TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
1 battleship moved from 64 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
3 carriers moved from 55 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 55 Sea Zone to 23 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
3 fighters moved from Western Germany to 128 Sea Zone
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Kursk to Tambov
Germans take Tambov from British
4 infantry moved from Kursk to Rostov
5 fighters and 5 tactical_bombers moved from Ukraine to Rostov
4 fighters and 4 tactical_bombers moved from Kursk to Rostov
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 9 fighters, 4 infantry and 9 tactical_bombers
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 9 fighters, 4 infantry and 9 tactical_bombers in Rostov, round 2 : 9/22 hits, 11.17 expected hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 9 fighters, 2 infantry and 9 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Turning off Edit Mode
3 fighters moved from 128 Sea Zone to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Vologda to Yaroslavl
1 artillery moved from Russia to Yaroslavl
19 armour and 15 mech_infantrys moved from Ukraine to Tula
4 aaGuns, 11 artilleries and 21 infantry moved from Kursk to Tula
9 fighters and 9 tactical_bombers moved from Rostov to Tula
3 artilleries and 6 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Leningrad
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 8 armour, 15 artilleries, 42 infantry and 1 mech_infantry moved from Samara to Stalingrad
2 armour and 2 mech_infantrys moved from Northern Caucasus to Stalingrad
2 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad
3 aaGuns moved from Northern Caucasus to Stalingrad
4 armour and 1 mech_infantry moved from Yenisey to Urals
2 aaGuns, 4 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Alaska to Western United States
2 artilleries, 3 infantry and 3 marines moved from British Columbia to Western United States
Combat - Japanese
Battle in Western United States
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 3 marines
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 3 marines in Western United States, round 2 : 2/10 hits, 3.00 expected hits
Americans roll dice for 5 infantry in Western United States, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 marines in Western United States, round 3 : 1/8 hits, 2.50 expected hits
Americans roll dice for 3 infantry in Western United States, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 marines in Western United States, round 4 : 4/8 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Western United States, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 2 artilleries, 2 fighters, 1 infantry and 3 marines remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Japanese
2 fighters moved from Western United States to Alaska
2 bombers moved from Alaska to Japan
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 1 Sea Zone
2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 7 tactical_bombers and 2 transports moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Place Units - Japanese
1 artillery and 1 fighter placed in Japan
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
5 infantry moved from Central United States to Western United States
1 fighter moved from Central United States to Western United States
1 tactical_bomber moved from Eastern United States to Western United States
1 armour moved from Central United States to Western United States
2 artilleries moved from Central United States to Western United States
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western United States
Americans attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 marines
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Western United States, round 2 : 7/10 hits, 3.50 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 3 marines in Western United States, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 3 marines owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 3 marines
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 23 Sea Zone to 47 Sea Zone
Place Units - Americans
1 fighter placed in Normandy Bordeaux
1 armour and 1 mech_infantry placed in Normandy Bordeaux
5 transports placed in 104 Sea Zone
4 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,1,1,6
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 artilleries and 6 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Northern Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Rostov
2 tactical_bombers moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
2 fighters moved from 100 Sea Zone to Malta
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Crete to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 fighter moved from Southern Caucasus to Egypt
1 armour moved from Samara to Stalingrad
1 mech_infantry moved from Samara to Stalingrad
2 armour and 1 mech_infantry moved from Northern Caucasus to Stalingrad
3 armour moved from Northern Caucasus to Stalingrad
1 tactical_bomber moved from Northern Caucasus to Rostov
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Italians scrambles 1 units out of Greece to defend against the attack in 101 Sea Zone
Italians scrambles to create a battle in territory 101 Sea Zone
Battle in 101 Sea Zone
British attack with 1 transport
Italians defend with 1 fighter
Italians roll dice for 1 fighter in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 transport owned by the British lost in 101 Sea Zone
1 infantry owned by the British lost in Cyprus
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 transport
Battle in Malta
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 2 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
British attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 101 Sea Zone back to originating territory: Greece
Non Combat Move - British
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
3 artilleries and 5 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from Malta to 98 Sea Zone
2 fighters and 4 tactical_bombers moved from Rostov to Stalingrad
1 artillery and 4 infantry moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northwest Persia to Northern Caucasus
1 aaGun and 1 infantry moved from Northwest Persia to Southern Caucasus
3 mech_infantrys moved from Iraq to Southern Caucasus
1 aaGun moved from Southern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Baluchistan to Northwest Persia
1 infantry moved from Baluchistan to Southern Persia
1 aaGun moved from Western India to Baluchistan
3 infantry moved from Central India to Baluchistan
1 fighter moved from Eastern India to Northwest Persia
3 artilleries and 3 infantry moved from Eastern India to Central India
1 artillery and 3 infantry moved from Eastern India to Central India
1 armour moved from Eastern India to Baluchistan
2 destroyers and 1 submarine moved from 36 Sea Zone to 47 Sea Zone
1 fighter moved from Davao to 47 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from Northwest Persia to Southern Caucasus
1 tactical_bomber moved from Eastern India to Celebes
Place Units - British
3 artilleries and 5 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in Eastern India change ownership: 1 armour, 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -2.33
Japanese regular : 1.00
Germans regular : -1.00
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Combat - ANZAC
Battle in Hawaiian Islands
Non Combat Move - ANZAC
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 49 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
2 tactical_bombers placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Gorky to Komi
Germans take Komi from Russians
5 infantry moved from Russia to Samara
Germans take Samara from Russians
2 artilleries and 1 infantry moved from Yaroslavl to Russia
6 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tula to Tambov
19 armour, 11 artilleries, 20 infantry and 15 mech_infantrys moved from Tula to Saratov
Germans take Saratov from British
9 fighters and 9 tactical_bombers moved from Tula to Rostov
3 mech_infantrys moved from Leningrad to Gorky
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 9 fighters, 7 infantry and 9 tactical_bombers
British defend with 2 infantry
Germans roll dice for 9 fighters, 7 infantry and 9 tactical_bombers in Rostov, round 2 : 15/25 hits, 11.67 expected hits
British roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 9 fighters, 6 infantry and 9 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
9 fighters and 9 tactical_bombers moved from Rostov to Ukraine
4 aaGuns moved from Tula to Saratov
2 artilleries moved from Western Germany to France
5 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
Place Units - Germans
6 infantry placed in Germany
10 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 artilleries and 1 infantry placed in Russia
Germans undo move 1.
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
10 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Combat Move - Russians
1 artillery and 2 infantry moved from Stalingrad to Samara
2 fighters and 2 tactical_bombers moved from Stalingrad to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 5 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Samara, round 3 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Samara to Stalingrad
4 armour and 1 mech_infantry moved from Urals to Stalingrad
2 aaGuns, 4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 27 Sea Zone
2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 infantry, 2 submarines, 7 tactical_bombers and 2 transports moved from 7 Sea Zone to 27 Sea Zone
3 artilleries and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Alaska to 27 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
Combat - Japanese
Battle in 27 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
2 destroyers and 2 transports placed in 7 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
4 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Alberta Saskatchewan Manitoba
2 artilleries moved from Western United States to Central United States
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Southern France
Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 2 : 5/7 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Southern France from Italians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to United Kingdom
1 infantry moved from 112 Sea Zone to United Kingdom
5 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
6 infantry moved from Eastern United States to 104 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 7 infantry and 6 transports moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 47 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
Place Units - Americans
1 armour placed in Normandy Bordeaux
1 fighter placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Eastern United States
3 artilleries and 6 infantry placed in Central United States
1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
10 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Northern Caucasus to Rostov
2 fighters and 4 tactical_bombers moved from Stalingrad to Rostov
1 fighter moved from Southern Caucasus to Rostov
1 artillery moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 101 Sea Zone
1 armour moved from Northern Caucasus to Stalingrad
3 artilleries and 8 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Southern Caucasus to Northern Caucasus
3 mech_infantrys moved from Southern Caucasus to Stalingrad
1 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus
1 infantry moved from Southern Persia to Northwest Persia
1 armour moved from Baluchistan to Northwest Persia
3 infantry moved from Baluchistan to Southern Persia
4 artilleries and 6 infantry moved from Central India to Baluchistan
1 armour moved from Eastern India to Baluchistan
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to Kwangtung
Combat - British
Battle in Cyprus
Battle in Rostov
British attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 6 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 3/10 hits, 4.83 expected hits
Germans roll dice for 6 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Rostov
4 tactical_bombers owned by the British and 3 fighters owned by the British retreated
Germans win, taking Cyprus from Italians with 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
3 fighters and 4 tactical_bombers moved from Rostov to Stalingrad
1 aaGun moved from Southern Caucasus to Northern Caucasus
1 aaGun moved from Northwest Persia to Southern Caucasus
1 aaGun moved from Baluchistan to Southern Persia
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
2 destroyers moved from 47 Sea Zone to 35 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea Zone
3 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Southern Caucasus
Place Units - British
1 transport placed in 83 Sea Zone
1 destroyer placed in 113 Sea Zone
1 tactical_bomber placed in United Kingdom
1 armour placed in Egypt
1 artillery placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in Eastern India
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 armour and 1 fighter
Some Units in 40 Sea Zone change ownership: 1 carrier
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 9 artilleries, 13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 9 artilleries, 3 fighters, 13 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 9 artilleries, 3 fighters, 13 infantry and 1 mech_infantry in Southern France, round 2 : 6/27 hits, 9.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 9 artilleries, 3 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1,5,4,5,2,3,3,6,3,5,2,3,3,4,3,2,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from New South Wales to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 battleship and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
16 artilleries and 26 infantry moved from France to Normandy Bordeaux
2 armour, 3 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 marine moved from Western Germany to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 marine moved from 116 Sea Zone to Denmark
4 infantry moved from Western Germany to Denmark
1 infantry moved from Komi to Urals
Germans take Urals from Russians
3 mech_infantrys moved from Gorky to Samara
3 artilleries and 3 infantry moved from Russia to Samara
19 armour, 11 artilleries, 20 infantry and 15 mech_infantrys moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
3 infantry moved from Rostov to Stalingrad
9 fighters and 9 tactical_bombers moved from Ukraine to Stalingrad
Yes, desperate times, spent too long chasing ghosts around the Russian interior and now there are Americans all over Europe and Brits all over the Caucuses…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
16 artilleries and 26 infantry moved from France to Normandy Bordeaux
2 armour, 3 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 marine moved from Western Germany to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 marine moved from 116 Sea Zone to Denmark
4 infantry moved from Western Germany to Denmark
1 infantry moved from Komi to Urals
Germans take Urals from Russians
3 mech_infantrys moved from Gorky to Samara
3 artilleries and 3 infantry moved from Russia to Samara
19 armour, 11 artilleries, 20 infantry and 15 mech_infantrys moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
3 infantry moved from Rostov to Stalingrad
9 fighters and 9 tactical_bombers moved from Ukraine to Stalingrad
Combat - Germans
Americans scrambles 1 units out of 113 Sea Zone to defend against the attack in Normandy Bordeaux
Battle in Denmark
Germans attack with 6 infantry and 1 marine
Americans defend with 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 6 infantry and 1 marine in Denmark, round 2 : 0/7 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 infantry and 1 marine in Denmark, round 3 : 0/7 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 6 infantry and 1 marine in Denmark, round 4 : 1/7 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 6 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Stalingrad
Germans attack with 19 armour, 11 artilleries, 9 fighters, 24 infantry, 15 mech_infantrys and 9 tactical_bombers
British defend with 7 armour, 3 artilleries, 3 fighters, 8 infantry, 5 mech_infantrys and 4 tactical_bombers; Russians defend with 4 aaGuns, 14 armour, 14 artilleries, 2 fighters, 40 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians roll AA dice in Stalingrad : 2/12 hits, 2.00 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Stalingrad
Germans roll dice for 19 armour, 11 artilleries, 8 fighters, 24 infantry, 15 mech_infantrys and 8 tactical_bombers in Stalingrad, round 2 : 36/85 hits, 33.33 expected hits
Russians roll dice for 4 aaGuns, 21 armour, 17 artilleries, 5 fighters, 48 infantry, 9 mech_infantrys and 6 tactical_bombers in Stalingrad, round 2 : 48/106 hits, 43.00 expected hits
32 infantry owned by the Russians, 11 artilleries owned by the Germans, 24 infantry owned by the Germans, 4 aaGuns owned by the Russians and 13 mech_infantrys owned by the Germans lost in Stalingrad
Germans roll dice for 19 armour, 8 fighters, 2 mech_infantrys and 8 tactical_bombers in Stalingrad, round 3 : 14/37 hits, 19.50 expected hits
Russians roll dice for 21 armour, 17 artilleries, 5 fighters, 16 infantry, 9 mech_infantrys and 6 tactical_bombers in Stalingrad, round 3 : 31/74 hits, 32.33 expected hits
8 infantry owned by the Russians, 5 fighters owned by the Germans, 19 armour owned by the Germans, 5 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Stalingrad
3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans retreated
Russians win with 21 armour, 17 artilleries, 5 fighters, 2 infantry, 9 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is -267
Casualties for Germans: 19 armour, 11 artilleries, 6 fighters, 24 infantry, 15 mech_infantrys and 6 tactical_bombers
Casualties for Russians: 4 aaGuns and 40 infantry
Casualties for British: 6 infantry
Battle in Samara
Germans attack with 3 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 artilleries, 3 infantry and 3 mech_infantrys in Samara, round 2 : 5/9 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 armour, 16 artilleries, 4 fighters, 26 infantry and 2 mech_infantrys
British defend with 8 artilleries, 3 fighters and 18 infantry; French defend with 2 infantry; Americans defend with 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
Americans roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 16 artilleries, 3 fighters, 26 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 13/49 hits, 15.50 expected hits
Americans roll dice for 1 aaGun, 3 armour, 13 artilleries, 8 fighters, 27 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 26/57 hits, 23.17 expected hits
1 aaGun owned by the Americans, 26 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the French and 10 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 armour, 16 artilleries, 3 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 7/23 hits, 8.50 expected hits
Americans roll dice for 3 armour, 13 artilleries, 8 fighters, 15 infantry, 3 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 26/45 hits, 19.17 expected hits
16 artilleries owned by the Germans, 3 fighters owned by the Germans, 2 armour owned by the Germans, 1 infantry owned by the French, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
Americans win with 3 armour, 13 artilleries, 8 fighters, 8 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is -142
Casualties for Germans: 2 armour, 16 artilleries, 4 fighters, 26 infantry and 2 mech_infantrys
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for British: 16 infantry
Casualties for French: 2 infantry
Moving scrambled unit from Normandy Bordeaux to 113 Sea Zone
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
3 fighters and 3 tactical_bombers moved from Stalingrad to Ukraine
1 infantry moved from Ukraine to Rostov
4 aaGuns moved from Saratov to Samara
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Russia
3 infantry placed in Leningrad
4 infantry placed in Germany
4 artilleries and 6 infantry placed in Western Germany
Germans undo move 5.
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 8.67
Americans AA : 0.50
Russians regular : 4.33
Germans regular : -7.83
Russians AA : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Combat Move - Russians
1 armour moved from Stalingrad to Saratov
Russians take Saratov from Germans
1 armour moved from Saratov to Samara
13 armour, 14 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Stalingrad to Samara
Combat - Russians
Battle in Samara
Russians attack with 14 armour, 14 artilleries, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 4 aaGuns, 3 artilleries, 2 infantry and 3 mech_infantrys
Germans roll AA dice in Samara : 1/4 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Samara
Russians roll dice for 14 armour, 14 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 17/35 hits, 14.83 expected hits
Germans roll dice for 4 aaGuns, 3 artilleries, 2 infantry and 3 mech_infantrys in Samara, round 2 : 1/8 hits, 2.67 expected hits
4 aaGuns owned by the Germans, 3 artilleries owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 14 armour, 13 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Russians: 1 artillery and 1 fighter
Casualties for Germans: 4 aaGuns, 3 artilleries, 2 infantry and 3 mech_infantrys
Non Combat Move - Russians
1 fighter and 2 tactical_bombers moved from Samara to Stalingrad
2 aaGuns, 4 artilleries and 4 infantry moved from Yenisey to Timguska
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 1 Sea Zone
2 artilleries and 2 infantry moved from 1 Sea Zone to British Columbia
2 bombers moved from Japan to British Columbia
3 artilleries and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
3 artilleries, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 3 infantry, 4 submarines, 7 tactical_bombers and 3 transports moved from 27 Sea Zone to 66 Sea Zone
3 artilleries and 3 infantry moved from 66 Sea Zone to Central America
Combat - Japanese
Battle in Central America
Battle in British Columbia
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 2 infantry in British Columbia, round 2 : 2/6 hits, 2.33 expected hits
British roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in British Columbia
Japanese win, taking Central America from Americans, taking British Columbia from British with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 bombers moved from British Columbia to Alaska
Place Units - Japanese
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Non Combat Move - Germans
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
2 aaGuns, 1 fighter and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 artillery moved from Northern Italy to Western Germany
6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
9 mech_infantrys moved from Germany to Slovakia Hungary
9 mech_infantrys moved from Slovakia Hungary to Romania
7 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Greece to 97 Sea Zone
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
3 aaGuns, 5 artilleries and 21 infantry moved from Romania to Bessarabia
Place Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Russia to Urals
2 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
7 fighters moved from Northwest Persia to Volgograd
2 fighters and 5 tactical_bombers moved from Northwest Persia to Persia
1 armour moved from Iraq to Syria
Germans take Syria from ANZAC
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Persia
25 armour and 32 mech_infantrys moved from Iraq to Trans-Jordan
Combat - Germans
Battle in Persia
Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/9 hits, 4.17 expected hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Trans-Jordan
Germans attack with 26 armour and 32 mech_infantrys
British defend with 9 infantry
Germans roll dice for 26 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 17/58 hits, 18.33 expected hits
British roll dice for 9 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits
3 mech_infantrys owned by the Germans lost in Trans-Jordan
9 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 26 armour and 29 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 3 mech_infantrys
Casualties for British: 9 infantry
Battle in Volgograd
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Novgorod to Vologda
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 1 infantry moved from Norway to Finland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
5 fighters moved from Gibraltar to Western Germany
6 aaGuns, 32 artilleries and 23 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters and 5 tactical_bombers moved from Persia to Northwest Persia
3 armour moved from Ukraine to Tambov
2 fighters moved from Volgograd to Northwest Persia
6 fighters moved from Volgograd to Tambov
Place Units - Germans
2 fighters and 1 transport placed in 113 Sea Zone
3 infantry placed in Rostov
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Sikang to Russia
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Cyprus
Turn Complete - French
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
6 carriers, 4 destroyers, 8 fighters and 7 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone
3 aaGuns, 1 artillery, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Gibraltar to Union of South Africa
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
12 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
2 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to Union of South Africa
1 mech_infantry moved from Belgian Congo to Union of South Africa
1 tactical_bomber moved from Algeria to Egypt
3 infantry moved from Trans-Jordan to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 aaGun and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Persia to Iraq
2 artilleries and 3 infantry moved from Northwest Persia to Iraq
3 aaGuns, 6 artilleries and 24 infantry moved from Eastern Persia to Persia
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 99 Sea Zone to 81 Sea Zone
Place Units - British
1 airfield, 2 fighters and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2,6,6,2,6,5,2
British collect 32 PUs (1 lost to blockades); end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : -1.50
Japanese regular : -1.50
Japanese AA : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
7 armour and 18 mech_infantrys moved from Bryansk to Russia
3 aaGuns, 5 artilleries and 26 infantry moved from Bryansk to Tambov
1 aaGun moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
1 artillery and 9 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 65 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
2 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Malaya to Shan State
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French