@mikawagunichi I completely miscalced the mv of that bomber! He gets thrown into more danger for his heroics…
Giallo L+23 vs aagamerz13 BM4
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 9 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Anhwe 1 armour moved from Kiangsi to Hunan 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 infantry moved from Manchuria to Jehol 1 fighter moved from 19 Sea Zone to 35 Sea Zone 3 battleships moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 3 battleships and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 3 battleships and 1 destroyer in 20 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 3 battleships and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 5 carriers and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 aaGun moved from Kansu to Shensi 5 infantry moved from Kansu to Shensi 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Urals to Novosibirsk Place Units - Japanese 1 factory_minor placed in Shantung 3 infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 transport placed in 19 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4 Japanese collect 57 PUs (5 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 1.00 ANZAC regular : 0.83
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 3 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 armour, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 5/5 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 armour, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 bomber moved from Germany to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 3 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 2,33 Japanese regular : 2,83 Germans AA : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Sikang to Szechwan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 2 battleships, 2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone 2 carriers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 3 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Caroline Islands Americans attack with 1 armour, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 3 battleships and 2 cruisers in Caroline Islands, round 2 : 5/5 hits, 3,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 33 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 armour, 1 artillery, 2 infantry and 1 marine moved from 112 Sea Zone to Norway 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 1 bomber moved from Germany to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 3 submarines placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Sikang to Szechwan 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to Shan State 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 armour, 1 artillery and 8 infantry moved from Norway to Finland 1 transport moved from 83 Sea Zone to 91 Sea Zone 2 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Persia to Caucasus Combat - British Battle in Celebes Battle in Sumatra Battle in Finland British attack with 1 armour, 1 artillery and 8 infantry Germans defend with 1 infantry British roll dice for 1 armour, 1 artillery and 8 infantry in Finland, round 2 : 4/10 hits, 2,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland British win, taking Celebes from Japanese, taking Sumatra from Japanese, taking Finland from Germans with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kwangsi British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 bomber and 4 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 4 infantry in Caucasus, round 2 : 2/5 hits, 1,33 expected hits Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Italians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 3 artilleries moved from Persia to Northwest Persia 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Persia to Russia 1 bomber moved from Caucasus to India 1 aaGun moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from French Indo China to Shan State 2 aaGuns, 4 artilleries and 1 infantry moved from French Indo China to Yunnan 6 transports moved from 112 Sea Zone to 110 Sea Zone 6 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 6 artilleries and 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Norway 2 fighters moved from Norway to Russia Place Units - British 3 fighters placed in Persia 3 infantry placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 infantry placed in Malaya UK_Pacific undo move 1. 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 26 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 2,33 Italians regular : -0,33 Japanese regular : 1,83 Germans AA : -0,17 Germans regular : -0,33 British regular : 2,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone Non Combat Move - Italians Place Units - Italians 1 transport placed in 97 Sea Zone 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from United Kingdom to Norway Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Volgograd to Caucasus 3 tactical_bombers moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Novgorod to Caucasus 1 fighter moved from Novgorod to Caucasus Combat - Germans Battle in Caucasus Germans attack with 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers British defend with 4 infantry Germans roll dice for 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers in Caucasus, round 2 : 4/10 hits, 4.17 expected hits Russians roll dice for 4 infantry in Caucasus, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Non Combat Move - Germans 1 infantry moved from Rostov to Volgograd 2 bombers moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 3 tactical_bombers moved from Caucasus to Bryansk 3 bombers moved from Novgorod to Western Germany 1 infantry moved from Ukraine to Bryansk 2 artilleries moved from Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 3 infantry moved from Germany to Poland 2 fighters moved from Western Germany to Southern Italy 3 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Bryansk to Novgorod 1 armour moved from Bryansk to Novgorod Place Units - Germans 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Western Ukraine 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in Germany 1 infantry placed in Normandy Bordeaux 1 infantry placed in France 1 infantry placed in Southern France 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy nothing; Remaining resources: 22 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia Turn Complete - Russians Russians collect 4 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 Germans regular : -0,33 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 14 infantry and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 armour moved from Manchuria to Chahar Japanese take Chahar from Chinese 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 5 infantry moved from Shensi to Kweichow Japanese take Kweichow from Chinese 1 fighter moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 armour moved from Hunan to Kwangsi Combat - Japanese Battle in French Indo China Battle in Malaya Battle in Kwangsi Japanese attack with 1 armour and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 1 armour and 2 infantry in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Non Combat Move - Japanese 3 battleships and 5 carriers moved from 20 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 aaGun moved from Shensi to Kweichow 1 infantry moved from Novosibirsk to Tsinghai 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 artillery moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Kweichow to Hunan Place Units - Japanese 1 submarine placed in 20 Sea Zone 1 submarine placed in 19 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Kwangtung 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 2 infantry placed in Shantung 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4 Japanese collect 58 PUs (2 lost to blockades); end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 21 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 4 fighters moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Norway to Germany 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 41 Sea Zone to 37 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 35 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 44 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 battleships, 5 carriers, 2 cruisers, 4 destroyers and 1 marine moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from Eastern United States to Central United States 1 bomber moved from Germany to Norway Place Units - Americans 3 fighters placed in Norway 1 armour and 1 infantry placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone 1 factory_minor placed in Mexico Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Changing PUs for Americans from 91 to 100 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,83 Japanese regular : 0,00 Germans AA : -0,17
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@giallo I bought a factory with the US, but Finland is uk. I’m sorry, i’m colorblind so didn’t see. I hope it’s ok I changed it into an inf and 9 pu
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 aaGun and 6 infantry Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 3 : 3/7 hits, 1,50 expected hits Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 2,67 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 armour and 1 transport moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 21 Sea Zone to Guam 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 4 fighters moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Norway to Germany 1 mech_infantry moved from Tunisia to Tobruk 1 submarine moved from 41 Sea Zone to 37 Sea Zone Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in 37 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 35 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Guam from Japanese, taking 35 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 44 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 44 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Philippines Americans attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 3 battleships, 5 carriers, 2 cruisers, 4 destroyers and 1 marine moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 33 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Midway 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway 2 aaGuns moved from Eastern United States to Central United States 1 bomber moved from Germany to Norway Place Units - Americans 3 fighters placed in Norway 1 armour and 1 infantry placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone 1 factory_minor placed in Mexico Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Mexico: 1 factory_minor EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Changing PUs for Americans from 91 to 100 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 aaGun and 6 infantry Chinese roll dice for 1 artillery and 8 infantry in Kweichow, round 2 : 3/9 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 6 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 artillery and 6 infantry in Kweichow, round 3 : 3/7 hits, 1,50 expected hits Japanese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 5 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is 11 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Shan State to Malaya 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 armour moved from Shan State to Malaya 1 bomber moved from India to French Indo China 1 artillery moved from Yunnan to French Indo China 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 infantry moved from Finland to Vyborg 2 fighters moved from Norway to Russia 2 tactical_bombers moved from Norway to Vyborg 6 artilleries and 6 infantry moved from Norway to Finland 3 fighters moved from Persia to Caucasus 1 artillery and 3 infantry moved from Northwest Persia to Caucasus Combat - British Battle in French Indo China British attack with 3 artilleries, 1 bomber and 1 infantry Japanese defend with 1 factory_minor and 2 infantry British roll dice for 3 artilleries, 1 bomber and 1 infantry in French Indo China, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 3 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Vyborg British attack with 1 infantry and 2 tactical_bombers Germans defend with 1 infantry British roll dice for 1 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg British win, taking Vyborg from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Malaya British attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 3 fighters and 3 infantry Germans defend with 4 infantry British roll dice for 1 artillery, 3 fighters and 3 infantry in Caucasus, round 2 : 1/7 hits, 2,50 expected hits Germans roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus British roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 3 : 2/5 hits, 2,17 expected hits Germans roll dice for 3 infantry in Caucasus, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Caucasus British roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 4 : 3/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - British 3 fighters moved from Caucasus to Persia 3 mech_infantrys moved from Iraq to Northwest Persia 5 infantry moved from India to Burma 1 bomber moved from French Indo China to India 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Vyborg to Norway 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Yunnan to Burma Place Units - British 1 destroyer and 1 submarine placed in 98 Sea Zone 1 airfield placed in Egypt 3 armour placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 7 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,5,6,6,1,1,6,1,2 UK_Pacific collect 22 PUs (2 lost to blockades); end with 23 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 7 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2,67 Americans regular : 1,83 Japanese regular : -1,33 Germans AA : -0,17 Germans regular : -1,00 British regular : 0,83
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 6 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Bryansk to 98 Sea Zone Combat - Italians Battle in Crete Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
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@aagamerz13 submerge?
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@aagamerz13 it will fight
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 6 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Bryansk to 98 Sea Zone Combat - Italians Battle in Crete Battle in 98 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer and 1 submarine British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 98 Sea Zone to Greece 1 fighter moved from Bryansk to Greece
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.50
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@aagamerz13 Hi. there is something wrong with this battle. my sub hit and my bomber hit but it only allowing one casualty for allies. My sub can hit your sub and my plane can hit destroyer. Can you check to see if this is an error?
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@aagamerz13 it didn’t let me place my hits before your destroyer rolled.