@Jacob16 OK I see, you’ve turned the glass upside down. I wouldn’t recommend gmail because the emails never come through, unless you don’t care about them at all and just want to play. In that case I can also just fill in my two dice emails I currently have registered and just play. Cheating doesn’t happen here anyway.
nikola1975 (axis +8) vs. simon33 (Allies) PtV
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new game, setting up Play By Forum for the first time, hope it works.
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 00:37:47
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Austria to France 2 armour moved from Austria to France 1 armour moved from Austria to France 1 mech_infantry moved from Austria to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to France
Combat Hit Differential Summary :
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@simon33 Scramble decisions for both UK seazones and for French fighters?
I think I managed to do it properly?
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Looks good.
Full scramble SZ113+SZ114
No scramble from France.
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 infantry moved from Western Germany to France 1 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Austria to France 2 armour moved from Austria to France 1 armour moved from Austria to France 1 mech_infantry moved from Austria to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Holland Belgium to France Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 113 Sea Zone Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Normandy Bordeaux Germans attack with 2 artilleries and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 1,50 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 1 artillery, 5 infantry and 5 mech_infantrys in France, round 2 : 7/17 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 6 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys in France, round 3 : 7/14 hits, 5,50 expected hits French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 1/5 hits, 2,33 expected hits 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 41 Casualties for Germans: 4 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 113 Sea Zone Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 3 fighters in 113 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter, 1 submarine and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 114 Sea Zone Germans attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 114 Sea Zone 2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 13 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser and 1 destroyer Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 fighters moved from 114 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Western Germany 2 bombers moved from 113 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 2 artilleries and 6 infantry moved from Austria to Slovakia Hungary 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Poland to Southern Italy 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis Place Units - Germans 1 factory_minor placed in Romania 6 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -3,67 Germans regular : 3,00 British regular : 0,83
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@simon33 Well, I missed something at the setup. Axis bid :)
I would like to add 2 art to Poland, if thats fine.
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no problem.
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Russians Russians buy 6 artilleries and 1 fighter; Remaining resources: 2 PUs; Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R. 3 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 1 infantry moved from Buryatia to Amur 1 mech_infantry moved from Stalingrad to Uzbekistan 1 armour moved from Stalingrad to Gorky 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Archangel to Leningrad 2 infantry moved from Karelia to Vyborg 3 infantry moved from Baltic States to Leningrad 1 artillery and 6 infantry moved from Leningrad to Vyborg 1 artillery and 1 infantry moved from Russia to Yaroslavl 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Southern Caucasus to Northern Caucasus 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 artillery moved from Western Ukraine to Ukraine Place Units - Russians 3 artilleries placed in Leningrad 1 fighter placed in Russia 3 artilleries placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Russians Russians buy 6 artilleries and 1 fighter; Remaining resources: 2 PUs; Politics - Russians Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 2 artilleries EDIT: Turning off Edit Mode Combat Move - Russians 2 infantry moved from Karelia to Vyborg 1 artillery and 6 infantry moved from Leningrad to Vyborg 3 infantry moved from Baltic States to Leningrad 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Southern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R. 3 infantry moved from Amur to Siberia 1 infantry moved from Buryatia to Amur 1 armour moved from Stalingrad to Gorky 1 mech_infantry moved from Stalingrad to Uzbekistan 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Archangel to Leningrad Combat - Russians Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 aaGuns and 6 infantry moved from Sakha to Siberia Place Units - Russians 3 artilleries placed in Siberia 3 artilleries placed in Leningrad 1 fighter placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
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Oh, forgot I had posted this but second file has your 2art added.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kiangsu to Shansi 1 tactical_bomber moved from Kiangsu to Shansi 1 fighter moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 2 bombers moved from Japan to Yunnan 1 tactical_bomber moved from Southern Manchuria to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 4/7 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3,00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3,00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 fighter moved from Shansi to Kiangsu 1 tactical_bomber moved from Shansi to Kiangsu 1 fighter moved from Shansi to Kiangsu 1 tactical_bomber moved from Shansi to Southern Manchuria 1 fighter moved from Shansi to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Kwangsi 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Formosa to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Japan 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 45 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 mech_infantry moved from Southern Manchuria to Chahar 1 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Southern Manchuria 1 infantry moved from Northern Manchuria to Southern Manchuria Place Units - Japanese 1 factory_minor placed in Southern Manchuria 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 36 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,50
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Central United States to Eastern United States Non Combat Move - Americans 1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 24 Sea Zone 1 fighter moved from Davao to Wake Island 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 2 fighters moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 27 Sea Zone to 32 Sea Zone 1 armour moved from Central United States to Western United States Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 fighter placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 1 fighter and 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan 1 fighter owned by the Chinese retreated 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 2 infantry moved from Hopei to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Yunnan to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Scotland to 113 Sea Zone 1 bomber moved from United Kingdom to 113 Sea Zone 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 113 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber and 1 fighter moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from 90 Sea Zone to British Guiana 1 battleship moved from 114 Sea Zone to 112 Sea Zone 1 cruiser moved from 93 Sea Zone to 112 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 destroyer moved from 109 Sea Zone to 122 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery and 1 transport moved from 100 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 mech_infantry moved from Egypt to Syria 1 armour and 2 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 carrier and 1 cruiser moved from 100 Sea Zone to 82 Sea Zone 1 destroyer moved from 73 Sea Zone to 60 Sea Zone 1 infantry moved from Western India to Eastern India 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship moved from 132 Sea Zone to 40 Sea Zone 1 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Italians regular : -0.33 Japanese regular : 0.00 Germans regular : -0.17 British regular : 0.50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Northern Italy to Syria 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 battleship moved from 99 Sea Zone to 101 Sea Zone 1 cruiser moved from 99 Sea Zone to 101 Sea Zone 1 cruiser moved from 97 Sea Zone to 101 Sea Zone 1 destroyer moved from 97 Sea Zone to 101 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone Italians roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Syria Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 mech_infantry; French defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Syria, round 2 : 3/5 hits, 1,83 expected hits French roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for French: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Syria to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery moved from Libya to Tobruk 1 armour moved from Albania to Romania 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0,67 Italians regular : -0,83 British regular : 0,33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone Non Combat Move - ANZAC 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to New Zealand 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 82 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Vyborg 7 infantry moved from Finland to Vyborg 6 infantry moved from Germany to Poland 1 armour, 5 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 4 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 6 armour and 5 mech_infantrys moved from France to Austria 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 infantry moved from Norway to Finland 1 battleship, 1 cruiser and 1 submarine moved from 115 Sea Zone to 117 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@nikola1975 Do you want to scramble 1 fighter from Leningrad? I am attacking with 7 inf, 3fgt, 3tac, 2bmb
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Yes, I will scramble.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Vyborg 7 infantry moved from Finland to Vyborg 6 infantry moved from Germany to Poland 1 armour, 5 artilleries and 14 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 4 infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Greece 1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France 6 armour and 5 mech_infantrys moved from France to Austria 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 2 infantry moved from Norway to Finland 1 battleship, 1 cruiser and 1 submarine moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Russians scrambles 1 units out of Leningrad to defend against the attack in Vyborg Battle in Greece Germans attack with 1 armour, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 fighter and 4 infantry in Greece, round 2 : 0/6 hits, 1,67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 fighter and 3 infantry in Greece, round 3 : 1/5 hits, 1,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 1 armour, 1 fighter and 2 infantry in Greece, round 4 : 0/4 hits, 1,33 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 3/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Greece 1 fighter owned by the Germans retreated Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -15 Casualties for Germans: 1 armour and 4 infantry Casualties for Neutral_Allies: 1 infantry Battle in 117 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship and 1 cruiser in 117 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Vyborg Germans attack with 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers Russians defend with 1 artillery, 1 fighter and 11 infantry Germans roll dice for 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers in Vyborg, round 2 : 7/15 hits, 5,67 expected hits Russians roll dice for 1 artillery, 1 fighter and 11 infantry in Vyborg, round 2 : 4/13 hits, 4,67 expected hits 7 infantry owned by the Russians and 4 infantry owned by the Germans lost in Vyborg Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Vyborg, round 3 : 3/11 hits, 5,00 expected hits Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Vyborg, round 3 : 2/6 hits, 2,33 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vyborg Germans roll dice for 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Vyborg, round 4 : 8/9 hits, 4,67 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vyborg, round 4 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Vyborg Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter and 7 infantry Casualties for Russians: 1 artillery, 1 fighter and 11 infantry Non Combat Move - Germans 2 bombers moved from Vyborg to Finland 3 tactical_bombers moved from Vyborg to Finland 2 fighters moved from Vyborg to Finland 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 transport moved from 116 Sea Zone to 117 Sea Zone 2 aaGuns moved from Poland to Eastern Poland 1 fighter moved from Greece to Syria 1 aaGun moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 117 Sea Zone 3 infantry placed in Romania Germans undo move 2. 1 artillery and 2 infantry placed in Romania 1 armour, 1 artillery and 7 infantry placed in Germany Germans undo move 3. 2 artilleries and 7 infantry placed in Germany 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,3 Germans collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 1,33 Russians regular : 0,17 Germans regular : -1,33
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Grrr, disaster occured in the Greece campaign.