TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 27 Sea Zone to 17 Sea Zone
3 fighters and 2 tactical_bombers moved from 27 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 32 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to 17 Sea Zone
1 bomber moved from Hawaiian Islands to Marshall Islands
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 marines moved from 27 Sea Zone to 32 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 32 Sea Zone to Marshall Islands
1 artillery moved from Western United States to 11 Sea Zone
1 artillery and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 40 Sea Zone to 82 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Marshall Islands
Americans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 marines
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Marshall Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 17 Sea Zone to 32 Sea Zone
1 fighter moved from Marshall Islands to 32 Sea Zone
1 bomber moved from Marshall Islands to Hawaiian Islands
1 submarine moved from 11 Sea Zone to 91 Sea Zone
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 carrier placed in 11 Sea Zone
1 tactical_bomber placed in Eastern United States
1 infantry placed in Eastern United States
2 transports placed in 104 Sea Zone
3 submarines placed in 104 Sea Zone
1 submarine placed in 104 Sea Zone
1 fighter placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang
3 infantry moved from Shansi to Honan
3 infantry moved from Shansi to Anhwe
Combat - Chinese
Chinese creates battle in territory Eastern Sinkiang
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Eastern Sinkiang from Japanese, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Jehol to Shansi
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Shansi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Eastern India to Burma
3 fighters moved from Eastern India to Burma
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters moved from Burma to Eastern India
1 tactical_bomber moved from Southern Persia to Egypt
1 battleship moved from 78 Sea Zone to 83 Sea Zone
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from 83 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 73 Sea Zone
1 destroyer placed in 73 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -1.33
Japanese regular : 0.83
British regular : 1.17
Savegame