Test summary from TripleA, engine version: 2.7.14861, time: 7:55:43 PM
Savegame
LennardF (Allies+24) vs Simon33 (Axis) BM
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 10 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Korea Battle in Siberia Battle in India Japanese attack with 4 artilleries and 10 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 4 artilleries and 10 infantry in India, round 2 : 7/14 hits, 3.67 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Korea from Russians, taking Siberia from Russians, taking India from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone 2 fighters moved from French Indo China to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Jehol to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 aaGun and 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to Hunan 3 armour and 4 mech_infantrys moved from Burma to Kweichow 1 carrier and 2 fighters moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to Guam 2 bombers moved from French Indo China to Guam Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : 3.33 UK_Pacific regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Western United States 10 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 10 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Manchuria to Suiyuyan 1 bomber moved from Manchuria to Queensland Combat - Americans Battle in Borneo Battle in Gibraltar Americans attack with 2 artilleries and 2 infantry Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 4 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Borneo from Japanese, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 2 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery and 1 infantry placed in Central United States 3 fighters placed in Western United States 1 carrier and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 9 infantry moved from Chahar to Jehol 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Manchuria to Suiyuyan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from Syria to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 98 Sea Zone to 93 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 2 submarines moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 fighter moved from Egypt to 92 Sea Zone 1 fighter moved from 99 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Syria to 99 Sea Zone 1 fighter moved from Syria to 99 Sea Zone 1 armour, 1 fighter and 1 mech_infantry moved from Persia to West India 1 fighter moved from Syria to Persia 1 fighter moved from Syria to Persia 1 armour, 1 artillery and 1 mech_infantry moved from Rhodesia to Belgian Congo 4 artilleries moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 fighters moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Persia to West India Combat - British Battle in Greece Battle in Crete Battle in Cyprus Battle in 93 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 93 Sea Zone British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 92 Sea Zone British attack with 1 bomber, 4 fighters, 2 submarines and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone British win with 1 bomber, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 45 Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 1 transport Non Combat Move - British 2 fighters moved from 92 Sea Zone to 91 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece Place Units - British 2 submarines placed in 98 Sea Zone 1 factory_minor placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0.83 Italians regular : -2.00 British regular : 2.00
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@LennardF I made an executive call and did not submerge your sub in 92. If you would like it back you can have it.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 2 fighters moved from Southern Italy to Rostov 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Belarus to Bryansk 1 artillery and 1 infantry moved from Kenya to Ethiopia Combat - Italians Battle in Ethiopia Italians attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Ethiopia Italians win, taking Ethiopia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Italians attack with 1 armour, 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 1 artillery moved from Belarus to Archangel 1 bomber moved from Bryansk to Ukraine 2 fighters moved from Rostov to Ukraine 1 infantry moved from Southern France to France 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 ANZAC regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 infantry moved from Algeria to Tunisia Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Archangel to Smolensk 1 bomber moved from Western Germany to Vologda 1 infantry moved from Archangel to Vologda 1 armour moved from Urals to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 2 bombers moved from Southern Italy to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 5 mech_infantrys moved from Urals to Yenisey 1 bomber moved from Vologda to Archangel 3 armour and 5 mech_infantrys moved from Urals to Archangel 1 aaGun moved from Belarus to Archangel 4 artilleries and 4 infantry moved from Novgorod to Belarus 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Ukraine to Rostov 6 mech_infantrys moved from Belarus to Rostov 2 bombers moved from Smolensk to Belarus 14 infantry moved from Archangel to Belarus 2 armour moved from Archangel to Belarus 4 fighters and 1 tactical_bomber moved from Western Germany to Rostov 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 infantry moved from Western Germany to Germany 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Holland Belgium to Germany 1 artillery moved from Holland Belgium to Western Germany 2 aaGuns moved from Northern Italy to Western Germany 4 mech_infantrys moved from Northern Italy to Romania 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to Poland Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 2 artilleries and 7 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Western Germany 1 mech_infantry placed in Western Germany 2 artilleries and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 8 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Caucasus 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Caucasus 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 2 fighters moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 infantry moved from Samara to Tambov 2 fighters moved from Bryansk to Russia 2 fighters moved from Vologda to Russia 1 infantry moved from Russia to Smolensk 2 aaGuns and 16 infantry moved from Manchuria to Jehol Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 8 artilleries, 1 destroyer, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Buryatia Japanese take Sakha from Russians Japanese take Buryatia from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Borneo 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Guam to Borneo 1 infantry moved from Anhwe to Hopei 2 armour and 2 mech_infantrys moved from Kweichow to Shensi 1 bomber moved from Guam to Hopei Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Battle in 42 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Amur from Russians with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Midway Battle in Borneo Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the Americans lost in Borneo Japanese win, taking Midway from Americans, taking Borneo from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Hopei to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 fighter moved from 37 Sea Zone to India 1 carrier and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 fighters moved from 5 Sea Zone to 25 Sea Zone 1 carrier moved from 5 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 bomber moved from Guam to Japan 3 fighters moved from Japan to 6 Sea Zone 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 mech_infantry moved from Kweichow to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 artilleries placed in India 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : 1.17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 3 mech_infantrys moved from Tunisia to Libya 1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 10 submarines moved from 30 Sea Zone to 26 Sea Zone 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 bomber moved from Queensland to Hawaiian Islands 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 10 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Suiyuyan to Kansu Combat - Americans Battle in Denmark Battle in Holland Belgium Battle in Norway Battle in Libya Americans attack with 1 armour, 3 infantry and 3 mech_infantrys Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Libya, round 2 : 0/7 hits, 1.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 4/5 hits, 1.83 expected hits 3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Libya 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Tunisia Italians win, taking Denmark from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13 Casualties for Americans: 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 2 artilleries moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 6 fighters and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 14 infantry moved from Jehol to Manchuria 1 fighter and 1 infantry moved from Suiyuyan to Kansu Combat - Chinese Battle in Manchuria Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Chinese win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 4 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 armour, 1 artillery and 1 mech_infantry moved from Belgian Congo to Kenya 4 artilleries and 2 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 armour, 2 fighters and 2 mech_infantrys moved from West India to Persia 2 artilleries and 9 infantry moved from West India to Eastern Persia 2 submarines moved from 98 Sea Zone to 97 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 1 infantry moved from Syria to 99 Sea Zone 2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from Gibraltar to Greece 2 fighters moved from Gibraltar to Greece 1 bomber moved from Gibraltar to Persia 1 infantry moved from Syria to Iraq Combat - British Battle in Northern Italy British converts factory_major into different units Battle in Sicily Battle in Sardinia Non Combat Move - British Place Units - British 1 transport placed in 109 Sea Zone 1 factory_minor placed in Iraq 3 artilleries placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.50 Japanese regular : -0.33 Italians regular : 2.17
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@LennardF I didn’t scramble your fighters in Southern Italy but that would have been the only combat on UK’s turn so I can go back and scramble them if you want. Italy rolled well against the US, maybe you want to take a chance!
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 2 fighters moved from Ukraine to Caucasus 1 armour moved from Rostov to Caucasus 1 bomber moved from Ukraine to Bulgaria 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 infantry moved from Yugoslavia to Albania 1 fighter moved from Southern Italy to Albania 1 fighter and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British defend with 4 artilleries and 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 4 artilleries and 2 infantry in Tobruk, round 2 : 6/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk 2 infantry owned by the British lost in Tobruk British win with 4 artilleries remaining. Battle score for attacker is -15 Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Casualties for British: 2 infantry Battle in Northern Italy Italians attack with 1 fighter and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 fighter owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Bulgaria Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Albania Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania 1 infantry owned by the British lost in Albania Italians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour and 2 fighters Russians defend with 1 infantry Italians roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Caucasus to Ukraine 1 fighter moved from Albania to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 1 bomber moved from Bulgaria to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,3,1,3,5,3,3 Italians collect 9 PUs (12 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.17 Russians regular : -0.33 British regular : 3.00
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@LennardF said in LennardF (Allies+24) vs Simon33 (Axis) BM:
@LennardF I didn’t scramble your fighters in Southern Italy but that would have been the only combat on UK’s turn so I can go back and scramble them if you want. Italy rolled well against the US, maybe you want to take a chance!
You had what 2BBs and 3Cru + more. No scramble.
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@simon33 I failed to move my AA from West India to East Persia (it would be great if the engine didn’t deny that as a combat move so one didn’t forget half the time…) - do you mind if I edit that move in?
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Yeah, edit it in. Was wondering about that.
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@simon33 Thanks.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by British from West India: 3 aaGuns EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns EDIT: Turning off Edit Mode Germans buy 1 armour, 7 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Archangel to Norway 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 artillery moved from Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Denmark 1 artillery and 2 mech_infantrys moved from Western Germany to Holland Belgium 14 artilleries and 27 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 2 armour and 4 mech_infantrys moved from Yenisey to Urals 2 mech_infantrys moved from Archangel to Vologda 1 bomber moved from Belarus to Vologda 4 fighters and 1 tactical_bomber moved from Rostov to Greece 3 mech_infantrys moved from Romania to Greece 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Belarus to Volgograd Combat - Germans Battle in Denmark Germans attack with 1 artillery and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery and 2 mech_infantrys Americans defend with 1 artillery Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Norway Germans attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Greece Germans attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 2 fighters, 1 infantry and 1 tactical_bomber British roll AA dice in Greece : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Greece Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.67 expected hits British roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 3/4 hits, 2.17 expected hits 3 mech_infantrys owned by the Germans lost in Greece 1 aaGun owned by the British and 1 infantry owned by the British lost in Greece Germans roll dice for 3 fighters and 1 tactical_bomber in Greece, round 3 : 4/4 hits, 2.17 expected hits British roll dice for 2 fighters and 1 tactical_bomber in Greece, round 3 : 0/3 hits, 1.83 expected hits 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Greece Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 1 fighter and 3 mech_infantrys Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 2 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour and 4 mech_infantrys in Urals, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 14 artilleries and 27 infantry Russians defend with 1 infantry Germans roll dice for 14 artilleries and 27 infantry in Smolensk, round 2 : 13/41 hits, 11.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 14 artilleries and 27 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 3 armour and 3 mech_infantrys moved from Archangel to Smolensk 3 artilleries moved from Novgorod to Belarus 1 bomber moved from Vologda to Novgorod 8 mech_infantrys moved from Eastern Poland to Smolensk 2 armour moved from Belarus to Smolensk 1 bomber moved from Volgograd to Ukraine 3 fighters and 1 tactical_bomber moved from Greece to Caucasus 1 armour and 4 mech_infantrys moved from Rostov to Caucasus 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Germany to Romania 1 mech_infantry moved from Germany to Romania 1 bomber moved from Norway to Novgorod 1 infantry moved from Poland to Eastern Poland 1 artillery moved from Germany to Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 armour and 4 mech_infantrys moved from Ukraine to Belarus 1 aaGun and 2 mech_infantrys moved from Western Germany to Denmark Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 4 mech_infantrys placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 British AA : 0.50 Russians regular : -1.67 Germans regular : 2.67 British regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 8 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 2 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 3 fighters moved from Russia to Volgograd 1 infantry moved from Samara to Vologda 2 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 fighter moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Persia to Russia 16 infantry moved from Jehol to Manchuria 1 armour moved from Bryansk to Russia Combat - Russians Battle in Volgograd Russians attack with 3 fighters and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 fighters moved from Volgograd to Russia 2 aaGuns moved from Jehol to Manchuria Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 7 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kiangsu to Tsinghai 1 mech_infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 armour moved from Anhwe to Shantung Japanese take Jehol from Chinese 1 infantry moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Anhwe to Shantung 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - Japanese Battle in Tsinghai Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 artilleries moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Shensi 1 bomber moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Shensi 1 artillery moved from Yunnan to Kweichow 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 1 armour moved from Buryatia to Korea 1 artillery and 1 infantry moved from Amur to Korea 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Shantung to Korea 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 carrier and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 7 fighters, 1 infantry, 4 submarines, 5 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 43 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 bomber moved from Japan to Shan State Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 1 infantry placed in India 1 destroyer and 7 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.83 ANZAC regular : -0.17