no scramble.
You can assume the obvious ones.
@Adam514 Did you still want to play this game? No problem if not, we can just scrub it.
@flyingbadger Oh sorry I must have missed the notification.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 submarine moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 56 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 55 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to Dutch New Guinea
1 infantry moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2
ANZAC collect 10 PUs (1 lost to blockades); end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
@adam514 said in L21 PtV FlyingBadger (AX) vs Adam514 (AL):
@flyingbadger Oh sorry I must have missed the notification.
No probs
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery and 9 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 artillery and 2 infantry moved from Baltic States to Leningrad
2 mech_infantrys moved from Poland to Eastern Poland
7 armour, 3 artilleries, 2 fighters, 20 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Southern Belarus
1 armour moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 battleship, 1 carrier and 1 cruiser moved from 117 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from 117 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Germany to Western Germany
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Vyborg to Finland
Combat Hit Differential Summary :
@Adam514 Scramble to Normandy and/or Holland?
@flyingbadger No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 artillery and 9 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 artillery and 2 infantry moved from Baltic States to Leningrad
2 mech_infantrys moved from Poland to Eastern Poland
7 armour, 3 artilleries, 2 fighters, 20 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Southern Belarus
1 armour moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 battleship, 1 carrier and 1 cruiser moved from 117 Sea Zone to 115 Sea Zone
1 submarine moved from 128 Sea Zone to 115 Sea Zone
1 submarine moved from 118 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from 117 Sea Zone to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Germany to Western Germany
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 infantry moved from Vyborg to Finland
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour and 2 bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 bombers in Ukraine, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/1 hits, 2.33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to 115 Sea Zone
4 aaGuns moved from Eastern Poland to Southern Belarus
1 aaGun moved from Eastern Poland to Southern Belarus
2 bombers moved from Ukraine to Southern Belarus
Place Units - Germans
1 carrier, 1 destroyer and 2 fighters placed in 115 Sea Zone
2 infantry placed in France
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.83
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/1 hits, 1.50 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Smolensk
1 aaGun, 2 artilleries and 2 infantry moved from Novgorod to Yaroslavl
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
9 artilleries and 23 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Russia
1 aaGun, 2 artilleries and 11 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 armour and 1 mech_infantry placed in Stalingrad
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 7 infantry moved from Southern Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from Java to 43 Sea Zone
1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
2 marines moved from French Indo China to 37 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to Manilla
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Davao
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Davao
1 tactical_bomber moved from 44 Sea Zone to Davao
1 fighter moved from 44 Sea Zone to Manilla
1 cruiser and 1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 cruiser moved from 132 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 bomber moved from French Indo China to 38 Sea Zone
2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Siam
1 artillery moved from Fukien to 21 Sea Zone
1 artillery and 2 transports moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Fukien to Shantung
3 artilleries moved from Anhwe to Shantung
1 transport moved from 132 Sea Zone to 20 Sea Zone
2 infantry moved from Borneo to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking 38 Sea Zone from UK_Pacific with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Siam
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 2/1 hits, 2.50 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Siam from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Davao
Japanese attack with 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Manilla
Japanese attack with 2 fighters, 2 marines and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 2/1 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 2 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 2 artilleries and 12 infantry
Russians roll AA dice in Korea : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber in Korea, round 2 : 4/1 hits, 4.17 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 12 infantry in Korea, round 2 : 5/1 hits, 4.67 expected hits
5 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Korea, round 3 : 3/1 hits, 3.33 expected hits
Russians roll dice for 2 artilleries and 9 infantry in Korea, round 3 : 3/1 hits, 3.67 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Korea, round 4 : 3/1 hits, 2.83 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Korea, round 4 : 3/1 hits, 2.67 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 5 : 2/1 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Korea, round 5 : 2/1 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
1 artillery owned by the Japanese retreated to Southern Manchuria
Russians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery, 1 fighter and 12 infantry
Casualties for Russians: 1 aaGun and 11 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Davao to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Manilla to 36 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Siam to French Indo China
1 bomber moved from 38 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in Shantung
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
ANZAC regular : -0.33
Russians regular : 0.33
Russians AA : 0.50
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 113 Sea Zone
1 marine moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 fighter moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 marine moved from Egypt to 83 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 cruiser and 1 marine moved from 83 Sea Zone to 74 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 74 Sea Zone to Kenya
1 fighter moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Combat Hit Differential Summary :
@flyingbadger Scramble Holland?
@adam514 said in L21 PtV FlyingBadger (AX) vs Adam514 (AL):
@flyingbadger Scramble Holland?
No thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 3 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 bomber moved from Western United States to Queensland
2 marines moved from Central United States to 104 Sea Zone
2 cruisers and 2 marines moved from 104 Sea Zone to 93 Sea Zone
2 marines moved from 93 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 fighter moved from Eastern United States to 93 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to 113 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 artillery moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 104 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
4 transports placed in 104 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 destroyer and 1 submarine placed in 104 Sea Zone
1 destroyer and 3 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to Kweichow
3 infantry moved from Hopei to Hunan
2 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Chahar to Shansi
4 infantry moved from Honan to Shansi
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery placed in Shansi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 113 Sea Zone
1 marine moved from 113 Sea Zone to Holland Belgium
2 fighters moved from Gibraltar to Normandy Bordeaux
1 tactical_bomber moved from 113 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Holland Belgium
2 fighters moved from 113 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 fighter moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 marine moved from Egypt to 83 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 cruiser and 1 marine moved from 83 Sea Zone to 74 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 74 Sea Zone to Kenya
1 fighter moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 5 fighters, 2 infantry and 1 marine
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 5 fighters, 2 infantry and 1 marine in Holland Belgium, round 2 : 4/1 hits, 3.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/1 hits, 1.33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 5 fighters and 1 marine remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/0 hits, 1.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Kenya, round 2 : 2/1 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/1 hits, 1.33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Kenya, round 3 : 2/1 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 destroyer moved from 83 Sea Zone to 82 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
4 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from Iraq to Baluchistan
1 mech_infantry moved from Northeast Persia to Baluchistan
1 infantry moved from Yunnan to Szechwan
3 artilleries and 9 infantry moved from Eastern India to Burma
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
Place Units - British
1 transport placed in 109 Sea Zone
1 submarine placed in 113 Sea Zone
3 infantry placed in Egypt
1 fighter, 4 infantry and 1 marine placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2,4,5,5
British collect 40 PUs (2 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17
Americans regular : -0.50
Italians regular : 0.00
Japanese regular : 1.33
Germans regular : 0.67
British regular : -0.33
@Adam514 I’m away for a couple of days, but should be able to do the Italians on Sunday/Monday.
@flyingbadger Sounds good.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery and 1 infantry moved from Greece to 101 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 98 Sea Zone
1 destroyer moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Malta
2 artilleries and 3 infantry moved from Algeria to Tunisia
Combat - Italians
Battle in Malta
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
2 armour moved from Southern Belarus to Eastern Poland
3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 submarine placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 56 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 3 fighters in 56 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 56 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer, 1 submarine and 1 transport moved from 64 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17