Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Volgograd to Samara
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
4 artilleries and 6 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
4 infantry moved from Volgograd to Rostov
3 artilleries moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Bessarabia to Romania
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Germany to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Novgorod to Archangel
2 fighters moved from Germany to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Rostov
2 artilleries moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
1 fighter moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Romania
2 fighters moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 113 Sea Zone to Norway
1 artillery moved from Germany to Slovakia Hungary
1 fighter moved from 113 Sea Zone to Greater Southern Germany
1 artillery and 2 infantry moved from Vologda to Samara
Combat - Germans
Battle in Romania
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield and 5 infantry
British roll AA dice in Norway : 1/3 hits, 0,50 expected hits
1 fighter owned by the Germans lost in Norway
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 3,33 expected hits
British roll dice for 1 aaGun and 5 infantry in Norway, round 2 : 3/5 hits, 1,67 expected hits
1 aaGun owned by the British, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Norway
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Norway, round 3 : 3/5 hits, 2,67 expected hits
British roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 3 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
1 fighter owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys in Rostov, round 2 : 4/14 hits, 4,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour, 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 fighters in Archangel, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
2 fighters owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 3/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 3 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry in Caucasus, round 2 : 5/16 hits, 5,00 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
1 artillery moved from Bessarabia to Eastern Poland
1 aaGun, 1 armour, 1 infantry and 6 mech_infantrys moved from Vologda to Nenetsia
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Romania to Germany
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Norway to 113 Sea Zone
1 fighter moved from Samara to Volgograd
1 tactical_bomber moved from Norway to 113 Sea Zone
2 fighters moved from Norway to 113 Sea Zone
2 fighters moved from Archangel to Novgorod
2 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from Volgograd to Caucasus
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 45 PUs
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to Sumatra
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 46 Sea Zone, round 2 : 4/11 hits, 6,17 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 3 artilleries, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 4/10 hits, 4,00 expected hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 3 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
10 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 marine moved from 35 Sea Zone to 42 Sea Zone
9 fighters and 5 tactical_bombers moved from Japan to Philippines
1 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
2 artilleries and 7 infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Caucasus
1 fighter moved from Kweichow to Caucasus
1 fighter moved from Szechwan to Caucasus
2 bombers moved from Anhwe to Caucasus
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Burma to India
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Burma
3 infantry moved from Korea to Manchuria
3 infantry moved from Shantung to Anhwe
2 submarines moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 armour and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
1 tactical_bomber moved from 34 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Morocco from French
Combat - Italians
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Tunisia to Algeria
Turn Complete - Italians
Checked yesterday, but was tired, so missed that there was a french inf in GSG as well. Was too tired to continue the turn and unfortunately didn’t check that territory now in the morning. Will add 1 more inf to the attack, having 3 against 2. Will be adjustable if you oppose it.
Purchase Units - Germans
Germans buy 1 fighter and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
3 fighters moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
2 infantry moved from Rostov to Ukraine
1 artillery and 1 infantry moved from Nenetsia to Archangel
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Baltic States
1 fighter moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Baltic States
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 armour moved from Nenetsia to Archangel
1 fighter moved from Novgorod to Ukraine
1 fighter moved from Volgograd to Northwest Persia
1 mech_infantry moved from Nenetsia to Archangel
3 mech_infantrys moved from Nenetsia to Archangel
1 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
Combat - Germans
Battle in Denmark
Battle in Bessarabia
Germans attack with 2 armour, 1 artillery and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Bessarabia, round 2 : 0/7 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Bessarabia, round 3 : 3/6 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Denmark from British, taking Bessarabia from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 fighters and 2 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 3/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Casualties for Americans: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1,50 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Archangel, round 2 : 4/10 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 3/7 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Greater Southern Germany from Americans to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Northwest Persia to Kazakhstan
1 aaGun, 1 artillery and 3 infantry moved from Volgograd to Kazakhstan
4 artilleries and 4 infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Germany to Greater Southern Germany
1 tactical_bomber moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to 113 Sea Zone
1 fighter moved from Greater Southern Germany to Germany
1 tactical_bomber moved from Greater Southern Germany to 113 Sea Zone
3 fighters moved from Romania to Germany
1 fighter moved from Germany to 113 Sea Zone
1 fighter moved from Belarus to Germany
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Germany to Poland
1 aaGun moved from Nenetsia to Archangel
2 mech_infantrys moved from Nenetsia to Archangel
1 infantry moved from Caucasus to Kazakhstan
4 artilleries moved from Caucasus to Kazakhstan
4 infantry moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
2 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter moved from Germany to 113 Sea Zone
Place Units - Germans
1 fighter placed in Germany
1 infantry placed in Volgograd
3 infantry placed in Novgorod
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 39 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Purchase Units - Japanese
Japanese buy 3 aaGuns, 3 armour, 3 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 armour, 4 artilleries, 17 infantry and 4 mech_infantrys moved from Yenisey to Timguska
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to Rostov
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 bombers moved from Caucasus to Samara
6 submarines moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
2 carriers moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Guam
1 fighter and 1 tactical_bomber moved from Philippines to Guam
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 6 submarines
British defend with 1 destroyer
Japanese roll dice for 6 submarines in 39 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers and 6 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Timguska
Japanese attack with 2 armour, 4 artilleries, 17 infantry and 4 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 4 artilleries, 17 infantry and 4 mech_infantrys in Timguska, round 2 : 3/27 hits, 6,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Timguska
Japanese win, taking Timguska from Russians with 2 armour, 4 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Ceylon
Battle in Guam
Japanese attack with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Guam, round 2 : 6/9 hits, 4,17 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans with 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Rostov
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Samara, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 infantry moved from Burma to India
1 infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to India
2 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Shantung to Anhwe
3 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
3 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 artilleries and 2 infantry moved from 39 Sea Zone to India
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
EDIT: 1 battleship and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
EDIT: 1 marine moved from Guam to Philippines
1 fighter moved from Philippines to 21 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
6 fighters and 4 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from Guam to 35 Sea Zone
10 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Philippines to Japan
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
2 bombers moved from Samara to Kweichow
1 fighter moved from 35 Sea Zone to Japan
Place Units - Japanese
2 artilleries and 1 fighter placed in India
3 armour placed in French Indo China
1 artillery and 2 infantry placed in Shantung
3 aaGuns, 1 fighter and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
This is the first league community shared hot-seat game, where anyone can pop in and play a turn after requesting a turn.
There will be no coordination of moves among allies.
There is a combination of added and subtracted pieces at game start totaling 95 IPC’s because no coordination is a big handicap for the allies. Also, it does not matter much whether the starting set up is perfectly fair.
The main point of this (very different) community game is fun. The main idea is to give players the fun of jumping into a game they have not been playing, and make a move with the scenario given.
Scramble, casualty choices can be made by the preceding player or the subsequent player, whichever.
Use the game notes feature (View -> Show Comment log) liberally. Things like Japan or Russia breaking the pact. I guess we can see who is at war with the politics panel, but making a game note could be good, too.
The premise (such as 1 player making one turn) could be changed by me, the moderator, whenever. It’s not about a fair game, it’s about fun. For example, if the Allies are really floundering because we have 1 player playing 1 power at a time, perhaps I’ll spontaneously have 1 player do US/China/UK to coordinate better.
You are not playing your power for the duration of the game, you are taking your turn and playing your power ONCE. Again, I will influence the action some, probably, like if a player really wants to play his power the next turn too - might be granted. Yes, I am interested in being “Penelope” (from Step Up Revolution), hoping most will enjoy that. We’ll see how it goes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 submarines and 2 transports
2 submarines owned by the Americans submerged
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 2 transports in 91 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Southern Italy
10 infantry moved from Northern Italy to Western Germany
1 bomber moved from 91 Sea Zone to Tunisia
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6
Italians collect 16 PUs (5 lost to blockades); end with 16 PUs
Round: 11
Purchase Units - British
British buy 3 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 2 infantry moved from Syria Jordan to Persia
3 armour moved from Anglo Sudan Egypt to Persia
7 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from United Kingdom to Persia
3 armour and 2 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Baltic Sea Zone to Russia
5 transports moved from Baltic Sea Zone to North Sea Zone
10 infantry moved from United Kingdom to North Sea Zone
10 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
10 infantry moved from Baltic Sea Zone to Karelia S.S.R.
Combat - British
Battle in Persia
British attack with 7 armour, 1 bomber and 2 infantry
Germans defend with 1 infantry; Japanese defend with 3 infantry
British roll dice for 7 armour, 1 bomber and 2 infantry in Persia, round 2 : 6/10 hits, 4.50 expected hits
Japanese roll dice for 4 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Persia
3 infantry owned by the Japanese and 1 infantry owned by the Germans lost in Persia
British win, taking Persia from Japanese with 7 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 bomber moved from Persia to Syria Jordan
Place Units - British
8 infantry placed in United Kingdom
2 armour placed in Anglo Sudan Egypt
1 armour placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Siam
1 armour moved from Eastern India to Central India
Japanese take Central India from UK_Pacific
1 armour moved from Central India to Western India
Japanese take Western India from UK_Pacific
4 artilleries, 3 infantry and 1 marine moved from Eastern India to 40 Sea Zone
2 infantry moved from Malaya to 132 Sea Zone
1 battleship, 5 carriers, 4 destroyers, 2 infantry, 2 submarines and 1 transport moved from 132 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Guam to 22 Sea Zone
1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
4 artilleries, 1 battleship, 3 cruisers, 3 infantry, 1 marine and 8 transports moved from 40 Sea Zone to 132 Sea Zone
1 destroyer moved from 43 Sea Zone to 132 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
2 tactical_bombers moved from Shan State to Davao
5 fighters and 5 tactical_bombers moved from Shan State to 45 Sea Zone
2 bombers moved from Burma to Davao
1 artillery and 2 infantry moved from Kiangsi to Hunan
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 5 destroyers, 6 infantry, 5 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 36 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 5 carriers, 5 destroyers, 5 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from 36 Sea Zone to Davao
5 fighters and 5 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
4 artilleries, 3 infantry and 1 marine moved from 132 Sea Zone to Siam
Place Units - Japanese
1 carrier and 2 destroyers placed in 40 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : -0.33