Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
That is very interesting. At first it doesn’t seem true, but then you consider nCr and 52, and then it’s believable. Especially because there are many years in human history where no one played cards at all.
A specific combination is 1 in 51!
52! is about 8*10^63 if I’m not mistaken.
Just for comparison, the amount of protons (not even atoms!) in the whole planet earth is something like 10^50 or so.
52, not 51 of course
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 2/6 hits, 2,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
4 infantry moved from Hunan to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
3 carriers, 1 cruiser, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
8 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 aaGun moved from Korea to Manchuria
3 mech_infantrys moved from Manchuria to Anhwe
4 infantry moved from Manchuria to Jehol
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 20 Sea Zone
3 infantry placed in Shantung
1 infantry placed in Kwangtung
1 carrier and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,17
Japanese regular : -0,83
@MrRoboto Ah! I thought you were correcting me! This calms me down.
!! Ever since you posted Italy 6 as Italy 7 we’ve been naming the turns incorrectly. Just pointing it out to stave off confusion
Ah right. Well Japan was named correctly again
That’s how I noticed it. Way to get us back on the right train track
Farmboy’s been playing pretty fast in the championship game, so I’m prioritizing that right now, but don’t want to make you wait long. I hope you won’t bump me though
Well at least the Yankees know how to bomb.
Not a good time for bad UK dice, but not at a critical moment, either. That would have been real bad if I had to win it
If you sink the transport, these boys are going in the wrong direction, but this is a better position if you don’t.
Scramble?
Yes
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 18 PUs;
Italians buy 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
Combat - Italians
French scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 fighter; French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 18
Casualties for French: 1 destroyer
Casualties for British: 1 fighter
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 2 infantry moved from France to Southern France
Place Units - Italians
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Oh yeah, baby. Italians actually DO know how to fight, would you look at that.
:) Your file was named I8 scramble
And I fixed it at the end of turn!
I think I can do this right now
Well FRANZAC didn’t lose anything either
If you stop attacking for the rest of the game, you will save a lot of French and Australian lives!
I’m trying!! I don’t throw my boys into action unless it’s for a very good cause