I am so confused about the formats. I can not use MARTI with gmail apparently.
I have another game that is moving along smoothly at TripleA
anyway, as long as you are happy, so am I. Glad the Jpn ftrs are just out of range of my UK flotilla
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 carriers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 fighter moved from 20 Sea Zone to 7 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 artillery placed in Central United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in Szechwan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
1 destroyer and 1 submarine moved from 38 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 carriers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 fighter moved from 20 Sea Zone to 7 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 artillery placed in Central United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 artillery and 1 infantry placed in Szechwan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 17 PUs;
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eire to Scotland
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 infantry moved from Shan State to French Indo China
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Malta to Egypt
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 3 : 4/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 42 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the British lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser
Battle in French Indo China
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/5 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
Place Units - British
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,5,2,6,6
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Americans regular : 0,33
Italians regular : -0,33
Japanese regular : 1,33
Neutral_Axis regular : -1,33
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Tobruk to Alexandria
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Southern France to Holland Belgium
Germans take Holland Belgium from French
1 artillery moved from Yugoslavia to Albania
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 armour moved from Slovakia Hungary to Bessarabia
1 artillery and 1 infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 3/3 hits, 1,17 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0,17 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Algeria to Libya
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : 3,33
Russians regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Shan State
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Romania to 81 Sea Zone
1 artillery and 1 infantry moved from Finland to Karelia
1 tactical_bomber moved from Baltic States to Karelia
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
6 infantry moved from Baltic States to Belarus
3 armour moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
5 armour moved from Germany to Eastern Poland
11 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Germans lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer and 1 transport
Battle in Karelia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll AA dice in Karelia : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Karelia
1 tactical_bomber owned by the Germans retreated
Russians win with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Novgorod, round 2 : 1/7 hits, 2,50 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novgorod, round 3 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novgorod, round 4 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Belarus, round 2 : 0/6 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 6 infantry in Belarus, round 3 : 2/6 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Western Ukraine, round 2 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Western Ukraine, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 1 fighter in Western Ukraine, round 4 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 1 artillery, 1 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery, 1 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 6/18 hits, 5,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Romania to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Bessarabia
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 battleship moved from 105 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Karelia to Norway
1 aaGun moved from Baltic States to Novgorod
1 cruiser moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter moved from Western Germany to Algeria
1 aaGun moved from Western Germany to Denmark
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0,83
Germans regular : -2,67
Russians AA : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2,83 expected hits
Germans roll dice for 6 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 6 infantry
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 3 infantry
Russians roll dice for 9 infantry in Korea, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Ukraine to Rostov
1 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Archangel to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Ukraine
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,6,5,5,6
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67
Germans regular : -0,17
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Amur to Korea
6 infantry moved from Yenisey to Timguska
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 mech_infantry moved from Ukraine to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 infantry
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2,83 expected hits
Germans roll dice for 6 infantry in Belarus, round 2 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 2,50 expected hits
Germans roll dice for 4 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 6 infantry
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 3 infantry
Russians roll dice for 9 infantry in Korea, round 2 : 1/9 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 9 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 artillery moved from Ukraine to Rostov
1 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Archangel to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Ukraine
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,6,5,5,6
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -1,67
Germans regular : -0,17
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Manchuria to Amur
1 artillery and 2 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Kwangsi to Korea
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Yunnan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery and 1 tactical_bomber in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 tactical_bomber in Soviet Far East, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 tactical_bomber in Soviet Far East, round 5 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 5 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 9 infantry
Russians roll AA dice in Korea : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships and 1 cruiser in Korea, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 4 infantry and 1 tactical_bomber in Korea, round 2 : 5/10 hits, 4,00 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Korea, round 2 : 3/9 hits, 3,00 expected hits
3 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/7 hits, 3,17 expected hits
Russians roll dice for 3 infantry in Korea, round 3 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 2 artilleries, 2 bombers and 1 tactical_bomber in Korea, round 4 : 3/5 hits, 2,50 expected hits
Russians roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries, 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 9 infantry
Battle in Kweichow
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Java
Japanese attack with 2 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Amur to Japan
2 bombers moved from Korea to Manchuria
1 fighter moved from 5 Sea Zone to Japan
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
4 fighters moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsu to Anhwe
1 aaGun moved from Shantung to Jehol
1 tactical_bomber moved from Korea to Anhwe
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,00
Japanese regular : -1,33
ANZAC regular : -1,17
UK_Pacific regular : 0,33
Russians regular : -0,00
Russians AA : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 7 Sea Zone to 3 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Brazil to British Guiana
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 3 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 battleship, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : 1,00
Italians regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 submarine moved from 7 Sea Zone to 3 Sea Zone
5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 3 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Brazil to British Guiana
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 125 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 1/6 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Battle in 3 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 3 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
5 fighters and 1 tactical_bomber moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 battleship, 3 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iceland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
2 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 artilleries moved from India to Burma
1 infantry moved from India to Burma
Combat - British
Battle in Borneo
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking Borneo from Japanese, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Tanganyika Territory
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
Place Units - British
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
1 carrier placed in 71 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 2,00
Americans regular : -1,33
Japanese regular : 1,83
Italians regular : 0,67
Germans regular : -0,33
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 fighter moved from Libya to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 2 : 2/5 hits, 1,83 expected hits
French roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits, 1,50 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 3 : 1/4 hits, 1,50 expected hits
French roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits, 0,83 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 artilleries and 1 fighter in Morocco, round 4 : 1/3 hits, 1,17 expected hits
French roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Morocco to Algeria
1 armour moved from Bessarabia to Yugoslavia
1 armour moved from Holland Belgium to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : 0,17
Italians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Japanese submerged
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Alexandria
ANZAC attack with 1 infantry
Germans defend with 1 bomber; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2,00 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Shan State
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Japanese regular : -0,67
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Japanese submerged
ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Alexandria
ANZAC attack with 1 infantry
Germans defend with 1 bomber; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
ANZAC roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2,00 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Shan State
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Combat - French
Battle in 42 Sea Zone
French attack with 1 destroyer; ANZAC loiter and taunt
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alexandria
French attack with 1 infantry
Germans defend with 1 bomber; Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2,00 expected hits
1 infantry owned by the French lost in Alexandria
Italians win with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French regular : 0,50
Italians regular : 0,00
Japanese regular : -0,83
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Alexandria to 80 Sea Zone
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 armour moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Bessarabia to Western Ukraine
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Karelia
1 armour moved from Novgorod to Belarus
1 fighter moved from Bessarabia to Archangel
1 fighter moved from Algeria to Western Germany
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Southern Italy to France
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Finland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 armour and 1 artillery
Russians defend with 1 aaGun and 1 artillery
Germans roll dice for 2 armour and 1 artillery in Karelia, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 aaGun and 1 artillery in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery
Casualties for Russians: 1 aaGun and 1 artillery
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 artillery in Belarus, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 armour in Belarus, round 4 : 1/1 hits, 0,50 expected hits
Russians roll dice for 2 artilleries in Belarus, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 4/8 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Ukraine, round 2 : 10/14 hits, 4,00 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from 80 Sea Zone to Ethiopia
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 aaGun moved from Denmark to Western Germany
2 armour moved from Germany to Romania
1 armour moved from Germany to Western Germany
1 tactical_bomber moved from Finland to Novgorod
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 1 infantry placed in France
1 artillery, 4 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 7,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Rostov to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Russia
2 armour, 4 artilleries and 6 infantry moved from Russia to Tambov
1 aaGun and 3 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Hopei
2 bombers moved from Manchuria to Hopei
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 tactical_bomber in French Indo China, round 2 : 2/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
1 tactical_bomber owned by the Japanese retreated
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 bombers and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
1 tactical_bomber moved from French Indo China to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
2 bombers moved from Hopei to Kiangsu
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 3,00
Japanese regular : 1,50
UK_Pacific regular : -0,33
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 8 Sea Zone to 3 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Algeria
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 fighter in Algeria, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Americans
2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to 91 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 2,50
Italians regular : -0,33