Round: 11
Purchase Units - Russians
Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 aaGun, 2 artilleries, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease;
Combat Move - Russians
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Russians takes Korea from Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Germans takes Poland from Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Russians takes Poland from Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Poland from Russians to Germans
EDIT: Turning off Edit Mode
1 elite moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Amur to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from Japanese
1 armour moved from Buryatia to Siberia
1 armour and 1 elite moved from Buryatia to Sakha
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Amur
EDIT: 1 armour moved from Amur to Korea
EDIT: 1 armour moved from Korea to Manchuria
EDIT: 1 ArmyGroupActive, 2 Panzer_Grndrss, 2 armour, 1 artillery and 1 infantry moved from Army Group Centre to Novgorod
EDIT: 1 ArmyGroupCentre moved from Novgorod to Army Group Centre
EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Novgorod
EDIT: 1 Waffen_Oberst, 1 waffen_infantry and 2 waffen_panzers moved from 4th Waffen to Novgorod
EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_panzers moved from 3rd Waffen to Novgorod
2 fighters and 2 tactical_bombers moved from Russia to Novgorod
3 russian_paras moved from Russia to Novgorod
3 Russian_Rocketss moved from Bryansk to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Archangel to Novgorod
1 armour moved from Bryansk to Novgorod
3 guard_infantrys moved from Smolensk to Novgorod
EDIT: 1 1stTankArmy moved from Smolensk to 1st Tank
EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Novgorod
EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group
EDIT: 2 armour and 6 guard_infantrys moved from 1st Army Group to Novgorod
EDIT: 3 armour moved from 2nd Corps to Novgorod
EDIT: 5 armour moved from 2nd Tank to Novgorod
EDIT: 1 Army_Group moved from 1st Army Group to Novgorod
Combat - Russians
Battle in Siberia
Russians attack with 1 armour
Japanese defend with 1 Japanese_LCV
Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 Japanese_LCV in Siberia, round 2 : 0/0 hits, 0.00 expected hits
1 Japanese_LCV owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 Japanese_LCV
Battle in Sakha
Russians attack with 1 armour and 1 elite
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 elite in Sakha, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 elite in Sakha, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 Army_Group, 3 Russian_Rocketss, 1 Tank_General3, 16 armour, 1 artillery, 2 fighters, 9 guard_infantrys, 3 infantry, 3 russian_paras and 2 tactical_bombers
Germans defend with 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 2 infantry, 1 waffen_infantry and 4 waffen_panzers
Russians roll RussianAirborneAttack dice in Novgorod : 0/0 hits, 0.00 expected hits
Russians roll dice for 3 Russian_Rocketss in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
3 Russian_Rocketss owned by the Russians lost in Novgorod
Russians roll dice for 1 Army_Group, 1 Tank_General3, 16 armour, 1 artillery, 2 fighters, 9 guard_infantrys, 3 infantry, 3 russian_paras and 2 tactical_bombers in Novgorod, round 2 : 19/41 hits, 17.33 expected hits
Germans roll dice for 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 1 infantry, 1 waffen_infantry and 4 waffen_panzers in Novgorod, round 2 : 17/26 hits, 15.33 expected hits
3 infantry owned by the Russians, 1 Army_Group owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 9 guard_infantrys owned by the Russians lost in Novgorod
2 Panzer_Grndrss owned by the Germans, 1 Panzer_General3 owned by the Germans, 2 waffen_panzers owned by the Germans, 1 waffen_infantry owned by the Germans, 1 WaffenPnzrGrndr owned by the Germans, 1 ArmyGroupActive owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 Waffen_Obersts owned by the Germans and 7 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 Tank_General3, 13 armour, 2 fighters, 3 russian_paras and 2 tactical_bombers in Novgorod, round 3 : 10/25 hits, 11.83 expected hits
Germans roll dice for 2 waffen_panzers in Novgorod, round 3 : 2/2 hits, 1.67 expected hits
2 armour owned by the Russians lost in Novgorod
2 waffen_panzers owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Tank_General3, 11 armour, 2 fighters, 3 russian_paras and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 2 infantry, 1 waffen_infantry and 4 waffen_panzers
Casualties for Russians: 1 Army_Group, 3 Russian_Rocketss, 5 armour, 1 artillery, 9 guard_infantrys and 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Amur
2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
1 aaGun moved from Archangel to Novgorod
EDIT: 1 Tank_General3 and 5 armour moved from Novgorod to 1st Tank
EDIT: 1 1stTankArmy moved from 1st Tank to Novgorod
6 armour moved from Russia to Bryansk
2 armour moved from Caucasus to Bryansk
1 armour moved from Caucasus to Bryansk
EDIT: 5 armour moved from Bryansk to 2nd Tank
EDIT: 3 armour moved from Bryansk to 2nd Corps
EDIT: 1 armour, 1 artillery and 6 infantry moved from Bryansk to 1st Army Group
EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk
1 infantry moved from Bryansk to Belarus
1 aaGun and 10 infantry moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 elite moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
5 Russian_Rocketss moved from Russia to Bryansk
1 artillery moved from Volgograd to Rostov
1 Russian_Engineer moved from Ukraine to Volgograd
2 fighters moved from Caucasus to Russia
1 FighterAce moved from Iraq to Caucasus
1 Europe_Rail and 1 elite moved from Russia to Amur
1 Rail moved from Russia to Urals
1 Rail and 1 armour moved from Urals to Amur
1 Rail moved from Russia to Caucasus
1 Rail and 1 armour moved from Caucasus to Amur
EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Amur to 1st Corps
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 3rdCorps moved from Iraq to Caucasus
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
Place Units - Russians
1 artillery placed in Volgograd
3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 aaGun, 1 artillery, 1 elite and 1 russian_para placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,5,5,6,4,5
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
I went ahead and replaced your Elite with a Inf. Let me know if you want it different. I forgot to check that Jordan battle, so if you killed UK Inf same time as G Inf, you’d want the Elite over the Arty.
Anyway, a little busy with the big battle in lenningrad and reforming the Corps, Armies and AG.
Just a reminder, Waffen Units can’t be naval transported. Player Enforced. I just checked if i could change it, but then they can’t use Air Trprt. Land Trprt (Rail) works. That’s why the Waffen Hvy works as it should.
Seems it’d be an easy enough feature to add. Idk enough about the code though. Basically almost nothing lol
Anyway, Air and Rail only for the SS, execpt the Hvy is Rail only. In case you wanted to change the S FRA SS Pnzrgrndr rail move.
Ahh noticed you sent a Waffen Inf to GIB battle. That’s ok as you didn’t know the rule and triplea doesn’t enforce it. This only your 3rd game and as you know, it’s quite complex. In a good way of course :)
Itll be 3 years for me in April and i still forget stuff :) The Captain and Company have to refer to the rules themselves at times. :)
Anyway, how about we off the Waffen and replace with a Wehrmacht Inf ? Sound good ?
I found the info regarding the transportation capacity of transports.
Things I did in EDIT:
I switched the Waffe-SS-boys against a regular inf. Seems to be fair.
I also replaced the Elite in the Desert Army against the inf, which fought in Trans-Jordan. As a result I replaced the artillery as casuality instead of this very Elite, hence the Elite is now protecting Trans-Jorda against the Allied aggression! :-)
And last but not least I switched the SS-Panzergrandier in Southern France against a regular inf from Normandie, since Waffen-SS boys get sea sick and can´t be transported via sea.
I used to know this from our first game, where I transported a Waffen-SS inf to Norway, but I forgot it…I barely can remember things from 12.00am til noon. hehehe!
Although I donßt understand the lgic behind this, why Waffen units vcan´t be transported via sea.
And last thing is regarding Army groups. As I understand the rules, they can only be formed (in any way) during NCM and Placement phase, but it seems that you can use single units and/or armies out of this AG to move in the combat move phase also. Is that correct? If so, the rules should be clarified with the additional sentence like: “An existing AG from the beginning of this round can be unformed during Combat Phase and single unitsand/or armies within this AG can move separatly.”
I am not converned about this current game, the eastern front was too growded anyway, but for understanding. This is why I haven´t formed an army in Eastern Poland yet, to keep the options open to move single units.
Tmy Japan turn is still cooking. The Russians become a pain in the arm for the Nippons. :-)
@Panzerstahl-Helm yes you have it correct. You can move out of an AG during CM and then reform it in NCM or place depending where it’s located. I will clarify that in Game Notes. You can also form an AG at the beginning of CM. Well Technically it’d be after Place which there are two phases of so either one.
The Captain said the reason Waffen aren’t Sea transportable is because historically they never were and it also represents them having more equipment than regular forces which is part of the reason they have the higher combat factors.
Also, going back to AGs, if there not in danger of being attacked and you don’t have enough surplus units to form one and continue other offensive operations, it’s probably no big deal they aren’t formed. Probably makes it a little easier than having to reform all the time.
@Panzerstahl-Helm looking at this some more. Is that why you didn’t take Belarus ? You didn’t think AG 1 could move 2 as 2 of there dudes could only move 1 ? Which is correct. But not knowing it could disband is pretty impactful.
Idk we can do a SSR reset if you want. Just redo a Belarus battle for G. You obviously had the strength. I wouldn’t have been able to kill AG Center otherwise.
@Panzerstahl-Helm I mean you’re a more than competent player. I doubt you would have left Belarus open if you understood the rule completely. i don’t want you to be bummed after investing this much time over a rule misunderstanding.
@Panzerstahl-Helm well I think we should just do a reset for R 11 then. I’m not quite sure how to set it up so it’ll work on the pbem part though. It seems as if it won’t work unless it’s a save from the thread.
Should be able to just add our emails in and start a new one from there. Let me try and set it up. I can save from History start of R 11 and we can just hand roll your Belarus attack.
Then I’ll see if we can start a new pbem from there.
That´s very kind and fair move from you. I appreciate!
How about if we just roll out the battle for Belarus and you re-do your Russian turn?
Taking Belarus will prevent 6 Guard inf + 10 tanks + 1 Tank General + 2 commisars to attack AG Center. (instead of the limited movement due to being part in an AG)
I would have taken 2 inf + 1 tact. bomber + 1 ME 262 ) both coming in from Eastern Poland.
oh boy! …just noticed I looked at your Russian turn. I had to look at my German turn, and while my German turn it was the Elite in Belarus, which I should have attacked.
oh boy! …just noticed I looked at your Russian turn. I had to look at my German turn, and while my German turn it was the Elite in Belarus, which I should have attacked.
Round: 2
Actions - AustroHungarians
Purchase Units - AustroHungarians
AustroHungarians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
Trigger AlbaniaJoins: Setting switch to false for conditionAttachmentAlbaniaSwitch attached to Italians
Trigger AlbaniaJoins: Italians captures territory Albania
Trigger AlbaniaJoins: Italians takes ownership of territory Albania
4 artilleries and 18 infantry moved from Galicia to Poland
1 artillery and 3 infantry moved from Serbia to Albania
1 artillery and 1 infantry moved from Serbia to Albania
2 infantry moved from Serbia to Romania
4 artilleries and 11 infantry moved from Romania to Galicia
1 fighter moved from Vienna to Albania
2 infantry moved from Serbia to Albania
1 artillery moved from Trieste to Albania
3 infantry moved from Vienna to Trieste
1 artillery and 2 infantry moved from Vienna to Galicia
Italians take Albania from Neutral_Allied
Combat - AustroHungarians
AustroHungarians has abandoned SZ 11 to Russians
Battle in Albania
AustroHungarians attack with 3 artilleries, 1 fighter and 6 infantry
AustroHungarians roll dice for 3 artilleries, 1 fighter and 6 infantry in Albania, round 2 : 4/10 hits, 4.83 expected hits
Neutral_Allied roll dice for 1 artillery and 3 infantry in Albania, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the AustroHungarians lost in Albania
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Albania
AustroHungarians win, taking SZ 11 from Germans, taking Albania from Italians with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -6
Casualties for AustroHungarians: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Combat Move - AustroHungarians
Trigger ChangeToBerlinMine: Germans captures territory SZ 11
Turning on Edit Mode
EDIT: Adding units owned by AustroHungarians to Tyrolia: 1 artillery and 9 infantry
EDIT: Removing units owned by AustroHungarians from Trieste: 1 artillery and 9 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by AustroHungarians to Naples: 1 infantry
EDIT: Removing units owned by AustroHungarians from Tyrolia: 1 infantry
EDIT: Changing ownership of Naples from Italians to Italians
EDIT: Changing ownership of Naples from Italians to AustroHungarians
EDIT: Turning off Edit Mode
Place Units - AustroHungarians
1 artillery, 1 fighter and 7 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 35 PUs; end with 36 PUs
Round: 3
Purchase Units - British
British buy 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 armour moved from Finland Norway to Ukraine S.S.R.
1 bomber moved from Persia to Ukraine S.S.R.
1 armour moved from Anglo Sudan Egypt to French Equatorial Africa
British take French Equatorial Africa from Germans
1 armour moved from French Equatorial Africa to Congo
Combat - British
Battle in Ukraine S.S.R.
British attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 3 infantry
British roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine S.S.R., round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1,00 expected hits
1 armour owned by the British lost in Ukraine S.S.R.
1 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 1 bomber and 1 fighter in Ukraine S.S.R., round 3 : 1/2 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British roll dice for 1 bomber and 1 fighter in Ukraine S.S.R., round 4 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Germans: 3 infantry
Battle in Congo
British attack with 1 armour
Germans defend with 1 infantry
British roll dice for 1 armour in Congo, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Congo, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour in Congo, round 4 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Congo, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the British lost in Congo
1 infantry owned by the Germans lost in Congo
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 fighter moved from United Kingdom to North Sea Zone
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone
2 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 armour moved from North Sea Zone to Finland Norway
1 submarine moved from West Spain Sea Zone to North Sea Zone
1 fighter moved from North Sea Zone to Karelia S.S.R.
1 transport moved from Mozambique Sea Zone to Angola Sea Zone
Place Units - British
2 transports placed in North Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Round: 7
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
23 infantry moved from East Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 23 infantry
British defend with 1 infantry
Germans roll dice for 23 infantry in Ukraine S.S.R., round 2 : 5/23 hits, 3.83 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 22 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 armour moved from East Europe to West Europe
7 armour moved from Germany to West Europe
1 fighter moved from Germany to West Europe
4 infantry moved from West Europe to Germany
3 infantry moved from West Europe to South Europe
1 infantry moved from East Europe to South Europe
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Belarus to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Ukraine
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ukraine
Italians win, taking Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 bomber moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Greece
1 fighter moved from Germany to Southern Italy
1 fighter moved from Ukraine to Belarus
1 fighter moved from Novgorod to Belarus
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -0.33
Territory Summary for Italians :
Cyprus : 1 flag
Romania : 1 artillery and 4 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Belarus : 1 aaGun, 2 armour, 1 artillery and 2 fighters
Eastern Poland : 1 flag
Bessarabia : 1 flag, 2 artilleries and 1 infantry
Ukraine : 1 flag, 2 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Greece : 1 bomber and 1 tactical_bomber
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 submarine
Round: 7
Combat Move - French
1 Destroyer moved from 55 Sea Zone to 51 Sea Zone
2 ArmoredCars moved from Syria to Lower Egypt
2 Infantrys moved from Syria to Palestine
1 Destroyer moved from 17 Sea Zone to 31 Sea Zone
1 Transport moved from 15 Sea Zone to 2 Sea Zone
1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone
1 Artillery and 1 Infantry moved from 1 Sea Zone to Quebec
1 Adv.Fighter moved from Azores to Mauritania
Purchase Units - French
French buy 1 Destroyer and 1 Submarine; Remaining resources: 5 PUs;
Combat - French
Battle in 51 Sea Zone
French attack with 1 Destroyer
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 51 Sea Zone
Italians win with 1 Submarine remaining. Battle score for attacker is -8
Casualties for French: 1 Destroyer
Non Combat Move - French
Place Units - French
1 Destroyer and 1 Submarine placed in 55 Sea Zone
Turn Complete - French
French collect 18 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French