LennardF (Allies+24) vs Simon33 (Axis) BM

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 carrier, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 artilleries and 10 infantry moved from Burma to India
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Korea
            Battle in Siberia
            Battle in India
                Japanese attack with 4 artilleries and 10 infantry
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 4 artilleries and 10 infantry in India, round 2 : 7/14 hits, 3.67 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in India
                    3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Korea from Russians, taking Siberia from Russians, taking India from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            2 fighters moved from French Indo China to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            3 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Jehol to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 aaGun and 2 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            3 armour and 4 mech_infantrys moved from Burma to Kweichow
            1 carrier and 2 fighters moved from 6 Sea Zone to 5 Sea Zone
            1 fighter moved from Japan to Guam
            2 bombers moved from French Indo China to Guam
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery, 1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.33
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Western United States
            10 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 10 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from Manchuria to Suiyuyan
            1 bomber moved from Manchuria to Queensland
    
        Combat - Americans
            Battle in Borneo
            Battle in Gibraltar
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 4 : 2/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Borneo from Japanese, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            3 fighters placed in Western United States
            1 carrier and 6 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            9 infantry moved from Chahar to Jehol
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Manchuria to Suiyuyan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from Syria to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Egypt to 92 Sea Zone
            1 fighter moved from Egypt to 92 Sea Zone
            1 fighter moved from 99 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from Syria to 99 Sea Zone
            1 fighter moved from Syria to 99 Sea Zone
            1 armour, 1 fighter and 1 mech_infantry moved from Persia to West India
            1 fighter moved from Syria to Persia
            1 fighter moved from Syria to Persia
            1 armour, 1 artillery and 1 mech_infantry moved from Rhodesia to Belgian Congo
            4 artilleries moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from Persia to West India
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Cyprus
            Battle in 93 Sea Zone
                British attack with 1 submarine
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 93 Sea Zone
                British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                British attack with 1 bomber, 4 fighters, 2 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
                    British roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                    British roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber, 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 45
                Casualties for Italians: 1 battleship, 1 cruiser, 1 submarine and 1 transport
    
        Non Combat Move - British
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            1 factory_minor placed in Persia
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Italians regular : -2.00
    British regular : 2.00
    

    Savegame


  • @LennardF I made an executive call and did not submerge your sub in 92. If you would like it back you can have it.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bessarabia to Rostov
            2 fighters moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Kenya to Ethiopia
    
        Combat - Italians
            Battle in Ethiopia
                Italians attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Ethiopia
                Italians win, taking Ethiopia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 1 artillery moved from Belarus to Archangel
            1 bomber moved from Bryansk to Ukraine
            2 fighters moved from Rostov to Ukraine
            1 infantry moved from Southern France to France
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Italians collect 15 PUs (5 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    ANZAC regular : -0.33
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            2 infantry moved from Algeria to Tunisia
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Archangel to Smolensk
            1 bomber moved from Western Germany to Vologda
            1 infantry moved from Archangel to Vologda
            1 armour moved from Urals to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Russians
            2 bombers moved from Southern Italy to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    1 infantry owned by the Russians lost in Smolensk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 mech_infantrys moved from Urals to Yenisey
            1 bomber moved from Vologda to Archangel
            3 armour and 5 mech_infantrys moved from Urals to Archangel
            1 aaGun moved from Belarus to Archangel
            4 artilleries and 4 infantry moved from Novgorod to Belarus
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Ukraine to Rostov
            6 mech_infantrys moved from Belarus to Rostov
            2 bombers moved from Smolensk to Belarus
            14 infantry moved from Archangel to Belarus
            2 armour moved from Archangel to Belarus
            4 fighters and 1 tactical_bomber moved from Western Germany to Rostov
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 infantry moved from Western Germany to Germany
            8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Holland Belgium to Germany
            1 artillery moved from Holland Belgium to Western Germany
            2 aaGuns moved from Northern Italy to Western Germany
            4 mech_infantrys moved from Northern Italy to Romania
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            2 artilleries and 7 mech_infantrys placed in Germany
            Germans undo move 3.
            3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            2 artilleries and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Novosibirsk to Urals
                  Russians take Urals from Germans
            1 infantry moved from Samara to Vologda
            1 fighter moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Russia to Bryansk
            2 fighters moved from Russia to Vologda
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Vologda
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            1 infantry moved from Samara to Tambov
            2 fighters moved from Bryansk to Russia
            2 fighters moved from Vologda to Russia
            1 infantry moved from Russia to Smolensk
            2 aaGuns and 16 infantry moved from Manchuria to Jehol
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.00
    

    Savegame


  • @LennardF Please use the attached file, I editted in a forgotten NCM to move a sub from 91 -> 93.

    R6.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 8 artilleries, 1 destroyer, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Buryatia
                  Japanese take Sakha from Russians
                  Japanese take Buryatia from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to Borneo
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 battleship moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from Guam to Borneo
            1 infantry moved from Anhwe to Hopei
            2 armour and 2 mech_infantrys moved from Kweichow to Shensi
            1 bomber moved from Guam to Hopei
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Amur
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Amur from Russians with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Midway
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 : 3/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the Americans lost in Borneo
                Japanese win, taking Midway from Americans, taking Borneo from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 2 armour and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 artilleries and 1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Hopei to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from 37 Sea Zone to India
            1 carrier and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 fighters moved from 5 Sea Zone to 25 Sea Zone
            1 carrier moved from 5 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 bomber moved from Guam to Japan
            3 fighters moved from Japan to 6 Sea Zone
            1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Kweichow to Shensi
            1 armour and 1 mech_infantry moved from Kweichow to Anhwe
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
    
        Place Units - Japanese
            1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            3 artilleries placed in India
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.67
    Japanese regular : 1.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 artillery moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 3 mech_infantrys moved from Tunisia to Libya
            1 carrier and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            10 submarines moved from 30 Sea Zone to 26 Sea Zone
            2 artilleries moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 bomber moved from Queensland to Hawaiian Islands
            2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 infantry, 10 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Suiyuyan to Kansu
    
        Combat - Americans
            Battle in Denmark
            Battle in Holland Belgium
            Battle in Norway
            Battle in Libya
                Americans attack with 1 armour, 3 infantry and 3 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Libya, round 2 : 0/7 hits, 1.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 4/5 hits, 1.83 expected hits
                    3 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Libya
                1 armour owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Tunisia
                Italians win, taking Denmark from Germans, taking Holland Belgium from Germans, taking Norway from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
                Casualties for Americans: 3 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            6 fighters and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            14 infantry moved from Jehol to Manchuria
            1 fighter and 1 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Manchuria
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Manchuria, round 2 : 2/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Chinese win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sardinia
            1 armour, 1 artillery and 1 mech_infantry moved from Belgian Congo to Kenya
            4 artilleries and 2 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Sicily
            1 armour, 2 fighters and 2 mech_infantrys moved from West India to Persia
            2 artilleries and 9 infantry moved from West India to Eastern Persia
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Syria to 99 Sea Zone
            2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 99 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
            1 tactical_bomber moved from Gibraltar to Greece
            2 fighters moved from Gibraltar to Greece
            1 bomber moved from Gibraltar to Persia
            1 infantry moved from Syria to Iraq
    
        Combat - British
            Battle in Northern Italy
                British converts factory_major into different units
            Battle in Sicily
            Battle in Sardinia
    
        Non Combat Move - British
    
        Place Units - British
            1 transport placed in 109 Sea Zone
            1 factory_minor placed in Iraq
            3 artilleries placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.50
    Japanese regular : -0.33
    Italians regular : 2.17
    

    Savegame


  • @LennardF I didn’t scramble your fighters in Southern Italy but that would have been the only combat on UK’s turn so I can go back and scramble them if you want. Italy rolled well against the US, maybe you want to take a chance!

    UK6_preScramble.tsvg

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            2 fighters moved from Ukraine to Caucasus
            1 armour moved from Rostov to Caucasus
            1 bomber moved from Ukraine to Bulgaria
            1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
            1 infantry moved from Yugoslavia to Albania
            1 fighter moved from Southern Italy to Albania
            1 fighter and 1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                British defend with 4 artilleries and 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits, 1.83 expected hits
                    British roll dice for 4 artilleries and 2 infantry in Tobruk, round 2 : 6/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tobruk
                    2 infantry owned by the British lost in Tobruk
                British win with 4 artilleries remaining. Battle score for attacker is -15
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Northern Italy
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                1 fighter owned by the Italians retreated
                Americans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 3/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Albania
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                    1 infantry owned by the British lost in Albania
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Caucasus
                Italians attack with 1 armour and 2 fighters
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Caucasus to Ukraine
            1 fighter moved from Albania to Southern Italy
            1 fighter moved from Northern Italy to Southern Italy
            1 bomber moved from Bulgaria to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,3,1,3,5,3,3
            Italians collect 9 PUs (12 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -1.17
    Russians regular : -0.33
    British regular : 3.00
    

    Savegame

  • '19 '17 '16

    @LennardF said in LennardF (Allies+24) vs Simon33 (Axis) BM:

    @LennardF I didn’t scramble your fighters in Southern Italy but that would have been the only combat on UK’s turn so I can go back and scramble them if you want. Italy rolled well against the US, maybe you want to take a chance!

    UK6_preScramble.tsvg

    You had what 2BBs and 3Cru + more. No scramble.


  • @simon33 I failed to move my AA from West India to East Persia (it would be great if the engine didn’t deny that as a combat move so one didn’t forget half the time…) - do you mind if I edit that move in?

  • '19 '17 '16

    Yeah, edit it in. Was wondering about that.


  • @simon33 Thanks.


  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from West India: 3 aaGuns
            EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 7 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Archangel to Norway
            1 artillery and 1 infantry moved from Finland to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
            1 artillery and 2 mech_infantrys moved from Western Germany to Holland Belgium
            14 artilleries and 27 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            2 armour and 4 mech_infantrys moved from Yenisey to Urals
            2 mech_infantrys moved from Archangel to Vologda
            1 bomber moved from Belarus to Vologda
            4 fighters and 1 tactical_bomber moved from Rostov to Greece
            3 mech_infantrys moved from Romania to Greece
            2 mech_infantrys moved from Rostov to Volgograd
            1 bomber moved from Belarus to Volgograd
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 mech_infantrys
                Americans defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Norway
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Greece
                Germans attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 2 fighters, 1 infantry and 1 tactical_bomber
                    British roll AA dice in Greece : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Greece
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 2/7 hits, 2.67 expected hits
                    British roll dice for 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 3/4 hits, 2.17 expected hits
                    3 mech_infantrys owned by the Germans lost in Greece
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Greece
                    Germans roll dice for 3 fighters and 1 tactical_bomber in Greece, round 3 : 4/4 hits, 2.17 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Greece, round 3 : 0/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Greece
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter and 3 mech_infantrys
                Casualties for British: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
            Battle in Volgograd
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 2 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 4 mech_infantrys in Urals, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 14 artilleries and 27 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 14 artilleries and 27 infantry in Smolensk, round 2 : 13/41 hits, 11.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 14 artilleries and 27 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 3 armour and 3 mech_infantrys moved from Archangel to Smolensk
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from Vologda to Novgorod
            8 mech_infantrys moved from Eastern Poland to Smolensk
            2 armour moved from Belarus to Smolensk
            1 bomber moved from Volgograd to Ukraine
            3 fighters and 1 tactical_bomber moved from Greece to Caucasus
            1 armour and 4 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Germany to Romania
            1 mech_infantry moved from Germany to Romania
            1 bomber moved from Norway to Novgorod
            1 infantry moved from Poland to Eastern Poland
            1 artillery moved from Germany to Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 4 mech_infantrys moved from Ukraine to Belarus
            1 aaGun and 2 mech_infantrys moved from Western Germany to Denmark
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Western Germany
            3 artilleries placed in Novgorod
            3 artilleries placed in Ukraine
            4 mech_infantrys placed in Western Germany
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    British AA : 0.50
    Russians regular : -1.67
    Germans regular : 2.67
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            2 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Samara to Volgograd
            3 fighters moved from Russia to Volgograd
            1 infantry moved from Samara to Vologda
            2 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 fighter moved from Russia to Vologda
            1 artillery moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Persia to Russia
            16 infantry moved from Jehol to Manchuria
            1 armour moved from Bryansk to Russia
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            3 fighters moved from Volgograd to Russia
            2 aaGuns moved from Jehol to Manchuria
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 7 infantry and 7 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Kiangsu to Tsinghai
            1 mech_infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 armour moved from Anhwe to Shantung
                  Japanese take Jehol from Chinese
            1 infantry moved from Kiangsu to Shantung
            1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 fighter moved from India to 41 Sea Zone
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 artilleries moved from Kiangsu to Anhwe
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Shensi
            1 bomber moved from Tsinghai to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Yunnan to Kweichow
            1 artillery moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 armour moved from Buryatia to Korea
            1 artillery and 1 infantry moved from Amur to Korea
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Shantung to Korea
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 carrier and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 7 fighters, 1 infantry, 4 submarines, 5 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 43 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 bomber moved from Japan to Shan State
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in French Indo China
            1 infantry placed in India
            1 destroyer and 7 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
            Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.83
    ANZAC regular : -0.17
    

    Savegame

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