Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods


  • @kilroynothere First time I’ve seen a victory token pop up! Kinda fun. 14d96007-5dc4-4962-9a3e-39d4b85cf94b-image.png


  • @Robson back town now. Great vacation! Ready to play again. I believe it’s Italy’s move?

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 armour moved from Northern Italy to Holland Belgium
            2 infantry moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to Denmark
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from France to Holland Belgium
            1 aaGun moved from France to Normandy Bordeaux
            2 aaGuns moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
            1 cruiser placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    British regular : 0,00
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 0.50
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Rostov to Ukraine
            4 mech_infantrys moved from Tambov to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery and 2 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 4 mech_infantrys
                    Russians roll dice for 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/8 hits, 2.17 expected hits
                    Germans roll dice for 4 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 4 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 3 mech_infantrys in Ukraine, round 4 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry and 1 mech_infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 mech_infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Samara
            2 mech_infantrys moved from Russia to Tambov
            4 armour moved from Russia to Tambov
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : -0.17
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 cruiser, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Holland Belgium
            1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
                    Italians roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/10 hits, 4.50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 6/9 hits, 4.33 expected hits
                    Germans roll dice for 1 armour in Holland Belgium, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
            3 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun and 4 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Western United States to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 fighters placed in Western United States
            1 artillery, 1 fighter and 1 infantry placed in Eastern United States
            4 infantry placed in Central United States
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 0.33
    Italians AA : -0.50
    

    Savegame

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 6
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @kilroynothere Thanks! Will resume tonight after work.

  • '22 '21 '16 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers and 6 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour moved from Novgorod to Bryansk
            4 armour, 8 artilleries, 10 infantry and 13 mech_infantrys moved from Belarus to Bryansk
            1 armour, 1 artillery and 3 infantry moved from Archangel to Smolensk
            3 tactical_bombers moved from Novgorod to Smolensk
            1 infantry moved from Western Ukraine to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Western Germany to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            2 fighters moved from 112 Sea Zone to Holland Belgium
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 7 armour, 8 artilleries, 11 infantry and 13 mech_infantrys
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 7 armour, 8 artilleries, 11 infantry and 13 mech_infantrys in Bryansk, round 2 : 13/39 hits, 11,50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 8 artilleries, 11 infantry and 13 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 6 mech_infantrys
                Russians defend with 1 factory_minor and 3 mech_infantrys
                    Germans roll dice for 2 bombers and 6 mech_infantrys in Ukraine, round 2 : 4/8 hits, 2,33 expected hits
                    Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    3 mech_infantrys owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for Russians: 3 mech_infantrys
            Battle in Smolensk
                Germans attack with 1 armour, 1 artillery, 3 infantry and 3 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 3 tactical_bombers in Smolensk, round 2 : 4/8 hits, 3,17 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/10 hits, 4,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to 112 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            2 bombers moved from Ukraine to Novgorod
            3 aaGuns moved from Belarus to Bryansk
            3 tactical_bombers moved from Smolensk to Novgorod
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 armour and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Russians regular : -2,33
    Germans regular : 4,33
    

    Savegame


  • @robson sorry for the delay. Traveling for the 4th and now settled down in Colorado for a month. should be able to get moves in quickly to get us through the end of this game. Almost done! Just hope that Russia can hold on…


  • @kilroynothere I ran through the US turn rapidly last time and realized I forgot to move two units in the Pacific. I made an edit and moved them on UKP7. Shouldn’t effect anything for Japan. Sorry… been going way to quickly of late when I have a moment.

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 7
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 32 PUs; 
            UK_Pacific buy 2 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Dutch New Guinea: 1 bomber
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Queensland: 1 bomber
            EDIT: Adding units owned by Americans to 63 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Yunnan to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            3 infantry moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kiangsu
            5 fighters moved from Yunnan to Kwangsi
    
        Combat - UK_Pacific
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 5 damage total. 
            Battle in Kwangsi
                UK_Pacific attack with 5 fighters and 3 infantry
                Japanese defend with 2 armour
                    UK_Pacific roll dice for 5 fighters and 3 infantry in Kwangsi, round 2 : 4/8 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour in Kwangsi, round 2 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Japanese lost in Kwangsi
                UK_Pacific win, taking Kwangsi from Japanese with 5 fighters and 3 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 armour
    
        Non Combat Move - UK_Pacific
            1 bomber moved from Kiangsu to Yunnan
            5 fighters moved from Kwangsi to Yunnan
            4 infantry moved from Burma to Yunnan
            1 armour and 2 mech_infantrys moved from India to Yunnan
            5 infantry moved from India to Burma
    
        Place Units - UK_Pacific
            2 armour, 4 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 23 PUs; end with 23 PUs
            Objective UK Pacific Outer Perimeter: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
            Objective UK Pacific Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Japanese AA : -0.17
    UK_Pacific regular : 1.00
    

    Savegame

  • '22 '21 '16 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 33 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippines to 35 Sea Zone
            5 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Kiangsu to Kiangsi
            1 fighter moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from Kwangtung to Kiangsi
            1 armour moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kwangtung to Anhwe
            1 fighter moved from Kwangtung to Anhwe
            3 fighters moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Hopei
            1 bomber moved from Kwangtung to Hopei
            1 bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship, 1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
            3 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in Malaya
            Battle in Hopei
                Japanese attack with 1 bomber and 1 fighter
                UK_Pacific defend with 1 mech_infantry
                    Japanese roll dice for 1 bomber and 1 fighter in Hopei, round 2 : 1/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 mech_infantry owned by the UK_Pacific lost in Hopei
                Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 fighter
                Casualties for UK_Pacific: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                UK_Pacific defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the UK_Pacific lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for UK_Pacific: 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                UK_Pacific defend with 3 infantry
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Kwangsi, round 2 : 5/7 hits, 4,00 expected hits
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the UK_Pacific and 1 fighter owned by the Japanese lost in Kwangsi
                Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 fighter
                Casualties for UK_Pacific: 3 infantry
            Battle in Anhwe
                Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                UK_Pacific defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the UK_Pacific lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for UK_Pacific: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Hopei to Kwangtung
            1 fighter moved from Anhwe to Kwangtung
            1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 bomber, 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 armour placed in Kiangsu
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -0,17
    

    Savegame


  • @kilroynothere Absolutely fine. No worries. Seems like I can´t get through within the next round but I will try my best.

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 3 artilleries, 1 cruiser, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 3 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber and 3 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            2 fighters moved from Northwest Persia to Russia
            1 armour and 1 mech_infantry moved from Volgograd to Russia
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 2 artilleries, 1 bomber, 6 fighters and 2 infantry
                Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 2 artilleries, 1 bomber, 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 5.00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.50 expected hits
                    1 aaGun owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 2 artilleries, 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 21
                Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 cruiser, 1 tactical_bomber and 1 transport placed in 110 Sea Zone
            3 artilleries and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
            Objective British Colonies: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British Commonwealth: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British European Theater: British met a national objective for an additional 3 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : -0.67
    Italians AA : -0.50
    

    Savegame


  • @robson Yeah, it looks unlikely. I’m basically turtling to hold the point. I’d normally try to push out about now, but don’t see the point in taking the risk.

  • '22 '21 '16 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 20 PUs; 
            Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Normandy Bordeaux
                Italians attack with 3 fighters and 2 infantry
                British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/5 hits, 1,83 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 4 : 3/5 hits, 1,83 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Normandy Bordeaux
                Italians win, taking Crete from Neutral_Allies, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 artilleries and 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Normandy Bordeaux to Northern Italy
            2 artilleries and 2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            3 mech_infantrys placed in France
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    British regular : -2,00
    

    Savegame


  • @kilroynothere yes I see what you mean. Having played couple solo games on my board I realize that I tend to stop certain movements because I have reached a goal. For example I moved 6 US transports with units to Marocco just too avoid letting the Axis get the Africa token although it was a total suicide mission for the transports.


  • @robson This variant does force you to do somethings you normally wouldn’t consider. Probably why I’m so enamored with it! FYI, I chatted with Young Grasshopper. Britain’s objective bonuses do not calculate correctly. 3 instead of 5ipcs. He indicated the latest generation of the variant should solve that. Our next game (hope you are up for another) should calculate that correctly.

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.1

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -0.50
    

    Savegame

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