barnee vs VictoryFirst EXP Game 3 Boxes 1 (unfinished)
-
@VictoryFirst 3 DDs awesome :) Sorry I’m fried. Got chores todo in a few hours. Gotta take a nap :)
-
True - the OOB Kamikaze rule is not changed - it is still as described in the OOB rulebook.
-
@VictoryFirst wow JPN musta really pissed off the yanks lol. Just getting my brain working again. Got a few chores to finish up. Put something out in a few hours.
I’m not sure y that Ftr wouldn’t move right. I’ll take a closer look.
-
@VictoryFirst yea i tried that move with the Ftr. Didn’t work for me either. You can make a bug report if you want. I got kicked off the team, so any reports from me just get ignored lol
Also, the French ships didn’t upgrade. I’ll send a zip as soon as my email starts working again. Technology lol
-
Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 italian_para moved from Cyprus to Syria EDIT: 3 italian_paras moved from Southern Italy to Syria 1 bomber moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 bomber and 4 italian_paras French defend with 1 infantry Italians roll dice for 1 bomber and 4 italian_paras in Syria, round 2 : 2/5 hits, 1.33 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 bomber and 4 italian_paras remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 bomber moved from Syria to Greece 1 bomber moved from Greece to Southern Italy 1 armour moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 Rail and 1 infantry moved from Southern Italy to Romania Place Units - Italians 1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy 1 armour and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67
wow you had some tough duty in the Pacific. china too. Not a huge outlier, but thought it’d gone better for ya :)
Rock On
-
@VictoryFirst oops you mind moving the italian tank from greece to romainia :) Guess brain ain’t working that good lol
-
@VictoryFirst
I’m looking at the map :) -
@barnee
Game HistoryRound: 3 Purchase Units - ANZAC ANZAC buy 2 Fortifications, 1 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 Fortifications placed in Java 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,2 ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs Trigger ANZAC Liberates Celebes Turn3: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Trigger ANZAC Liberates DNG Turn3: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 Fortifications, 1 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 Fortifications placed in Java 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6,2 ANZAC collect 14 PUs (3 lost to blockades); end with 17 PUs Trigger ANZAC Liberates Celebes Turn3: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Trigger ANZAC Liberates DNG Turn3: ANZAC met a national objective for an additional 2 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 86 Sea Zone to 87 Sea Zone 1 destroyer moved from 41 Sea Zone to 38 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
Italian tank has been edited :)
The picture of my board will come :)
-
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Convoys .... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Germans buy 1 Escort, 1 German_LCV, 2 Panzer_Grndrss, 1 Waffen_Oberst, 1 armour, 1 elite, 1 fighter, 2 german_paras, 5 infantry, 1 mech_infantry and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Panzer_General EDIT: Adding units owned by Germans to Germany: 1 Panzer_General3 EDIT: Turning off Edit Mode Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 2 armour EDIT: Removing units owned by Russians from Russia: 2 armour EDIT: Turning off Edit Mode Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Note to players Russians: <body><b>Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body> 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery and 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians EDIT: 2 german_paras moved from Romania to Ukraine EDIT: 2 german_paras moved from Romania to Caucasus EDIT: Germans undo move 6. EDIT: 2 german_paras moved from Romania to Rostov EDIT: 1 German_LCV and 1 elite moved from Romania to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Rostov 1 fighter and 1 tactical_bomber moved from Romania to Caucasus 1 bomber moved from Western Germany to Rostov 1 bomber moved from Western Germany to Caucasus 1 GermanUBoat moved from 106 Sea Zone to 121 Sea Zone 1 GermanUBoat moved from 106 Sea Zone to 116 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Turning on Edit Mode EDIT: Battle in Caucasus EDIT: Germans attack with 1 German_LCV, 1 bomber, 1 elite, 1 fighter, 2 german_paras and 1 tactical_bomber EDIT: Russians defend with 1 infantry EDIT: 0/7 hits, 2.50 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 German_LCV owned by the Germans lost in Caucasus EDIT: 3/7 hits, 2.50 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Caucasus EDIT: Germans takes Caucasus from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 0 EDIT: Battle in Rostov EDIT: Germans attack with 1 bomber, 1 fighter, 2 german_paras and 1 tactical_bomber; Changer loiter and taunt EDIT: Changer defend; Russians defend with 1 infantry EDIT: 1/5 hits, 2.17 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Rostov EDIT: Germans takes Rostov from Russians EDIT: Germans win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Romania Trigger Urals Tank Unit: Russians has 1 armour placed in Urals EDIT: 8 infantry moved from Romania to Army Group Centre EDIT: 2 infantry moved from Poland to Army Group Centre EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Eastern Poland EDIT: 1 Panzer_General3 and 5 armour moved from Germany to 1st Panzer EDIT: 1 1stPanzerArmy moved from 1st Panzer to Army Group Centre EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group Centre EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen 1 aaGun, 5 artilleries and 5 infantry moved from Poland to Eastern Poland 1 Rail and 1 elite moved from Germany to Romania 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 3 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland 1 German_LCV and 1 Rail moved from Germany to Romania 1 artillery moved from Germany to Poland 4 Panzer_Grndrss moved from Germany to Eastern Poland 1 Waffen_Arty and 3 waffen_infantrys moved from Germany to Eastern Poland 1 bomber moved from Rostov to Romania 1 fighter and 1 tactical_bomber moved from Rostov to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy 1 armour moved from Alexandria to Tobruk 1 air_transport moved from Alexandria to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 3 GermanUBoats moved from 93 Sea Zone to 91 Sea Zone 5 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 91 Sea Zone 1 GermanUBoat moved from 109 Sea Zone to 91 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Denmark 1 infantry moved from Norway to Finland 1 infantry moved from Germany to Poland Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Army Group Centre: 1 ArmyGroupActive EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Arty EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_ArtyPG EDIT: Turning off Edit Mode 1 German_LCV, 2 Panzer_Grndrss, 1 elite, 2 german_paras, 3 infantry and 1 mech_infantry placed in Germany 1 Escort placed in 93 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
EDIT: : -3.17
-
changed your LMs to orange so it matches with the Box. Oh yea, so don’t forget your 10 bucks worth of dudes for russia.
Was gonna just place a couple tanks for now, but if you wanted todo something different it’d just be one more thing to edit :)
Hope I got everything right. The upgrade will play smoother with the Box placement :)
-
ugh there should be a Arty in Romainia from E POL. Looks like one didn’t join the Elite on the Caucasus attack either lol. At least they won :)
-
Digging the Boxes in action lol :)
-
oh I spaced ElkStars Neutral Inf lol
Neutral Allies
Axis
True
-
@VictoryFirst hmm … I think maybe a new notification that triggers at the start of ussr turn after there attacked. Idk, maybe ANZAC if Italy attacks first ?
Problem is, they might forget and not place. If it’s there/Allies turn, then they’ll see it.
well, i’ll put it on the list lol
-
@VictoryFirst How R 4 coming ? :)
-
@VictoryFirst I guess not very good :)
-
Sorry, R4 will come! I was not hit by a truck, just a bit preoccupied with some important stuff. Sorry for the wait. I’ll get the Russians to move asap. Will also share a picture of my map with you. I bought a custom G40 map, with a different skin and bigger territories. Also have some custom units/markers. I am sure you’ll dig it! :muscle:
-
@VictoryFirst heh heh no worries brother :)
-