TGC(CP) v DoManMacgee(Entente) [game 6]


  • @the_good_captain Game History

    Round: 3
    
        Puchase Units - Italians
            Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 8 infantry moved from Venice to Tyrolia
            1 artillery, 1 fighter and 3 infantry moved from Rome to Tuscany
            2 artilleries, 1 fighter and 1 infantry moved from Tuscany to Piedmont
            1 battleship and 1 transport moved from SZ 18 to SZ 17
            1 artillery and 1 infantry moved from Egypt to SZ 17
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from SZ 17 to Piedmont
    
        Combat - Italians
            Battle in Tyrolia
                Italians attack with 6 artilleries and 12 infantry
                Germans defend with 3 artilleries, 1 fighter and 8 infantry
                    Italians roll dice for 6 artilleries and 12 infantry in Tyrolia, round 2 : 7/18 hits, 8.00 expected hits
                    Germans roll dice for 3 artilleries, 1 fighter and 8 infantry in Tyrolia, round 2 : 5/12 hits, 6.33 expected hits
                    7 infantry owned by the Germans and 5 infantry owned by the Italians lost in Tyrolia
                Germans and Italians reach a stalemate
                . Battle score for attacker is 6
                Casualties for Italians: 5 infantry
                Casualties for Germans: 7 infantry
    
        Combat Move - Italians
    
        Place Units - Italians
            2 artilleries and 5 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : -1.33
    

    Game History

    Round: 3
    
        Puchase Units - Americans
            Americans buy 3 artilleries, 1 fighter and 7 transports; Remaining resources: 0 PUs; 
    
        Place Units - Americans
            7 transports placed in SZ 1
            3 artilleries and 1 fighter placed in United States of America
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    1914-game-7-usa3.tsvg

    If, for whatever reason, you wanted to drop the G FTR instead of an INF, just edit it on AH4.


  • @domanmacgee

    Game History

    Round: 4
    
        Puchase Units - AustroHungarians
            Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
            AustroHungarians buy 9 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            3 artilleries and 5 infantry moved from Romania to Ukraine
            1 infantry moved from Galicia to Ukraine
            1 infantry moved from Belarus to Ukraine
            2 artilleries and 6 infantry moved from Poland to Ukraine
            2 infantry moved from Livonia to Karelia
                  AustroHungarians take Karelia from Russians
            1 artillery moved from Livonia to Belarus
            1 artillery moved from Livonia to Belarus
            5 infantry moved from Livonia to Belarus
            2 fighters moved from Vienna to Tyrolia
            3 artilleries and 3 infantry moved from Vienna to Tyrolia
            2 artilleries and 10 infantry moved from Trieste to Tyrolia
            1 fighter moved from Poland to Galicia
            1 infantry moved from Vienna to Galicia
            1 infantry moved from Albania to Trieste
    
        Combat - AustroHungarians
            Battle in Tyrolia
                Germans loiter and taunt; AustroHungarians attack with 5 artilleries, 2 fighters and 13 infantry
                Italians defend with 6 artilleries and 7 infantry
                    AustroHungarians roll dice for 5 artilleries, 2 fighters and 13 infantry in Tyrolia, round 2 : 11/20 hits, 9.17 expected hits
                    Italians roll dice for 6 artilleries and 7 infantry in Tyrolia, round 2 : 5/13 hits, 6.50 expected hits
                    5 infantry owned by the AustroHungarians, 5 artilleries owned by the Italians and 6 infantry owned by the Italians lost in Tyrolia
                Italians and AustroHungarians reach a stalemate
                . Battle score for attacker is 23
                Casualties for AustroHungarians: 5 infantry
                Casualties for Italians: 5 artilleries and 6 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            9 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    AustroHungarians regular : 1.83
    

    AH4.tsvg


  • @the_good_captain 2c1648bc-99a6-4cb7-a997-7335ea8c1eaa-image.png

    That Sevastopol Battle going south more-or-less ruined everything for me this time (that, and the dice on this one are about to pay me back for last game with interest). OOL?


  • @domanmacgee drop all the Ottomans, drop the German, and drop two AH infantry.


  • @the_good_captain Game History

    Round: 4
    
        Puchase Units - Russians
            Condition TankProductionRussians: Russians has their production frontier changed to: lateWarProduction
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Moscow to Karelia
            4 artilleries, 1 fighter and 18 infantry moved from Moscow to Ukraine
            2 fighters moved from Sevastopol to Tatarstan
            2 fighters moved from Tatarstan to Ukraine
            4 artilleries and 11 infantry moved from Sevastopol to Tatarstan
            1 battleship moved from SZ 9 to SZ 10
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 3 infantry
                AustroHungarians defend with 2 infantry and 1 port
                    Russians roll dice for 3 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                    AustroHungarians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 1.00 expected hits
                AustroHungarians and Russians reach a stalemate
            Battle in Ukraine
                Russians attack with 4 artilleries, 3 fighters and 18 infantry
                Germans defend with 1 infantry; AustroHungarians defend with 5 artilleries and 13 infantry; Ottomans defend with 1 artillery and 3 infantry
                    Russians roll dice for 4 artilleries, 3 fighters and 18 infantry in Ukraine, round 2 : 7/25 hits, 10.33 expected hits
                    Germans roll dice for 6 artilleries and 17 infantry in Ukraine, round 2 : 10/23 hits, 11.50 expected hits
                    10 infantry owned by the Russians, 1 artillery owned by the Ottomans, 2 infantry owned by the AustroHungarians, 3 infantry owned by the Ottomans and 1 infantry owned by the Germans lost in Ukraine
                Germans and Russians reach a stalemate
                . Battle score for attacker is -8
                Casualties for Russians: 10 infantry
                Casualties for AustroHungarians: 2 infantry
                Casualties for Germans: 1 infantry
                Casualties for Ottomans: 1 artillery and 3 infantry
    
        Combat Move - Russians
    
        Place Units - Russians
            5 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.50
    Russians regular : -4.33
    AustroHungarians regular : -1.00
    

    1914-game-7-r4.tsvg


  • @domanmacgee

    Game History

    Round: 4
    
        Puchase Units - Germans
            Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
            Germans buy 3 artilleries, 8 infantry and 1 tank; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 4 infantry
            EDIT: Adding units owned by Neutral_True to Ukraine: 4 infantry
            EDIT: Turning off Edit Mode
            4 artilleries and 12 infantry moved from Belarus to Moscow
            1 artillery moved from Livonia to Moscow
            1 infantry moved from Livonia to Moscow
            1 artillery moved from Livonia to Moscow
            3 artilleries and 10 infantry moved from Livonia to Karelia
            3 infantry moved from Poland to Silesia
            1 infantry moved from Silesia to Hanover
            1 fighter moved from Poland to Hanover
            2 fighters moved from Berlin to Ruhr
            1 fighter moved from Hanover to Ruhr
            1 fighter moved from Tyrolia to Ruhr
            6 artilleries and 13 infantry moved from Munich to Ruhr
            5 artilleries and 8 infantry moved from Hanover to Ruhr
            1 infantry moved from Alsace to Belgium
                  Germans take Belgium from French
            10 infantry moved from Berlin to Kiel
    
        Combat - Germans
            Germans creates battle in territory Tyrolia
            Air Battle in Ruhr
                Germans attacks with 4 units heading to Ruhr
                French launches 2 interceptors out of Ruhr
                    Attackers Fire,  : 0/4 hits, 1.33 expected hits
                    Defenders Fire,  : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Germans lost in Ruhr
                    Attackers Fire,  : 0/2 hits, 0.67 expected hits
                    Defenders Fire,  : 0/2 hits, 0.67 expected hits
                    Attackers Fire,  : 1/2 hits, 0.67 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Ruhr
                    1 fighter owned by the French lost in Ruhr
                    Attackers Fire,  : 0/1 hits, 0.33 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Ruhr
                Air Battle is over, the attackers have all died
            Battle in Ruhr
                Germans attack with 11 artilleries and 21 infantry
                French defend with 8 artilleries, 1 fighter and 24 infantry
                    Germans roll dice for 11 artilleries and 21 infantry in Ruhr, round 2 : 12/32 hits, 14.33 expected hits
                    French roll dice for 8 artilleries, 1 fighter and 24 infantry in Ruhr, round 2 : 17/33 hits, 17.67 expected hits
                    17 infantry owned by the Germans and 12 infantry owned by the French lost in Ruhr
                French and Germans reach a stalemate
                . Battle score for attacker is -15
                Casualties for Germans: 17 infantry
                Casualties for French: 12 infantry
            Battle in Kiel
                Germans attack with 10 infantry
                British defend with 3 artilleries, 2 infantry and 1 port
                    Germans roll dice for 10 infantry in Kiel, round 2 : 2/10 hits, 3.33 expected hits
                    British roll dice for 3 artilleries and 2 infantry in Kiel, round 2 : 2/5 hits, 2.50 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Kiel
                British and Germans reach a stalemate
                . Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Moscow
                Germans attack with 6 artilleries and 13 infantry
                Russians defend with 1 factory and 5 infantry
                    Germans roll dice for 6 artilleries and 13 infantry in Moscow, round 2 : 10/19 hits, 8.33 expected hits
                    Russians roll dice for 5 infantry in Moscow, round 2 : 2/5 hits, 2.50 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Moscow
                Germans captures 10PUs while taking Russians capital
                Germans win, taking Moscow from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Russians: 5 infantry
            Battle in Karelia
                Germans attack with 3 artilleries and 10 infantry; AustroHungarians loiter and taunt
                Russians defend with 3 infantry
                    Germans roll dice for 3 artilleries and 10 infantry in Karelia, round 2 : 5/13 hits, 5.33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.50 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                Germans win with 3 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Tyrolia
                Germans attack with 3 artilleries and 1 infantry; AustroHungarians loiter and taunt
                Italians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries and 1 infantry in Tyrolia, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tyrolia, round 2 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tyrolia
                Germans win, taking Tyrolia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery
                Casualties for Italians: 1 artillery and 1 infantry
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by British from SZ 10: 1 mines
            EDIT: Adding units owned by Germans to SZ 10: 1 mines
            EDIT: Removing units owned by Russians from SZ 6: 1 mines
            EDIT: Adding units owned by Germans to SZ 6: 1 mines
            EDIT: Removing units owned by Russians from SZ 12: 1 mines
            EDIT: Adding units owned by Germans to SZ 12: 1 mines
            EDIT: Changing ownership of Karelia from AustroHungarians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_True from Ukraine: 4 infantry
            EDIT: Adding units owned by Germans to Ukraine: 4 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Germans
            3 artilleries, 8 infantry and 1 tank placed in Berlin
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    French regular : -0.67
    Defenders Fire,  : 1.67
    Attackers Fire,  : -2.00
    Russians regular : 1.00
    Germans regular : -1.33
    British regular : -0.50
    

    G4.tsvg


  • @DoManMacgee …the curse of the Western Front continues.


  • @the_good_captain The 2 French FTR beat 4 attackers!? That’s insane stuff.


  • @the_good_captain Game History

    Round: 4
    
        Puchase Units - French
            Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
            French buy 1 artillery, 1 fighter, 4 infantry and 2 tanks; Remaining resources: 0 PUs; 
    
        Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by French to Ruhr: 1 fighter
            EDIT: Removing units owned by French from Lorraine: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter moved from Paris to Belgium
            EDIT: French undo move 3.
            3 artilleries and 2 infantry moved from Lorraine to Alsace
                  French take Alsace from Germans
            1 infantry moved from Lorraine to Alsace
                  French take Alsace from Germans
            3 artilleries and 1 infantry moved from Lorraine to Belgium
            3 artilleries and 3 infantry moved from Picardy to Belgium
            2 artilleries and 5 infantry moved from Paris to Picardy
            1 transport moved from SZ 17 to SZ 16
            1 infantry moved from Algeria to SZ 16
            1 infantry and 1 transport moved from SZ 16 to SZ 17
            1 infantry moved from SZ 17 to Egypt
            1 infantry moved from Gold Coast to SZ 23
    
        Combat - French
            French creates battle in territory Ruhr
            Battle in Belgium
                French attack with 6 artilleries, 1 fighter and 4 infantry
                Germans defend with 1 infantry
                    French roll dice for 6 artilleries, 1 fighter and 4 infantry in Belgium, round 2 : 4/11 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Belgium
                French win, taking Belgium from Germans with 6 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ruhr
                French attack with 8 artilleries, 2 fighters and 12 infantry
                Germans defend with 11 artilleries and 4 infantry
                    French roll dice for 8 artilleries, 2 fighters and 12 infantry in Ruhr, round 2 : 12/22 hits, 11.33 expected hits
                    Germans roll dice for 11 artilleries and 4 infantry in Ruhr, round 2 : 8/15 hits, 7.50 expected hits
                    9 artilleries owned by the Germans, 3 infantry owned by the Germans and 8 infantry owned by the French lost in Ruhr
                Germans and French reach a stalemate
                . Battle score for attacker is 21
                Casualties for French: 8 infantry
                Casualties for Germans: 9 artilleries and 3 infantry
    
        Combat Move - French
    
        Place Units - French
            1 artillery, 1 fighter, 4 infantry and 2 tanks placed in Paris
    
        Turn Complete - French
            French collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.67
    Germans regular : 0.00
    

    Game History

    Round: 4
    
        Puchase Units - British
            Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
            British buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
                    Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
                1 transport lost in SZ 10
                    Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
                1 transport lost in SZ 10
                    Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Allied to Kiel: 2 artilleries and 3 infantry
                EDIT: Removing units owned by British from Kiel: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode
            1 artillery and 4 infantry moved from Tatarstan to Sevastopol
            4 artilleries, 1 fighter and 9 infantry moved from India to Persia
            1 artillery and 1 infantry moved from Togoland to Nigeria
                  British take Nigeria from Germans
            2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Kamerun to Belgian Congo
            2 artilleries, 4 infantry and 3 transports moved from SZ 2 to SZ 8
            2 artilleries and 4 infantry moved from SZ 8 to Picardy
            3 transports moved from SZ 10 to SZ 9
            6 infantry moved from London to SZ 9
            2 infantry and 1 transport moved from SZ 9 to SZ 10
            2 infantry and 1 transport moved from SZ 9 to SZ 10
            2 infantry and 1 transport moved from SZ 9 to SZ 10
    
        Combat - British
            British creates battle in territory SZ 10
            Battle in Sevastopol
                British attack with 1 artillery and 4 infantry
                Ottomans defend with 1 infantry and 1 port
                    British roll dice for 1 artillery and 4 infantry in Sevastopol, round 2 : 1/5 hits, 2.00 expected hits
                    Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Ottomans lost in Sevastopol
                British win, taking Sevastopol from Ottomans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Ottomans: 1 infantry
            Battle in Persia
                British attack with 4 artilleries, 1 fighter and 9 infantry
                Neutral_True defend with 1 artillery and 3 infantry
                    British roll dice for 4 artilleries, 1 fighter and 9 infantry in Persia, round 2 : 3/14 hits, 6.67 expected hits
                    Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Neutral_True, 2 infantry owned by the British and 1 artillery owned by the Neutral_True lost in Persia
                Neutral_True and British reach a stalemate
                . Battle score for attacker is 4
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 1 artillery and 2 infantry
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from SZ 10: 2 infantry and 1 transport
            EDIT: Adding units owned by British to SZ 10: 1 transport
            EDIT: Turning off Edit Mode
    
        Place Units - British
            2 artilleries and 1 fighter placed in London
            1 artillery and 7 infantry placed in India
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : -0.50
    Neutral_True regular : 0.00
    British regular : -4.67
    Germans mine : 1.50
    

    1914-game-7-b4.tsvg

    I lost 2/3 UK Transports in Kiel so I had to do some wonky editing to get the remaining guys off the TT in a way that wouldn’t press combat in Kiel. This sure did turn into another one of those “Yakety Sax” type games.


  • @domanmacgee

    Game History

    Round: 4
    
        Puchase Units - Ottomans
            Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
            Ottomans buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            1 infantry moved from Romania to Sevastopol
            4 artilleries and 14 infantry moved from Mesopotamia to Sevastopol
            1 artillery moved from Mesopotamia to Arabia
            2 infantry moved from Ankara to Mesopotamia
            1 fighter moved from Mesopotamia to Arabia
            1 infantry moved from Trans-Jordan to Arabia
            1 infantry moved from Smyrna to Trans-Jordan
            1 infantry moved from Trans-Jordan to Arabia
            1 infantry moved from Trans-Jordan to Arabia
            1 infantry moved from Smyrna to Trans-Jordan
            1 infantry moved from Bulgaria to Romania
            1 infantry moved from Constantinople to Bulgaria
            2 infantry moved from Constantinople to Ankara
            1 artillery and 3 infantry moved from Constantinople to Smyrna
            1 infantry moved from Arabia to Mesopotamia
    
        Combat - Ottomans
            Battle in Sevastopol
                Ottomans attack with 4 artilleries and 15 infantry
                British defend with 1 artillery, 4 infantry and 1 port
                    Ottomans roll dice for 4 artilleries and 15 infantry in Sevastopol, round 2 : 8/19 hits, 7.67 expected hits
                    British roll dice for 1 artillery and 4 infantry in Sevastopol, round 2 : 1/5 hits, 2.50 expected hits
                    1 infantry owned by the Ottomans, 1 artillery owned by the British and 4 infantry owned by the British lost in Sevastopol
                Ottomans win, taking Sevastopol from British with 4 artilleries and 14 infantry remaining. Battle score for attacker is 13
                Casualties for Ottomans: 1 infantry
                Casualties for British: 1 artillery and 4 infantry
    
        Combat Move - Ottomans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from SZ 21: 1 mines
            EDIT: Adding units owned by Ottomans to SZ 21: 1 mines
            EDIT: Turning off Edit Mode
    
        Place Units - Ottomans
            7 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : 0.33
    British regular : -1.50
    

    O4.tsvg


  • @the_good_captain Game History

    Round: 4
    
        Puchase Units - Italians
            Condition TankProductionItalians: Italians has their production frontier changed to: lateWarProduction
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Rome to SZ 17
            1 infantry moved from Rome to SZ 17
            1 artillery and 1 infantry moved from SZ 17 to Piedmont
            1 artillery and 3 infantry moved from Tuscany to Piedmont
            1 artillery and 4 infantry moved from Rome to Tuscany
    
        Combat Move - Italians
    
        Place Units - Italians
            5 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Game History

    Round: 4
    
        Puchase Units - Americans
            Condition TankProductionAmericans: Americans has their production frontier changed to: lateWarProduction
            Americans buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            Trigger AmericansRemoveRestrictions: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Trigger AmericansJoinWar: Changing Relationship for AustroHungarians and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for Russians and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for Germans and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for French and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for British and Americans from Neutral to Allied
            Trigger AmericansJoinWar: Changing Relationship for Ottomans and Americans from Neutral to War
            Trigger AmericansJoinWar: Changing Relationship for Italians and Americans from Neutral to Allied
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Coastal Barrage 1: 5 artilleries, 1 fighter and 6 infantry
            EDIT: Turning off Edit Mode
            1 transport moved from SZ 1 to SZ 2
            5 artilleries, 1 fighter and 6 infantry moved from United States of America to SZ 1
            5 artilleries, 1 battleship, 1 cruiser, 1 fighter, 6 infantry and 6 transports moved from SZ 1 to SZ 14
            5 artilleries, 1 fighter and 6 infantry moved from SZ 14 to Spain
    
        Combat - Americans
            Americans creates battle in territory Coastal Barrage 1
            Battle in Coastal Barrage 1
                Americans attack with 5 artilleries, 1 fighter and 6 infantry
                Contested defend with 1 coastal_artillery
                    Americans roll dice for 5 artilleries, 1 fighter and 6 infantry in Coastal Barrage 1, round 2 : 5/12 hits, 6.50 expected hits
                    Contested roll dice for 1 coastal_artillery in Coastal Barrage 1, round 2 : 1/1 hits, 0.50 expected hits
                    1 coastal_artillery owned by the Contested and 1 infantry owned by the Americans lost in Coastal Barrage 1
                Americans win, taking Coastal Barrage 1 from Contested with 5 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
                Casualties for Contested: 1 coastal_artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Coastal Barrage 1: 5 artilleries, 1 fighter and 5 infantry
                EDIT: Changing ownership of Coastal Barrage 1 from Americans to Contested
                EDIT: Adding units owned by Contested to Coastal Barrage 1: 1 coastal_artillery
                EDIT: Removing units owned by Americans from Spain: 1 infantry
                EDIT: Turning off Edit Mode
            Battle in Spain
                Americans attack with 5 artilleries, 1 fighter and 5 infantry
                Neutral_True defend with 1 artillery and 7 infantry
                    Americans roll dice for 1 battleship in Spain, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 5 artilleries, 1 fighter and 5 infantry in Spain, round 2 : 10/11 hits, 6.17 expected hits
                    Neutral_True roll dice for 1 artillery and 7 infantry in Spain, round 2 : 2/8 hits, 4.00 expected hits
                    2 infantry owned by the Americans, 7 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 19
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 1 artillery and 7 infantry
    
        Combat Move - Americans
    
        Place Units - Americans
            2 transports placed in SZ 1
            1 artillery and 1 infantry placed in United States of America
    
        Turn Complete - Americans
            Americans collect 24 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.67
    Contested regular : 0.50
    Neutral_True regular : -2.00
    

    I wasn’t actually planning on one-rounding the Spanish (Was counting on the French in Portugal to finish the job on F5) but I’ll take it I guess.

    1914-game-7-usa4.tsvg


  • @domanmacgee casualty selection in Ukraine

    Capture.PNG


  • @the_good_captain 1 INF/3 FTR survive.


  • @domanmacgee

    Game History

    Round: 5
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 1 artillery, 8 infantry and 1 tank; Remaining resources: 1 PUs; 
    
        Combat Move - AustroHungarians
            2 artilleries and 5 infantry moved from Belarus to Ukraine
            1 infantry moved from Galicia to Ukraine
            2 artilleries and 6 infantry moved from Livonia to Moscow
            1 infantry moved from Karelia to Finland
                  AustroHungarians take Finland from Russians
            1 infantry moved from Karelia to Moscow
            1 fighter moved from Galicia to Trieste
            2 artilleries and 1 infantry moved from Albania to Trieste
            1 infantry moved from Vienna to Tyrolia
            8 infantry and 1 tank moved from Vienna to Trieste
            5 artilleries, 2 fighters and 8 infantry moved from Tyrolia to Venice
                  AustroHungarians take Venice from Italians
            1 infantry moved from Trieste to Venice
    
        Combat - AustroHungarians
            Battle in Ukraine
                Germans loiter and taunt; AustroHungarians attack with 7 artilleries and 17 infantry
                Russians defend with 4 artilleries, 3 fighters and 8 infantry
                    AustroHungarians roll dice for 7 artilleries and 17 infantry in Ukraine, round 2 : 12/24 hits, 10.33 expected hits
                    Russians roll dice for 4 artilleries, 3 fighters and 8 infantry in Ukraine, round 2 : 11/15 hits, 7.67 expected hits
                    7 infantry owned by the Russians, 1 fighter owned by the Russians, 11 infantry owned by the AustroHungarians and 4 artilleries owned by the Russians lost in Ukraine
                Russians and AustroHungarians reach a stalemate
                . Battle score for attacker is 10
                Casualties for AustroHungarians: 11 infantry
                Casualties for Russians: 4 artilleries, 1 fighter and 7 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            1 artillery, 8 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.33
    AustroHungarians regular : 1.67
    

    AH5.tsvg it was 12 hits total so I went with one inf and two fighters.


  • @the_good_captain said in TGC(CP) v DoManMacgee(Entente) [game 6]:

    @domanmacgee
    it was 12 hits total so I went with one inf and two fighters.

    Yeah that’s fine. I miscounted the number of R INF that were alive somehow.


  • @the_good_captain Game History

    Round: 5
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Neutral_Allied to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            2 fighters moved from Ukraine to Tatarstan
            4 artilleries, 2 fighters and 11 infantry moved from Tatarstan to Kazakhstan
    
        Combat - Russians
            Russians creates battle in territory SZ 10
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    1914-game-7-r5.tsvg

    Not much of a move but I guess it stops AH/G from having back to back turns for a bit.


  • @domanmacgee

    Game History

    Round: 5
    
        Puchase Units - Germans
            Germans buy 1 artillery, 4 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ruhr: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Neutral_True to Ruhr: 1 infantry
            EDIT: Adding units owned by British to Kiel: 2 artilleries and 3 infantry
            EDIT: Removing units owned by Neutral_Allied from Kiel: 2 artilleries and 3 infantry
            EDIT: Adding units owned by Germans to Kiel: 2 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 4 infantry
            EDIT: Removing units owned by Neutral_Allied from Ukraine: 1 infantry
            EDIT: Adding units owned by Neutral_True to Ukraine: 4 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Tyrolia to Switzerland
                  Germans take Switzerland from Italians
            2 artilleries moved from Tyrolia to Munich
            1 infantry moved from Hanover to Munich
            3 artilleries, 8 infantry and 1 tank moved from Berlin to Kiel
            3 infantry moved from Silesia to Hanover
            6 artilleries and 11 infantry moved from Moscow to Tatarstan
                  Germans take Tatarstan from Russians
            3 artilleries and 7 infantry moved from Karelia to Moscow
    
        Combat - Germans
            Battle in Kiel
                Germans attack with 5 artilleries, 16 infantry and 1 tank
                British defend with 2 artilleries, 3 infantry and 1 port
                    Germans roll dice for 5 artilleries, 16 infantry and 1 tank in Kiel, round 2 : 8/22 hits, 9.00 expected hits
                    British roll dice for 2 artilleries and 3 infantry in Kiel, round 2 : 0/5 hits, 2.50 expected hits
                    2 artilleries owned by the British and 3 infantry owned by the British lost in Kiel
                Germans win, taking Kiel from British with 5 artilleries, 16 infantry and 1 tank remaining. Battle score for attacker is 17
                Casualties for British: 2 artilleries and 3 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            1 artillery, 4 fighters and 7 infantry placed in Berlin
            Turning on Edit Mode
            EDIT: Removing units owned by Neutral_True from Ruhr: 1 infantry
            EDIT: Adding units owned by Germans to Ruhr: 1 infantry
            EDIT: Removing units owned by Neutral_True from Ukraine: 4 infantry
            EDIT: Adding units owned by Germans to Ukraine: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    British regular : -2.50
    

    G5.tsvg


  • @the_good_captain I made the France turn but got crap die rolls so I’m just gonna give it up now lol. Rhur’s gonna die next turn and after that things are just going to turn into a 6+ turn slog until eventually Rome goes down.


  • @domanmacgee looking at the TUV and IPC positions, I will generally concur - Pending some kind of massive dice upset.


  • @the_good_captain Yeah I had lots of stuff go completely sideways on me this time.

    I poorly distributed my initial guys in Poland and botched the dice on dealing with the German fleet (in hindsight, I probably should have tried attacking with the R Battleship to try getting a lucky hit in), which more-or-less locked me out of getting any British guys to Karelia in time to impact things at all. That in turn snowballed the Russian front out of control to the point where Russia died way too early, which in turn negated the benefits I’d carved out for myself on the Western Front (you were able to literally send 100% of the German build west on G5, which was basically the last nail in the coffin).

    If I were to try that “hold Poland R1” move again, I’d probably have to be content with leaving Ukraine empty, which creates its own problems as I’m sure you can imagine.

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