Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
Game History
Round: 33
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to South Australia
2 infantry moved from Queensland to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 transports moved from 35 Sea Zone to 42 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 infantry
EDIT: Adding units owned by ANZAC to Java: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,2,3,4,2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
French collect 17 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 34
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Japan to 21 Sea Zone
3 fighters moved from Kiangsu to 21 Sea Zone
1 armour moved from West India to Persia
Japanese take Eastern Persia from Americans
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
2 bombers moved from Kwangsi to 21 Sea Zone
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Union of South Africa
Japanese roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 3 : 3/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Union of South Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 5 fighters
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 2 bombers and 5 fighters in 21 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in 21 Sea Zone
1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 31
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Non Combat Move - Japanese
4 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
1 infantry moved from Shensi to Hopei
1 artillery moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
4 fighters moved from 21 Sea Zone to Jehol
2 bombers moved from 21 Sea Zone to Japan
2 fighters moved from Kwangsi to India
6 infantry moved from West India to India
19 artilleries and 24 infantry moved from West India to Eastern Persia
23 artilleries, 2 fighters, 35 infantry and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters and 1 tactical_bomber moved from Persia to Italian Somaliland
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 carrier moved from 72 Sea Zone to 77 Sea Zone
Place Units - Japanese
3 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
2 infantry placed in Malaya
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,5,2,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,3,5,5
Japanese collect 38 PUs (18 lost to blockades); end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 3.50
British regular : -1.00
Game History
Round: 34
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from French Equatorial Africa to 70 Sea Zone
1 fighter and 1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 artillery moved from Manchuria to Amur
Americans take Amur from Japanese
1 transport moved from 22 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in 71 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 71 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Formosa
Battle in 70 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 70 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 70 Sea Zone
Americans win, taking Formosa from Japanese, taking 70 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 artilleries and 3 infantry moved from French Equatorial Africa to 82 Sea Zone
3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from 70 Sea Zone to 71 Sea Zone
1 fighter moved from 70 Sea Zone to French Equatorial Africa
2 infantry moved from Algeria to Tunisia
2 carriers, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Korea
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 24 PUs;
British buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 2 infantry
EDIT: Adding units owned by Americans to Korea: 2 infantry
EDIT: Adding units owned by Americans to Algeria: 2 artilleries and 4 infantry
EDIT: Removing units owned by Americans from Morocco: 2 artilleries and 4 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Egypt
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Southern France to Normandy Bordeaux
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 34
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Greece
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 infantry moved from Java to 42 Sea Zone
5 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 7 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 37 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
ANZAC undo move 4.
ANZAC undo move 2.
ANZAC undo move 1.
ANZAC undo move 1.
1 tactical_bomber placed in Queensland
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 20 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Iraq
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 7 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 6, airfield = 4
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - Germans
7 artilleries and 9 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from France to Northern Italy
10 infantry moved from Western Germany to Northern Italy
6 artilleries and 3 infantry moved from Western Germany to Northern Italy
1 aaGun and 2 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from Greece to Northern Italy
1 bomber moved from Iraq to Persia
3 artilleries and 1 infantry moved from Volgograd to Caucasus
6 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Russia to Tambov
3 bombers moved from United Kingdom to Western Germany
3 infantry moved from Norway to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 destroyer placed in 80 Sea Zone
2 artilleries placed in Persia
3 artilleries placed in Caucasus
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Norway
2 artilleries and 8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35
Purchase Units - Japanese
Japanese buy 2 armour and 10 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to Korea
1 bomber moved from Japan to Manchuria
4 fighters and 2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to 20 Sea Zone
Combat - Japanese
Strategic bombing raid in Korea
Americans roll AA dice in Korea : 0/1 hits, 0.17 expected hits
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Korea causes 4 damage total.
Battle in Manchuria
Japanese attack with 1 bomber, 4 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Manchuria, round 2 : 4/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 2 submarines
2 submarines owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 bomber moved from Korea to Japan
1 bomber moved from Manchuria to Japan
4 fighters moved from Manchuria to Jehol
1 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 artillery moved from Shensi to Hopei
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 fighter moved from 20 Sea Zone to Kiangsu
1 carrier moved from 77 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Italian Somaliland to Union of South Africa
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from India to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 armour moved from Persia to Eastern Persia
17 artilleries and 22 infantry moved from Eastern Persia to Persia
Place Units - Japanese
3 infantry placed in India
2 armour and 1 infantry placed in Union of South Africa
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 31
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,6,2,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,1,3,4,4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,1,2,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6,4,6,1,5
Japanese collect 25 PUs (31 lost to blockades); end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.50
Americans AA : -0.17
ANZAC regular : 0.00
Game History
Round: 35
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 100 PUs;
Americans buy 3 artilleries, 1 carrier, 3 fighters, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to Kenya
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
Combat - Americans
Battle in Kwangtung
Battle in Kenya
Battle in French Indo China
Battle in Tanganyika Territory
Battle in Manchuria
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Manchuria, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Kwangtung from Japanese, taking Kenya from Japanese, taking French Indo China from Japanese, taking Tanganyika Territory from Japanese, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Manchuria to 6 Sea Zone
1 submarine moved from 70 Sea Zone to 71 Sea Zone
1 fighter moved from French Equatorial Africa to Tanganyika Territory
2 fighters moved from Eastern United States to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 2 fighters and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 4 infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to French Equatorial Africa
2 tactical_bombers moved from United Kingdom to Gibraltar
2 fighters moved from 101 Sea Zone to 92 Sea Zone
1 fighter moved from Tanganyika Territory to French Equatorial Africa
Place Units - Americans
1 submarine placed in 6 Sea Zone
2 infantry placed in Korea
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 infantry
EDIT: Adding units owned by Americans to Amur: 2 infantry
EDIT: Removing units owned by Americans from Korea: 1 infantry
EDIT: Turning off Edit Mode
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 3 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 4x factory_minor, 4x airfield, 4x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Non Combat Move - British
1 destroyer and 2 submarines moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Egypt
3 fighters moved from Egypt to Iraq
Place Units - British
1 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,3,4
British collect 30 PUs (2 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 fighter moved from Greece to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 artillery owned by the British lost in Holland Belgium
Italians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
3 fighters moved from Holland Belgium to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 0.67
Not sure I understand why you moved your fleet into a killing zone off Madagascar? I thought I had made the entire Indian Ocean a dead zone.
Test summary from TripleA, engine version: 2.6.14389, time: 13:36:00
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 35
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 artilleries and 8 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 3 fighters, 8 infantry and 5 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries, 3 fighters and 8 infantry moved from 36 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Kwangsi
ANZAC attack with 2 artilleries, 3 fighters and 8 infantry
Japanese defend with 1 artillery and 10 infantry
ANZAC roll dice for 2 artilleries, 3 fighters and 8 infantry in Kwangsi, round 2 : 5/13 hits, 3,83 expected hits
Japanese roll dice for 1 artillery and 10 infantry in Kwangsi, round 2 : 4/11 hits, 3,67 expected hits
4 infantry owned by the ANZAC lost in Kwangsi
5 infantry owned by the Japanese lost in Kwangsi
ANZAC roll dice for 2 artilleries, 3 fighters and 4 infantry in Kwangsi, round 3 : 3/9 hits, 3,17 expected hits
Japanese roll dice for 1 artillery and 5 infantry in Kwangsi, round 3 : 1/6 hits, 2,00 expected hits
1 infantry owned by the ANZAC lost in Kwangsi
3 infantry owned by the Japanese lost in Kwangsi
ANZAC roll dice for 2 artilleries, 3 fighters and 3 infantry in Kwangsi, round 4 : 2/8 hits, 3,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the ANZAC lost in Kwangsi
2 infantry owned by the Japanese lost in Kwangsi
ANZAC roll dice for 2 artilleries, 3 fighters and 2 infantry in Kwangsi, round 5 : 4/7 hits, 2,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
ANZAC win, taking Kwangsi from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for ANZAC: 6 infantry
Casualties for Japanese: 1 artillery and 10 infantry
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from Queensland to 36 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00
ANZAC regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 16 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total. Damaged units is as follows: airfield = 4, factory_major = 11
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Greece
9 artilleries moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
3 infantry moved from Western Ukraine to Ukraine
6 infantry moved from Ukraine to Rostov
3 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Tambov to Volgograd
6 infantry moved from Volgograd to Caucasus
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Persia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
10 infantry placed in Western Germany
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
British AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
2 bombers moved from Japan to Kwangsi
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Jehol to Kwangsi
2 fighters moved from Jehol to Kwangsi
1 fighter and 3 infantry moved from Jehol to Manchuria
2 fighters moved from 80 Sea Zone to 72 Sea Zone
2 fighters and 1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 bombers, 4 fighters and 2 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 4 fighters and 2 infantry in Kwangsi, round 2 : 2/8 hits, 3.67 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Kwangsi
2 infantry owned by the ANZAC lost in Kwangsi
3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Manchuria, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 fighter owned by the Japanese retreated
Chinese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in 72 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 2 fighters, 1 submarine and 3 transports
1 submarine owned by the Americans submerged
Japanese roll dice for 4 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 carrier, 2 fighters and 3 transports in 72 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Japanese lost in 72 Sea Zone
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 72 Sea Zone
Japanese roll dice for 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 fighter and 3 transports in 72 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in 72 Sea Zone
1 fighter owned by the Americans lost in 72 Sea Zone
3 transports owned by the Americans lost in 72 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from British to Japanese
EDIT: Changing ownership of South West Africa from British to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
2 artilleries and 14 infantry moved from Malaya to Shan State
2 bombers moved from Kwangsi to Shan State
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter moved from Manchuria to Japan
10 infantry moved from India to Burma
2 artilleries and 2 infantry moved from West India to Eastern Persia
2 infantry moved from India to Burma
2 fighters moved from Kwangsi to Kiangsi
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 fighter moved from 20 Sea Zone to Kiangsu
1 artillery and 4 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
3 infantry placed in Union of South Africa
1 armour and 2 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,2,6,1,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,3,6,1,6,6,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,6,5,3,6,1,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
Japanese collect 26 PUs (20 lost to blockades); end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.67
Japanese regular : -4.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Japanese
Combat - Americans
Battle in Yunnan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 infantry moved from Amur to Manchuria
1 artillery and 2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 22 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Tunisia to Libya
2 artilleries and 4 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Kenya to Belgian Congo
2 artilleries and 1 infantry moved from Tanganyika Territory to Belgian Congo
2 artilleries and 4 infantry moved from French Equatorial Africa to Belgian Congo
3 fighters moved from French Equatorial Africa to Belgian Congo
2 destroyers and 1 submarine moved from 82 Sea Zone to 71 Sea Zone
3 transports moved from 82 Sea Zone to 87 Sea Zone
Place Units - Americans
2 submarines placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Korea
1 infantry placed in French Indo China
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 2x factory_minor, 4x airfield, 9x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Egypt to Iraq
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,2,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,67
Germans regular : -0,33
British regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 97 Sea Zone to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 5 fighters and 1 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Italians win with 4 fighters remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Greece
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of 42 Sea Zone from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 4 transports moved from 36 Sea Zone to 34 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 submarines moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to Sumatra
1 fighter moved from French Indo China to 37 Sea Zone
Place Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 29 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 38 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 36
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 97 Sea Zone to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 5 fighters and 1 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Italians win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 infantry placed in Greece
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.33
Why again Italy? I already did Anzac / France
Sorry, must not have refreshed the page.