@Bardoly:
. Now I don’t want Atomic Bombs coming out until at least turn 5 or later, but I would like to think that if they had been researched as little as 2-3 years earlier in the war, then what would have happened?
Would have changed the shape of the war, after all, Japan had 2 nuke programs going, one was only months, maybe weeks from giving them their first bomb when Hiroshima was hit. Then when the Russians came through Manchuria, they swept up all this info and their program was given a huge step forward.
@Emperor_Taiki:
you guys are vastly overestimating the power of atomic weapons.
i think it is reasonable to assume that each A-bomb unit represents 2-4 accual atomic bombs
With 2 a-bombs you would be very hard pressed to completely destroy even one infantry or armor division(particularly if they are dug in), and each piece usually represents more than that.
A-bombs should only be used against naval and air units aswell as for IPC damage. air and naval targets are not very well disperced and easy targets for an a-bomb, ground units cover many square miles and have better cover.
when talking about 1 bomb, maybe it’s considered over-powered, but if talking about 4 taking out 4 cities then you are talking about alot of damage to industry. What a bomb unit represents needs to be determined first to give proper scale to destructive capabilities.
170,000 dead in 6 months in Hiroshima is nothing to scoff at, wood houses or not. Imagine if Germany had one and targeted Stalingrad?! While they may have preferred Moscow as the first target, the practical implications of a nuke to Stal. is huge, Save a whole army, destroy the city, irradiate the troops within, blocks off the oil fields, allows focus on Moscow. It doesn’t destroy the complete IPC value of the territory, just the tank factories in Stalingrad, but logistically it does cut of the Russians.
As for hitting air/sea units, if the sea units were in port this would have a better chance, but just as the INF divisions will be spread out, when dealing with AA, planes tend to be considered in the air and during combat/defense moves, so I think targeting ‘airfields’ will go against the grain of the established game mechanics.