@The_Good_Captain My hits were only in TripleA. My actual rolls were done via the forum roller:
@dicebot said in Doman (Allies) vs TGC (Germans), Europe 'over' balanced?:
2d6<=3: 4, 1; Hits: 1
1d6<=4: 6; Hits: 0
So only 1 hit.
@barnee
If you allow it I will do that. Would you like to see the Turn Summary of each nation or only from one or two nations?
@victoryfirst I think we should keep doing the turn summarys. It makes for a quick reference point. Also easier for anyone following along or wanting to look at in the future.
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 Japan_destroyer, 1 Japanese_LCV, 1 artillery, 1 carrier, 1 elite and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
Trigger JapanDOW OnUSA: Americans has 6 infantry and 2 usa_fighters placed in Western United States
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 Japan_destroyer moved from 36 Sea Zone to 37 Sea Zone
1 Japan_destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
1 Japan_destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to 21 Sea Zone
1 elite moved from Japan to 6 Sea Zone
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 elite, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 elite and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 Japan_destroyer, 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the Americans submerged
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 Japan_destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 5/9 hits, 4.33 expected hits
British roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from British with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Philippines
Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 2 fighters, 5 infantry and 2 tactical_bombers
Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 2 usa_fighters
Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 5 infantry and 2 tactical_bombers in Philippines, round 2 : 3/13 hits, 4.67 expected hits
Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 4/7 hits, 3.50 expected hits
4 infantry owned by the Japanese, 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 3 : 2/9 hits, 4.00 expected hits
Americans roll dice for 4 Fortifications and 2 usa_fighters in Philippines, round 3 : 1/2 hits, 1.33 expected hits
2 usa_fighters owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 artilleries, 1 elite, 2 fighters and 2 tactical_bombers in Philippines, round 4 : 4/8 hits, 3.67 expected hits
4 Fortifications owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 5 infantry
Casualties for Americans: 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 5/6 hits, 2.17 expected hits
British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 46 Sea Zone
Japanese attack with 1 Japan_destroyer and 2 fighters
Americans defend with 2 infantry, 1 submarine and 1 transport
Japanese roll dice for 1 Japan_destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese roll dice for 1 Japan_destroyer and 2 fighters in 46 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 Japan_destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 infantry, 1 submarine and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to Caroline Islands
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Kwangsi
1 infantry moved from Jehol to Chahar
1 Rail moved from Kiangsu to Manchuria
1 Rail and 1 infantry moved from Manchuria to Kwangsi
1 Rail moved from Kiangsu to Korea
1 Rail and 1 infantry moved from Korea to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
EDIT: 1 japanese_para moved from Japan to Jehol
Place Units - Japanese
1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 factory_minor placed in Shantung
1 Japanese_LCV, 1 artillery and 1 elite placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.17
Japanese regular : 0.67
Americans AA : -0.50
British regular : -1.33
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 carriers and 4 destroyers; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 submarine moved from 21 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 usa_fighters moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 Japan_destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 Japan_destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Japanese defend with 1 Japan_destroyer
Americans roll dice for 1 destroyer and 2 usa_fighters in 16 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 Japan_destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 2 usa_fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 Japan_destroyer
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 cruiser moved from 23 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
2 usa_fighters moved from Western United States to 10 Sea Zone
Place Units - Americans
3 carriers and 4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6,6,2,6,6
Americans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 59 PUs
Trigger Americans Loses Philippines Turn2: Americans met a national objective for an additional -3 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 0,33
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Shensi to Szechwan
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
Place Units - Chinese
6 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
[dice 3d6] 3 inf
[dice 2d6] art+mech
[dice 1d6] Tank
I wish to attack with all of my forces in Egypt to Sudan, but I forgot to move them (actually I didn’t realize at that time that Egypt cannot be held lol :) )
[dice 1d6] Italian inf.
3d6: 5, 3, 4
2d6: 6, 5
1d6: 2
1d6: 4
Alright, the tank scored one hit and your infantry missed. Is it ok for me to do this combat like this?
I also swapped a paratrooper with a Facility destruction (Naval Base in Egypt).
And there was again no View Turn Summary screen so you are right about that :)
@victoryfirst yea no worries. I’ve got the fix for UK Turn Summary. It’ll be in the next update.
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 3 italian_paras; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
Turning on Edit Mode
EDIT: Italians takes Cyprus from British
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
EDIT: 1 italian_para moved from Southern Italy to Cyprus
Combat - Italians
Battle in Syria
Italians attack with 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Normandy Bordeaux
2 fighters moved from Egypt to Alexandria
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Syria to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to Southern France
1 Rail moved from Southern Italy to Yugoslavia
2 infantry moved from Yugoslavia to Romania
1 Rail and 1 aaGun moved from Yugoslavia to Normandy Bordeaux
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Libya to Tobruk
Place Units - Italians
3 italian_paras placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
@victoryfirst LCVs can’t be moved with rail. It’s fixed for next update
@barnee
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 UndergroundMinr, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Place Units - ANZAC
Units in New South Wales being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in New South Wales
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 UndergroundMinr, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Place Units - ANZAC
Units in New South Wales being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in New South Wales
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
@victoryfirst I assume you wanna keep the DD until Damaged BB only thing left ? If the UBoat boys are that successful anyway lol
@barnee
Yes, that’s right. Lol, I didn’t realize you could reach me with the subs from sz 110 as well. Left my brain probably on my nightstand :)
[dice 6d6] 6 UBoats attack at 3
[dice 1d6] 1 DD defends at 2
[dice 3d6] 3 CA defend at 3
[dice 1d6] 1 BB defends at 4
6d6: 1, 4, 5, 2, 6, 5
1d6: 5
3d6: 2, 6, 2
1d6: 1
3 UBoats sunk 1 BB Damaged and 1 CA sunk
[dice 3d6]3 Uboats attack at 2
[dice 1d6] 1 DD defends at 2
[dice 2d6] 2 CA defend at 3
[dice 1d6] 1 BB defends at 4
3d6: 2, 4, 2
1d6: 1
2d6: 5, 2
1d6: 4
All UBoats sunk and 2 more CAs. I assume you want to keep the DD still. If not, you can change on your turn.
Forgot to place the undg in first place phase. It counts as a placement in 2nd phase so had to edit it.
Game History
Round: 3
Purchase Units - Germans
Germans buy 6 GermanUBoats, 1 German_LCV, 1 Panzer_Grndrs, 1 UndergroundMinr, 1 Waffen_Oberst, 2 Wolfpacks, 1 destroyer, 1 elite, 2 german_paras, 3 infantry and 1 waffen_infantry; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
1 Waffen_Oberst and 1 waffen_infantry placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
3 GermanUBoats and 1 Wolfpack moved from 110 Sea Zone to 87 Sea Zone
3 GermanUBoats moved from 93 Sea Zone to 87 Sea Zone
1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 6 GermanUBoats and 1 Wolfpack
British defend with 1 battleship, 2 cruisers and 1 destroyer; French defend with 1 cruiser
Units damaged: 1 battleship owned by the British
6 GermanUBoats owned by the Germans and 1 Wolfpack owned by the Germans retreated to 91 Sea Zone
Non Combat Move - Germans
Trigger Germans RemoveWolfpackSZ93: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 6 GermanUBoats and 1 Wolfpack
EDIT: Removing units owned by British from 87 Sea Zone: 2 cruisers
EDIT: Removing units owned by French from 87 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 87 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 87 Sea Zone: 1 BB_Damaged
EDIT: Changing unit hit damage for these British owned units to: BB_Damaged = 1
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Slovakia Hungary
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
1 GermanUBoat moved from 109 Sea Zone to 103 Sea Zone
1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
2 infantry moved from Romania to Bulgaria
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 Rail moved from Germany to Normandy Bordeaux
1 Rail and 1 mech_infantry moved from Normandy Bordeaux to Slovakia Hungary
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 Rail and 1 elite moved from Germany to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Denmark to Western Germany
5 armour moved from Germany to Slovakia Hungary
1 Panzer_General3 moved from Germany to Slovakia Hungary
2 Panzer_Grndrss moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary
4 german_paras moved from Germany to Romania
2 waffen_infantrys moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Romania
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 Panzer_Grndrs and 1 infantry moved from Western Germany to 113 Sea Zone
1 Panzer_Grndrs, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 Panzer_Grndrs and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Norway to Finland
2 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 ArmyGroupActive
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 ArmyGroupActive
EDIT: Turning off Edit Mode
Units in Normandy Bordeaux being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Normandy Bordeaux
Germans undo move 1.
1 Wolfpack placed in 110 Sea Zone
3 GermanUBoats placed in 110 Sea Zone
1 Wolfpack placed in 93 Sea Zone
3 GermanUBoats placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
Units in France being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in France
1 German_LCV, 1 elite and 2 german_paras placed in Germany
1 infantry placed in Western Germany
1 Panzer_Grndrs and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
I get the ‘this save was made on a newer version of triplea’ -message again…
I think it is the opposite though :) Did you accidentally run this turn on an older version, or did you do something different than in previous turns? I don’t exactly know what causes this issue!