TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 harbour and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 1 Sea Zone to 2 Sea Zone
1 submarine moved from 27 Sea Zone to 11 Sea Zone
1 submarine moved from 14 Sea Zone to 11 Sea Zone
2 bombers moved from Japan to 11 Sea Zone
2 fighters moved from Japan to 2 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Japan to 7 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry, 1 marine and 2 transports moved from 7 Sea Zone to 9 Sea Zone
2 marines moved from Aleutian Islands to 9 Sea Zone
2 artilleries, 3 carriers, 3 cruisers, 3 destroyers, 2 infantry, 3 marines and 2 transports moved from 9 Sea Zone to 1 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from 1 Sea Zone to British Columbia
3 fighters and 3 tactical_bombers moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to British Columbia
Combat - Japanese
Battle in British Columbia
Japanese attack with 2 artilleries, 3 infantry and 3 marines
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 3 cruisers in British Columbia, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries, 3 infantry and 3 marines in British Columbia, round 2 : 1/8 hits, 2.50 expected hits
British roll dice for 1 fighter and 1 infantry in British Columbia, round 2 : 0/2 hits, 1.00 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 2 artilleries, 3 infantry and 3 marines remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 1 infantry
Battle in 2 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 3 tactical_bombers in 2 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 2 Sea Zone
Japanese win, taking 2 Sea Zone from Americans with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 11 Sea Zone
Japanese attack with 2 bombers and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 11 Sea Zone
Japanese win, taking 11 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 bombers moved from 11 Sea Zone to Alaska
2 fighters moved from 2 Sea Zone to Alaska
3 fighters and 3 tactical_bombers moved from 2 Sea Zone to 1 Sea Zone
2 battleships, 4 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers moved from 7 Sea Zone to 1 Sea Zone
Place Units - Japanese
1 harbour placed in Alaska
1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 16 PUs; end with 18 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 21 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -3.50
British regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
1 transport moved from 112 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 transport moved from 112 Sea Zone to 93 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Eastern United States to 104 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 fighter moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 battleship moved from 55 Sea Zone to 23 Sea Zone
Americans take 23 Sea Zone from Japanese
4 carriers and 2 fighters moved from 55 Sea Zone to 23 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
4 destroyers and 3 submarines moved from 55 Sea Zone to 23 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Combat - Americans
Non Combat Move - Americans
3 artilleries and 3 infantry moved from United Kingdom to 113 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to 113 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
3 infantry and 1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 111 Sea Zone
Place Units - Americans
2 armour placed in Central United States
3 artilleries and 5 infantry placed in Central United States
2 fighters and 1 mech_infantry placed in Normandy Bordeaux
1 armour placed in Eastern United States
1 infantry placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 infantry placed in Central United States
1 armour placed in Central United States
1 armour placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,2
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Jehol to Southern Manchuria
4 artilleries moved from Jehol to Southern Manchuria
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 6 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 3 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Algeria to Morocco
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to Marianas
1 submarine moved from 56 Sea Zone to 36 Sea Zone
2 destroyers moved from 56 Sea Zone to 36 Sea Zone
1 fighter moved from Northern Australia to 23 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
1 fighter moved from 55 Sea Zone to Davao
1 armour moved from Stalingrad to Saratov
British take Saratov from Germans
1 armour moved from Saratov to Samara
1 armour moved from Stalingrad to Tambov
British take Tambov from Italians
1 armour moved from Tambov to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Northern Caucasus to Rostov
1 artillery and 2 infantry moved from Southern Caucasus to Northern Caucasus
2 armour moved from Northwest Persia to Northern Caucasus
1 artillery and 4 infantry moved from Northwest Persia to Southern Caucasus
2 artilleries and 6 infantry moved from Kazakhstan to Northern Caucasus
1 fighter and 4 tactical_bombers moved from Stalingrad to Northern Caucasus
1 mech_infantry moved from Northern Caucasus to Samara
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Egypt to Northern Caucasus
1 fighter moved from Eastern India to Southern Caucasus
1 armour and 1 mech_infantry moved from Eastern India to Baluchistan
1 infantry moved from Central India to Baluchistan
3 infantry moved from Eastern India to Central India
4 artilleries and 6 infantry moved from Burma to Eastern India
1 infantry moved from Southern Persia to Northwest Persia
1 fighter moved from United Kingdom to 113 Sea Zone
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 94 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
Combat - British
Battle in Marianas
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 6 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries and 6 infantry moved from 113 Sea Zone to Normandy Bordeaux
EDIT: 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux
2 infantry moved from British Guiana to 90 Sea Zone
1 aaGun moved from Southern Persia to Northwest Persia
1 aaGun moved from Baluchistan to Southern Persia
1 aaGun moved from Eastern India to Western India
Place Units - British
2 transports placed in 100 Sea Zone
3 artilleries and 5 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Some Units in Eastern India change ownership: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 aaGun, 1 armour, 9 artilleries, 11 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in Marshall Islands
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
1 battleship moved from 64 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
3 carriers moved from 55 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 23 Sea Zone
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 55 Sea Zone to 23 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 116 Sea Zone to 128 Sea Zone
3 fighters moved from Western Germany to 128 Sea Zone
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Kursk to Tambov
Germans take Tambov from British
4 infantry moved from Kursk to Rostov
5 fighters and 5 tactical_bombers moved from Ukraine to Rostov
4 fighters and 4 tactical_bombers moved from Kursk to Rostov
Combat - Germans
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 destroyer and 3 fighters in 128 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Germans attack with 9 fighters, 4 infantry and 9 tactical_bombers
British defend with 1 armour and 2 mech_infantrys; Russians defend with 1 infantry
Germans roll dice for 9 fighters, 4 infantry and 9 tactical_bombers in Rostov, round 2 : 9/22 hits, 11.17 expected hits
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 armour owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 9 fighters, 2 infantry and 9 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Turning off Edit Mode
3 fighters moved from 128 Sea Zone to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Vologda to Yaroslavl
1 artillery moved from Russia to Yaroslavl
19 armour and 15 mech_infantrys moved from Ukraine to Tula
4 aaGuns, 11 artilleries and 21 infantry moved from Kursk to Tula
9 fighters and 9 tactical_bombers moved from Rostov to Tula
3 artilleries and 6 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Russia
3 infantry placed in Ukraine
3 mech_infantrys placed in Leningrad
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 8 armour, 15 artilleries, 42 infantry and 1 mech_infantry moved from Samara to Stalingrad
2 armour and 2 mech_infantrys moved from Northern Caucasus to Stalingrad
2 fighters and 2 tactical_bombers moved from Northern Caucasus to Stalingrad
3 aaGuns moved from Northern Caucasus to Stalingrad
4 armour and 1 mech_infantry moved from Yenisey to Urals
2 aaGuns, 4 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Alaska to Western United States
2 artilleries, 3 infantry and 3 marines moved from British Columbia to Western United States
Combat - Japanese
Battle in Western United States
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 3 marines
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 3 marines in Western United States, round 2 : 2/10 hits, 3.00 expected hits
Americans roll dice for 5 infantry in Western United States, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western United States
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 marines in Western United States, round 3 : 1/8 hits, 2.50 expected hits
Americans roll dice for 3 infantry in Western United States, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 marines in Western United States, round 4 : 4/8 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Western United States, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 2 artilleries, 2 fighters, 1 infantry and 3 marines remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Japanese
2 fighters moved from Western United States to Alaska
2 bombers moved from Alaska to Japan
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 1 Sea Zone
2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 7 tactical_bombers and 2 transports moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Place Units - Japanese
1 artillery and 1 fighter placed in Japan
2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Holland Belgium
1 infantry moved from 113 Sea Zone to Holland Belgium
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
5 infantry moved from Central United States to Western United States
1 fighter moved from Central United States to Western United States
1 tactical_bomber moved from Eastern United States to Western United States
1 armour moved from Central United States to Western United States
2 artilleries moved from Central United States to Western United States
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western United States
Americans attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 marines
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Western United States, round 2 : 7/10 hits, 3.50 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 3 marines in Western United States, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 3 marines owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 3 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 3 marines
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Morocco to 93 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber moved from 23 Sea Zone to 47 Sea Zone
Place Units - Americans
1 fighter placed in Normandy Bordeaux
1 armour and 1 mech_infantry placed in Normandy Bordeaux
5 transports placed in 104 Sea Zone
4 infantry placed in Eastern United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 104 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 2,1,1,6
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
3 artilleries and 6 infantry placed in Southern Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - British
2 infantry moved from Northern Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Northern Caucasus to Rostov
2 tactical_bombers moved from Northern Caucasus to Rostov
1 fighter moved from Northern Caucasus to Rostov
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from 113 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from Marianas to 23 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
2 fighters moved from 100 Sea Zone to Malta
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Crete to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 destroyer moved from 78 Sea Zone to 83 Sea Zone
1 fighter moved from Southern Caucasus to Egypt
1 armour moved from Samara to Stalingrad
1 mech_infantry moved from Samara to Stalingrad
2 armour and 1 mech_infantry moved from Northern Caucasus to Stalingrad
3 armour moved from Northern Caucasus to Stalingrad
1 tactical_bomber moved from Northern Caucasus to Rostov
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Italians scrambles 1 units out of Greece to defend against the attack in 101 Sea Zone
Italians scrambles to create a battle in territory 101 Sea Zone
Battle in 101 Sea Zone
British attack with 1 transport
Italians defend with 1 fighter
Italians roll dice for 1 fighter in 101 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 101 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 transport owned by the British lost in 101 Sea Zone
1 infantry owned by the British lost in Cyprus
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 transport
Battle in Malta
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 2 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 5/8 hits, 3.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
British attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Moving scrambled unit from 101 Sea Zone back to originating territory: Greece
Non Combat Move - British
1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern France to 113 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
3 artilleries and 5 infantry moved from United Kingdom to 113 Sea Zone
3 artilleries and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 fighters moved from Malta to 98 Sea Zone
2 fighters and 4 tactical_bombers moved from Rostov to Stalingrad
1 artillery and 4 infantry moved from Southern Caucasus to Northern Caucasus
1 armour moved from Northwest Persia to Northern Caucasus
1 aaGun and 1 infantry moved from Northwest Persia to Southern Caucasus
3 mech_infantrys moved from Iraq to Southern Caucasus
1 aaGun moved from Southern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Baluchistan to Northwest Persia
1 infantry moved from Baluchistan to Southern Persia
1 aaGun moved from Western India to Baluchistan
3 infantry moved from Central India to Baluchistan
1 fighter moved from Eastern India to Northwest Persia
3 artilleries and 3 infantry moved from Eastern India to Central India
1 artillery and 3 infantry moved from Eastern India to Central India
1 armour moved from Eastern India to Baluchistan
2 destroyers and 1 submarine moved from 36 Sea Zone to 47 Sea Zone
1 fighter moved from Davao to 47 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from Northwest Persia to Southern Caucasus
1 tactical_bomber moved from Eastern India to Celebes
Place Units - British
3 artilleries and 5 infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 1 tactical_bomber placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 26 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 32 PUs
Some Units in Eastern India change ownership: 1 armour, 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -2.33
Japanese regular : 1.00
Germans regular : -1.00
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 1/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Marshall Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
Combat - ANZAC
Battle in Hawaiian Islands
Non Combat Move - ANZAC
1 transport moved from 23 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 transport moved from 35 Sea Zone to 55 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 carrier moved from 64 Sea Zone to 55 Sea Zone
3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 49 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
2 tactical_bombers placed in New South Wales
1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 21 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Gorky to Komi
Germans take Komi from Russians
5 infantry moved from Russia to Samara
Germans take Samara from Russians
2 artilleries and 1 infantry moved from Yaroslavl to Russia
6 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Tula to Tambov
19 armour, 11 artilleries, 20 infantry and 15 mech_infantrys moved from Tula to Saratov
Germans take Saratov from British
9 fighters and 9 tactical_bombers moved from Tula to Rostov
3 mech_infantrys moved from Leningrad to Gorky
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
Combat - Germans
Battle in Rostov
Germans attack with 9 fighters, 7 infantry and 9 tactical_bombers
British defend with 2 infantry
Germans roll dice for 9 fighters, 7 infantry and 9 tactical_bombers in Rostov, round 2 : 15/25 hits, 11.67 expected hits
British roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 9 fighters, 6 infantry and 9 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
9 fighters and 9 tactical_bombers moved from Rostov to Ukraine
4 aaGuns moved from Tula to Saratov
2 artilleries moved from Western Germany to France
5 infantry moved from Germany to Western Germany
5 infantry moved from Western Germany to France
Place Units - Germans
6 infantry placed in Germany
10 infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
2 artilleries and 1 infantry placed in Russia
Germans undo move 1.
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in France
10 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Combat Move - Russians
1 artillery and 2 infantry moved from Stalingrad to Samara
2 fighters and 2 tactical_bombers moved from Stalingrad to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 5 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 5 infantry in Samara, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Samara, round 3 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Samara to Stalingrad
4 armour and 1 mech_infantry moved from Urals to Stalingrad
2 aaGuns, 4 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
Turn Complete - Russians
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 27 Sea Zone
2 submarines moved from 11 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 5 fighters, 2 infantry, 2 submarines, 7 tactical_bombers and 2 transports moved from 7 Sea Zone to 27 Sea Zone
3 artilleries and 3 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Alaska to 27 Sea Zone
2 fighters moved from 7 Sea Zone to Japan
Combat - Japanese
Battle in 27 Sea Zone
Japanese attack with 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 2 battleships, 7 carriers, 3 cruisers, 7 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
2 destroyers and 2 transports placed in 7 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 fighter moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
4 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Alberta Saskatchewan Manitoba
2 artilleries moved from Western United States to Central United States
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Southern France
Americans attack with 3 fighters, 1 infantry and 3 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Southern France, round 2 : 5/7 hits, 3.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Southern France from Italians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
3 tactical_bombers moved from Southern France to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from 115 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to United Kingdom
1 infantry moved from 112 Sea Zone to United Kingdom
5 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
6 infantry moved from Eastern United States to 104 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 armour moved from Eastern United States to 104 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 2 armour, 2 artilleries, 7 infantry and 6 transports moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 47 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
Place Units - Americans
1 armour placed in Normandy Bordeaux
1 fighter placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Eastern United States
3 artilleries and 6 infantry placed in Central United States
1 fighter and 2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
10 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Northern Caucasus to Rostov
2 fighters and 4 tactical_bombers moved from Stalingrad to Rostov
1 fighter moved from Southern Caucasus to Rostov
1 artillery moved from Malta to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 101 Sea Zone
1 armour moved from Northern Caucasus to Stalingrad
3 artilleries and 8 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Southern Caucasus to Northern Caucasus
3 mech_infantrys moved from Southern Caucasus to Stalingrad
1 armour and 1 mech_infantry moved from Northwest Persia to Northern Caucasus
1 infantry moved from Southern Persia to Northwest Persia
1 armour moved from Baluchistan to Northwest Persia
3 infantry moved from Baluchistan to Southern Persia
4 artilleries and 6 infantry moved from Central India to Baluchistan
1 armour moved from Eastern India to Baluchistan
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to Kwangtung
Combat - British
Battle in Cyprus
Battle in Rostov
British attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
Germans defend with 6 infantry
British roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Rostov, round 2 : 3/10 hits, 4.83 expected hits
Germans roll dice for 6 infantry in Rostov, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Rostov
4 tactical_bombers owned by the British and 3 fighters owned by the British retreated
Germans win, taking Cyprus from Italians with 3 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
3 fighters and 4 tactical_bombers moved from Rostov to Stalingrad
1 aaGun moved from Southern Caucasus to Northern Caucasus
1 aaGun moved from Northwest Persia to Southern Caucasus
1 aaGun moved from Baluchistan to Southern Persia
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
2 destroyers moved from 47 Sea Zone to 35 Sea Zone
1 submarine moved from 47 Sea Zone to 36 Sea Zone
3 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
1 artillery and 3 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Southern Caucasus
Place Units - British
1 transport placed in 83 Sea Zone
1 destroyer placed in 113 Sea Zone
1 tactical_bomber placed in United Kingdom
1 armour placed in Egypt
1 artillery placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in Eastern India
1 carrier placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
Units Change Ownership
Some Units in Eastern India change ownership: 1 armour and 1 fighter
Some Units in 40 Sea Zone change ownership: 1 carrier
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 9 artilleries, 13 infantry and 1 mech_infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 armour, 9 artilleries, 3 fighters, 13 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 9 artilleries, 3 fighters, 13 infantry and 1 mech_infantry in Southern France, round 2 : 6/27 hits, 9.00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 armour, 9 artilleries, 3 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1,5,4,5,2,3,3,6,3,5,2,3,3,4,3,2,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 carrier and 1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from New South Wales to 35 Sea Zone
1 destroyer moved from 49 Sea Zone to 50 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 35 Sea Zone
1 submarine moved from 64 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 battleship and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
16 artilleries and 26 infantry moved from France to Normandy Bordeaux
2 armour, 3 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
1 marine moved from Western Germany to 116 Sea Zone
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry and 1 marine moved from 116 Sea Zone to Denmark
4 infantry moved from Western Germany to Denmark
1 infantry moved from Komi to Urals
Germans take Urals from Russians
3 mech_infantrys moved from Gorky to Samara
3 artilleries and 3 infantry moved from Russia to Samara
19 armour, 11 artilleries, 20 infantry and 15 mech_infantrys moved from Saratov to Stalingrad
1 infantry moved from Tambov to Stalingrad
3 infantry moved from Rostov to Stalingrad
9 fighters and 9 tactical_bombers moved from Ukraine to Stalingrad
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 bombers moved from French Indo China to Russia
2 fighters moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from Yakut S.S.R. to Novosibirsk
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid in Russia rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Evenki National Okrug
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 4 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Novosibirsk, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 fighter and 3 infantry in Novosibirsk, round 3 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
Russians lost 2 PUs to rocket attack by Japanese
Rockets roll: 2
2 fighters moved from Kazakh S.S.R. to Anglo Sudan Egypt
1 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indo China to India
6 infantry moved from Japan to Japan Sea Zone
2 battleships, 1 carrier, 6 infantry, 6 submarines and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Russia to India
1 fighter moved from Novosibirsk to India
1 aaGun moved from China to Manchuria
Place Units - Japanese
1 fighter and 2 infantry placed in French Indo China
3 infantry placed in Manchuria
2 infantry placed in Japan
Japanese undo move 1.
1 fighter and 1 infantry placed in French Indo China
1 transport placed in French Indo China Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 1,50
Russians regular : -0,33
Russians AA : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
ok, in the meantime, appreciate if you could do your best to make the moves at least 2-3 days and not longer. problem is that this has been going on all year (including starting really late). i tend to lose track of my train of thought if there’s too much time between turns. also btw i assumed no scramble for the german dd.
I will prioritize our game when I am back in Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour moved from Sikang to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Urals
1 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Urals to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs