edit if it isn’t too late.
Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit ModeL23 BM4 Surfer (X) vs. Mr.Roboto (L+15) Round 2
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Japan to 19 Sea Zone 2 infantry and 2 mech_infantrys moved from Amur to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia Combat - Japanese Battle in Sumatra Battle in 19 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 19 Sea Zone Japanese win, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Japanese attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 : 1/6 hits, 1.83 expected hits Americans roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Siberia to Amur 1 fighter moved from Siberia to Amur 1 fighter moved from 19 Sea Zone to Japan 2 tactical_bombers moved from Japan to 37 Sea Zone 5 carriers moved from 35 Sea Zone to 41 Sea Zone 4 carriers moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 tactical_bomber moved from Malaya to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 cruiser, 4 destroyers and 4 submarines moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Shan State to Burma 2 mech_infantrys moved from Malaya to Burma 2 infantry moved from Malaya to Shan State 1 aaGun, 2 artilleries and 8 infantry moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone Place Units - Japanese 1 armour and 1 mech_infantry placed in Malaya 1 transport placed in 37 Sea Zone 2 submarines placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -0.83
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone 2 artilleries moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Karelia 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Karelia 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod 1 fighter moved from Volgograd to Rostov 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone
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I fear the end is near. I held on for quite a while, but the inevitable loss is coming I guess.
Oh well, some mistakes have to be made - surely won’t happen again any time soon.
Kamikaze? Scramble?
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@MrRoboto Ugh. You keep finding areas to hit…
Max scramble 3 ftrs in Japan. No Kamikazi -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma Combat - Chinese Battle in Burma Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Burma 1 infantry owned by the Japanese lost in Burma Chinese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 4 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Burma Chinese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 6 artilleries and 19 infantry moved from Kwangsi to Yunnan Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese regular : -2,00
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 3 infantry and 3 transports moved from 125 Sea Zone to 127 Sea Zone 2 artilleries moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Karelia 2 infantry moved from 127 Sea Zone to Novgorod 1 infantry moved from 127 Sea Zone to Karelia 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod 1 fighter moved from Volgograd to Rostov 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Karelia Battle in Philippines Battle in 6 Sea Zone Americans attack with 2 destroyers and 5 submarines Japanese defend with 3 fighters and 2 submarines Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits 2 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 2 destroyers owned by the Americans lost in 6 Sea Zone Japanese and Americans reach a stalemate , taking Karelia from Germans, taking Philippines from Japanese. Battle score for attacker is -4 Casualties for Japanese: 2 submarines Casualties for Americans: 2 destroyers Battle in Rostov Americans attack with 1 fighter Germans defend with 1 infantry Americans roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Rostov 1 infantry owned by the Germans lost in Rostov Germans win with no units remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Novgorod Americans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 2/8 hits, 3,67 expected hits Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Germans lost in Novgorod Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 3,67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Americans win, taking Novgorod from Germans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Novgorod to 127 Sea Zone 2 carriers moved from 125 Sea Zone to 127 Sea Zone 1 carrier and 2 fighters moved from 125 Sea Zone to 127 Sea Zone 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 2 destroyers, 5 submarines and 1 transport moved from 125 Sea Zone to 123 Sea Zone 3 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 submarine and 4 transports moved from 106 Sea Zone to 123 Sea Zone 3 artilleries and 5 infantry moved from 123 Sea Zone to Iceland 1 bomber moved from Eastern United States to Iceland 2 tactical_bombers moved from Eastern United States to 123 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland 1 infantry and 1 transport moved from 14 Sea Zone to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 6 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma Combat - Chinese Battle in Burma Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 infantry and 2 mech_infantrys Chinese roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Burma 1 infantry owned by the Japanese lost in Burma Chinese roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Burma Chinese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Burma, round 4 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese lost in Burma Chinese roll dice for 1 fighter and 1 infantry in Burma, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 5 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan 6 artilleries and 19 infantry moved from Kwangsi to Yunnan Place Units - Chinese 8 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Volgograd to Ukraine British take Rostov from Germans 3 bombers, 7 fighters and 3 tactical_bombers moved from Volgograd to Ukraine 1 artillery, 2 infantry and 1 mech_infantry moved from Volgograd to Tambov 1 mech_infantry moved from Kazakhstan to Tambov Combat - British Battle in Ukraine British attack with 1 armour, 3 bombers, 7 fighters, 1 mech_infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys British roll dice for 1 armour, 3 bombers, 7 fighters, 1 mech_infantry and 3 tactical_bombers in Ukraine, round 2 : 10/15 hits, 8,17 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 1 armour, 3 bombers, 7 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in Tambov British attack with 1 artillery, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov British win, taking Tambov from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 aaGuns moved from Volgograd to Tambov 3 bombers, 7 fighters and 3 tactical_bombers moved from Ukraine to Caucasus 1 armour moved from Eastern Persia to India Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : -1,17 Japanese regular : -1,00 Germans regular : -2,00 British regular : 1,67
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Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from 98 Sea Zone to Alexandria 1 mech_infantry moved from Romania to Western Ukraine 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in Alexandria Non Combat Move - Italians 1 aaGun, 2 artilleries and 7 infantry moved from France to Western Germany 1 fighter moved from Southern Italy to Eastern Poland 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Italians 1 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from 98 Sea Zone to Alexandria 1 mech_infantry moved from Romania to Western Ukraine 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 mech_infantry moved from Northern Italy to Slovakia Hungary Combat - Italians Battle in Alexandria Non Combat Move - Italians 1 aaGun, 2 artilleries and 7 infantry moved from France to Western Germany 1 fighter moved from Southern Italy to Eastern Poland 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Place Units - Italians 1 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 1 fighter EDIT: Adding units owned by Italians to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Volgograd to Bryansk Combat - ANZAC Battle in French Indo China Battle in Bryansk ANZAC attack with 1 fighter Germans defend with 1 infantry ANZAC roll dice for 1 fighter in Bryansk, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in Bryansk Germans win, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 11 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 submarine and 2 transports moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 tactical_bomber placed in Queensland 1 submarine placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Volgograd to Samara French take Samara from Germans Combat - French Non Combat Move - French 1 infantry moved from Volgograd to Tambov Turn Complete - French
Combat Hit Differential Summary :
ANZAC regular : -0,50 Germans regular : 0,67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Bryansk to Ukraine 1 bomber moved from Western Germany to Ukraine 2 bombers moved from Russia to Ukraine 1 mech_infantry moved from Russia to Rostov Germans take Rostov from British 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys moved from Russia to Tambov 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from British 2 mech_infantrys moved from Vologda to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Libya to Tobruk Italians take Tobruk from British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Trans-Jordan to Iraq Germans take Iraq from British 1 mech_infantry moved from Egypt to Syria Germans take Syria from French 1 mech_infantry moved from Egypt to 98 Sea Zone 1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 infantry moved from Egypt to Anglo Egyptian Sudan Germans take Anglo Egyptian Sudan from British 3 infantry moved from Norway to 113 Sea Zone 1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 7 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod Combat - Germans Battle in Eastern Persia Battle in Persia Battle in Novgorod Germans attack with 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber Americans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 3.83 expected hits Americans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Novgorod 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Novgorod Germans win, taking Eastern Persia from British, taking Persia from British, taking Novgorod from Americans with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries and 2 infantry Battle in Ukraine Germans attack with 3 bombers, 1 infantry and 1 mech_infantry British defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Ukraine 1 mech_infantry owned by the British lost in Ukraine Germans roll dice for 3 bombers and 1 mech_infantry in Ukraine, round 3 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Tambov Germans attack with 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys British defend with 3 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys; French defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys in Tambov, round 2 : 4/14 hits, 3.33 expected hits British roll dice for 3 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Tambov 3 aaGuns owned by the British and 1 infantry owned by the French lost in Tambov Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Tambov, round 3 : 3/11 hits, 2.83 expected hits British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Tambov, round 3 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Tambov 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Tambov Germans roll dice for 1 armour, 2 artilleries and 5 mech_infantrys in Tambov, round 4 : 2/8 hits, 2.33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Tambov 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Tambov Germans win, taking Tambov from British with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for British: 3 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys Casualties for French: 1 infantry Battle in Samara Germans attack with 1 fighter and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 0.83 expected hits French roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 infantry owned by the French lost in Samara Germans win, taking Samara from French with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Germany 1 bomber moved from Germany to Western Germany 1 bomber moved from Ukraine to Russia 1 mech_infantry moved from Bulgaria to Eastern Poland 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Samara to 80 Sea Zone 1 carrier, 1 fighter and 3 submarines moved from 92 Sea Zone to 105 Sea Zone 3 submarines moved from 113 Sea Zone to 105 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 carriers moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 3 fighters and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 transport moved from 92 Sea Zone to 105 Sea Zone 2 infantry moved from Western Germany to Holland Belgium Place Units - Germans 2 submarines placed in 110 Sea Zone 1 fighter placed in 105 Sea Zone 3 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Egypt 1 infantry and 2 mech_infantrys placed in Russia 1 artillery and 1 infantry placed in Germany 2 infantry and 1 mech_infantry placed in Western Germany Germans undo move 5. 1 fighter, 1 infantry and 1 mech_infantry placed in Russia 1 mech_infantry placed in Western Germany 1 bomber placed in Western Germany Turn Complete - Germans Germans collect 86 PUs; end with 86 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 French regular : 0.33 Germans regular : -0.50 British regular : 2.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 infantry; Remaining resources: 23 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Americans 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Shan State to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India 1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to India 1 submarine moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 1 armour, 3 artilleries and 6 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 6/12 hits, 6.00 expected hits UK_Pacific roll dice for 1 armour, 3 artilleries and 6 infantry in India, round 2 : 2/10 hits, 3.50 expected hits 2 infantry owned by the Japanese lost in India 3 artilleries owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 2 artilleries, 4 fighters and 4 tactical_bombers in India, round 3 : 5/10 hits, 5.33 expected hits UK_Pacific roll dice for 1 armour in India, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in India Japanese captures 16PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Japanese: 2 infantry Casualties for British: 1 armour, 3 artilleries and 6 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 tactical_bombers moved from India to 39 Sea Zone 4 fighters moved from India to 39 Sea Zone 4 carriers, 3 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone 5 carriers, 1 destroyer and 2 submarines moved from 41 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Malaya to Shan State 1 armour moved from Malaya to Shan State 1 infantry and 2 mech_infantrys moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from Amur to Japan Place Units - Japanese 3 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,5,3,4,4,6,5,1 Japanese collect 23 PUs (8 lost to blockades); end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -2.00
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I finally have to concede.
Man this annoys me. I know I’ve said it a couple of times already, sorry.
Would you grant me a rematch?
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M MrRoboto referenced this topic on
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@MrRoboto well, you definitely pushed me to commit all of my forces. GG.
I’d be glad to have a rematch, but it will have to wait until after December. Gotta focus on finishing projects before years end. -
Hey mate.
How are things, are you having great holidays?Let me know if you have time for a rematch now.