LennardF (Allies+24) vs Simon33 (Axis) BM

  • '19 '17 '16

    I once tried rushing Japan with subs but it didn’t work nearly this well.


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Western United States to Central United States
            2 infantry moved from Central United States to 101 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 transport moved from 110 Sea Zone to 102 Sea Zone
            1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Hawaiian Islands to 16 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 2 infantry, 25 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Kansu to Manchuria
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            6 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 artillery and 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                    1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                Americans win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 16 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Eastern United States to Central United States
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry and 1 transport
            EDIT: Adding units owned by Americans to Morocco: 2 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
            EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 infantry placed in Central United States
            1 carrier, 1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kansu to Manchuria
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 tactical_bomber moved from 95 Sea Zone to Gibraltar
            1 infantry moved from Sicily to 95 Sea Zone
            1 infantry moved from Sardinia to 95 Sea Zone
            2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 2 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
            4 artilleries moved from Tobruk to Alexandria
            3 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Persia
            2 artilleries and 9 infantry moved from Eastern Persia to Persia
            1 bomber moved from Persia to Ethiopia
            1 armour moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
            1 artillery and 1 mech_infantry moved from Kenya to Ethiopia
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in Holland Belgium
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Ethiopia, round 3 : 4/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Holland Belgium from Germans, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Ethiopia to Persia
            3 aaGuns moved from Eastern Persia to Persia
            2 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - British
            2 infantry placed in United Kingdom
            1 artillery and 2 fighters placed in Persia
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : -1.00
    Japanese regular : 0.00
    Germans regular : 1.00
    British regular : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Bryansk
                  Italians take Bryansk from Russians
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from British
            1 artillery moved from Bulgaria to Albania
                  Italians take Albania from British
            1 armour moved from Caucasus to Novosibirsk
                  Italians take Kazakhstan from Russians
                  Italians take Novosibirsk from Russians
            2 fighters moved from Ukraine to Vologda
            1 artillery moved from Archangel to Vologda
    
        Combat - Italians
            Battle in Vologda
                Italians attack with 1 artillery and 2 fighters
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery and 2 fighters in Vologda, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Italians win, taking Vologda from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Vologda to Archangel
            1 fighter moved from Western Germany to Southern Italy
            2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,5,5,4,5,6,3,1
            Italians collect 12 PUs (12 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : -0.67
    

    Savegame


  • TripleA Move Summary: French round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
                  ANZAC take 35 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Novgorod to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 mech_infantrys moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Smolensk to Tambov
                  Germans take Tambov from Russians
            1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 armour and 4 mech_infantrys moved from Urals to Archangel
            1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Archangel
            1 bomber moved from Archangel to Novgorod
            1 aaGun, 5 armour, 14 artilleries, 27 infantry and 10 mech_infantrys moved from Smolensk to Bryansk
            1 armour, 3 artilleries and 4 mech_infantrys moved from Belarus to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            3 artilleries moved from Novgorod to Belarus
            1 artillery moved from Poland to Eastern Poland
            2 fighters moved from Rostov to Archangel
            6 artilleries moved from Ukraine to Bryansk
            2 mech_infantrys moved from Romania to Ukraine
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Holland Belgium to Western Germany
            1 infantry moved from Norway to Finland
            1 mech_infantry moved from Yakut S.S.R. to Timguska
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 artillery, 1 bomber and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour, 12 artilleries, 5 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 armour, 12 artilleries, 5 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 armour, 12 artilleries, 5 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 23/75 hits, 19.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour, 12 artilleries, 5 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Samara
            5 fighters and 1 tactical_bomber moved from Samara to Northwest Persia
    
        Place Units - Russians
            1 aaGun and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 4 PUs; end with 4 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 3.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 fighter moved from 41 Sea Zone to 45 Sea Zone
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            5 artilleries and 9 infantry moved from Anhwe to Jehol
            1 armour and 1 infantry moved from Shantung to Jehol
            1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 7 fighters, 10 submarines and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 bomber moved from Shan State to Suiyuyan
            1 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
            2 armour and 1 infantry moved from Shensi to Kansu
            1 bomber moved from Shensi to Suiyuyan
            1 mech_infantry moved from Sikang to Kansu
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 12 submarines and 7 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 12 submarines in 35 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 12 submarines and 7 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 5 artilleries and 10 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries and 10 infantry in Jehol, round 2 : 5/16 hits, 4.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    2 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Suiyuyan to Kiangsu
            1 bomber moved from Suiyuyan to Anhwe
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Anhwe to Kiangsu
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            1 fighter moved from 45 Sea Zone to Philippines
            1 fighter moved from 41 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            7 artilleries and 9 infantry moved from India to Burma
            2 infantry moved from Shan State to Yunnan
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Shensi to Kweichow
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            2 artilleries and 1 infantry placed in French Indo China
            Japanese undo move 2.
            3 artilleries placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
            Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 6 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to 32 Sea Zone
            2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
            8 fighters moved from 33 Sea Zone to 32 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 25 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            10 fighters moved from Hawaiian Islands to 54 Sea Zone
            10 fighters moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer, 2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 8 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 8 fighters in 32 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 artilleries moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 32 Sea Zone to Queensland
            8 fighters moved from 32 Sea Zone to 54 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -0.17
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 6 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tobruk to Egypt
            2 mech_infantrys moved from Tobruk to Egypt
            1 fighter moved from Eastern United States to Gibraltar
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 33 Sea Zone to 32 Sea Zone
            1 bomber moved from Hawaiian Islands to 32 Sea Zone
            2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
            8 fighters moved from 33 Sea Zone to 32 Sea Zone
            2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 25 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            10 fighters moved from Hawaiian Islands to 54 Sea Zone
            10 fighters moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer, 2 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 32 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 8 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 8 fighters in 32 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 artilleries moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 32 Sea Zone to Queensland
            8 fighters moved from 32 Sea Zone to 54 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 infantry placed in Western United States
            1 carrier, 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 92 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Gibraltar to Egypt
            1 bomber moved from Persia to Egypt
            1 fighter moved from Persia to Egypt
            10 infantry moved from Persia to Northwest Persia
            6 artilleries moved from Persia to Northwest Persia
            3 cruisers moved from 92 Sea Zone to 110 Sea Zone
            1 battleship moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            4 artilleries moved from Alexandria to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 armour and 1 mech_infantry moved from Ethiopia to Egypt
            1 artillery moved from Ethiopia to Anglo Egyptian Sudan
    
        Non Combat Move - British
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Persia to Northwest Persia
            1 aaGun moved from Persia to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            British undo move 1.
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
            8 infantry placed in United Kingdom
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Japanese regular : -0.17
    Germans regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            1 bomber and 2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2.00 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    2 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Southern Italy
            2 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Archangel to Caucasus
            1 armour moved from Bryansk to Caucasus
            1 armour moved from Novosibirsk to Caucasus
            1 artillery moved from Vologda to Smolensk
            1 artillery moved from Albania to Greece
            2 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,6,3,6,4,6,5,4
            Italians collect 19 PUs (5 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 1.00
    

    Savegame

  • '19 '17 '16

    Oh that was nasty of me, denying a landing spot for your Soviet planes that could reach Moscow, except Turkmenistan. I wonder if you should have taken that option? Only 2 German land units and 1 bomber could reach, and the Brits could help. Italians couldn’t do much either.


  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 armour and 27 infantry moved from Bryansk to Russia
            2 armour and 4 mech_infantrys moved from Archangel to Russia
            1 armour moved from Ukraine to Russia
            2 artilleries moved from Bryansk to Russia
            10 artilleries moved from Bryansk to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 9 armour, 12 artilleries, 27 infantry and 4 mech_infantrys
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 7 infantry
                    Germans roll dice for 9 armour, 12 artilleries, 27 infantry and 4 mech_infantrys in Russia, round 2 : 22/52 hits, 15.67 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Russia, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Russia
                    7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                Germans captures 9PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour, 12 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Smolensk to Russia
            3 artilleries and 1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Timguska to Shensi
            1 armour and 1 mech_infantry moved from Volgograd to Caucasus
            2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Tambov to Caucasus
            1 aaGun moved from Bryansk to Smolensk
            11 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Archangel to 113 Sea Zone
            2 fighters moved from Archangel to Caucasus
            11 artilleries moved from Bryansk to Russia
            5 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery moved from Eastern Poland to Poland
            3 tactical_bombers moved from Novgorod to Western Germany
            1 bomber moved from Novgorod to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to Denmark
            1 artillery moved from Norway to Finland
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            3 mech_infantrys placed in Ukraine
            1 artillery, 3 fighters and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 6.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Combat Move - Russians
            2 armour, 12 artilleries, 52 infantry and 2 mech_infantrys moved from Samara to Volgograd
                  Russians take Volgograd from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 carriers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Sikang to Tsinghai
            2 armour and 1 infantry moved from Kansu to Tsinghai
            1 bomber moved from Anhwe to Tsinghai
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            3 fighters moved from Philippines to 44 Sea Zone
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Tsinghai, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Tsinghai, round 3 : 4/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 10 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 8/12 hits, 6.00 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 infantry and 2 transports moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Ceylon to 39 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Tsinghai to Yunnan
            1 artillery moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Jehol
            1 mech_infantry moved from Suiyuyan to Chahar
            1 infantry moved from Anhwe to Hopei
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Philippines
            10 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            4 fighters moved from 6 Sea Zone to 35 Sea Zone
            4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Burma to Yunnan
            3 artilleries and 2 infantry moved from French Indo China to Shan State
            2 infantry moved from Burma to Shan State
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            2 artilleries placed in Japan
            3 infantry placed in India
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.17
    Japanese regular : 2.00
    ANZAC regular : -0.17
    

    Savegame

  • '19 '17 '16

    Noticed you posting the result. Thanks for the game.

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