No neutrals is a big one, Spain wrecks the game
I’ll see if I remember tomorrow, finishing a NCM and then bed
Scramble?
Yes
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 18 PUs;
Italians buy 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
Combat - Italians
French scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 fighter; French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for French: 1 destroyer
Casualties for British: 1 fighter
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 2 infantry moved from France to Southern France
Place Units - Italians
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Oh yeah, baby. Italians actually DO know how to fight, would you look at that.
:) Your file was named I8 scramble
And I fixed it at the end of turn!
I think I can do this right now
Well FRANZAC didn’t lose anything either
If you stop attacking for the rest of the game, you will save a lot of French and Australian lives!
I’m trying!! I don’t throw my boys into action unless it’s for a very good cause
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 10 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 4 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 1,83 expected hits
Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 aaGun owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,67 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 4 : 3/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 6 artilleries and 13 infantry
Russians defend with 1 aaGun and 6 infantry
Germans roll dice for 6 artilleries and 13 infantry in Rostov, round 2 : 4/19 hits, 5,17 expected hits
Russians roll dice for 1 aaGun and 6 infantry in Rostov, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Germans lost in Rostov
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
6 artilleries owned by the Germans and 10 infantry owned by the Germans retreated to Ukraine
Russians win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Bulgaria to Romania
2 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
British AA : -0,17
Russians regular : 1,00
Germans regular : -0,17
I’m sorry if you think this unnecessary, but I do want to ask casualty choice in WUK and thanks for not shooting my plane down
Down to 1 INF, 1 TAC, got 1 hit against AA, INF
I’m desperately thinking about a reason to leave the AA alive.
Keep the infantry!
All 3 attacks repelled, NO german infantry lost.
Well, I took out an AA and didn’t lose a tac, so could have been worse.
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 75 Sea Zone
2 bombers moved from French Indo China to Burma
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 75 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 75 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 battleship, 4 carriers, 1 cruiser, 4 fighters, 6 submarines and 4 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 4 fighters, 10 submarines, 4 tactical_bombers and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 22 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
3 infantry moved from Shantung to Anhwe
3 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 armour, 3 infantry and 4 mech_infantrys moved from Hunan to Yunnan
3 infantry moved from Kwangtung to Kwangsi
7 infantry moved from Kwangsi to Yunnan
2 bombers moved from Burma to Anhwe
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from Malaya to Shan State
1 artillery and 7 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 destroyers and 1 submarine placed in 19 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
French regular : -0,33
Japanese regular : 2,83
UK_Pacific regular : -0,67
That German defense was really strong, nice.
I’m quite uncertain the movement of my Japanese Fleet to a seazone without a harbour is a good idea, but every option had it’s disadvantages. Overall I hope this is the least bad option.
That whole mess with my turn in the Pejon game is really unfortunate. It will certainly not be the last time some questions arise. I hope there will be a solution in the future.
Anyways, I’d love to get back to our game… oh wait it’s your turn!
Why don’t you spend some time in lovely Hawaii? I heard there are wonderful beaches, your soldiers could use some vacation time
The boys told me when they were enjoying Hawaii that they got bombed on a Sunday morning. Now they’d rather be in Peleliu
I think we each just got a little sloppy around India.
You think so? Do you think I should have gone harder for India or what do you mean?
I’d like you to elaborate, once these insights won’t affect the current state anymore.
As much as I already like my Japan play, I do have a tendency to not “seal the deal”. I hate committing to for example getting India, when it’s not bullet proof and when it’s sacrificing my position elsewhere. Even though sometimes that would be the right choice. It’s not my style of play, I prefer the slower and more economic approach.
@MrRoboto said in L23 BM4 Gamerman (Allies+10) vs Roboto (Axis):
You think so? Do you think I should have gone harder for India or what do you mean?
I’d like you to elaborate, once these insights won’t affect the current state anymore.
I can do some of that now, no problem
As much as I already like my Japan play, I do have a tendency to not “seal the deal”. I hate committing to for example getting India, when it’s not bullet proof and when it’s sacrificing my position elsewhere. Even though sometimes that would be the right choice. It’s not my style of play, I prefer the slower and more economic approach.
Oh that makes total sense, the issues I immediately see would take very few resources or compromise position