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PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Damn. Not sure what I could have done to stop that brutal violation of humans and every other right by the Japanese down under. It is just overwhelming, probably nothing can be really done here if you focus on that - and you are doing it good.
Seemed likea good opportunity, although not sure if strategically it was the best thing in the long run as the IJN is out of position to defend the DEI and Malaya, but Australia can grow to be a real problem. It is a difficult balance for Australia, needs to balance defensive units woth ones that’ll hurt Japan. I think you’ve done all you can do, which is to hurt Japan on the other fronts (in this game with the Russians, Chinese and UK).
I feel happier about the Japanese fleet this game. You’ve made yourself a nice home in Normandy real fast in this game, definately caught me out as I was looking eastwards.
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@flyingbadger Yes, I am thinking if I would have heavily invested in defensive units only, maybe I could have defended Australia, but on the other hand who knows. Well, that is why this game is so interesting, there are probably no absolutely right decisions, but there are better and worse obviously.
Hopefully Japan will need to focus on other areas of the map and Australia will be forgotten. Some guerilla to spring up there? :)
Europe is fine this time, it will slow down Wehrmacht.
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 30 Sea Zone to 27 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 30 Sea Zone to 27 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 43 Sea Zone Non Combat Move - French 2 infantry moved from United Kingdom to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour moved from Eastern Poland to Leningrad 1 armour and 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Ukraine to Rostov 11 armour, 6 artilleries, 19 infantry and 10 mech_infantrys moved from Bryansk to Kursk 1 bomber moved from Bryansk to Stalingrad 1 bomber and 4 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Kursk
Combat Hit Differential Summary :
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@nikola1975 Intercept?
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Leningrad to Vyborg 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 2 artilleries moved from Eastern Poland to Northern Belarus 1 armour moved from Eastern Poland to Leningrad 1 armour and 1 mech_infantry moved from Eastern Poland to Germany 1 mech_infantry moved from Eastern Poland to Ukraine 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Ukraine to Rostov 11 armour, 6 artilleries, 19 infantry and 10 mech_infantrys moved from Bryansk to Kursk 1 bomber moved from Bryansk to Stalingrad 1 bomber and 4 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Kursk Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Stalingrad causes 0 damage total. Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Russia causes 0 damage total. Battle in Kursk Germans attack with 11 armour, 6 artilleries, 19 infantry, 10 mech_infantrys and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 11 armour, 6 artilleries, 19 infantry, 10 mech_infantrys and 2 tactical_bombers in Kursk, round 2 : 17/48 hits, 16.33 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kursk Germans win, taking Kursk from Russians with 11 armour, 6 artilleries, 18 infantry, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys in Rostov, round 2 : 2/15 hits, 4.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Holland Belgium from Americans to Germans EDIT: Turning off Edit Mode 1 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Germany to Western Germany 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 aaGun moved from Bryansk to Kursk 1 tactical_bomber moved from Bryansk to Leningrad 2 fighters moved from Russia to Leningrad 2 fighters moved from Russia to Ukraine 1 aaGun moved from Ukraine to Rostov 2 tactical_bombers moved from Kursk to Ukraine Place Units - Germans 1 infantry placed in Southern France 2 artilleries and 8 infantry placed in Western Germany 9 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.00 Russians AA : 1.67
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@flyingbadger Whohooo, Soviet air defense finally set their azimuths!
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@nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies) #2:
@flyingbadger Whohooo, Soviet air defense finally set their azimuths!
Top Gun AA Gunners
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 14x factory_major; Remaining resources: 47 PUs; Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk 1 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Non Combat Move - Russians 2 aaGuns, 2 artilleries and 12 infantry moved from Korea to Amur 1 infantry moved from Northern Manchuria to Amur 1 artillery moved from Siberia to Amur 6 infantry moved from Urals to Samara 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Samara 1 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 19 infantry moved from Russia to Smolensk 10 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 mech_infantry moved from Russia to Smolensk 7 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 4 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 2 armour placed in Russia 1 infantry placed in Siberia 1 artillery and 2 infantry placed in Urals 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Southern Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Shansi 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 2 infantry moved from Queensland to 55 Sea Zone 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 marine moved from Solomon Islands to 55 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 8 infantry, 2 marines, 5 tactical_bombers and 5 transports moved from 55 Sea Zone to 64 Sea Zone 2 artilleries, 5 fighters, 8 infantry, 2 marines and 5 tactical_bombers moved from 64 Sea Zone to New South Wales Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 43 Sea Zone Japanese attack with 1 bomber and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in New South Wales Japanese attack with 2 artilleries, 5 fighters, 8 infantry, 2 marines and 5 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry and 1 mech_infantry ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in New South Wales Japanese roll dice for 2 battleships and 3 cruisers in New South Wales, round 2 : 2/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 8 infantry, 2 marines and 4 tactical_bombers in New South Wales, round 2 : 8/21 hits, 8.17 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 9 infantry and 1 mech_infantry in New South Wales, round 2 : 10/17 hits, 7.33 expected hits 8 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 8 infantry owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 5 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 5/11 hits, 5.83 expected hits ANZAC roll dice for 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry in New South Wales, round 3 : 4/9 hits, 4.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC, 2 artilleries owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales Japanese roll dice for 4 fighters, 1 marine and 2 tactical_bombers in New South Wales, round 4 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 4 fighters in New South Wales, round 4 : 2/4 hits, 2.67 expected hits 2 fighters owned by the Japanese and 4 fighters owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 2 artilleries, 3 fighters, 8 infantry, 1 marine and 3 tactical_bombers Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 4 fighters, 9 infantry and 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China 3 infantry moved from Shantung to Anhwe 1 bomber moved from 43 Sea Zone to French Indo China 1 bomber moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from Southern Manchuria to French Indo China 1 fighter moved from Southern Manchuria to Japan 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Davao 1 aaGun moved from Japan to Kyushu 1 tactical_bomber moved from New South Wales to 64 Sea Zone Place Units - Japanese 3 destroyers placed in 7 Sea Zone 1 fighter placed in Japan 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 3 infantry placed in Shantung 3 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 55 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
French regular : -0.33 Japanese regular : -1.33 ANZAC AA : 0.00 ANZAC regular : 1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern France 3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Southern France 1 destroyer moved from 31 Sea Zone to 50 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 3 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 50 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 50 Sea Zone to Solomon Islands 1 carrier, 1 destroyer and 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 50 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 50 Sea Zone, round 2 : 12/18 hits, 8.33 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Solomon Islands Non Combat Move - Americans 2 infantry moved from Eastern United States to 104 Sea Zone 1 mech_infantry moved from Gibraltar to 93 Sea Zone 1 aaGun moved from Gibraltar to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Normandy Bordeaux 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Southern France to 113 Sea Zone 1 bomber moved from Southern France to Normandy Bordeaux 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 104 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 transports placed in 104 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States 1 tactical_bomber placed in Western United States 3 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Szechwan to Hunan 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 1 infantry moved from Szechwan to Hunan 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 14 infantry Japanese defend with 1 artillery Chinese roll dice for 14 infantry in Hunan, round 2 : 2/14 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 13 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Hunan 1 fighter moved from Hopei to Yunnan 1 infantry moved from Szechwan to Hunan Place Units - Chinese 2 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Eastern India to Kweichow 1 tactical_bomber moved from Eastern India to Kweichow 1 fighter moved from Eastern India to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 infantry moved from Siam to Shan State 1 artillery and 4 infantry moved from Eastern India to Burma 2 infantry moved from Baluchistan to Central India 3 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Southern Caucasus 3 infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 2 armour moved from Egypt to Tobruk 1 armour moved from Egypt to Tobruk 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 126 Sea Zone to 112 Sea Zone 1 fighter moved from Iceland to 93 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar Combat - British Battle in Kweichow British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Southern Caucasus to Iraq 1 bomber moved from Gibraltar to Normandy Bordeaux 1 aaGun, 2 artilleries and 5 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 113 Sea Zone to Normandy Bordeaux Place Units - British 1 armour placed in Egypt 1 armour placed in United Kingdom 2 artilleries and 3 infantry placed in United Kingdom 1 infantry placed in Egypt 1 destroyer placed in 113 Sea Zone Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.33 Japanese regular : -0.67 Italians regular : 0.67 Germans regular : 0.67 British regular : 2.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 tactical_bomber moved from Malta to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 0/5 hits, 2.00 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Malta 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 battleship moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia 2 artilleries and 1 infantry moved from Algeria to 96 Sea Zone 2 artilleries and 1 infantry moved from 96 Sea Zone to Malta 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 2 armour moved from Eastern Poland to Ukraine Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 6 Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk 1 carrier, 1 cruiser and 1 destroyer moved from 27 Sea Zone to 50 Sea Zone Combat - ANZAC Non Combat Move - ANZAC Combat Move - French Non Combat Move - French 2 infantry moved from 113 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Leningrad to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Archangel 1 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Northern Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Ukraine to Northern Caucasus 2 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Kursk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Tula 6 artilleries and 18 infantry moved from Kursk to Tula 10 armour and 10 mech_infantrys moved from Kursk to Tula 1 mech_infantry moved from Ukraine to Tula Combat - Germans Battle in Northern Caucasus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Northern Caucasus, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Caucasus Germans win, taking Northern Caucasus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tula Germans attack with 11 armour, 6 artilleries, 18 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 6 artilleries, 18 infantry and 11 mech_infantrys in Tula, round 2 : 14/46 hits, 15.17 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 11 armour, 6 artilleries, 18 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Kursk to Tula 2 fighters and 2 tactical_bombers moved from Northern Caucasus to Rostov 1 aaGun, 4 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 transport moved from 118 Sea Zone to 117 Sea Zone 2 infantry moved from Germany to 117 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 6 infantry moved from Germany to Poland 1 aaGun, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Germany 1 submarine moved from 128 Sea Zone to 130 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 1 factory_minor placed in Ukraine 1 airfield and 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Amur to Korea 1 artillery and 1 infantry moved from Samara to Stalingrad 2 infantry moved from Samara to Gorky 1 infantry moved from Russia to Gorky 1 infantry moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Russia to Yaroslavl 1 fighter and 1 tactical_bomber moved from Russia to Gorky 1 armour moved from Smolensk to Southern Belarus Russians take Southern Belarus from Italians 1 armour moved from Southern Belarus to Smolensk 1 infantry moved from Samara to Stalingrad 1 infantry moved from Samara to Gorky Combat - Russians Battle in Gorky Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gorky, round 2 : 4/6 hits, 1.83 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 1 artillery in Korea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Korea Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Stalingrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Penza 1 infantry moved from Samara to Saratov 1 infantry moved from Bryansk to Russia 8 infantry moved from Smolensk to Russia 1 armour moved from Smolensk to Russia 7 infantry moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Gorky to Russia 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 mech_infantry moved from Smolensk to Russia 6 infantry moved from Smolensk to Russia 4 infantry moved from Samara to Russia 2 infantry moved from Urals to Samara 1 artillery moved from Urals to Samara 2 infantry moved from Samara to Russia 8 infantry moved from Smolensk to Russia 4 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Russia Place Units - Russians 1 armour and 1 artillery placed in Russia 1 artillery placed in Russia 7 infantry placed in Russia 1 infantry placed in Urals 1 infantry placed in Siberia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00 Germans regular : 1.00 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 6 artilleries, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from New South Wales to South Australia Japanese take South Australia from ANZAC 2 bombers moved from French Indo China to Eastern India 1 armour moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 armour moved from Siam to French Indo China Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Non Combat Move - Japanese 1 bomber moved from Eastern India to French Indo China 1 infantry moved from Anhwe to Kiangsi 1 mech_infantry moved from Kiangsi to Anhwe 1 artillery moved from Shansi to Anhwe 1 infantry moved from Anhwe to Shansi 3 infantry moved from Shantung to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsu 1 submarine moved from 43 Sea Zone to 55 Sea Zone 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 1 tactical_bomber and 5 transports moved from 64 Sea Zone to 55 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from Davao to 55 Sea Zone 3 destroyers moved from 7 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to Davao 1 destroyer moved from 17 Sea Zone to 7 Sea Zone Place Units - Japanese 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan 2 artilleries and 1 infantry placed in Southern Manchuria 1 armour, 1 artillery and 1 infantry placed in Shantung 3 artilleries placed in French Indo China 1 infantry and 1 mech_infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
UK_Pacific AA : 0.67
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@nikola1975 I must congratulate on your play in this game, I felt good about the German push into Russia and Japanese thrust into Australia, but I’m being crushed on every other front
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@flyingbadger Well, I have managed to keep economic advantage despite Japanese taking Australia, that is something. But the difference is small, Americans too far and still at only around 73 IPC per turn. We have to make quicker advance.