TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 101 Sea Zone to 96 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 marine moved from New Guinea to Dutch New Guinea
2 fighters moved from 55 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in Solomon Islands
Battle in Dutch New Guinea
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 2 artilleries
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Dutch New Guinea, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese and 1 marine owned by the Americans lost in Dutch New Guinea
Americans win, taking Solomon Islands from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 marine
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 cruisers and 2 destroyers moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Sakha to British Columbia
1 bomber moved from Western United States to Queensland
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
2 carriers moved from 55 Sea Zone to 50 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 50 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 11 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Shansi to Jehol
1 infantry moved from Fukien to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Inner Mongolia to Chahar
Combat - Chinese
Japanese scrambles 1 units out of 21 Sea Zone to defend against the attack in Kwangtung
Battle in Jehol
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Kwangtung
Chinese attack with 1 infantry
Japanese defend with 1 artillery, 1 fighter and 1 harbour
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 2 : 0/2 hits, 1.00 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 3 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 4 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 5 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Moving scrambled unit from Kwangtung back to originating territory: 21 Sea Zone
Non Combat Move - Chinese
1 fighter moved from Chahar to Shansi
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to 100 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Crete to 100 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Greece
1 armour moved from Libya to Alexandria
1 fighter moved from Egypt to Greece
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Northeast Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Burma to Eastern India
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 bomber moved from Malta to Greece
4 fighters and 1 tactical_bomber moved from Malta to Gibraltar
Combat - British
Battle in Greece
British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Greece to Malta
2 fighters moved from Greece to 101 Sea Zone
1 infantry moved from Yunnan to Burma
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Eastern India: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
1 transport placed in 100 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,5,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,2,4,5,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : 1.17
Japanese regular : -3.00
Germans regular : -0.33
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,1,6,2,5
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 57 Sea Zone
ANZAC take 59 Sea Zone from Japanese
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 57 Sea Zone
ANZAC take 59 Sea Zone from Japanese
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - ANZAC
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in New Britain, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from Gibraltar to Malta
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 infantry moved from Leningrad to Vologda
1 tactical_bomber moved from Leningrad to Vologda
1 bomber moved from Ukraine to Stalingrad
1 artillery and 1 infantry moved from Rostov to Stalingrad
1 tactical_bomber moved from Ukraine to Stalingrad
1 tactical_bomber moved from Ukraine to Stalingrad
1 infantry moved from Rostov to Northern Caucasus
1 tactical_bomber moved from Ukraine to Northern Caucasus
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bulgaria
1 artillery moved from Northern Belarus to Southern Belarus
2 infantry moved from Northern Belarus to Smolensk
6 armour, 11 artilleries, 28 infantry and 3 mech_infantrys moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Leningrad to Novgorod
1 artillery and 1 infantry moved from Ukraine to Kursk
1 infantry moved from Rostov to Stalingrad
4 infantry moved from Ukraine to Rostov
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from 107 Sea Zone to Morocco
1 tactical_bomber moved from 107 Sea Zone to Morocco
1 tactical_bomber moved from France to Morocco
1 fighter moved from France to Morocco
1 carrier moved from 108 Sea Zone to 93 Sea Zone
1 cruiser moved from 107 Sea Zone to 93 Sea Zone
1 destroyer moved from 115 Sea Zone to 93 Sea Zone
1 submarine moved from 107 Sea Zone to 93 Sea Zone
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 carrier moved from 107 Sea Zone to 93 Sea Zone
2 destroyers and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
2 fighters moved from Western Germany to Bulgaria
2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Morocco
Germans attack with 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
French defend with 3 infantry
Germans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 4 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 2 : 5/12 hits, 5.00 expected hits
French roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the French lost in Morocco
Germans win, taking Morocco from French with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Kursk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kursk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kursk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Kursk, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 6 armour, 11 artilleries, 30 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 11 artilleries, 30 infantry and 3 mech_infantrys in Smolensk, round 2 : 11/50 hits, 14.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 6 armour, 11 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Caucasus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
Germans win, taking Northern Caucasus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers in Stalingrad, round 2 : 3/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Stalingrad, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Stalingrad to Ukraine
1 tactical_bomber moved from Stalingrad to Ukraine
1 bomber moved from Stalingrad to Ukraine
1 tactical_bomber moved from Northern Caucasus to Ukraine
1 tactical_bomber moved from Vologda to Leningrad
2 fighters and 2 tactical_bombers moved from Morocco to 93 Sea Zone
Place Units - Germans
2 armour placed in Romania
1 infantry placed in Romania
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Leningrad
1 armour placed in Germany
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Northern Caucasus
1 armour moved from Kazakhstan to Northern Caucasus
2 armour, 4 infantry and 2 mech_infantrys moved from Kazakhstan to Stalingrad
4 artilleries and 12 infantry moved from Samara to Stalingrad
3 infantry moved from Urals to Timguska
Combat - Russians
Battle in Stalingrad
Russians attack with 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys in Stalingrad, round 2 : 6/24 hits, 6.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Northern Caucasus
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 infantry in Northern Caucasus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 infantry in Northern Caucasus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Caucasus
Russians win, taking Northern Caucasus from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
7 infantry placed in Russia
1 artillery and 1 infantry placed in Urals
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 3 destroyers, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Southern Manchuria to Jehol
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 marine moved from Malaya to 132 Sea Zone
1 marine moved from Malaya to 132 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kiangsu
1 fighter moved from French Indo China to Kwangtung
1 fighter moved from 132 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from Shan State to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 132 Sea Zone to Kwangsi
1 tactical_bomber moved from 132 Sea Zone to Kwangsi
1 artillery moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Fukien
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Fukien from Chinese, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/8 hits, 3.33 expected hits
Chinese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 3 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Shantung
1 tactical_bomber moved from Anhwe to Shantung
2 fighters moved from Anhwe to Shantung
1 bomber moved from Kiangsu to Shantung
3 carriers, 2 cruisers, 1 fighter, 2 marines, 3 submarines and 1 transport moved from 132 Sea Zone to 21 Sea Zone
2 marines moved from 21 Sea Zone to Fukien
1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
3 fighters moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
3 destroyers moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Place Units - Japanese
3 destroyers placed in 7 Sea Zone
1 transport placed in 7 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
2 submarines moved from 55 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 bomber moved from British Columbia to Hawaiian Islands
1 bomber moved from Western United States to Queensland
2 carriers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 11 Sea Zone
2 infantry placed in Central United States
3 infantry placed in Eastern United States
Americans undo move 5.
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Chahar to Jehol
1 artillery moved from Shansi to Jehol
1 fighter moved from Shansi to Jehol
1 artillery and 3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 artilleries
Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Jehol to Szechwan
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Hopei
1 infantry placed in Honan
1 infantry placed in Shansi
2 infantry placed in Hunan
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
2 submarines moved from 55 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Sumatra
Non Combat Move - Americans
1 bomber moved from British Columbia to Hawaiian Islands
1 bomber moved from Western United States to Queensland
2 carriers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from 55 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Western United States to 11 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 96 Sea Zone to 94 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 11 Sea Zone
2 infantry placed in Central United States
3 infantry placed in Eastern United States
Americans undo move 5.
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Chahar to Jehol
1 artillery moved from Shansi to Jehol
1 fighter moved from Shansi to Jehol
1 artillery and 3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 2 artilleries
Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Jehol to Szechwan
Place Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Hopei
1 infantry placed in Honan
1 infantry placed in Shansi
2 infantry placed in Hunan
1 artillery and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from Greece to Bulgaria
2 fighters moved from 101 Sea Zone to Bulgaria
1 bomber moved from Malta to Bulgaria
2 transports moved from 101 Sea Zone to 100 Sea Zone
1 armour moved from Alexandria to 100 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Egypt to 100 Sea Zone
2 armour, 1 artillery, 1 infantry and 3 transports moved from 100 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Southern Caucasus
2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
2 artilleries and 4 infantry moved from Eastern India to Burma
Combat - British
Battle in Bulgaria
British attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 2 fighters and 2 infantry; Italians defend with 1 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery, 2 fighters and 3 infantry in Bulgaria, round 2 : 4/6 hits, 2.67 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Bulgaria
1 bomber owned by the British and 2 fighters owned by the British retreated
Germans win with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is -17
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Non Combat Move - British
2 armour, 1 artillery and 1 infantry moved from 101 Sea Zone to Greece
1 bomber moved from Bulgaria to Crete
2 fighters moved from Gibraltar to 101 Sea Zone
2 fighters moved from Bulgaria to Greece
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Egypt
1 fighter and 2 infantry placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 1.67
Germans regular : 1.33
British regular : -2.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,1,6,6,4
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Java
1 artillery moved from New Britain to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Celebes
1 submarine moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Malta to Greece
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Southern Belarus to Bryansk
6 armour, 11 artilleries, 30 infantry and 3 mech_infantrys moved from Smolensk to Bryansk
5 armour and 2 mech_infantrys moved from Rostov to Bryansk
2 fighters moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Bulgaria to Greece
1 bomber moved from Ukraine to Greece
3 tactical_bombers moved from Ukraine to Greece
2 armour moved from Romania to Greece
1 armour moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Morocco to Algeria
Germans take Algeria from French
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
2 artilleries moved from Rostov to Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Romania to Bulgaria
Combat - Germans
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 mech_infantry and 6 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Southern Belarus to Bryansk
6 armour, 11 artilleries, 30 infantry and 3 mech_infantrys moved from Smolensk to Bryansk
5 armour and 2 mech_infantrys moved from Rostov to Bryansk
2 fighters moved from Bulgaria to Greece
1 artillery and 2 infantry moved from Bulgaria to Greece
1 bomber moved from Ukraine to Greece
3 tactical_bombers moved from Ukraine to Greece
2 armour moved from Romania to Greece
1 armour moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
1 artillery moved from Morocco to Algeria
Germans take Algeria from French
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to Brazil
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Central America
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to West Indies
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
2 artilleries moved from Rostov to Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Romania to Bulgaria
Combat - Germans
British scrambles 1 units out of 101 Sea Zone to defend against the attack in Greece
Battle in Brazil
Battle in Central America
Battle in West Indies
Battle in 94 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser
Germans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 submarine owned by the Germans lost in 94 Sea Zone
Germans win, taking Brazil from British, taking Central America from Americans, taking West Indies from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Greece
Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 armour, 1 artillery, 3 fighters and 1 infantry; French defend with 1 fighter
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Greece, round 2 : 5/11 hits, 5.33 expected hits
British roll dice for 2 armour, 1 artillery, 4 fighters and 1 infantry in Greece, round 2 : 1/8 hits, 4.33 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British, 1 infantry owned by the British and 2 armour owned by the British lost in Greece
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 3 : 3/10 hits, 5.17 expected hits
British roll dice for 3 fighters in Greece, round 3 : 3/3 hits, 2.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Greece
Germans win, taking Greece from British with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 armour, 1 artillery, 3 fighters and 1 infantry
Casualties for French: 1 fighter
Battle in Bryansk
Germans attack with 11 armour, 13 artilleries, 33 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 13 artilleries, 33 infantry and 5 mech_infantrys in Bryansk, round 2 : 16/62 hits, 19.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 13 artilleries, 32 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Greece to Ukraine
3 tactical_bombers moved from Greece to Ukraine
2 fighters moved from Greece to Ukraine
2 aaGuns moved from Baltic States to Northern Belarus
2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 91 Sea Zone
2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
Place Units - Germans
3 tactical_bombers placed in Leningrad
3 tactical_bombers placed in Ukraine
1 bomber placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,5,2,3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6,1
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Stalingrad to Rostov
2 infantry moved from Stalingrad to Rostov
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Russia to Tula
3 infantry moved from Timguska to Yenisey
1 artillery and 1 infantry moved from Urals to Timguska
1 infantry moved from Russia to Gorky
2 armour and 2 mech_infantrys moved from Stalingrad to Russia
3 artilleries and 14 infantry moved from Stalingrad to Rostov
2 infantry moved from Northern Caucasus to Rostov
1 armour moved from Northern Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 4 artilleries and 18 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 18 infantry in Rostov, round 2 : 9/23 hits, 5.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Fukien to 21 Sea Zone
1 mech_infantry moved from Soviet Far East to Sakha
1 infantry moved from Sakha to Buryatia
1 armour and 1 infantry moved from Shantung to Jehol
1 artillery moved from Kiangsu to Kiangsi
1 bomber moved from Shantung to Kiangsi
1 artillery moved from Anhwe to Shansi
1 artillery moved from Shantung to Anhwe
1 fighter moved from Shantung to Shansi
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 infantry moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
2 infantry moved from Fukien to 21 Sea Zone
1 marine moved from Fukien to 21 Sea Zone
2 cruisers and 2 marines moved from 21 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Sumatra
1 transport moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra
2 infantry and 1 transport moved from 21 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Sumatra
1 transport moved from 21 Sea Zone to 38 Sea Zone
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 artillery moved from Amur to Buryatia
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from Shantung to French Indo China
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines and 1 transport
Casualties for ANZAC: 1 submarine
Battle in Shansi
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Shansi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 4 infantry and 2 marines
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in Sumatra, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 2 marines in Sumatra, round 2 : 4/8 hits, 2.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 carriers, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 21 Sea Zone to 38 Sea Zone
1 fighter moved from 45 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 bomber moved from Kiangsi to French Indo China
1 fighter moved from Hunan to Kwangtung
1 fighter moved from Shansi to Shantung
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
2 destroyers moved from 7 Sea Zone to 21 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery placed in Malaya
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : 1.83
Japanese regular : 2.50
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 27 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 66 Sea Zone
3 artilleries, 2 fighters and 3 infantry moved from 66 Sea Zone to Central America
1 bomber moved from Hawaiian Islands to Central America
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 66 Sea Zone
2 destroyers moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Borneo
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
2 bombers moved from Queensland to 43 Sea Zone
5 fighters and 3 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya
Non Combat Move - Italians
1 armour moved from Southern France to Yugoslavia
1 aaGun and 2 artilleries moved from Southern France to Northern Italy
1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Romania
Place Units - Italians
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
@pacifiersboard I hope it’s ok to move the chinese to Shensi, although brits diced e.g. in Yunnan? Just noticed that there are soviets that might protect the flying tiger.
If not, please send to infs back. I’m fine with both.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Bryansk to 97 Sea Zone
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 3 tactical_bombers
British defend with 2 carriers, 3 cruisers, 2 destroyers, 5 submarines and 1 transport
5 submarines owned by the British submerged
Germans roll dice for 2 bombers, 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
British roll dice for 2 carriers, 3 cruisers, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/7 hits, 2.83 expected hits
4 fighters owned by the Germans lost in 97 Sea Zone
2 destroyers owned by the British, 2 cruisers owned by the British and 2 carriers owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
British roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Germans lost in 97 Sea Zone
1 transport owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 5 fighters
Casualties for British: 2 carriers, 3 cruisers, 2 destroyers and 1 transport
Non Combat Move - Germans
2 bombers and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 artillery moved from Eire to 119 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 119 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
5 armour and 5 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
8 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 110 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,2,1,5,6,1,5,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from French Indo China to India
3 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
2 fighters moved from 42 Sea Zone to India
1 armour moved from French Indo China to Burma
5 artilleries and 2 infantry moved from Yunnan to Burma
1 fighter and 3 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 42 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/12 hits, 5,17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 bombers, 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters and 3 infantry in India, round 2 : 3/7 hits, 2,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 artilleries and 2 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from French Indo China to Yunnan
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Chahar to Anhwe
1 armour moved from Manchuria to Anhwe
1 aaGun moved from Yunnan to Burma
1 fighter moved from 45 Sea Zone to 35 Sea Zone
4 fighters moved from French Indo China to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 5 fighters moved from 42 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from French Indo China to Philippines
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 carriers, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to French Indo China
2 bombers moved from India to French Indo China
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
5 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Japanese regular : -0,00
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
3 infantry moved from New South Wales to Queensland
1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 6 PUs (4 lost to blockades); end with 7 PUs
Combat Move - French
Non Combat Move - French
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French