@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
hold on, I think I need to edit USA
Is the edit ok? I’ll reapply assuming you didn’t see it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
6 carriers, 1 cruiser, 1 destroyer and 9 fighters moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 fighter moved from Norway to 110 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@majikforce yes lol. trying to improve anzac on this map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry, 10 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
3 mech_infantrys moved from Novgorod to Vologda
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
2 mech_infantrys moved from Volgograd to Northwest Persia
2 bombers moved from Bryansk to Northwest Persia
2 tactical_bombers moved from Bryansk to Samara
2 tactical_bombers moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Vologda
2 fighters moved from Novgorod to Vologda
1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber and 1 tactical_bomber moved from Western Germany to Finland
2 fighters moved from 115 Sea Zone to Finland
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Novgorod to Vologda
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 2/8 hits, 3.00 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Finland to Novgorod
2 fighters moved from Finland to 115 Sea Zone
3 fighters moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Samara to Bryansk
2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Northwest Persia to Bryansk
5 fighters moved from Southern Italy to Bryansk
1 mech_infantry moved from Southern Italy to Western Germany
4 infantry moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Finland to Western Germany
1 bomber moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Morocco
Place Units - Germans
3 mech_infantrys placed in Germany
4 infantry and 2 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Russians regular : -1.33
Germans regular : 2.50
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 mech_infantrys
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Vologda, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Vologda, round 3 : 4/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Burma to India
2 bombers moved from French Indo China to India
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 infantry and 1 marine moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 3 infantry and 1 marine
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Siberia, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 infantry and 1 marine in Siberia, round 2 : 0/4 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Japanese roll dice for 2 infantry and 1 marine in Siberia, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 infantry and 1 marine remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to Burma
3 infantry moved from Yunnan to Burma
3 armour moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Jehol to Chahar
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Manchuria to Jehol
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 6 carriers, 2 destroyers, 12 fighters and 10 submarines moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to French Indo China
Place Units - Japanese
1 airfield and 3 tactical_bombers placed in French Indo China
1 harbour placed in Hainan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,1,1,2,3,2,3
Japanese collect 65 PUs (2 lost to blockades); end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50
UK_Pacific regular : 0.33
Russians regular : 1.33
British regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
8 fighters moved from Norway to Finland
1 artillery and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 fighter moved from 110 Sea Zone to Morocco
Combat - Americans
Battle in Finland
Americans attack with 8 fighters and 1 infantry
Germans defend with 4 infantry
Americans roll dice for 8 fighters and 1 infantry in Finland, round 2 : 3/9 hits, 4.17 expected hits
Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 7 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win with 7 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 fighter; Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - Americans
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
3 carriers, 1 destroyer, 1 fighter and 2 transports moved from 110 Sea Zone to 91 Sea Zone
7 fighters moved from Finland to Russia
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -0.33
Germans regular : 0.33
@aagamerz13 forgot to take india. will roll that here
2d6<3: 5, 6; Hits: 0
4d6<4: 3, 3, 6, 5; Hits: 2
1d6<5: 5; Hits: 0
def [dice 3d6<3]
3d6<3: 6, 3, 4; Hits: 0
@dicebot 2 inf def lost 1st round attack loses 0
2d6<3: 2, 6; Hits: 1
4d6<4: 4, 5, 5, 4; Hits: 0
1d6<5: 3; Hits: 1
@dicebot def [1d6 <3]
@aagamerz13 [dice 1d6<3]
1d6<3: 5; Hits: 0
@dicebot india taken 0 losses attacker
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
8 fighters moved from Norway to Finland
1 artillery and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 fighter moved from 110 Sea Zone to Morocco
Combat - Americans
Battle in Finland
Americans attack with 8 fighters and 1 infantry
Germans defend with 4 infantry
Americans roll dice for 8 fighters and 1 infantry in Finland, round 2 : 3/9 hits, 4.17 expected hits
Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 7 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win with 7 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 fighter; Italians defend with 2 artilleries and 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Germans: 1 fighter
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of India from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
3 carriers, 1 destroyer, 1 fighter and 2 transports moved from 110 Sea Zone to 91 Sea Zone
7 fighters moved from Finland to Russia
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
4 fighters moved from 42 Sea Zone to West India
1 tactical_bomber moved from 42 Sea Zone to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
4 carriers moved from 42 Sea Zone to 54 Sea Zone
8 fighters moved from 42 Sea Zone to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 62 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 fighter and 2 infantry placed in Norway
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Italians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Sikang to Szechwan
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -1.33