L21 BM Freh (Allies+20) vs AetV (Axis)

  • '21 '20 '18 '17 '16 '15 TripleA

    @aequitas-et-veritas Scramble in SZ 97?


  • @freh NO scramble.
    Thank you.

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Midway to Manchuria
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Neutral_Axis
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Libya
            1 bomber moved from India to Malaya
            1 submarine moved from 108 Sea Zone to 104 Sea Zone
            1 bomber moved from Eastern United States to 104 Sea Zone
            1 destroyer moved from 108 Sea Zone to 104 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Manchuria
                    Japanese roll AA dice in Manchuria : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Manchuria causes 0 damage total. 
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Malaya causes 5 damage total. 
            Battle in Libya
            Battle in 104 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win, taking Libya from Italians with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Malta
            2 carriers and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from 91 Sea Zone to Malta
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from French Central Africa to French Equatorial Africa
            1 armour moved from French Equatorial Africa to Belgian Congo
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 23 Sea Zone to 6 Sea Zone
            1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from 10 Sea Zone to Western United States
            1 fighter moved from Western United States to Hawaiian Islands
            2 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Malaya to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            6 infantry placed in Central United States
            1 fighter placed in Western United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            Americans undo move 4.
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter and 17 infantry moved from Shensi to Hopei
            3 infantry moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to 97 Sea Zone
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            2 fighters moved from Iraq to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 armour moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 armour moved from Trans-Jordan to Iraq
            2 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 tactical_bomber moved from 79 Sea Zone to Burma
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 bomber and 6 fighters; Russians loiter and taunt
                Germans defend with 1 submarine; Italians defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans and 1 submarine owned by the Italians submerged
                    British roll dice for 1 bomber and 6 fighters in 97 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                2 fighters owned by the British retreated
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 carrier, 1 cruiser and 2 destroyers moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 mech_infantry moved from Persia to Iraq
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Persia to Iraq
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 armour moved from Morocco to Tunisia
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 infantry moved from Algeria to Tunisia
            4 fighters moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to Malta
            1 fighter moved from 97 Sea Zone to Iraq
            1 bomber moved from 97 Sea Zone to Iraq
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
            British undo move 1.
            1 infantry and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
            1 airfield placed in Malta
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    Italians regular : 0.33
    Japanese AA : 0.67
    Germans regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians winItalians winItalians win, taking 97 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
            Battle in Rostov
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians winItalians winItalians win, taking 97 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Italians collect 16 PUs (3 lost to blockades); end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,83
    Russians regular : 0,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            2 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 22 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Caroline Islands
            1 aaGun moved from Queensland to South Australia
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 fighter moved from Belgian Congo to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 infantry moved from Western Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            2 bombers moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            2 bombers moved from Bryansk to Rostov
            1 mech_infantry moved from Belarus to Rostov
            2 aaGuns, 17 armour, 8 artilleries, 21 infantry and 6 mech_infantrys moved from Ukraine to Rostov
            1 armour and 4 mech_infantrys moved from Bessarabia to Rostov
            2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 armour and 2 mech_infantrys moved from Germany to Romania
            1 infantry moved from France to Northern Italy
            2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
            1 fighter moved from Southern Italy to Western Germany
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            5 infantry placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : -0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Tambov to Caucasus
            1 fighter moved from Russia to Caucasus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Caucasus
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Iraq
            2 aaGuns, 1 armour, 7 artilleries and 31 infantry moved from Tambov to Russia
            1 aaGun, 1 artillery and 4 infantry moved from Vologda to Russia
            2 aaGuns and 12 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Kweichow
            1 bomber moved from Japan to Kweichow
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
            4 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 bomber moved from Burma to French Indo China
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 infantry moved from Yunnan to Szechwan
            2 armour, 2 artilleries and 3 infantry moved from Yunnan to Hunan
            1 aaGun, 1 artillery and 8 infantry moved from Manchuria to Jehol
            2 fighters moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            1 destroyer placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Manchuria
            1 fighter and 1 infantry placed in Japan
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
            Japanese collect 53 PUs (7 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,33
    Japanese regular : 2,83
    UK_Pacific regular : 0,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from India to Anglo Egyptian Sudan
            1 fighter moved from Malta to Anglo Egyptian Sudan
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Malta to Trans-Jordan
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 43 Sea Zone
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Trans-Jordan
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 armour, 2 bombers and 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 bombers and 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            2 fighters moved from Trans-Jordan to 96 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Western United States
            7 infantry and 2 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -1.00
    Japanese regular : -0.17
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 fighters, 7 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 bomber moved from India to Anglo Egyptian Sudan
            1 fighter moved from Malta to Anglo Egyptian Sudan
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Malta to Trans-Jordan
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            1 bomber moved from Gibraltar to Anglo Egyptian Sudan
            1 submarine moved from 6 Sea Zone to 24 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 43 Sea Zone
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Trans-Jordan
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 armour, 2 bombers and 1 fighter
                Italians defend with 1 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 fighter in Anglo Egyptian Sudan, round 2 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 bombers and 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            2 fighters moved from Trans-Jordan to 96 Sea Zone
            1 carrier moved from 91 Sea Zone to 96 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            6 infantry moved from Central United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 destroyer moved from 104 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 7 Sea Zone to 25 Sea Zone
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Morocco to Tunisia
            3 infantry moved from Morocco to Algeria
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 bomber and 2 fighters placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Western United States
            7 infantry and 2 mech_infantrys placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Kweichow
            1 fighter moved from Hopei to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Kenya to Egypt
            1 mech_infantry moved from Belgian Congo to Ethiopia
                  British take Ethiopia from Italians
            5 mech_infantrys moved from Belgian Congo to Egypt
            2 fighters moved from Belgian Congo to Egypt
            1 armour and 2 mech_infantrys moved from Iraq to Egypt
            1 bomber and 1 fighter moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Malta to Egypt
            4 fighters moved from 96 Sea Zone to Egypt
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 1 armour, 1 artillery, 1 bomber, 8 fighters, 1 infantry and 8 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry
                    Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the British lost in Egypt
                    British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry and 8 mech_infantrys in Egypt, round 2 : 8/19 hits, 6.67 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Egypt, round 2 : 7/14 hits, 4.83 expected hits
                    6 mech_infantrys owned by the British, 1 aaGun owned by the Italians, 7 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters and 2 mech_infantrys in Egypt, round 3 : 5/12 hits, 5.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 3 : 4/7 hits, 2.50 expected hits
                    1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British roll dice for 1 armour, 1 bomber and 6 fighters in Egypt, round 4 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is -16
                Casualties for British: 1 artillery, 3 fighters, 1 infantry and 8 mech_infantrys
                Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            4 fighters moved from Egypt to 96 Sea Zone
            1 bomber moved from Egypt to Iraq
            2 mech_infantrys moved from Persia to West India
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Egypt to 81 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - British
            3 mech_infantrys placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            1 transport placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.67
    Italians regular : 2.83
    Japanese regular : 0.83
    British regular : -0.67
    Italians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Caucasus
            2 armour moved from Rostov to Caucasus
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in Caucasus
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            2 infantry moved from France to Normandy Bordeaux
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,1,5
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Russians regular : 0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 19 Sea Zone
    
        Non Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 submarine moved from 21 Sea Zone to 45 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to India
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 destroyer, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Novgorod to Archangel
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 bomber moved from Rostov to Vologda
            1 bomber moved from Rostov to Archangel
            18 armour and 11 mech_infantrys moved from Rostov to Northwest Persia
            5 armour and 6 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Rostov to Tambov
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            1 bomber moved from Rostov to 98 Sea Zone
            2 infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 97 Sea Zone
            Battle in 98 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 98 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Germans attack with 1 submarine; Italians loiter and taunt
                Americans defend with 2 submarines; Russians defend with 1 submarine
                1 submarine owned by the Germans submerged
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans winAmericans winAmericans win with 3 submarines remaining with 3 submarines remaining, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 5 armour, 2 infantry and 6 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 5 armour, 2 infantry and 6 mech_infantrys in Volgograd, round 2 : 3/13 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 5 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 18 armour and 11 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 18 armour and 11 mech_infantrys in Northwest Persia, round 2 : 12/29 hits, 10,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 18 armour and 10 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Belarus to Smolensk
            1 armour and 2 mech_infantrys moved from Belarus to Rostov
            2 infantry moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun, 2 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 infantry moved from Western Germany to France
            1 bomber moved from 98 Sea Zone to Southern Italy
            2 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Rostov to Caucasus
            1 aaGun moved from Rostov to Volgograd
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 armour placed in Ukraine
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,1,4,3
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,67
    Germans regular : -0,17
    British regular : 0,67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Vologda
            7 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Russians creates battle in territory 97 Sea Zone
            Battle in Vologda
                Russians attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Vologda, round 2 : 5/12 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Russia to Vologda
            1 aaGun moved from Russia to Samara
            1 fighter moved from Iraq to Samara
            22 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Samara
            5 artilleries moved from Russia to Samara
    
        Place Units - Russians
            8 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
            3 bombers moved from French Indo China to Burma
            1 infantry moved from Yunnan to Kweichow
            2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 2 tactical_bombers moved from Philippines to 44 Sea Zone
            4 fighters and 4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 3 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 bombers and 1 infantry in Burma, round 2 : 2/4 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            3 infantry moved from Malaya to Shan State
            2 infantry moved from French Indo China to Yunnan
            2 armour, 2 artilleries and 3 infantry moved from Hunan to Anhwe
            1 aaGun, 1 artillery and 8 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            3 bombers moved from Burma to French Indo China
            3 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 armour placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : 1,00
    UK_Pacific regular : -0,33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 fighter, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 submarine moved from 92 Sea Zone to 104 Sea Zone
            1 bomber moved from Western United States to 104 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            3 transports moved from 91 Sea Zone to 89 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            8 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            8 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            8 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 mech_infantrys moved from Tunisia to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            3 infantry moved from Algeria to Tunisia
            6 infantry moved from Morocco to Algeria
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Belgian Congo to 96 Sea Zone
            2 bombers moved from Belgian Congo to Egypt
            1 bomber moved from 104 Sea Zone to Gibraltar
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            1 submarine moved from 24 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            3 transports moved from 89 Sea Zone to 101 Sea Zone
            2 transports moved from 54 Sea Zone to 27 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            7 infantry and 2 mech_infantrys placed in Central United States
            2 bombers placed in Eastern United States
            1 fighter placed in Eastern United States
            Americans undo move 4.
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : -0.33
    

    Savegame

  • '21 '20 '18 '17 '16 '15 TripleA

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Chahar
            1 fighter moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Shensi
            16 infantry moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Savegame

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