TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to France
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 fighter and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to France
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2,50 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship and 2 fighters in 111 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 battleship owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans roll dice for 1 bomber in 111 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
British roll dice for 1 fighter in 111 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 5/6 hits, 3,50 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0,67 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 5 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/17 hits, 6,00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/14 hits, 5,50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3,67 expected hits
2 infantry owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 4/12 hits, 5,17 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 2/3 hits, 1,67 expected hits
2 artilleries owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from France to Western Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
1 aaGun moved from Western Germany to France
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -0,67
Neutral_Allies regular : -0,67
Germans regular : -3,83
British regular : 2,17
French AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
1 fighter moved from Volgograd to Yunnan
2 fighters moved from Russia to Yunnan
1 tactical_bomber moved from Russia to Yunnan
1 armour and 1 mech_infantry moved from Volgograd to Sikang
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Amur to Siberia
6 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to Buryatia
1 aaGun moved from Sakha to Amur
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Manchuria to Hunan
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from Japan to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 1/6 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry; Russians defend with 3 fighters and 1 tactical_bomber
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3,50 expected hits
Chinese roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3,83 expected hits
3 infantry owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 2,50 expected hits
Chinese roll dice for 3 fighters in Yunnan, round 3 : 1/3 hits, 2,00 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the Russians lost in Yunnan
Japanese roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,83 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Russians lost in Yunnan
Japanese win with 2 bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Casualties for Russians: 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
2 fighters and 1 tactical_bomber moved from Manchuria to Kwangsi
1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 6 Sea Zone to 33 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
1 aaGun moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : -0,50
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United States
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 fighter owned by the Chinese retreated
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Alexandria to Egypt
2 infantry moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
1 artillery moved from India to Burma
4 infantry moved from India to Burma
Combat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from India to Burma
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,83
Italians regular : -0,50
Japanese regular : 0,33
British regular : 0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 3 : 0/3 hits, 1,67 expected hits
2 fighters owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 4 : 2/4 hits, 2,17 expected hits
British roll dice for 1 carrier in 97 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 carrier owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 42
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 artillery in Greece, round 4 : 0/2 hits, 0,83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians lost in Greece
Italians roll dice for 1 armour in Greece, round 5 : 0/1 hits, 0,50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 5 : 0/2 hits, 0,67 expected hits
1 armour owned by the Italians retreated to Albania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 0/3 hits, 1,17 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 4 : 2/3 hits, 1,17 expected hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : -2,00
Italians regular : -3,00
Neutral_Allies regular : 0,33
British regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Queensland
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
9 artilleries and 18 infantry moved from Poland to Eastern Poland
3 fighters and 3 tactical_bombers moved from Alexandria to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
2 artilleries and 13 infantry moved from Romania to Eastern Poland
11 armour and 7 mech_infantrys moved from Germany to Baltic States
3 armour moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 14 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour and 7 mech_infantrys in Baltic States, round 2 : 9/21 hits, 8.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 14 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 fighters and 5 tactical_bombers
British defend with 2 artilleries and 1 infantry; French defend with 1 infantry
Germans roll dice for 3 fighters and 5 tactical_bombers in Trans-Jordan, round 2 : 3/8 hits, 4.50 expected hits
British roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Germans roll dice for 3 fighters and 5 tactical_bombers in Trans-Jordan, round 3 : 4/8 hits, 4.50 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 artilleries and 1 infantry
Casualties for French: 1 infantry
Battle in Eastern Poland
Germans attack with 11 artilleries and 32 infantry
Russians defend with 1 infantry
Germans roll dice for 11 artilleries and 32 infantry in Eastern Poland, round 2 : 14/43 hits, 10.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 11 artilleries and 32 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 113 Sea Zone
2 submarines moved from 103 Sea Zone to 110 Sea Zone
3 fighters and 5 tactical_bombers moved from Trans-Jordan to Egypt
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from Americans
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
10 fighters and 10 tactical_bombers moved from Japan to Iwo Jima
3 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 submarines moved from 36 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Japan to Jehol
2 fighters moved from Japan to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to 6 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hopei to Jehol
2 bombers moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 7 fighters, 5 submarines, 4 tactical_bombers and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer, 7 fighters, 5 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 5/8 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iwo Jima
Japanese attack with 10 fighters and 10 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 10 fighters and 10 tactical_bombers in Iwo Jima, round 2 : 12/20 hits, 11.67 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Iwo Jima
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 9 fighters and 10 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Korea
Non Combat Move - Japanese
9 fighters and 10 tactical_bombers moved from Iwo Jima to 6 Sea Zone
21 carriers moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
22 submarines moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from 35 Sea Zone to Philippines
4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
8 fighters and 6 tactical_bombers moved from 36 Sea Zone to Philippines
1 artillery moved from Kweichow to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Tsinghai to Shensi
1 armour moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 fighter moved from French Indo China to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.67
Japanese regular : 3.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Marshall Islands
Battle in Philippines
Battle in 18 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Changing ownership of Amur from Japanese to Americans
EDIT: Turning off Edit Mode
16 fighters moved from 18 Sea Zone to 35 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to India
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Buryatia to Dzavhan
1 artillery moved from Sakha to Amur
Place Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter and 6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - British
British creates battle in territory 39 Sea Zone
Battle in Malaya
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
1 mech_infantry owned by the Germans lost in Persia
British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
10 artilleries and 10 infantry moved from West India to India
6 artilleries and 4 infantry moved from Eastern Persia to West India
2 fighters moved from Kazakhstan to India
1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 1.67
Japanese regular : -1.00
Germans regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 marine moved from Ceylon to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 armour, 1 artillery and 2 infantry moved from India to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Szechwan to Shensi
2 bombers moved from French Indo China to Shensi
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 35 Sea Zone to Jehol
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 35 Sea Zone to 42 Sea Zone
2 infantry and 2 marines moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers in Java, round 2 : 8/14 hits, 6.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Shensi, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Jehol to Manchuria
1 fighter moved from Shensi to Kiangsi
2 bombers moved from Shensi to French Indo China
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Anhwe
3 mech_infantrys moved from India to Yunnan
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
7 carriers, 1 destroyer, 2 fighters, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
5 fighters and 5 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 2 destroyers, 1 marine and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 20 Sea Zone to Kiangsi
1 infantry moved from Manchuria to Amur
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
2 artilleries and 1 infantry placed in India
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.33
Japanese regular : -0.33
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Guam
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 7 submarines and 4 tactical_bombers moved from 20 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 9 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 8 submarines in 22 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in Marianas
Non Combat Move - Japanese
1 tactical_bomber moved from 9 Sea Zone to Soviet Far East
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Hokkaido to Japan
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 armour
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour
EDIT: Turning off Edit Mode