BM Majikforce vs AAGamerz13 +20
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3d6<3: 6, 3, 4; Hits: 0
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@dicebot 2 inf def lost 1st round attack loses 0
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2d6<3: 2, 6; Hits: 1
4d6<4: 4, 5, 5, 4; Hits: 0
1d6<5: 3; Hits: 1 -
@dicebot def [1d6 <3]
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@aagamerz13 [dice 1d6<3]
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1d6<3: 5; Hits: 0
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@dicebot india taken 0 losses attacker
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 8 fighters moved from Norway to Finland 1 artillery and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from 110 Sea Zone to Morocco Combat - Americans Battle in Finland Americans attack with 8 fighters and 1 infantry Germans defend with 4 infantry Americans roll dice for 8 fighters and 1 infantry in Finland, round 2 : 3/9 hits, 4.17 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 7 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win with 7 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 4 infantry Battle in Morocco Americans attack with 1 artillery, 2 fighters and 4 infantry Germans defend with 1 fighter; Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of India from Japanese to UK_Pacific EDIT: Turning off Edit Mode 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone 3 carriers, 1 destroyer, 1 fighter and 2 transports moved from 110 Sea Zone to 91 Sea Zone 7 fighters moved from Finland to Russia 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 4 fighters moved from 42 Sea Zone to West India 1 tactical_bomber moved from 42 Sea Zone to West India 1 artillery and 1 infantry moved from Java to 42 Sea Zone 4 carriers moved from 42 Sea Zone to 54 Sea Zone 8 fighters moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 fighter and 2 infantry placed in Norway 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.33
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Syria to Trans-Jordan 9 fighters moved from Norway to 115 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Persia to Trans-Jordan 1 armour moved from Eastern Persia to Northwest Persia 3 infantry moved from Persia to Northwest Persia
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@aagamerz13 scramble leningrad ocean?
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@aagamerz13 full scramble fighters. Max def. Better to kill UK fighters then have them in Moscow😉
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - British British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Syria to Trans-Jordan 9 fighters moved from Norway to 115 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Persia to Trans-Jordan 1 armour moved from Eastern Persia to Northwest Persia 3 infantry moved from Persia to Northwest Persia Combat - British Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 2 transports British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 2 transports Battle in Anglo Egyptian Sudan British attack with 1 armour and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in 115 Sea Zone British attack with 9 fighters Germans defend with 1 carrier, 1 destroyer, 5 fighters and 2 transports British roll dice for 9 fighters in 115 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 2 transports in 115 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits 1 destroyer owned by the Germans and 5 fighters owned by the British lost in 115 Sea Zone British roll dice for 4 fighters in 115 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.00 British regular : -1.33
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@aagamerz13 ool?
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@aagamerz13 carrier then fighters
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 8 fighters moved from Norway to Finland 1 artillery and 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from 110 Sea Zone to Morocco Combat - Americans Battle in Finland Americans attack with 8 fighters and 1 infantry Germans defend with 4 infantry Americans roll dice for 8 fighters and 1 infantry in Finland, round 2 : 3/9 hits, 4.17 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 7 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Americans win with 7 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 4 infantry Battle in Morocco Americans attack with 1 artillery, 2 fighters and 4 infantry Germans defend with 1 fighter; Italians defend with 2 artilleries and 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 2 infantry Casualties for Italians: 2 artilleries and 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from India: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of India from Japanese to UK_Pacific EDIT: Turning off Edit Mode 1 fighter moved from Morocco to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone 3 carriers, 1 destroyer, 1 fighter and 2 transports moved from 110 Sea Zone to 91 Sea Zone 7 fighters moved from Finland to Russia 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 4 fighters moved from 42 Sea Zone to West India 1 tactical_bomber moved from 42 Sea Zone to West India 1 artillery and 1 infantry moved from Java to 42 Sea Zone 4 carriers moved from 42 Sea Zone to 54 Sea Zone 8 fighters moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 62 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 fighter and 2 infantry placed in Norway 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery placed in Western United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 6 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Syria to Trans-Jordan 9 fighters moved from Norway to 115 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 armour and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber and 1 fighter moved from Persia to Trans-Jordan 1 armour moved from Eastern Persia to Northwest Persia 3 infantry moved from Persia to Northwest Persia Combat - British Germans scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone Battle in 92 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer and 2 transports British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 1 destroyer and 2 transports Battle in Anglo Egyptian Sudan British attack with 1 armour and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in 115 Sea Zone British attack with 9 fighters Germans defend with 1 carrier, 1 destroyer, 5 fighters and 2 transports British roll dice for 9 fighters in 115 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 destroyer, 5 fighters and 2 transports in 115 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits 1 destroyer owned by the Germans and 5 fighters owned by the British lost in 115 Sea Zone British roll dice for 4 fighters in 115 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 1 carrier, 5 fighters and 2 transports in 115 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits 1 carrier owned by the Germans and 3 fighters owned by the British lost in 115 Sea Zone 1 fighter owned by the British retreated Germans win with 5 fighters and 2 transports remaining. Battle score for attacker is -56 Casualties for British: 8 fighters Casualties for Germans: 1 carrier and 1 destroyer Battle in Northwest Persia British attack with 1 armour and 3 infantry Germans defend with 2 mech_infantrys British roll dice for 1 armour and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 armour and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Trans-Jordan British attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 2 mech_infantrys British roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 mech_infantrys Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod 2 fighters owned by the Germans forced to land in Novgorod Non Combat Move - British 1 fighter moved from 115 Sea Zone to Norway 1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 108 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 fighter and 1 tactical_bomber moved from Persia to India 3 aaGuns, 1 artillery and 39 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to India 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 bomber moved from Trans-Jordan to Persia 1 fighter moved from Trans-Jordan to Persia Place Units - British 2 fighters and 1 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -1.33 Japanese regular : -1.33 Italians regular : -0.33 Germans regular : 1.67 British regular : -0.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 6 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to 92 Sea Zone 1 bomber moved from France to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 2 infantry moved from Egypt to Anglo Egyptian Sudan 4 fighters moved from Egypt to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Anglo Egyptian Sudan Italians attack with 4 fighters and 2 infantry British defend with 1 armour Italians roll dice for 4 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2.33 expected hits British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 armour moved from Egypt to Anglo Egyptian Sudan 4 fighters moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 marine moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 bomber moved from 92 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from 92 Sea Zone to Southern Italy 1 fighter moved from 92 Sea Zone to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from France to Southern France 2 aaGuns moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 3 infantry placed in Southern Italy 2 infantry and 1 tactical_bomber placed in Egypt 1 infantry placed in Northern Italy 1 submarine placed in 95 Sea Zone 1 submarine placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 aaGun EDIT: Adding units owned by Italians to Trans-Jordan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.50
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@aagamerz13 Assumed no Gibraltar scramble. Bad beat in 115.
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Non Combat Move - ANZAC 1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to India 2 fighters moved from Persia to India 6 carriers, 1 cruiser and 4 fighters moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :