No scramble
L23 BM4 Gamerman (Allies+10) vs Roboto (Axis)
-
Too bad I don’t keep stats on Axis v Allies like I used to (for all players). Maybe the Axis should be getting the bid???!!!
R3 is below
-
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 2 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Hunan to Kwangtung 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Java Battle in Borneo Battle in Celebes Battle in Sumatra Battle in Malaya Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 3 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits, 5,33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu 2 bombers moved from Manchuria to Hunan 2 infantry moved from Jehol to Anhwe 2 fighters and 1 tactical_bomber moved from Yunnan to Hunan 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Manchuria Japanese undo move 2. 3 infantry placed in Shantung Japanese undo move 2. 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,67 Japanese regular : 2,67 UK_Pacific regular : 0,33
-
-
I loathe buying a complex with the UK, but I had 13 and not any other good buying options. Hopefully I can keep the great gray machine from penetrating right through and taking control of it.
I don’t like how it will keep me from buying at least 9 IPC’s of units in London from now on, but obviously the location is fantastic if you don’t lose it.
-
I also almost never buy anything for Egypt. It’s fun to play a veteran who I’ve never played before.
-
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Romania to Baltic States Italians take Eastern Poland from Russians 1 armour moved from Poland to Baltic States Combat - Italians Battle in Baltic States Italians attack with 2 armour Russians defend with 1 infantry Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Bulgaria to Romania 1 infantry moved from British Somaliland to Ethiopia Place Units - Italians 2 artilleries placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Those Italians again! Germany wanted a longlasting friendship with my Soviet comrades, but the Italians HAD to declare war…
-
Germany is under no obligation to follow them into forbidden territory. Don’t forget the valuable wheat
-
Humongous miss in the Baltic States…
-
Casualty choice please
-
the AA gun
-
Blasted, 2/2
-
French go crazy
-
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 mech_infantrys moved from Poland to Novgorod 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 2 bombers moved from Southern Italy to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in Novgorod Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/8 hits, 3,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Finland to Karelia 2 fighters moved from Novgorod to Baltic States 11 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from Poland to Baltic States 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 artillery moved from Romania to Bulgaria 3 armour moved from Romania to Baltic States 2 aaGuns, 4 artilleries and 20 infantry moved from Romania to Bessarabia 7 armour and 3 mech_infantrys moved from Germany to Baltic States 2 bombers moved from Novgorod to Baltic States 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 124 Sea Zone 1 submarine moved from 110 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Western Germany 3 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 1,50
-
Hm, good thing I came in and checked.
I didn’t get the notification
And I’m itching for a move to make -
Well, Russia isn’t the most exciting country, but better than nothing I guess ;-)
I mean you can always choose to recklessly attack somewhere if you want action…
-
I LOVE RUSSIA! My favorite since 1991,
which, coincidentally… is the year the USSR collapsed
-
I’m so glad the Balanced Mod makes the USSR and India almost impossible to topple :grinning:
-
Your experience is showing :face_with_head_bandage:
You have extra planes because of the no buy G1
The pincer looks wickedIt’s going to take me awhile, but I will definitely come up with something
-
Oops, I just noticed the units in the Baltic Sea, and I want to attack your units in 113 but I’m done rolling my 1 combat in Leningrad.
Grant or deny? Thanks
-
Sure, go ahead and attack the navy.
By the way, with all the games I’ve played: None of my opponents have ever landed the British Troops in Southern France in UK1 to deny Vichy. So I’m still confronted with a new and unexpected situation.
The Italian attack could have overcome it, but unfortunately you rolled very lucky there…