Panzerstahl-Helm vs barnee Game 3
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Game History
Round: 11 Purchase Units - Russians Russians buy 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 aaGun, 2 artilleries, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Russians takes Korea from Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Poland from Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Russians takes Poland from Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Poland from Russians to Germans EDIT: Turning off Edit Mode 1 elite moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 armour moved from Amur to Jehol Chinese take Manchuria from Japanese Chinese take Jehol from Japanese 1 armour moved from Buryatia to Siberia 1 armour and 1 elite moved from Buryatia to Sakha EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Amur EDIT: 1 armour moved from Amur to Korea EDIT: 1 armour moved from Korea to Manchuria EDIT: 1 ArmyGroupActive, 2 Panzer_Grndrss, 2 armour, 1 artillery and 1 infantry moved from Army Group Centre to Novgorod EDIT: 1 ArmyGroupCentre moved from Novgorod to Army Group Centre EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Novgorod EDIT: 1 Waffen_Oberst, 1 waffen_infantry and 2 waffen_panzers moved from 4th Waffen to Novgorod EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_panzers moved from 3rd Waffen to Novgorod 2 fighters and 2 tactical_bombers moved from Russia to Novgorod 3 russian_paras moved from Russia to Novgorod 3 Russian_Rocketss moved from Bryansk to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery and 2 infantry moved from Archangel to Novgorod 1 armour moved from Bryansk to Novgorod 3 guard_infantrys moved from Smolensk to Novgorod EDIT: 1 1stTankArmy moved from Smolensk to 1st Tank EDIT: 1 Tank_General3 and 5 armour moved from 1st Tank to Novgorod EDIT: 1 1stSovietAG moved from Bryansk to 1st Army Group EDIT: 2 armour and 6 guard_infantrys moved from 1st Army Group to Novgorod EDIT: 3 armour moved from 2nd Corps to Novgorod EDIT: 5 armour moved from 2nd Tank to Novgorod EDIT: 1 Army_Group moved from 1st Army Group to Novgorod Combat - Russians Battle in Siberia Russians attack with 1 armour Japanese defend with 1 Japanese_LCV Russians roll dice for 1 armour in Siberia, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 Japanese_LCV in Siberia, round 2 : 0/0 hits, 0.00 expected hits 1 Japanese_LCV owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_LCV Battle in Sakha Russians attack with 1 armour and 1 elite Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 elite in Sakha, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 elite in Sakha, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 1 armour and 1 elite remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novgorod Russians attack with 1 Army_Group, 3 Russian_Rocketss, 1 Tank_General3, 16 armour, 1 artillery, 2 fighters, 9 guard_infantrys, 3 infantry, 3 russian_paras and 2 tactical_bombers Germans defend with 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 2 infantry, 1 waffen_infantry and 4 waffen_panzers Russians roll RussianAirborneAttack dice in Novgorod : 0/0 hits, 0.00 expected hits Russians roll dice for 3 Russian_Rocketss in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 3 Russian_Rocketss owned by the Russians lost in Novgorod Russians roll dice for 1 Army_Group, 1 Tank_General3, 16 armour, 1 artillery, 2 fighters, 9 guard_infantrys, 3 infantry, 3 russian_paras and 2 tactical_bombers in Novgorod, round 2 : 19/41 hits, 17.33 expected hits Germans roll dice for 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 1 infantry, 1 waffen_infantry and 4 waffen_panzers in Novgorod, round 2 : 17/26 hits, 15.33 expected hits 3 infantry owned by the Russians, 1 Army_Group owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 9 guard_infantrys owned by the Russians lost in Novgorod 2 Panzer_Grndrss owned by the Germans, 1 Panzer_General3 owned by the Germans, 2 waffen_panzers owned by the Germans, 1 waffen_infantry owned by the Germans, 1 WaffenPnzrGrndr owned by the Germans, 1 ArmyGroupActive owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 2 Waffen_Obersts owned by the Germans and 7 armour owned by the Germans lost in Novgorod Russians roll dice for 1 Tank_General3, 13 armour, 2 fighters, 3 russian_paras and 2 tactical_bombers in Novgorod, round 3 : 10/25 hits, 11.83 expected hits Germans roll dice for 2 waffen_panzers in Novgorod, round 3 : 2/2 hits, 1.67 expected hits 2 armour owned by the Russians lost in Novgorod 2 waffen_panzers owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Tank_General3, 11 armour, 2 fighters, 3 russian_paras and 2 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 ArmyGroupActive, 1 Panzer_General3, 2 Panzer_Grndrss, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 7 armour, 1 artillery, 2 infantry, 1 waffen_infantry and 4 waffen_panzers Casualties for Russians: 1 Army_Group, 3 Russian_Rocketss, 5 armour, 1 artillery, 9 guard_infantrys and 3 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Amur 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 1 aaGun moved from Archangel to Novgorod EDIT: 1 Tank_General3 and 5 armour moved from Novgorod to 1st Tank EDIT: 1 1stTankArmy moved from 1st Tank to Novgorod 6 armour moved from Russia to Bryansk 2 armour moved from Caucasus to Bryansk 1 armour moved from Caucasus to Bryansk EDIT: 5 armour moved from Bryansk to 2nd Tank EDIT: 3 armour moved from Bryansk to 2nd Corps EDIT: 1 armour, 1 artillery and 6 infantry moved from Bryansk to 1st Army Group EDIT: 1 1stSovietAG moved from 1st Army Group to Bryansk 1 infantry moved from Bryansk to Belarus 1 aaGun and 10 infantry moved from Smolensk to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 elite moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 5 Russian_Rocketss moved from Russia to Bryansk 1 artillery moved from Volgograd to Rostov 1 Russian_Engineer moved from Ukraine to Volgograd 2 fighters moved from Caucasus to Russia 1 FighterAce moved from Iraq to Caucasus 1 Europe_Rail and 1 elite moved from Russia to Amur 1 Rail moved from Russia to Urals 1 Rail and 1 armour moved from Urals to Amur 1 Rail moved from Russia to Caucasus 1 Rail and 1 armour moved from Caucasus to Amur EDIT: 1 Soviet_Commisar_3 and 3 armour moved from Amur to 1st Corps 1 armour moved from Northwest Persia to Caucasus 1 armour moved from Persia to Caucasus 1 armour moved from Iraq to Caucasus 1 3rdCorps moved from Iraq to Caucasus 1 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov Place Units - Russians 1 artillery placed in Volgograd 3 Mass_Tankss, 2 Russian_Rocketss, 1 Soviet_Partisan, 3 TotalWar_Tank_2s, 1 aaGun, 1 artillery, 1 elite and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,5,5,6,4,5 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 2.00 Russians regular : 0.67 Russians RussianAirborneAttack : 0.00
I went ahead and replaced your Elite with a Inf. Let me know if you want it different. I forgot to check that Jordan battle, so if you killed UK Inf same time as G Inf, you’d want the Elite over the Arty.
Anyway, a little busy with the big battle in lenningrad and reforming the Corps, Armies and AG.
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Just a reminder, Waffen Units can’t be naval transported. Player Enforced. I just checked if i could change it, but then they can’t use Air Trprt. Land Trprt (Rail) works. That’s why the Waffen Hvy works as it should.
Seems it’d be an easy enough feature to add. Idk enough about the code though. Basically almost nothing lol
Anyway, Air and Rail only for the SS, execpt the Hvy is Rail only. In case you wanted to change the S FRA SS Pnzrgrndr rail move.
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Ahh noticed you sent a Waffen Inf to GIB battle. That’s ok as you didn’t know the rule and triplea doesn’t enforce it. This only your 3rd game and as you know, it’s quite complex. In a good way of course :)
Itll be 3 years for me in April and i still forget stuff :) The Captain and Company have to refer to the rules themselves at times. :)
Anyway, how about we off the Waffen and replace with a Wehrmacht Inf ? Sound good ?
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Howdy,
I found the info regarding the transportation capacity of transports.
Things I did in EDIT:
I switched the Waffe-SS-boys against a regular inf. Seems to be fair.
I also replaced the Elite in the Desert Army against the inf, which fought in Trans-Jordan. As a result I replaced the artillery as casuality instead of this very Elite, hence the Elite is now protecting Trans-Jorda against the Allied aggression! :-)
And last but not least I switched the SS-Panzergrandier in Southern France against a regular inf from Normandie, since Waffen-SS boys get sea sick and can´t be transported via sea.
I used to know this from our first game, where I transported a Waffen-SS inf to Norway, but I forgot it…I barely can remember things from 12.00am til noon. hehehe!
Although I donßt understand the lgic behind this, why Waffen units vcan´t be transported via sea.
And last thing is regarding Army groups. As I understand the rules, they can only be formed (in any way) during NCM and Placement phase, but it seems that you can use single units and/or armies out of this AG to move in the combat move phase also. Is that correct? If so, the rules should be clarified with the additional sentence like: “An existing AG from the beginning of this round can be unformed during Combat Phase and single unitsand/or armies within this AG can move separatly.”I am not converned about this current game, the eastern front was too growded anyway, but for understanding. This is why I haven´t formed an army in Eastern Poland yet, to keep the options open to move single units.
Tmy Japan turn is still cooking. The Russians become a pain in the arm for the Nippons. :-)
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@Panzerstahl-Helm yes you have it correct. You can move out of an AG during CM and then reform it in NCM or place depending where it’s located. I will clarify that in Game Notes. You can also form an AG at the beginning of CM. Well Technically it’d be after Place which there are two phases of so either one.
The Captain said the reason Waffen aren’t Sea transportable is because historically they never were and it also represents them having more equipment than regular forces which is part of the reason they have the higher combat factors.
Also, going back to AGs, if there not in danger of being attacked and you don’t have enough surplus units to form one and continue other offensive operations, it’s probably no big deal they aren’t formed. Probably makes it a little easier than having to reform all the time.
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@Panzerstahl-Helm looking at this some more. Is that why you didn’t take Belarus ? You didn’t think AG 1 could move 2 as 2 of there dudes could only move 1 ? Which is correct. But not knowing it could disband is pretty impactful.
Idk we can do a SSR reset if you want. Just redo a Belarus battle for G. You obviously had the strength. I wouldn’t have been able to kill AG Center otherwise.
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…this was indeed the reason I didn´t take Belarus. I was thinking about it, but since I am vry short on infantry on the front, I decided not too.
I am currently going through my J11 and alo take a glance on my G12.
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@Panzerstahl-Helm I mean you’re a more than competent player. I doubt you would have left Belarus open if you understood the rule completely. i don’t want you to be bummed after investing this much time over a rule misunderstanding.
It’s ok by me if you wanna a russian redo
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@Panzerstahl-Helm well I think we should just do a reset for R 11 then. I’m not quite sure how to set it up so it’ll work on the pbem part though. It seems as if it won’t work unless it’s a save from the thread.
Should be able to just add our emails in and start a new one from there. Let me try and set it up. I can save from History start of R 11 and we can just hand roll your Belarus attack.
Then I’ll see if we can start a new pbem from there.
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That´s very kind and fair move from you. I appreciate!
How about if we just roll out the battle for Belarus and you re-do your Russian turn?
Taking Belarus will prevent 6 Guard inf + 10 tanks + 1 Tank General + 2 commisars to attack AG Center. (instead of the limited movement due to being part in an AG)I would have taken 2 inf + 1 tact. bomber + 1 ME 262 ) both coming in from Eastern Poland.
BR
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I mean 3 inf antry. I just saw it is an Elite in Bealrus.
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nevermind! you switched it in NCM against a regular infantry.
so back to 2 inf + the fighters. -
oh boy! …just noticed I looked at your Russian turn. I had to look at my German turn, and while my German turn it was the Elite in Belarus, which I should have attacked.
so back to 3 inf + figters vs. 1 Elite
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@Panzerstahl-Helm ok I got it to work. Here is start of R 11
EXP Game 3 Stahl R 11 Redo.tsvg
See if it’ll load in pem and then just handroll Belarus :)
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@Panzerstahl-Helm said in Panzerstahl-Helm vs barnee Game 3:
oh boy! …just noticed I looked at your Russian turn. I had to look at my German turn, and while my German turn it was the Elite in Belarus, which I should have attacked.
so back to 3 inf + figters vs. 1 Elite
hee hee
I’ll roll it in dicebot now :)
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3d6<=1: 5, 4, 6; Hits: 0
1d6<=3: 6; Hits: 0
1d6<=4: 4; Hits: 1
2d6<=2: 6, 2; Hits: 1 -
1 Inf and the Elite get slayed. I’ll edit that and post a save, then start on R 11 :)
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Hold a sec.
With the AG now able to splitt up in CM I need to look out for an attack on Eastern Poland.
Lez me get through that realy quick