interesting switch from Sealion. The dice saved me
L21 BM SC (Allies+18) vs AetV (Axis) game 2
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 11 armour, 10 artilleries, 24 infantry and 14 mech_infantrys moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Rostov Combat - Germans Battle in Bryansk Germans attack with 11 armour, 10 artilleries, 25 infantry and 14 mech_infantrys Russians defend with 3 infantry Germans roll dice for 11 armour, 10 artilleries, 25 infantry and 14 mech_infantrys in Bryansk, round 2 : 16/60 hits, 17,00 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 10 artilleries, 24 infantry and 14 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Novgorod 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 2 aaGuns moved from Ukraine to Bryansk 10 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 tactical_bomber moved from Bessarabia to Northern Italy 1 aaGun moved from France to Northern Italy 1 aaGun, 1 artillery and 3 infantry moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from Normandy Bordeaux to France 2 fighters and 2 tactical_bombers moved from Syria to Southern Italy 1 tactical_bomber moved from Syria to Northern Italy Place Units - Germans 3 infantry placed in France 2 armour and 5 mech_infantrys placed in Romania 1 fighter and 1 infantry placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : -1,83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 infantry and 2 mech_infantrys moved from Iraq to Syria 1 tactical_bomber moved from Eastern Persia to Syria 1 artillery and 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Syria Russians attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 aaGun, 1 artillery and 2 infantry Italians roll AA dice in Syria : 0/1 hits, 0,17 expected hits Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Syria, round 2 : 2/6 hits, 2,17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Syria, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Syria Russians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 2/4 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Syria Russians win, taking Syria from Italians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Syria to Iraq 4 aaGuns, 3 artilleries and 46 infantry moved from Tambov to Russia 1 infantry moved from Samara to Tambov 2 infantry moved from Samara to Russia 1 infantry and 1 marine moved from Vologda to Russia 1 fighter moved from Kwangsi to Burma 1 fighter moved from Rostov to Russia Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Germans regular : -0,33 Russians regular : 1,83 Italians AA : -0,17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 7 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber moved from Manchuria to Amur 2 infantry moved from Korea to Amur 1 fighter moved from Japan to Amur 1 tactical_bomber moved from Japan to Amur 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 battleships moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 1 bomber moved from French Indo China to Borneo 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to Borneo 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 destroyers moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Japanese creates battle in territory 39 Sea Zone Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers and 2 transports Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers and 2 transports in 43 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Borneo Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/7 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Amur Japanese attack with 8 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/5 hits, 0,83 expected hits Japanese roll dice for 8 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers in Amur, round 2 : 5/26 hits, 9,00 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits, 6,00 expected hits 7 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 8 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Amur, round 3 : 5/19 hits, 7,50 expected hits Russians roll dice for 15 infantry in Amur, round 3 : 5/15 hits, 5,00 expected hits 5 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur Japanese roll dice for 8 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Amur, round 4 : 6/14 hits, 5,83 expected hits Russians roll dice for 10 infantry in Amur, round 4 : 2/10 hits, 3,33 expected hits 1 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 7 artilleries, 3 fighters and 2 tactical_bombers in Amur, round 5 : 5/12 hits, 5,17 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 7 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 artillery and 13 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 3 carriers moved from 35 Sea Zone to 43 Sea Zone 1 bomber moved from Borneo to French Indo China 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from Borneo to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from Kiangsu to Shantung 1 fighter and 1 tactical_bomber moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 fighter moved from Amur to Manchuria 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to French Indo China Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 armour and 1 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,17 Japanese regular : -8,33 UK_Pacific regular : -0,67 Russians regular : -1,67 Russians AA : -0,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands 1 bomber moved from Hawaiian Islands to Line Islands 1 artillery and 1 infantry moved from Morocco to Algeria 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Americans creates battle in territory 39 Sea Zone Battle in Line Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Line Islands, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Line Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Line Islands Americans win, taking Line Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Algeria to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Line Islands to Johnston Island 3 destroyers moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 5 fighters moved from 54 Sea Zone to Java Place Units - Americans 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone 1 airfield placed in Java Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 11 infantry moved from Hunan to Anhwe 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 6/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 mech_infantrys moved from Hunan to Kiangsu 2 mech_infantrys moved from Hunan to Shantung 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 bomber moved from Hunan to Shantung Combat - British Battle in Kiangsu British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung British attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 bomber and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia 1 armour moved from Kenya to Egypt 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 marines moved from French West Africa to 83 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 83 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 fighter moved from Burma to Java 3 aaGuns, 1 artillery and 4 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Burma to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Burma to India 4 infantry moved from Burma to India 1 armour moved from Persia to Syria 4 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Persia to Iraq Place Units - British 2 transports placed in 110 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -1,33 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : -0,67 British regular : 0,50
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@aequitas-et-veritas I have an edit request, I’d like to move my China fighter in Kansu instead of Burma, if you disagree, just take the map posted, If you agree, I’d like to leave just 1 Inf in Burma!
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@sovietishcat let me have a look at it, I just DL’d it.
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@sovietishcat I am totally fine with the FTR edit and would move it my self but I don’t understand what you mean with your Lone Inf in Burma?
You may go ahead and do your Edit or tell me and I move it. -
@aequitas-et-veritas I put 2 inf with my China fighter, so if you were to refuse the edit, I would have 2 inf with the fighter, but since it’s gonna be move to Kansu, just one infantry to Burma and the other one to India.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands 1 bomber moved from Hawaiian Islands to Line Islands 1 artillery and 1 infantry moved from Morocco to Algeria 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Americans creates battle in territory 39 Sea Zone Battle in Line Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Line Islands, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Line Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Line Islands Americans win, taking Line Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone British loiter and taunt; Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Normandy Bordeaux Battle in Algeria Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Algeria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Normandy Bordeaux from Germans, taking Algeria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Algeria to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 1 cruiser, 3 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 39 Sea Zone to 43 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from Line Islands to Johnston Island 3 destroyers moved from 26 Sea Zone to 30 Sea Zone 2 destroyers moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 5 fighters moved from 54 Sea Zone to Java Place Units - Americans 2 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 2 destroyers and 3 submarines placed in 10 Sea Zone 1 airfield placed in Java Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 11 infantry moved from Hunan to Anhwe 2 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 13 infantry in Anhwe, round 2 : 6/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 3 artilleries placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 mech_infantrys moved from Hunan to Kiangsu 2 mech_infantrys moved from Hunan to Shantung 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu 1 bomber moved from Hunan to Shantung Combat - British Battle in Kiangsu British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu British win, taking Kiangsu from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shantung British attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 1 bomber and 2 mech_infantrys in Shantung, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shantung British win, taking Shantung from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia 1 armour moved from Kenya to Egypt 1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 2 marines moved from French West Africa to 83 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 83 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Eastern Persia 1 fighter moved from Burma to Java 3 aaGuns, 1 artillery and 4 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Burma to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Burma to India 4 infantry moved from Burma to India 1 armour moved from Persia to Syria 4 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from Persia to Iraq Place Units - British 2 transports placed in 110 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 fighter EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Kansu: 1 fighter EDIT: Adding units owned by Chinese to Kansu: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2,33 Americans regular : -1,33 Italians regular : -0,33 Japanese regular : -1,33 Germans regular : -0,67 British regular : 0,50
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@aequitas-et-veritas Use second file posted, I did the edits and thank you for it :blush:
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@aequitas-et-veritas I know it’s obvious, but just in case, the 4 UK inf in sz 110 are on 2 USA tts.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 2 fighters moved from 97 Sea Zone to 96 Sea Zone 1 carrier and 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport British defend with 1 destroyer Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 2/7 hits, 3,33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Battle in 95 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone Italians win, taking Malta from British with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 95 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Northern Italy to Southern Italy 2 artilleries and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 submarine placed in 95 Sea Zone 1 infantry and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -2,00 British regular : 1,00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to Java 1 marine moved from Queensland to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to South Australia 2 fighters moved from Burma to Java 1 fighter moved from Eastern Persia to India 1 infantry moved from Trans-Jordan to Syria Place Units - ANZAC 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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@aequitas-et-veritas Hope all is well, I am just posting so the game does not fall behind too much in the Forum.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Rostov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 bomber moved from Novgorod to Rostov 1 bomber moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Rostov Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Ukraine to Bryansk 2 armour and 5 mech_infantrys moved from Romania to Ukraine 2 bombers moved from Rostov to Ukraine 5 infantry moved from Belarus to Bryansk 3 infantry moved from Archangel to Novgorod 2 aaGuns, 1 artillery, 3 infantry and 2 tactical_bombers moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Southern Italy to Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 3 mech_infantrys placed in Novgorod 3 armour placed in Ukraine 6 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : 0,33 Germans regular : 1,83
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@sovietishcat said in L21 BM SC (Allies+18) vs AetV (Axis) game 2:
@aequitas-et-veritas Hope all is well, I am just posting so the game does not fall behind too much in the Forum.
All good, just have a lot of workload at the moment.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters moved from Rostov to Russia 1 infantry moved from Buyant-Uhaa to Jehol 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter moved from Burma to Java 1 armour moved from Syria to Egypt 1 tactical_bomber moved from Iraq to Eastern Persia 1 armour moved from Syria to Persia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Amur to 5 Sea Zone 1 artillery and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Malaya to Shan State 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians Combat - Japanese Battle in Aleutian Islands Battle in 6 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 1 marine, 2 tactical_bombers and 2 transports Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 5/11 hits, 5,17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to French Indo China 6 artilleries moved from Amur to Manchuria 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Manchuria 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6 Japanese collect 34 PUs (1 lost to blockades); end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,17 Japanese regular : -0,00 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 7 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway 1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Americans creates battle in territory 43 Sea Zone Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Normandy Bordeaux Americans attack with 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 2,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Norway from Germans, taking Normandy Bordeaux from Germans with 1 armour, 1 fighter, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Line Islands to 29 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 29 Sea Zone to 26 Sea Zone 1 bomber moved from Johnston Island to Western United States 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from Algeria to Morocco 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 destroyers and 1 submarine placed in 101 Sea Zone 4 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 6 artilleries and 13 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 fighter moved from Kansu to Kiangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 fighter moved from India to Shan State 1 fighter moved from Java to Shan State 1 bomber moved from Anhwe to Shan State Combat - British Battle in Shan State British attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Shan State to India 2 fighters moved from Eastern Persia to Russia 1 infantry moved from Iraq to Northwest Persia 1 armour moved from Syria to Northwest Persia 1 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Persia 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 2 mech_infantrys moved from Kiangsu to Kiangsi 1 mech_infantry moved from Hunan to Kiangsi 2 mech_infantrys moved from Shantung to Kiangsi 3 aaGuns, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Anhwe to Kiangsi Place Units - British 1 submarine placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 infantry placed in United Kingdom 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Persia British undo move 4. 1 infantry placed in Egypt 1 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,3,6,3,3,1,6,5,2,3,4,5,5,5,1,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : 0,33 Germans regular : -0,67 British regular : -0,17