TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 mech_infantry moved from Buyant-Uhaa to Korea
Japanese take Korea from Americans
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Buyant-Uhaa to Manchuria
1 fighter moved from Buyant-Uhaa to Manchuria
2 infantry moved from Jehol to Shantung
1 mech_infantry moved from Anhwe to Shantung
1 fighter moved from Japan to Shantung
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 armour moved from Iraq to Syria
Japanese take Syria from British
1 armour moved from Syria to Trans-Jordan
2 fighters moved from 36 Sea Zone to 20 Sea Zone
5 fighters moved from Japan to 22 Sea Zone
2 fighters moved from Japan to 20 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
6 submarines moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
11 carriers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
5 fighters and 5 tactical_bombers moved from Japan to 18 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 submarines and 3 transports
2 submarines owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
3 transports owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery; Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Shantung, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 4 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 5 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery in Shantung, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 11 carriers, 2 cruisers, 2 destroyers and 6 submarines
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 35 Sea Zone, round 2 : 4/6 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 11 carriers, 2 cruisers, 2 destroyers and 6 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 5 tactical_bombers in 18 Sea Zone, round 2 : 8/10 hits, 5,83 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Japanese roll dice for 4 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 18 Sea Zone to Japan
1 fighter moved from Manchuria to Japan
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Anhwe
3 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Kweichow
6 fighters moved from 22 Sea Zone to 35 Sea Zone
4 fighters moved from 20 Sea Zone to 35 Sea Zone
1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Iraq to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Timguska to Kansu
Place Units - Japanese
1 destroyer and 1 submarine placed in 39 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 37 Sea Zone
6 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,5,5,2,6,5,6,5,4,3,4,4,4,3,4,3,6,6,3,4,2,6,4,2,1,3,5,6,2,3,1,1,1,6,5,3,3,2,3,1,2,1,6,6,3,4,6,5,3,1,4,3,3,6,5,3,1,6,3,2,3,5,6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,6,4,3
Japanese collect 58 PUs (26 lost to blockades); end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,17
Japanese regular : 4,17
Savegame