MrRoboto (Allies+22) vs Simon33 (Axis) BM

  • '19 '17 '16

    TripleA Turn Summary: Italians round 38

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 38
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 fighters and 1 infantry moved from Greece to Bulgaria
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from Americans
            1 artillery and 2 infantry moved from Greece to Albania
    
        Combat - Italians
            Battle in Bulgaria
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Italians win, taking Bulgaria from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Albania
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                    1 infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Bulgaria to Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 7 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 1.00
    

    Savegame

  • '19 '18

    TripleA Turn Summary: French round 38

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 38
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 7 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            3 artilleries and 1 infantry moved from Malaya to Shan State
            1 fighter moved from Sumatra to Shan State
            1 bomber moved from Java to Shan State
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
            4 infantry moved from Queensland to 54 Sea Zone
            1 armour and 2 artilleries moved from Queensland to 54 Sea Zone
            1 armour, 3 artilleries, 4 infantry and 4 transports moved from 54 Sea Zone to 37 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 armour, 6 artilleries, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 12 infantry
                    ANZAC roll dice for 1 armour, 6 artilleries, 1 bomber, 4 fighters, 5 infantry and 1 tactical_bomber in Shan State, round 2 : 8/18 hits, 7,50 expected hits
                    Japanese roll dice for 2 artilleries and 12 infantry in Shan State, round 2 : 5/14 hits, 4,67 expected hits
                    5 infantry owned by the ANZAC lost in Shan State
                    8 infantry owned by the Japanese lost in Shan State
                    ANZAC roll dice for 1 armour, 6 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Shan State, round 3 : 6/13 hits, 5,83 expected hits
                    Japanese roll dice for 2 artilleries and 4 infantry in Shan State, round 3 : 3/6 hits, 2,00 expected hits
                    3 artilleries owned by the ANZAC lost in Shan State
                    4 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State
                ANZAC win, taking Shan State from Japanese with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for ANZAC: 3 artilleries and 5 infantry
                Casualties for Japanese: 2 artilleries and 12 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 55 Sea Zone to 54 Sea Zone
            1 carrier and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 fighter moved from Shan State to 42 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
            1 bomber moved from Shan State to Malaya
            3 transports moved from 37 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 29 PUs; end with 37 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 40 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 43 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 46 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 1,33
    ANZAC regular : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 39

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 3 fighters, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            3 armour, 29 artilleries, 21 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            31 artilleries, 45 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
            6 mech_infantrys moved from Volgograd to Northwest Persia
            4 artilleries and 4 infantry moved from Western Germany to Greater Southern Germany
            2 bombers, 3 fighters and 2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 72 Sea Zone
                Germans attack with 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 72 Sea Zone
                Germans win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Holland Belgium
                Germans attack with 2 bombers, 3 fighters and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Greater Southern Germany
                Germans attack with 4 artilleries and 4 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 4 artilleries and 4 infantry in Greater Southern Germany, round 2 : 3/8 hits, 2.67 expected hits
                    Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Americans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Northwest Persia
                Germans attack with 3 armour, 60 artilleries, 66 infantry and 18 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 3 armour, 60 artilleries, 66 infantry and 18 mech_infantrys in Northwest Persia, round 2 : 42/147 hits, 45.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 3 armour, 60 artilleries, 65 infantry and 18 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            3 mech_infantrys moved from Caucasus to Northwest Persia
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            10 infantry moved from Western Germany to Germany
            1 aaGun and 16 infantry moved from Denmark to Western Germany
            10 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries and 8 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            10 infantry moved from Western Germany to Germany
            2 bombers and 3 fighters moved from Holland Belgium to Greece
            3 mech_infantrys moved from Russia to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Caucasus
            2 mech_infantrys placed in Volgograd
            1 carrier and 1 submarine placed in 80 Sea Zone
            3 artilleries placed in Germany
            3 fighters and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Germans regular : -2.67
    British regular : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 39

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 8 infantry moved from Jehol to Manchuria
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 fighter moved from Japan to Manchuria
            3 fighters moved from Hunan to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            2 bombers and 2 fighters moved from Kiangsu to Manchuria
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in French Indo China
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in French Indo China
                Japanese win, taking French Indo China from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 5 infantry; Chinese defend with 6 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 8 infantry and 1 mech_infantry in Manchuria, round 2 : 7/16 hits, 5.33 expected hits
                    Chinese roll dice for 1 artillery and 11 infantry in Manchuria, round 2 : 1/12 hits, 4.00 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    3 infantry owned by the Americans and 4 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 7 infantry and 1 mech_infantry in Manchuria, round 3 : 5/15 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 armour, 2 bombers, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers and 1 fighter moved from Manchuria to Kiangsu
            EDIT: 2 fighters moved from Manchuria to Kiangsu
            1 infantry moved from India to Burma
            2 fighters moved from India to 80 Sea Zone
            10 infantry moved from India to West India
            1 armour moved from Persia to West India
            42 artilleries and 59 infantry moved from Persia to Northwest Persia
            3 fighters moved from French Indo China to Hunan
    
        Place Units - Japanese
            1 fighter placed in Japan
            3 infantry placed in Kiangsu
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 22
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,2,5,1,3,3,2,4,6,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,6,2,4,2,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,3,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4,6,3,1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,5,2,2,1,5,2
            Japanese collect 23 PUs (22 lost to blockades); end with 23 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : -1.00
    Japanese regular : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 39

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 8 infantry moved from Jehol to Manchuria
            1 armour and 1 mech_infantry moved from Anhwe to Manchuria
            1 fighter moved from Japan to Manchuria
            3 fighters moved from Hunan to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            2 bombers and 2 fighters moved from Kiangsu to Manchuria
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 2 : 1/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in French Indo China
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo China, round 3 : 2/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in French Indo China
                Japanese win, taking French Indo China from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 2 armour, 2 bombers, 3 fighters, 8 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 5 infantry; Chinese defend with 6 infantry
                    Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 8 infantry and 1 mech_infantry in Manchuria, round 2 : 7/16 hits, 5.33 expected hits
                    Chinese roll dice for 1 artillery and 11 infantry in Manchuria, round 2 : 1/12 hits, 4.00 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                    3 infantry owned by the Americans and 4 infantry owned by the Chinese lost in Manchuria
                    Japanese roll dice for 2 armour, 2 bombers, 3 fighters, 7 infantry and 1 mech_infantry in Manchuria, round 3 : 5/15 hits, 5.17 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Manchuria, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese lost in Manchuria
                    2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 armour, 2 bombers, 3 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 1 artillery and 5 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers and 1 fighter moved from Manchuria to Kiangsu
            EDIT: 2 fighters moved from Manchuria to Kiangsu
            1 infantry moved from India to Burma
            2 fighters moved from India to 80 Sea Zone
            10 infantry moved from India to West India
            1 armour moved from Persia to West India
            3 fighters moved from French Indo China to Hunan
            42 artilleries and 59 infantry moved from Persia to Eastern Persia
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 21
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,4,5,6,2,3,3,4,4,1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,1,4,6,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,5,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,2,5,1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,4,6,6,6,5,3,2
            Japanese collect 24 PUs (21 lost to blockades); end with 24 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 29 to 28
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2.67
    Americans regular : -1.00
    Japanese regular : 0.17
    

    Savegame

  • '19 '18

    TripleA Move Summary: Americans round 39

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 2 fighters, 9 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Slovakia Hungary to Yugoslavia
            6 artilleries and 2 infantry moved from Romania to Yugoslavia
            1 artillery and 3 infantry moved from Sardinia to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            4 fighters moved from 95 Sea Zone to Yugoslavia
            1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from United Kingdom to Yugoslavia
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 72 Sea Zone
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            1 artillery moved from Evenkiyskiy to Urals
                  Americans take Urals from Japanese
            1 mech_infantry moved from Yenisey to Timguska
                  Americans take Timguska from Japanese
            2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    

    Savegame

  • '19 '18

    I assume no scramble…

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 39

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 2 fighters, 9 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Slovakia Hungary to Yugoslavia
            6 artilleries and 2 infantry moved from Romania to Yugoslavia
            1 artillery and 3 infantry moved from Sardinia to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
            4 fighters moved from 95 Sea Zone to Yugoslavia
            1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from United Kingdom to Yugoslavia
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone
            1 fighter moved from Anglo Egyptian Sudan to 72 Sea Zone
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
            1 artillery moved from Evenkiyskiy to Urals
                  Americans take Urals from Japanese
            1 mech_infantry moved from Yenisey to Timguska
                  Americans take Timguska from Japanese
            2 carriers and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in 72 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 72 Sea Zone
                Americans win, taking 72 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yugoslavia
                Americans attack with 7 artilleries, 1 bomber, 4 fighters and 6 infantry
                Germans defend with 10 artilleries and 4 infantry; Italians defend with 1 artillery and 2 infantry
                    Americans roll dice for 7 artilleries, 1 bomber, 4 fighters and 6 infantry in Yugoslavia, round 2 : 7/18 hits, 7,00 expected hits
                    Italians roll dice for 11 artilleries and 6 infantry in Yugoslavia, round 2 : 5/17 hits, 5,67 expected hits
                    5 infantry owned by the Americans lost in Yugoslavia
                    1 artillery owned by the Germans, 4 infantry owned by the Germans and 2 infantry owned by the Italians lost in Yugoslavia
                    Americans roll dice for 7 artilleries, 1 bomber, 4 fighters and 1 infantry in Yugoslavia, round 3 : 7/13 hits, 5,33 expected hits
                    Italians roll dice for 10 artilleries in Yugoslavia, round 3 : 4/10 hits, 3,33 expected hits
                    1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Yugoslavia
                    6 artilleries owned by the Germans and 1 artillery owned by the Italians lost in Yugoslavia
                    Americans roll dice for 4 artilleries, 1 bomber and 4 fighters in Yugoslavia, round 4 : 5/9 hits, 4,00 expected hits
                    Italians roll dice for 3 artilleries in Yugoslavia, round 4 : 3/3 hits, 1,00 expected hits
                    3 artilleries owned by the Americans lost in Yugoslavia
                    3 artilleries owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Italians with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 6 artilleries and 6 infantry
                Casualties for Germans: 10 artilleries and 4 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
            4 artilleries moved from Union of South Africa to Rhodesia
            3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 71 Sea Zone to 81 Sea Zone
            3 artilleries and 3 infantry moved from 81 Sea Zone to Trans-Jordan
            2 infantry moved from Alexandria to Egypt
            2 fighters moved from Anglo Egyptian Sudan to Iraq
            1 fighter moved from 72 Sea Zone to Union of South Africa
            2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            2 artilleries and 4 infantry moved from 95 Sea Zone to Sicily
            1 fighter and 2 tactical_bombers moved from Eastern United States to Gibraltar
            1 infantry moved from Central United States to 101 Sea Zone
            2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 6 infantry, 3 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            2 submarines moved from 36 Sea Zone to 19 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 bomber and 2 fighters moved from Yugoslavia to Romania
            2 fighters moved from Yugoslavia to Romania
            2 fighters moved from 110 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Amur: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Korea: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to Timguska: 1 mech_infantry
            EDIT: Removing units owned by Americans from Yenisey: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Romania
            2 submarines and 5 transports placed in 101 Sea Zone
            3 artilleries and 7 infantry placed in Central United States
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 78 PUs; end with 78 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Persia
                  British take Persia from Germans
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            4 fighters moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
                British attack with 5 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 infantry moved from Normandy Bordeaux to Southern France
            5 fighters moved from Holland Belgium to 110 Sea Zone
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            3 artilleries placed in Iraq
            3 infantry placed in Egypt
            1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,5,3,3,4,3,5,1,5
            British collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 3,33
    Italians regular : 2,00
    Germans regular : 1,00
    British regular : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 39

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Albania to Yugoslavia
            2 fighters moved from Greece to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    1 artillery owned by the Americans lost in Yugoslavia
                Italians win, taking Yugoslavia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 fighters moved from Yugoslavia to Greece
            1 infantry moved from Bulgaria to Greece
    
        Place Units - Italians
            3 infantry placed in Greece
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,2,3,2,1,2,5,2,1
            Italians collect 1 PU (12 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.33
    

    Savegame

  • '19 '17 '16

    I thought Iraq would collapse once I combined my troops. Doh! Might not be looking so good here for me.

  • '19 '18

    TripleA Turn Summary: French round 39

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 39
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 armour moved from Shan State to Siam
                  ANZAC take Siam from Japanese
            1 armour moved from Siam to French Indo China
            1 artillery moved from Shan State to Burma
            1 artillery moved from Shan State to Yunnan
            1 artillery moved from Shan State to French Indo China
            1 fighter moved from 37 Sea Zone to Burma
            1 fighter moved from 37 Sea Zone to Yunnan
            1 bomber moved from Malaya to Szechwan
            1 fighter moved from 42 Sea Zone to French Indo China
            1 tactical_bomber moved from 37 Sea Zone to French Indo China
            1 fighter moved from 37 Sea Zone to Yunnan
    
        Combat - ANZAC
            Battle in Kwangtung
            Battle in Szechwan
                ANZAC attack with 1 bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber in Szechwan, round 3 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                ANZAC win, taking Kwangtung from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                ANZAC attack with 1 artillery and 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 2 fighters in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                ANZAC win, taking Yunnan from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Burma
                ANZAC attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 fighter in Burma, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Burma
                1 fighter owned by the ANZAC retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for ANZAC: 1 artillery
            Battle in French Indo China
                ANZAC attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                    ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the ANZAC lost in French Indo China
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 artillery
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 bomber moved from Szechwan to Malaya
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            2 fighters moved from Yunnan to 36 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            3 infantry moved from New South Wales to Queensland
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            3 transports moved from 37 Sea Zone to 54 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 fighter moved from Burma to Shan State
            1 fighter moved from Shan State to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in New South Wales
            1 bomber, 1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 35 PUs; end with 35 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 41 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 44 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    ANZAC regular : -1,50
    

    Savegame

  • '19 '18

    VERY close though. And you do have the atlantic coast secured so tightly too.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 40

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 40
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 4 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 mech_infantrys moved from Caucasus to Persia
            3 armour, 60 artilleries, 65 infantry and 21 mech_infantrys moved from Northwest Persia to Persia
            1 infantry moved from Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from Americans
            2 bombers and 3 fighters moved from Greece to 95 Sea Zone
            3 fighters moved from Western Germany to 95 Sea Zone
            4 artilleries and 10 infantry moved from Western Germany to Holland Belgium
            1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - Germans
            Battle in 39 Sea Zone
                Germans attack with 1 carrier, 1 destroyer and 1 submarine; Japanese loiter and taunt
                ANZAC defend with 1 submarine
                    Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Germans win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Holland Belgium
                Germans attack with 4 artilleries and 10 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 : 3/14 hits, 3.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Persia
                Germans attack with 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 60 artilleries, 65 infantry and 27 mech_infantrys in Persia, round 2 : 42/155 hits, 46.83 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Persia
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 3 armour, 60 artilleries, 64 infantry and 27 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 95 Sea Zone
                Germans attack with 2 bombers and 6 fighters
                Americans defend with 1 carrier, 2 fighters, 2 submarines and 3 transports
                2 submarines owned by the Americans submerged
                    Germans roll dice for 2 bombers and 6 fighters in 95 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 1 carrier, 2 fighters and 3 transports in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in 95 Sea Zone
                    1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 47
                Casualties for Germans: 1 fighter
                Casualties for Americans: 1 carrier, 2 fighters and 3 transports
    
        Non Combat Move - Germans
            1 fighter moved from 95 Sea Zone to Greece
            3 fighters moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Western Germany
            2 bombers moved from 95 Sea Zone to Greece
            1 infantry moved from Western Germany to Denmark
            3 artilleries and 19 infantry moved from Germany to Western Germany
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            10 infantry moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from Western Germany to Holland Belgium
            4 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 mech_infantrys moved from Volgograd to Caucasus
            3 mech_infantrys moved from Rostov to Caucasus
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            9 submarines moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            2 fighters placed in Western Germany
            2 fighters placed in Norway
            3 artilleries placed in Caucasus
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : -3.17
    British regular : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 40

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 40
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Japan to Korea
            2 infantry moved from Manchuria to Korea
            2 armour, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 bomber moved from Kiangsu to Korea
            1 bomber moved from Kiangsu to Amur
            2 fighters moved from Hunan to Yunnan
            1 infantry moved from Burma to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            1 fighter moved from Hunan to Shan State
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from Kiangsu to 20 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Amur, round 2 : 1/7 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    1 infantry owned by the Americans lost in Amur
                    Japanese roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Amur, round 3 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Amur
                Japanese win, taking Amur from Americans with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Shan State
                Japanese attack with 3 fighters and 1 infantry
                ANZAC defend with 1 artillery and 2 infantry
                    Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Shan State
                Japanese win with 3 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 2 infantry
            Battle in Korea
                Japanese attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Korea, round 3 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Amur to Japan
            1 bomber moved from Korea to Japan
            1 fighter moved from Korea to Japan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 10 infantry moved from West India to India
            42 artilleries and 59 infantry moved from Eastern Persia to West India
            3 fighters moved from Shan State to India
            2 fighters moved from Yunnan to India
            2 fighters moved from India to 39 Sea Zone
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Hunan
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 20 Sea Zone to Kiangsu
            2 fighters moved from Kiangsu to Japan
    
        Place Units - Japanese
            1 artillery placed in India
            3 infantry placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 transport placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 20
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,5,5,1,1,4,1,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,3,5,2,5,2,5,6,5,5,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,5,2,4,5,4,4,2,2,4
            Japanese collect 21 PUs (20 lost to blockades); end with 21 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -2.33
    ANZAC regular : 0.00
    

    Savegame

  • '19 '18

    TripleA Manual Gamesave Post: Americans round 40

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 40
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            3 artilleries moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Romania to Slovakia Hungary
            1 bomber and 4 fighters moved from Romania to Greece
            1 infantry moved from Romania to Bulgaria
                  Americans take Bulgaria from Italians
            1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            2 fighters moved from Iraq to 39 Sea Zone
            1 artillery moved from Urals to Vologda
                  Americans take Vologda from Germans
            1 mech_infantry moved from Timguska to Novosibirsk
                  Americans take Novosibirsk from Japanese
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Iraq to Greece
            2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    Scramble in Tokyo, Rome, Athens or Calcutta?

  • '19 '17 '16

    All. Bother in Greece. Wasn’t counting TTs in the Red Sea.

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 40

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 40
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 4 fighters, 8 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from Sicily to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            3 artilleries moved from Trans-Jordan to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Trans-Jordan to 81 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            5 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Romania to Slovakia Hungary
            1 bomber and 4 fighters moved from Romania to Greece
            1 infantry moved from Romania to Bulgaria
                  Americans take Bulgaria from Italians
            1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 39 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            2 fighters moved from Iraq to 39 Sea Zone
            1 artillery moved from Urals to Vologda
                  Americans take Vologda from Germans
            1 mech_infantry moved from Timguska to Novosibirsk
                  Americans take Novosibirsk from Japanese
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Iraq to Greece
            2 destroyers and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 97 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Italians scrambles to create a battle in territory 97 Sea Zone
            Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
            Battle in Slovakia Hungary
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Americans win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 6 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Japanese: 1 destroyer
            Battle in 39 Sea Zone
                Americans attack with 1 carrier, 1 destroyer and 3 fighters
                Germans defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 carrier, 6 fighters, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 carriers, 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 39 Sea Zone
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 39 Sea Zone
                Japanese win with 2 carriers, 6 fighters and 1 transport remaining. Battle score for attacker is -29
                Casualties for Americans: 1 carrier, 1 destroyer and 3 fighters
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 tactical_bomber
            Battle in 97 Sea Zone
                Americans attack with 2 carriers, 3 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 5 transports
                Germans defend with 4 fighters; Italians defend with 2 fighters
                4 submarines owned by the Americans submerged
                    Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 2 : 3/7 hits, 3,33 expected hits
                    Germans roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 4,00 expected hits
                    2 carriers owned by the Americans lost in 97 Sea Zone
                    1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 3 destroyers, 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 3 : 1/7 hits, 3,33 expected hits
                    Germans roll dice for 3 fighters in 97 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                    3 destroyers owned by the Americans lost in 97 Sea Zone
                    1 fighter owned by the Germans lost in 97 Sea Zone
                    Americans roll dice for 2 fighters, 2 tactical_bombers and 5 transports in 97 Sea Zone, round 4 : 4/4 hits, 2,33 expected hits
                    Germans roll dice for 2 fighters in 97 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Americans lost in 97 Sea Zone
                    2 fighters owned by the Germans lost in 97 Sea Zone
                Americans win with 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is -6
                Casualties for Americans: 2 carriers, 3 destroyers and 1 fighter
                Casualties for Germans: 4 fighters
                Casualties for Italians: 2 fighters
            Battle in Greece
                Americans attack with 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 2 bombers; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
                    Italians roll AA dice in Greece : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 5 artilleries, 1 bomber, 9 fighters, 5 infantry and 1 tactical_bomber in Greece, round 2 : 14/21 hits, 9,17 expected hits
                    Italians roll dice for 1 aaGun, 2 bombers and 8 infantry in Greece, round 2 : 3/10 hits, 3,00 expected hits
                    3 infantry owned by the Americans lost in Greece
                    1 aaGun owned by the Italians, 2 bombers owned by the Germans and 8 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 5 artilleries, 1 bomber, 9 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 48
                Casualties for Americans: 3 infantry
                Casualties for Italians: 1 aaGun and 8 infantry
                Casualties for Germans: 2 bombers
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 39 Sea Zone back to originating territory: India
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            2 fighters could not land in Greece and were removed
            1 fighter could not land in 97 Sea Zone and was removed
            2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            4 fighters moved from Greece to Romania
            1 fighter moved from Greece to Romania
            1 fighter moved from Greece to Romania
            1 fighter moved from Greece to Romania
            1 tactical_bomber moved from Greece to Romania
            1 bomber moved from Greece to Romania
            2 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from Eastern United States to Gibraltar
            3 submarines moved from 91 Sea Zone to 96 Sea Zone
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 7 infantry, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Timguska to Vologda
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            2 artilleries and 8 infantry placed in Central United States
            Americans undo move 2.
            1 artillery and 2 infantry placed in Romania
            1 bomber and 4 fighters placed in Eastern United States
            2 artilleries and 6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 77 PUs; end with 77 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Belgian Congo: 4 artilleries
            EDIT: Removing units owned by Americans from Rhodesia: 4 artilleries
            EDIT: Removing units owned by Americans from Union of South Africa: 1 fighter
            EDIT: Adding units owned by Americans to Egypt: 1 fighter
            EDIT: Adding units owned by Americans to 80 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 72 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            British buy 3 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Southern France to Northern Italy
                  British take Northern Italy from Italians
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Germans
    
        Combat - British
    
        Non Combat Move - British
            3 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            2 transports placed in 81 Sea Zone
            3 artilleries placed in Iraq
            1 infantry placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 5,33
    Italians regular : 0,00
    Japanese regular : -0,00
    Germans regular : 0,33
    Italians AA : -0,50
    

    Savegame

  • '19 '18

    @MrRoboto said in MrRoboto (Allies+22) vs Simon33 (Axis) BM:

    2 fighters could not land in Greece and were removed
    1 fighter could not land in 97 Sea Zone and was removed

    Greece was a big blow, but your scramble in 97 messed up my landing. I didn’t think you would Scramble and didn’t consider my planes not being able to land.

    So at least you got another +30 from these 3 fighters crashing.

    Important: Please change the OOL off India how you wish. I scored 3 hits…

  • '19 '17 '16

    TripleA Turn Summary: Italians round 40

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 40
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
            EDIT: Adding units owned by Germans to 39 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Yugoslavia to Northern Italy
            7 infantry moved from Southern Italy to Northern Italy
            EDIT: 1 fighter moved from 39 Sea Zone to India
            EDIT: Italians undo move 4.
            EDIT: 1 fighter moved from 39 Sea Zone to India
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 artillery and 8 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 artillery and 8 infantry in Northern Italy, round 2 : 1/9 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,3,3,4,2
            Italians collect 0 PUs (10 lost to blockades); end with 1 PU
    

    Combat Hit Differential Summary :

    Italians regular : -0.83
    British regular : 0.67
    

    Savegame

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