Just going to bump this thread since it’s one of the ones that comes up on Google…
There’s some question about what “units” are sometimes, and a lot of variations from different players and different clubs. Specifically in Global 2nd, the bids are now high enough that people can buy buildings.
In my mind I wanted to get an answer about if I generally felt OK about people buying buildings.
I was looking at the League’s rules mentioned above, as well as my old rules from: https://web.archive.org/web/20160810212318/http://www.tripleawarclub.org/modules/comp/rules.php?lid=6
And in both cases it doesnt explicitly state what “unit” means. Furthermore, the old rules I linked were from a time when bids weren’t high enough to even bother making the distinction.
Anyway, I took a look at a 1940 2nd edition rulebook. All purchase-able units: Facilities, Land Units, Naval Units, and Air Units are listed under a section called “Unit Profiles”. To my surprise, Facilities is listed under “Unit Profiles” rather than two sections, say, “Buildings” and “Unit Profiles”.
I havn’t been around as much the last few years, but I do recall people generally not allowing Buildings. I know there also seems to be players now who allow units to be placed anywhere, and they don’t seem to care what bids are used for.
For me, I think I would not want players putting buildings down, I feel like the ability to place new units on UK1 around Egypt for example, is pretty far beyond adding a few units here and there to help the battles on the board, and the general strategies which the board was designed for.
Let me know what you think, maybe if the League is still active you should consider being explicit in your rules. Hopefully for others this serves as a reference place that in my opinion Factory bids should not be allowed. (FWIW if you even know me lol.)