• that does not make sence, partisans just blew up the logistical , they could never hope to regain the entire country back with Molotov cocktails and hand guns.


  • I was thinking more of a popular revolt.


  • But these are not partisans. The only time such a thing happened was in Yugoslavia and that was before the Germans entered the country.

    Partisans disrupt communication and logistics. They don’t confront armies. They hide in the trees like robin hood and sometimes act worse than Germans and kill anybody for no reason at all.


  • The partisan piece for UK should be an old farmer with a longbow  :-D


  • I disagree with the sentiment that Partisans can’t win hold territory.  For examples I would point to Afghan resistance to the Soviets, the later taliban rebellion and assumption of control or even the the way the disjointed Somali warlords were able to hold out against u.N. intervestion.
    Currently there are the obvious problems in those same parts of thee world, and even the trouble with the mexican drug cartels.


  • partisans could not be expected to take back their country/capitol during ww2. it just wouldn’t work. as IL said, they disrupted logistics and communications

    keeping in mind that just because an occupying nation had no army units in the territory, doesn’t mean you can forget about the police, security personel, all the people required to run the captured nation, and so forth


  • @Upside-down_Turtle:

    The partisan piece for UK should be an old farmer with a longbow  :-D

    a yeomen i think they are called. Very good.


  • I think partisans could be represented by a counter ( plastic chip with decal)

  • '18 '17 '16 '11 Moderator

    @Emperor_Taiki:

    In occupied territory if your garrison is less units than the territory is worth in IPCs you do not receive the difference in income.

    I like this idea sort of.

    I’d say if you don’t have 1 infantry for each IPC the territory is worth, the original owner gets to throw a die.  If s/he rolls a 1 (+1 for each additional unit missing) they get the territory back with 1 infantry for each IPC the territory was originally worth. (This happens unless the owner’s capitol has been captured.)

    Example 1:

    England has taken France, but only has 1 infantry, 3 armor present.  Since France is worth 6 IPC, and England only has 1 Infantry, then the German player, before the build new units phase, gets to roll a die at 1 + 4 (since England is short 5 infantry).  If Germany rolls anything but a 6, all British units in France are removed and 6 German infantry are immediately placed in France to be used this round.

    Example 2:  Germany has Caucasus with 5 infantry, 7 armor, 3 fighters.  Since Caucasus is 4 IPC in value, Russia does not get to roll to see if the partisans liberate it.

    Example 3:  Germany has Caucasus with no defenders and Moscow with 6 infantry.  Since Moscow is worth 6 IPC and Germany has 6 infantry there as a garrison, then Russia does not get to see if Moscow is liberated.  Also, since Moscow is the capitol, garrisons in the rest of Russia do not have to be provided as no liberation attempts can be made until Moscow is liberated.

    This allows for certain historical accuracy as France had a resistance that tied up Germans and prevented them from being used in the front.  Also, if you think about it, if New York was captured by the NAZIs, and then all the Germans left North America, do you really think we’d still be chanting Heil Hitler?  Or do you think we’d roll a few Shermans in there?

    Meanwhile, by allowing for the taking of a capitol to free up garrisons, it allows a country to make an attack on a capitol and not have to worry about the entire nation rising up.  It also allows that nation to use those infantry for something else finally.


  • i say russia gets an inf, and has to put it in a territory which used to be russian, but was conquered by germany
    The territory may be empty, but may also contain german units
    they’re normal infantry
    but i doubt if they should be supported by a fighter when they appear or not.


  • @Cmdr:

    @Emperor_Taiki:

    In occupied territory if your garrison is less units than the territory is worth in IPCs you do not receive the difference in income.

    I like this idea sort of.

    I’d say if you don’t have 1 infantry for each IPC the territory is worth, the original owner gets to throw a die.  If s/he rolls a 1 (+1 for each additional unit missing) they get the territory back with 1 infantry for each IPC the territory was originally worth. (This happens unless the owner’s capitol has been captured.)

    Example 1:

    England has taken France, but only has 1 infantry, 3 armor present.  Since France is worth 6 IPC, and England only has 1 Infantry, then the German player, before the build new units phase, gets to roll a die at 1 + 4 (since England is short 5 infantry).  If Germany rolls anything but a 6, all British units in France are removed and 6 German infantry are immediately placed in France to be used this round.

    Example 2:  Germany has Caucasus with 5 infantry, 7 armor, 3 fighters.  Since Caucasus is 4 IPC in value, Russia does not get to roll to see if the partisans liberate it.

    Example 3:  Germany has Caucasus with no defenders and Moscow with 6 infantry.  Since Moscow is worth 6 IPC and Germany has 6 infantry there as a garrison, then Russia does not get to see if Moscow is liberated.  Also, since Moscow is the capitol, garrisons in the rest of Russia do not have to be provided as no liberation attempts can be made until Moscow is liberated.

    This allows for certain historical accuracy as France had a resistance that tied up Germans and prevented them from being used in the front.  Also, if you think about it, if New York was captured by the NAZIs, and then all the Germans left North America, do you really think we’d still be chanting Heil Hitler?  Or do you think we’d roll a few Shermans in there?

    Meanwhile, by allowing for the taking of a capitol to free up garrisons, it allows a country to make an attack on a capitol and not have to worry about the entire nation rising up.  It also allows that nation to use those infantry for something else finally.

    hmmm….

    @Cmdr:

    Just my opinion here, but I think all house rules need to be a one step process that is very easy to remember and does not lend itself to needing to be referred back too by those using them for the first or second time.

    ahhh I see what you mean…. lol  :-D

    OK now I do like the effect of the captured capitol but not fond of the regaining the country thing with instant infantry.

    And what about a UK failure to garrison Libya?


  • @Cmdr:

    Example 1:

    England has taken France, but only has 1 infantry, 3 armor present.  Since France is worth 6 IPC, and England only has 1 Infantry, then the German player, before the build new units phase, gets to roll a die at 1 + 4 (since England is short 5 infantry).  If Germany rolls anything but a 6, all British units in France are removed and 6 German infantry are immediately placed in France to be used this round.

    yah maybe partisans only benefit the allies, since wherever the axis went they were hated. And there is no chance France or yougoslavia or Poland having a large amount of  axis partisans in it


  • @Cmdr:

    Also, if you think about it, if New York was captured by the NAZIs, and then all the Germans left North America, do you really think we’d still be chanting Heil Hitler?  Or do you think we’d roll a few Shermans in there?

    I don’t we’d ever be chanting “Heil Hitler”.  The New York mob would be conducting night raids, sticking German officers’ feet in cement, and dropping them off piers.


  • @Upside-down_Turtle:

    I don’t we’d ever be chanting “Heil Hitler”.

    Ahh but the question may be which territories that start off as Axis would resume chanting “Heil Hitler” (et al) if the Allies swept thru and left it ungarrisoned?


  • And another question if they were in a formerly Neutral territory would they be “bipartisans”?

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