Farmboy (X) vs Mozkaynak (L+16)


  • @farmboy Rus12.tsvg

    Game History
    
        Round: 12
    
            Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
            Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Volgograd
                      Russians take Volgograd from Germans
                2 fighters moved from Russia to Bryansk
                2 tactical_bombers moved from Russia to Tambov
                1 fighter moved from Russia to Bryansk
    
            Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits, 2.00 expected hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Tambov
                    Russians attack with 3 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                        Russians roll dice for 3 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 2 infantry
    
            Non Combat Move - Russians
                2 tactical_bombers moved from Tambov to Russia
                3 fighters moved from Bryansk to Russia
    
            Place Units - Russians
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
    
            Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    
    Combat Hit Differential Summary :
    
        Germans regular : 1.33
        Russians regular : -0.83
    
    
    

  • @farmboy J12.tsvg

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            2 artilleries and 4 infantry moved from Shan State to Burma
            3 mech_infantrys moved from Malaya to Burma
            2 bombers and 3 mech_infantrys moved from French Indo China to Burma
            2 mech_infantrys moved from Szechwan to Burma
            10 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Burma
                Japanese attack with 2 artilleries, 2 bombers, 14 infantry and 10 mech_infantrys
                British defend with 2 infantry
                Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 2 artilleries, 2 bombers, 13 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 armour moved from Shensi to Yunnan
            1 infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Shensi to Szechwan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hopei to Anhwe
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Shensi to Kweichow
            2 mech_infantrys moved from Shensi to Yunnan
            1 aaGun moved from Shan State to Burma
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
            1 infantry moved from Korea to Manchuria
            2 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
            2 bombers moved from Burma to Yunnan
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Manchuria
            6 infantry placed in Japan
            Japanese undo move 3.
            2 infantry placed in Japan
            3 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

  • @farmboy China12.tsvg
    I will play UK tomorrow.

    Game History
    
        Round: 12
    
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
            Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
    
            Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
    
            Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
    
            Place Units - Chinese
                2 infantry placed in Kansu
    
            Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs
    
    Combat Hit Differential Summary :
    
        Chinese regular : 0.17
        Japanese regular : 0.67
    
    
    

  • @farmboy UK12.tsvg

    Game History
    
        Round: 12
    
            Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 9 infantry, 1 marine, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
            Combat Move - Americans
                5 artilleries moved from Morocco to 91 Sea Zone
                5 infantry moved from Morocco to 91 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
    
            Combat - Americans
                Strategic bombing raid in France
                        Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total. 
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Normandy Bordeaux, round 2 : 3/4 hits, 2.17 expected hits
                        Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
    
            Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 91 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                1 bomber moved from France to United Kingdom
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 cruiser and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
    
            Place Units - Americans
                1 artillery and 9 infantry placed in Eastern United States
                1 marine placed in Central United States
                1 cruiser placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
    
            Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
            Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
    
            Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
    
            Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
    
            Place Units - Chinese
                2 infantry placed in Kansu
    
            Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
    
            Purchase Units - British
                British buy 2 fighters and 9 infantry; Remaining resources: 2 PUs; 
    
            Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
            Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Cyprus to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
    
            Combat - British
                Battle in Greece
    
            Non Combat Move - British
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 99 Sea Zone to Normandy Bordeaux
                1 fighter moved from Egypt to 99 Sea Zone
                3 infantry moved from Persia to Northwest Persia
    
            Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                2 fighters and 3 infantry placed in United Kingdom
    
            Turn Complete - British
                British collect 40 PUs; end with 42 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
    
            Place Units - UK_Pacific
                3 infantry placed in India
    
            Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry
    
    Combat Hit Differential Summary :
    
        Chinese regular : 0.17
        Americans regular : 0.83
        Japanese regular : 0.67
        Germans AA : -0.17
        Germans regular : -1.00
    
    
    

  • @farmboy Ita12.tsvg
    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 2/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to France
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 aaGun and 1 infantry moved from Western Germany to Northern Italy
            1 aaGun, 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
            Italians collect 5 PUs (5 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.17
    

  • @farmboy Fr11.tsvg

    Game History
    
        Round: 12
    
            Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
            Combat Move - ANZAC
    
            Non Combat Move - ANZAC
                1 marine moved from New South Wales to Queensland
    
            Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
    
            Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
            Combat Move - French
    
            Turn Complete - French
    
    Combat Hit Differential Summary :
    
    
    
    

  • @farmboy it looks to me that you posted the previous ANZAC French file.


  • @farmboy Fr12.tsvg
    I apologize.


  • no problem!

    Ger13.tsvg

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 17 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            5 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from Norway to Normandy Bordeaux
            4 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            1 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Bulgaria to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Normandy Bordeaux
            9 armour moved from Caucasus to Volgograd
            9 mech_infantrys moved from Caucasus to Volgograd
            1 bomber moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 1 bomber, 6 fighters, 8 infantry, 9 mech_infantrys and 5 tactical_bombers
                British defend with 1 aaGun, 5 fighters, 7 infantry and 1 tactical_bomber; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 8 infantry, 9 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 2 : 12/31 hits, 10.83 expected hits
                    Americans roll dice for 1 aaGun, 4 artilleries, 5 fighters, 11 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 11/21 hits, 8.83 expected hits
                    1 aaGun owned by the British, 8 infantry owned by the Germans, 4 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters, 6 mech_infantrys and 5 tactical_bombers in Normandy Bordeaux, round 3 : 11/20 hits, 9.00 expected hits
                    Americans roll dice for 4 artilleries, 5 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/10 hits, 5.17 expected hits
                    1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 4 artilleries owned by the Americans, 5 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Germans: 1 artillery, 8 infantry and 8 mech_infantrys
                Casualties for Americans: 4 artilleries and 4 infantry
                Casualties for British: 1 aaGun, 5 fighters, 7 infantry and 1 tactical_bomber
            Battle in Bryansk
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 12 armour and 12 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 12 armour and 12 mech_infantrys in Volgograd, round 2 : 10/24 hits, 8.00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 12 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            1 infantry moved from Western Germany to France
            9 artilleries moved from Caucasus to Rostov
            2 artilleries and 1 infantry moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Volgograd
            2 armour and 3 mech_infantrys moved from Caucasus to Rostov
            1 aaGun moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 armour and 6 mech_infantrys moved from Belarus to Rostov
            3 fighters moved from Normandy Bordeaux to Norway
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 fighter and 3 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            4 infantry and 5 mech_infantrys placed in Western Germany
            3 infantry placed in Southern France
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            4 infantry placed in Germany
            Germans undo move 6.
            Germans undo move 2.
            5 infantry and 4 mech_infantrys placed in Western Germany
            3 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    British AA : -0.50
    Russians regular : 1.67
    Germans regular : 5.83
    

  • @farmboy Rus13.tsvg

    Game History
    
        Round: 13
    
            Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
            Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Smolensk
                1 fighter moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
    
            Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
            Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Smolensk to Russia
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                3 mech_infantrys moved from Samara to Russia
                1 armour moved from Samara to Russia
    
            Place Units - Russians
                3 artilleries and 6 infantry placed in Russia
    
            Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,6,2
                Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    
    Combat Hit Differential Summary :
    
        Germans regular : 0.33
        Russians regular : -0.17
    
    
    

  • @farmboy will need scramble orders for India

    J13combat.tsvg


  • @farmboy No scramble :)


  • J13.tsvg

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 1 infantry, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 armour, 2 bombers and 2 mech_infantrys moved from Yunnan to India
            2 artilleries, 13 infantry and 10 mech_infantrys moved from Burma to India
            2 fighters and 5 tactical_bombers moved from 42 Sea Zone to India
            1 artillery and 3 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 1 cruiser, 3 infantry, 3 marines and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 39 Sea Zone to India
            5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 6 Sea Zone to Korea
            3 fighters moved from Japan to Korea
            1 infantry moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 16 infantry, 3 marines, 12 mech_infantrys and 5 tactical_bombers
                British defend with 3 aaGuns, 4 artilleries, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 2 infantry, 3 marines, 12 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Japanese: 1 fighter, 14 infantry and 1 tactical_bomber
                Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
            Battle in Korea
                Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Japanese win, taking Korea from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter and 4 tactical_bombers moved from India to Burma
            2 bombers moved from India to French Indo China
            1 aaGun moved from Burma to Yunnan
            2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Yunnan
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            5 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 carrier and 2 fighters moved from 20 Sea Zone to 42 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            3 fighters moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Jehol to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Japan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 tactical_bombers placed in Japan
            1 fighter placed in 6 Sea Zone
            3 submarines placed in 36 Sea Zone
            3 submarines placed in 37 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

  • @farmboy I had very good dice in the second round of that battle.


  • @farmboy China13.tsvg
    I will play UK tomorrow


  • @mozkaynak UK13.tsvg

    Game History
    
        Round: 13
    
            Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 3 destroyers, 4 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
            Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Southern France
                3 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
    
            Combat - Americans
                Strategic bombing raid in Southern France
                        Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                    Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 5 damage total. 
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
    
            Non Combat Move - Americans
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                3 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                9 infantry moved from Eastern United States to 101 Sea Zone
                1 marine moved from Central United States to 101 Sea Zone
                1 artillery, 1 cruiser, 9 infantry, 1 marine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                9 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 marine moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from 99 Sea Zone to Morocco
                2 destroyers moved from 99 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 bomber moved from 46 Sea Zone to Queensland
                2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
    
            Place Units - Americans
                1 transport placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 battleship, 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 marine placed in Western United States
    
            Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
            Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
    
            Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
    
            Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu
                1 infantry moved from Kansu to Tsinghai
    
            Place Units - Chinese
                1 infantry placed in Tsinghai
    
            Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs
    
            Purchase Units - British
                British buy 1 destroyer, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
            Combat Move - British
    
            Non Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                3 infantry moved from Persia to Northwest Persia
    
            Place Units - British
                1 factory_minor placed in Greece
                1 fighter placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                6 infantry placed in United Kingdom
                1 infantry placed in Egypt
                British undo move 4.
                2 infantry placed in Persia
                4 infantry placed in United Kingdom
    
            Turn Complete - British
                British collect 40 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
    
            Turn Complete - UK_Pacific
    
    Combat Hit Differential Summary :
    
        Chinese regular : -1.00
        Americans regular : 2.50
        Japanese regular : -0.33
        Germans AA : -0.17
        Germans regular : -0.83
    
    
    

  • Ita13.tsvg

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Rostov to Bryansk
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                British defend with 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Italians: 2 infantry
                Casualties for British: 4 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from Normandy Bordeaux to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Greater Southern Germany
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Italians collect 11 PUs (2 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.33
    Russians regular : -0.33
    

  • @farmboy Fr13.tsvg

    Game History
    
        Round: 13
    
            Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 cruiser; Remaining resources: 0 PUs; 
    
            Combat Move - ANZAC
    
            Place Units - ANZAC
                1 cruiser placed in 54 Sea Zone
                1 artillery placed in Queensland
    
            Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
            Combat Move - French
    
            Turn Complete - French
    
    Combat Hit Differential Summary :
    
    
    
    

  • @farmboy Ger13.tsvg I’m doing a bit of a sneaky move here. I can attack your transports in 91 with 4 air (+ the bomber) because they can hypothetically land on 2 carriers if I was also able clear your fleet in 110. So I’m attacking your fleet with a sub. I will of course lose and so my carriers will not be able to move and the 4 air I send will all, if htey survive, crash into the sea. But the move is allowed because its possible they could land on the carrier.

    It is not outside the realm of possibility that I could lose this attack (in which case I’m going to be in trouble), but the odds are probably in the 99.9% range.

    I know you are newer to league play so if this is something completely new to you I can reconsider and we can treat this as a warning for the future.


  • @farmboy himm, good to know. I am kinda surprise you can do it (I meant the game allows you to do it). When I was planning, I thought only bomber as a threat. But if it is possible to do it, you should do it. Not knowing or missing it should not be an excuse for me.
    Overall, I am not a good shape anyway. I think I can surrender at this point. Do you see any possibility for me to win?

6 / 7

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