine moved from Queensland to 55 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 55 Sea Zone to 35 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
Place Units - British
2 transports placed in 113 Sea Zone
2 artilleries placed in United Kingdom
1 armour and 2 mech_infantrys placed in Southern Persia
2 armour placed in Iraq
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 transport placed in 40 Sea Zone
1 artillery and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,4,1,5,2,1,2,6,6,5,3,1,5,2,5,3,5,6,1,4,6,4,5,5,2,4,6,1,3,3,2,6,1,5,3,3,1,6,3,2,6,4,5,4,6,6
UK_Pacific collect 17 PUs (2 lost to blockades); end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 artillery and 1 tactical_bomber
Some Units in 40 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Caucasus: 2 bombers
EDIT: Adding units owned by Americans to Malta: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : 0.50
Germans AA : -0.33
Germans regular : -1.00
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,3,2,5,2
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 bombers moved from Kiangsu to Japan
1 bomber moved from United Kingdom to France
Combat Hit Differential Summary :
@dawgoneit Intercept in Japan?