Test summary from TripleA, engine version: 2.6.14615, time: 8:47:05 PM
Savegame
L23 Giallo(x) vs Sovietishcat (+9) BM4 sub 98 and 1 inf AES
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@sovietishcat Scramble pls 2 tokens on each cruiser and 1 one each DD
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@Giallo 1 hit sub, your OOl. usa-3-sub hit.tsvg
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@sovietishcat dent a cv pls
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@Giallo 5 hits usa-3 - combat 1.tsvg
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kill 2 cv dent a cv and the sub
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@Giallo The system gives me an error code and crashes before I can roll your dice… I tried it on local and forum and same issue.
Could you try it and see if it works?
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@sovietishcat Had the same thing
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@Giallo I posted in Triplea support and see if I get an answer soon.
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@Giallo Well if I redo the battle from the beginning, it allows me to continue…
Right now seems like something was not transferred properly when the save was made; I submitted the report to triplea.
Panther will probably have more details next week.
Not sure what to do.
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@sovietishcat fine by me to restart
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@Giallo Ok, if we both agree, then we will do that, I will edit the kamikazees you had ie I will remove 2 cruisers before the battle and go from there.
Is that okay with you?
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@sovietishcat that’s fine
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USA Combat.tsvg 5 hits.
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@Giallo Doing the same thing again, I tried it on local… I guess we will have to wait from Triplea support, I have no clues.
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@Giallo Seems like as soon as I create a save and I asked you for OOl it crashes, I would have to do the battle in one shot lol.
Either we wait or you tell me your OOL in advance and what you want to keep last.
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@sovietishcat You could continue the 1st one and just make a print screen if that works
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@Giallo Ok 1 hit sub, I tip carrier like mentioned before, I have 7 hits now.
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@Giallo I am gonna need your answer sonner than later, I cannot leave the triplea app game open… If my computer crashes, I am screwed :rolling_on_the_floor_laughing:
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@sovietishcat Sorry, just make it max defense
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 7 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from Hawaiian Islands to 6 Sea Zone 2 tactical_bombers moved from Western United States to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 6 Sea Zone: 2 cruisers EDIT: Turning off Edit Mode Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 destroyers, 6 fighters, 1 submarine, 3 tactical_bombers and 1 transport Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 1 submarine Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer and 9 fighters in 6 Sea Zone, round 2 : 8/14 hits, 7.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 3 carriers owned by the Americans lost in 6 Sea Zone 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 6 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/13 hits, 7.00 expected hits Japanese roll dice for 9 fighters in 6 Sea Zone, round 3 : 7/9 hits, 6.00 expected hits 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone 6 fighters owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 1 battleship, 1 bomber, 2 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 3 tactical_bombers owned by the Americans lost in 6 Sea Zone 3 fighters owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 11 Casualties for Americans: 4 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 9 fighters and 1 submarine Battle in Korea Non Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 7 Sea Zone 2 fighters moved from 6 Sea Zone to 7 Sea Zone 1 carrier moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan 1 bomber moved from Alexandria to Anglo Egyptian Sudan 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 2 infantry moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 cruiser, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 cruiser Casualties for Italians: 1 destroyer Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from Alexandria to Egypt 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from India to 39 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 55 Sea Zone 2 fighters moved from Burma to 55 Sea Zone 1 bomber moved from Egypt to Persia Place Units - British 1 fighter and 6 infantry placed in United Kingdom British undo move 1. 1 fighter and 5 infantry placed in United Kingdom 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2 British collect 27 PUs (2 lost to blockades); end with 28 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 0.33 Japanese regular : 1.67 British regular : 1.17