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MrRoboto (Allies+22) vs Simon33 (Axis) BM
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Game History
Round: 34 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 5 infantry moved from Java to 42 Sea Zone 5 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 7 infantry moved from 37 Sea Zone to Siam 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam Combat - ANZAC Battle in Siam Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 2 carriers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 37 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 tactical_bomber placed in New South Wales ANZAC undo move 4. ANZAC undo move 2. ANZAC undo move 1. ANZAC undo move 1. 1 tactical_bomber placed in Queensland 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer and 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Iraq 2 bombers moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom rolls: 7 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4 Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Non Combat Move - Germans 7 artilleries and 9 infantry moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from France to Northern Italy 10 infantry moved from Western Germany to Northern Italy 6 artilleries and 3 infantry moved from Western Germany to Northern Italy 1 aaGun and 2 mech_infantrys moved from Western Germany to Northern Italy 1 fighter moved from Greece to Northern Italy 1 bomber moved from Iraq to Persia 3 artilleries and 1 infantry moved from Volgograd to Caucasus 6 infantry moved from Rostov to Caucasus 3 infantry moved from Ukraine to Rostov 3 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Tambov to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 3 bombers moved from United Kingdom to Western Germany 3 infantry moved from Norway to 113 Sea Zone 3 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 1 destroyer placed in 80 Sea Zone 2 artilleries placed in Persia 3 artilleries placed in Caucasus 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 3 infantry placed in Norway 2 artilleries and 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : -0.67
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TripleA Turn Summary: Japanese round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35 Purchase Units - Japanese Japanese buy 2 armour and 10 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Korea 1 bomber moved from Japan to Manchuria 4 fighters and 2 infantry moved from Jehol to Manchuria 1 fighter moved from Japan to 20 Sea Zone Combat - Japanese Strategic bombing raid in Korea Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Korea causes 4 damage total. Battle in Manchuria Japanese attack with 1 bomber, 4 fighters and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Manchuria, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 2 submarines 2 submarines owned by the ANZAC submerged Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from Korea to Japan 1 bomber moved from Manchuria to Japan 4 fighters moved from Manchuria to Jehol 1 infantry moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Kiangsu to Jehol 1 artillery moved from Shensi to Hopei 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 fighter moved from 20 Sea Zone to Kiangsu 1 carrier moved from 77 Sea Zone to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from Italian Somaliland to Union of South Africa 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from India to 80 Sea Zone 1 fighter moved from India to 80 Sea Zone 2 artilleries and 2 infantry moved from Eastern Persia to West India 1 armour moved from Persia to Eastern Persia 17 artilleries and 22 infantry moved from Eastern Persia to Persia Place Units - Japanese 3 infantry placed in India 2 armour and 1 infantry placed in Union of South Africa 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 31 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6,2,1,1,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,1,3,4,4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,1,2,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,4,6,1,5 Japanese collect 25 PUs (31 lost to blockades); end with 26 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.50 Americans AA : -0.17 ANZAC regular : 0.00
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Game History
Round: 35 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs; Americans buy 3 artilleries, 1 carrier, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Amur to Buryatia Americans take Buryatia from Japanese 2 infantry moved from Korea to Manchuria 1 fighter moved from 6 Sea Zone to Manchuria 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 71 Sea Zone to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 artillery moved from 72 Sea Zone to Kenya 1 artillery moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from 72 Sea Zone to Tanganyika Territory Combat - Americans Battle in Kwangtung Battle in Kenya Battle in French Indo China Battle in Tanganyika Territory Battle in Manchuria Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Kwangtung from Japanese, taking Kenya from Japanese, taking French Indo China from Japanese, taking Tanganyika Territory from Japanese, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Manchuria to 6 Sea Zone 1 submarine moved from 70 Sea Zone to 71 Sea Zone 1 fighter moved from French Equatorial Africa to Tanganyika Territory 2 fighters moved from Eastern United States to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 82 Sea Zone 2 artilleries and 4 infantry moved from 82 Sea Zone to French Equatorial Africa 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 fighters moved from Gibraltar to French Equatorial Africa 2 tactical_bombers moved from United Kingdom to Gibraltar 2 fighters moved from 101 Sea Zone to 92 Sea Zone 1 fighter moved from Tanganyika Territory to French Equatorial Africa Place Units - Americans 1 submarine placed in 6 Sea Zone 2 infantry placed in Korea Turning on Edit Mode EDIT: Removing units owned by Americans from Korea: 1 infantry EDIT: Adding units owned by Americans to Amur: 2 infantry EDIT: Removing units owned by Americans from Korea: 1 infantry EDIT: Turning off Edit Mode 1 carrier and 3 transports placed in 101 Sea Zone 3 artilleries, 3 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 70 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British repair damage of 4x factory_minor, 4x airfield, 4x factory_major; Remaining resources: 18 PUs; British buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 artillery moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans Combat - British Non Combat Move - British 1 destroyer and 2 submarines moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 3 fighters moved from Egypt to Iraq Place Units - British 1 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,3,4 British collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : 0,33
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TripleA Turn Summary: Italians round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 fighter moved from Greece to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 artillery owned by the British lost in Holland Belgium Italians win with 3 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 infantry moved from Northern Italy to Western Germany 3 fighters moved from Holland Belgium to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 0.67
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Not sure I understand why you moved your fleet into a killing zone off Madagascar? I thought I had made the entire Indian Ocean a dead zone.
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14389, time: 13:36:00
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TripleA Turn Summary: French round 35
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 8 infantry moved from Siam to 37 Sea Zone 2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 8 infantry and 5 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries, 3 fighters and 8 infantry moved from 36 Sea Zone to Kwangsi Combat - ANZAC Battle in Kwangsi ANZAC attack with 2 artilleries, 3 fighters and 8 infantry Japanese defend with 1 artillery and 10 infantry ANZAC roll dice for 2 artilleries, 3 fighters and 8 infantry in Kwangsi, round 2 : 5/13 hits, 3,83 expected hits Japanese roll dice for 1 artillery and 10 infantry in Kwangsi, round 2 : 4/11 hits, 3,67 expected hits 4 infantry owned by the ANZAC lost in Kwangsi 5 infantry owned by the Japanese lost in Kwangsi ANZAC roll dice for 2 artilleries, 3 fighters and 4 infantry in Kwangsi, round 3 : 3/9 hits, 3,17 expected hits Japanese roll dice for 1 artillery and 5 infantry in Kwangsi, round 3 : 1/6 hits, 2,00 expected hits 1 infantry owned by the ANZAC lost in Kwangsi 3 infantry owned by the Japanese lost in Kwangsi ANZAC roll dice for 2 artilleries, 3 fighters and 3 infantry in Kwangsi, round 4 : 2/8 hits, 3,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Kwangsi, round 5 : 4/7 hits, 2,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi ANZAC win, taking Kwangsi from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for ANZAC: 6 infantry Casualties for Japanese: 1 artillery and 10 infantry Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 tactical_bomber moved from Queensland to 36 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to 36 Sea Zone 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 28 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Politics - French Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 1,17
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TripleA Turn Summary: Germans round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 16 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 bomber moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: airfield = 4, factory_major = 11 Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 fighters moved from Western Germany to Greece 9 artilleries moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Northern Italy to Southern Italy 3 infantry moved from Western Ukraine to Ukraine 6 infantry moved from Ukraine to Rostov 3 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Tambov to Volgograd 6 infantry moved from Volgograd to Caucasus Place Units - Germans 3 artilleries placed in Caucasus 3 artilleries placed in Persia 3 infantry placed in Volgograd 3 infantry placed in Ukraine 10 infantry placed in Western Germany 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : -0.50
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TripleA Turn Summary: Japanese round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Kiangsu to Kwangsi 2 bombers moved from Japan to Kwangsi 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Jehol to Kwangsi 2 fighters moved from Jehol to Kwangsi 1 fighter and 3 infantry moved from Jehol to Manchuria 2 fighters moved from 80 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Union of South Africa to 72 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 20 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangsi Japanese attack with 2 bombers, 4 fighters and 2 infantry ANZAC defend with 2 artilleries and 2 infantry Japanese roll dice for 2 bombers, 4 fighters and 2 infantry in Kwangsi, round 2 : 2/8 hits, 3.67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Kwangsi 2 infantry owned by the ANZAC lost in Kwangsi 3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 2 artilleries remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 2 infantry Casualties for ANZAC: 2 infantry Battle in Manchuria Japanese attack with 1 fighter and 3 infantry Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 fighter owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Japanese: 3 infantry Battle in 72 Sea Zone Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 1 carrier, 2 fighters, 1 submarine and 3 transports 1 submarine owned by the Americans submerged Japanese roll dice for 4 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 carrier, 2 fighters and 3 transports in 72 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 fighters owned by the Japanese lost in 72 Sea Zone 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 72 Sea Zone Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 fighter and 3 transports in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 72 Sea Zone 1 fighter owned by the Americans lost in 72 Sea Zone 3 transports owned by the Americans lost in 72 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 3 fighters Casualties for Americans: 1 carrier, 2 fighters and 3 transports Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Rhodesia from British to Japanese EDIT: Changing ownership of South West Africa from British to Japanese EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone 2 artilleries and 14 infantry moved from Malaya to Shan State 2 bombers moved from Kwangsi to Shan State 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter moved from Manchuria to Japan 10 infantry moved from India to Burma 2 artilleries and 2 infantry moved from West India to Eastern Persia 2 infantry moved from India to Burma 2 fighters moved from Kwangsi to Kiangsi 1 armour and 1 mech_infantry moved from Jehol to Kiangsu 1 fighter moved from Kwangsi to Kiangsu 1 fighter moved from 20 Sea Zone to Kiangsu 1 artillery and 4 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi Place Units - Japanese 3 infantry placed in Union of South Africa 1 armour and 2 infantry placed in Kiangsu 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 20 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,2,6,1,2,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3,6,1,6,6,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,6,5,3,6,1,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2 Japanese collect 26 PUs (20 lost to blockades); end with 26 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.67 Japanese regular : -4.50
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TripleA Turn Summary: UK_Pacific round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Buryatia to Yakut S.S.R. Americans take Yakut S.S.R. from Japanese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Tanganyika Territory to Rhodesia British take Rhodesia from Japanese Combat - Americans Battle in Yunnan Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 20 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 infantry moved from Amur to Manchuria 1 artillery and 2 infantry moved from Korea to Manchuria 1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 22 Sea Zone 2 submarines moved from 19 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to Gibraltar 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Tunisia to Libya 2 artilleries and 4 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Kenya to Belgian Congo 2 artilleries and 1 infantry moved from Tanganyika Territory to Belgian Congo 2 artilleries and 4 infantry moved from French Equatorial Africa to Belgian Congo 3 fighters moved from French Equatorial Africa to Belgian Congo 2 destroyers and 1 submarine moved from 82 Sea Zone to 71 Sea Zone 3 transports moved from 82 Sea Zone to 87 Sea Zone Place Units - Americans 2 submarines placed in 36 Sea Zone 1 infantry and 2 mech_infantrys placed in Korea 1 infantry placed in French Indo China 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 2x factory_minor, 4x airfield, 9x factory_major; Remaining resources: 18 PUs; British buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 5 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Egypt to Iraq Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,2,5 British collect 29 PUs (2 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : 0,67 Germans regular : -0,33 British regular : -0,00
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TripleA Turn Summary: Italians round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from 97 Sea Zone to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 5 fighters and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Italians win with 4 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Greece 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 British regular : 1.33
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TripleA Turn Summary: French round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36 Purchase Units - ANZAC ANZAC buy 1 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of 42 Sea Zone from Japanese to ANZAC EDIT: Turning off Edit Mode 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 2 carriers, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 4 transports moved from 36 Sea Zone to 34 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 submarines moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to Sumatra 1 fighter moved from French Indo China to 37 Sea Zone Place Units - ANZAC 1 artillery, 1 bomber and 1 infantry placed in Queensland 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 29 PUs; end with 29 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 36
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 fighters and 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from 97 Sea Zone to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 5 fighters and 1 infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Italians win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to 97 Sea Zone 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece Place Units - Italians 1 infantry placed in Greece 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 British regular : 0.33
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Why again Italy? I already did Anzac / France
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Sorry, must not have refreshed the page.
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I want to edit to undo the 2 Italians moving from Greece to Rome.
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TripleA Turn Summary: Germans round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 1 destroyer, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British EDIT: 2 fighters moved from Southern Italy to 97 Sea Zone EDIT: 2 infantry moved from Southern Italy to Greece 1 bomber moved from Persia to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - Germans Battle in 39 Sea Zone Germans attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Germans win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Germans 1 bomber moved from 39 Sea Zone to Persia 6 infantry moved from Rostov to Caucasus 1 artillery and 5 infantry moved from Volgograd to Caucasus 3 mech_infantrys moved from Russia to Volgograd 6 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 10 infantry moved from Northern Italy to Southern Italy 1 aaGun, 18 artilleries and 4 infantry moved from Northern Italy to Western Germany 1 fighter moved from Greece to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 destroyer and 1 submarine placed in 80 Sea Zone 1 artillery placed in Persia 3 artilleries placed in Caucasus 3 artilleries placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Western Ukraine 3 mech_infantrys placed in Ukraine 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
ANZAC regular : -0.17 Germans regular : 1.00
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TripleA Turn Summary: Japanese round 37
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 37 Purchase Units - Japanese Japanese buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from Kiangsi to Yunnan 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Siam Japanese take Siam from ANZAC 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 fighter moved from Kiangsu to Kwangtung 1 fighter moved from Kiangsu to Jehol 1 fighter moved from Japan to Jehol 1 infantry moved from Anhwe to Jehol 2 bombers and 2 infantry moved from Shan State to Malaya 2 artilleries and 11 infantry moved from Shan State to French Indo China Combat - Japanese Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Americans defend with 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in French Indo China Japanese attack with 2 artilleries and 11 infantry Americans defend with 1 factory_minor and 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in French Indo China, round 2 : 5/13 hits, 2.83 expected hits Americans roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in French Indo China Japanese win, taking French Indo China from Americans with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 10 infantry moved from Burma to India 2 fighters moved from Yunnan to India 1 fighter moved from Kwangtung to Kiangsu 2 bombers moved from Malaya to Kiangsu 5 infantry moved from Kiangsu to Anhwe 3 infantry moved from Kiangsi to Anhwe 2 fighters moved from Jehol to Kiangsu 1 armour, 2 artilleries and 2 infantry moved from Eastern Persia to Persia Place Units - Japanese 3 infantry placed in Kiangsu 1 fighter placed in Japan 3 infantry placed in Union of South Africa 1 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 27 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,6,3,6,5,2,3,6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,4,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,1,5,3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,1,2,4,2,1,6,4 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5,6,1,5,4 Japanese collect 24 PUs (27 lost to blockades); end with 24 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : -0.00 ANZAC regular : -0.33
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Going away for 10 days tomorrow. May or may not be able to play in that time.