TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Inner Mongolia to Szechwan
3 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -1.33
Territory Summary for Chinese :
Tsinghai : 1 fighter and 9 infantry
Honan : 3 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 46 / 74
Russians : 30 / 36
Japanese : 62 / 73
Americans : 58 / 93
Chinese : 10 / 13
British : 35 / 52
UK_Pacific : 7 / 11
Italians : 17 / 18
ANZAC : 11 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Combat Move - British
5 submarines moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
6 fighters moved from Normandy Bordeaux to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Kweichow
1 artillery moved from Yunnan to Kweichow
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
Combat Hit Differential Summary :
@Avner scramble the ITA fighters?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway
1 artillery and 1 infantry moved from Wake Island to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 submarine moved from 55 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in Guam
Battle in 56 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking Guam from Japanese with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 aaGun and 2 infantry moved from Gibraltar to 93 Sea Zone
1 artillery moved from Morocco to 93 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 100 Sea Zone to 101 Sea Zone
2 submarines moved from 100 Sea Zone to 82 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
2 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Midway to 27 Sea Zone
Place Units - Americans
1 airfield, 1 artillery, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Szechwan
1 infantry moved from Tsinghai to Szechwan
1 fighter moved from Inner Mongolia to Szechwan
3 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Inner Mongolia to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 51 PUs;
British buy 2 artilleries, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 submarines moved from 100 Sea Zone to 99 Sea Zone
2 fighters moved from 100 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
6 fighters moved from Normandy Bordeaux to 99 Sea Zone
1 bomber moved from United Kingdom to 99 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to Southern Persia
1 artillery and 2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Kweichow
1 artillery moved from Yunnan to Kweichow
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in Southern Persia
Battle in 99 Sea Zone
British attack with 1 bomber, 1 destroyer, 9 fighters, 5 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
British roll dice for 5 submarines in 99 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 bomber, 1 destroyer, 9 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/12 hits, 6.00 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 destroyers in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
2 destroyers owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 99 Sea Zone
British roll dice for 3 submarines in 99 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
1 battleship owned by the Italians lost in 99 Sea Zone
British win, taking Southern Persia from Germans, taking 99 Sea Zone from Neutral with 1 bomber, 9 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 1 destroyer and 2 submarines
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
Battle in Kweichow
British attack with 1 artillery and 1 fighter
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 fighter in Kweichow, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kweichow
1 fighter owned by the British retreated
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
1 fighter moved from Kweichow to Burma
1 infantry moved from Burma to Yunnan
1 destroyer moved from 40 Sea Zone to 82 Sea Zone
1 transport moved from 83 Sea Zone to 73 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier, 4 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Malta
2 fighters moved from 99 Sea Zone to Malta
5 fighters moved from 99 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 marine moved from Alexandria to Tobruk
1 armour moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 83 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 infantry moved from Eastern India to Western India
1 aaGun moved from Burma to Eastern India
3 aaGuns and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
2 artilleries and 4 infantry moved from United Kingdom to 113 Sea Zone
2 artilleries and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in Egypt
2 submarines placed in 113 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 aaGun and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -3.33
Italians regular : 0.50
Japanese regular : -1.00
Germans regular : -0.33
British regular : -5.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Holland Belgium : 1 flag, 2 infantry
Marshall Islands : 1 flag
Iwo Jima : 1 flag, 1 artillery
Western United States : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Midway : 1 airfield and 1 artillery
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Central United States : 1 factory_major
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Tsinghai : 1 fighter and 9 infantry
Honan : 3 infantry
Yunnan : 1 infantry
Szechwan : 2 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Cyprus : 2 infantry
Iceland : 1 airfield
Alexandria : 2 infantry
Scotland : 1 airfield
Quebec : 1 factory_minor and 1 harbour
Trans-Jordan : 1 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Egypt : 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 4 mech_infantrys
Malta : 1 airfield, 1 bomber and 8 fighters
Shan State : 1 artillery and 1 infantry
Western India : 2 infantry
Eastern India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Burma : 1 aaGun, 1 fighter and 10 infantry
Libya : 1 flag
Tobruk : 1 flag, 1 marine
Ethiopia : 1 flag
Italian Somaliland : 1 flag
Queensland : 3 infantry and 2 marines
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
French Madagascar : 1 flag
Morocco : 1 flag, 1 aaGun and 3 infantry
French West Africa : 1 flag
Normandy Bordeaux : 1 flag, 6 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 14 infantry, 2 marines, 1 mech_infantry and 1 tactical_bomber
French Central Africa : 1 flag
99 Sea Zone : 1 flag, 3 submarines
18 Sea Zone : 1 transport
Southern Persia : 1 flag, 2 infantry
128 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
82 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
113 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 2 submarines and 8 transports
22 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Crete : 1 flag
101 Sea Zone : 1 submarine
40 Sea Zone : 1 flag
73 Sea Zone : 1 transport
109 Sea Zone : 1 flag
11 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
27 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
55 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Production/PUs Summary :
Germans : 44 / 74
Russians : 30 / 36
Japanese : 61 / 73
Americans : 58 / 93
Chinese : 10 / 13
British : 40 / 49
UK_Pacific : 8 / 11
Italians : 14 / 18
ANZAC : 11 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 1 bomber and 1 infantry moved from Kursk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 1 infantry
Russians defend with 3 infantry
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Rostov, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 4 : 2/3 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
3 infantry moved from Western Germany to Austria
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,3,4,2
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,4
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : -0,83
Russians regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Egypt : 1 fighter and 2 infantry
Eastern India : 2 fighters
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Syria : 1 flag
64 Sea Zone : 1 transport
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 74
Russians : 29 / 36
Japanese : 59 / 73
Americans : 58 / 93
Chinese : 10 / 13
British : 40 / 49
UK_Pacific : 8 / 11
Italians : 15 / 7
ANZAC : 13 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Egypt : 1 fighter and 2 infantry
Eastern India : 2 fighters
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Syria : 1 flag
64 Sea Zone : 1 transport
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 74
Russians : 29 / 36
Japanese : 59 / 73
Americans : 58 / 93
Chinese : 10 / 13
British : 40 / 49
UK_Pacific : 8 / 11
Italians : 15 / 7
ANZAC : 13 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Egypt : 1 fighter and 2 infantry
Eastern India : 2 fighters
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Morocco : 1 infantry
Normandy Bordeaux : 1 fighter
64 Sea Zone : 1 transport
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 74
Russians : 29 / 36
Japanese : 59 / 73
Americans : 58 / 93
Chinese : 10 / 13
British : 40 / 49
UK_Pacific : 8 / 11
Italians : 15 / 7
ANZAC : 13 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from Queensland to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 47 Sea Zone to 55 Sea Zone
1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 aaGun moved from New Guinea to 55 Sea Zone
1 aaGun moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Egypt : 1 fighter and 2 infantry
Eastern India : 2 fighters
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
Morocco : 1 infantry
Normandy Bordeaux : 1 fighter
64 Sea Zone : 1 transport
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
Celebes : 1 flag, 1 infantry
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
Production/PUs Summary :
Germans : 44 / 74
Russians : 29 / 36
Japanese : 59 / 73
Americans : 58 / 93
Chinese : 10 / 13
British : 40 / 49
UK_Pacific : 8 / 11
Italians : 15 / 7
ANZAC : 13 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Baltic States to Northern Belarus
5 infantry moved from Eastern Poland to Southern Belarus
5 armour and 8 mech_infantrys moved from Western Ukraine to Southern Belarus
13 artilleries and 22 infantry moved from Kursk to Bryansk
2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Germany to 116 Sea Zone
1 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Scotland
1 infantry moved from 114 Sea Zone to Scotland
1 infantry moved from Leningrad to Archangel
3 armour moved from Romania to Southern Belarus
1 armour moved from Northeast Persia to Southern Persia
9 armour and 8 mech_infantrys moved from Iraq to Southern Persia
1 infantry moved from Leningrad to Novgorod
1 fighter moved from Kursk to Novgorod
1 infantry moved from Leningrad to Vologda
1 fighter moved from Kursk to Novgorod
1 tactical_bomber moved from Kursk to Novgorod
1 fighter and 1 tactical_bomber moved from Leningrad to Archangel
1 fighter and 1 tactical_bomber moved from Leningrad to Vologda
1 tactical_bomber moved from Kursk to Northern Belarus
1 tactical_bomber moved from Kursk to Northern Belarus
1 tactical_bomber moved from Kursk to Northern Belarus
Combat - Germans
Battle in Scotland
Battle in Novgorod
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Scotland from British, taking Novgorod from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 10 armour and 8 mech_infantrys
British defend with 2 infantry
Germans roll dice for 10 armour and 8 mech_infantrys in Southern Persia, round 2 : 8/18 hits, 7,67 expected hits
British roll dice for 2 infantry in Southern Persia, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 13 artilleries and 22 infantry
Russians defend with 1 infantry
Germans roll dice for 13 artilleries and 22 infantry in Bryansk, round 2 : 12/35 hits, 10,17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Germans roll dice for 2 bombers, 4 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/12 hits, 5,00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Belarus
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Northern Belarus, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 8 armour, 5 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 5 infantry and 8 mech_infantrys in Southern Belarus, round 2 : 1/21 hits, 7,50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 8 armour, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Holland Belgium to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
4 armour and 12 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 1 mech_infantry moved from Leningrad to Southern Belarus
1 fighter moved from Novgorod to Leningrad
1 fighter moved from Novgorod to Leningrad
1 fighter moved from Archangel to Leningrad
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Archangel to Leningrad
1 fighter moved from Vologda to Leningrad
1 tactical_bomber moved from Vologda to Leningrad
2 fighters and 2 tactical_bombers moved from Leningrad to Eastern Poland
1 tactical_bomber moved from Northern Belarus to Leningrad
1 tactical_bomber moved from Northern Belarus to Leningrad
1 tactical_bomber moved from Northern Belarus to Leningrad
1 aaGun moved from Kursk to Bryansk
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Novgorod to Leningrad
Place Units - Germans
3 bombers placed in Leningrad
6 infantry placed in Germany
2 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,5,6,5,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4,6,6,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Russians regular : -2,00
Germans regular : -5,67
British regular : 0,33
assuming no scramble from sz and moscow
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery and 3 infantry moved from Nenetsia to Gorky
1 infantry moved from Yaroslavl to Gorky
2 infantry moved from Timguska to Komi
2 aaGuns, 1 fighter, 14 infantry and 1 tactical_bomber moved from Stalingrad to Samara
9 artilleries and 35 infantry moved from Northern Caucasus to Stalingrad
2 infantry moved from Tambov to Stalingrad
1 infantry moved from Tula to Penza
3 aaGuns, 7 artilleries, 2 fighters, 34 infantry and 1 tactical_bomber moved from Russia to Samara
4 armour and 5 mech_infantrys moved from Urals to Samara
Place Units - Russians
3 fighters placed in Urals
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Komi : 2 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Samara : 5 aaGuns, 4 armour, 7 artilleries, 3 fighters, 48 infantry, 5 mech_infantrys and 2 tactical_bombers
Urals : 1 factory_minor and 3 fighters
Gorky : 1 aaGun, 2 artilleries and 6 infantry
Penza : 1 infantry
Stalingrad : 9 artilleries and 37 infantry
Northwest Persia : 1 flag, 1 infantry
101 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 57 / 69
Russians : 23 / 26
Japanese : 59 / 73
Americans : 55 / 93
Chinese : 10 / 13
British : 36 / 49
UK_Pacific : 8 / 11
Italians : 15 / 7
ANZAC : 13 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
@Avner …inexcusable
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 7 Sea Zone
1 artillery moved from 7 Sea Zone to Iwo Jima
1 infantry moved from 7 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
1 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Guam
1 artillery moved from 22 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Guam
1 fighter moved from 36 Sea Zone to Guam
1 artillery moved from Sumatra to 38 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Celebes
1 artillery moved from 45 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Celebes
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Hunan to Szechwan
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 tactical_bomber moved from Anhwe to Szechwan
1 fighter moved from Anhwe to Szechwan
1 bomber moved from Anhwe to Yunnan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to Iwo Jima
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 6/8 hits, 4,17 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Shansi
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 armour moved from French Indo China to Kweichow
1 armour moved from French Indo China to Kweichow
1 armour moved from French Indo China to Kweichow
1 marine moved from Sumatra to 38 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Celebes to 36 Sea Zone
1 tactical_bomber moved from Celebes to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Guam to 36 Sea Zone
1 tactical_bomber moved from Guam to 36 Sea Zone
1 fighter moved from 22 Sea Zone to 36 Sea Zone
1 fighter moved from Iwo Jima to 7 Sea Zone
1 fighter moved from Iwo Jima to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 7 Sea Zone
1 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,33
Japanese regular : 4,17
UK_Pacific regular : -0,67
ANZAC regular : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 fighters, 9 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 fighter moved from Gibraltar to 114 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 113 Sea Zone to Holland Belgium
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Norway
1 bomber moved from Normandy Bordeaux to Western Germany
12 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter and 4 submarines moved from 55 Sea Zone to 56 Sea Zone
Combat Hit Differential Summary :
@Avner SZ45 scramble?
no scramble…
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 fighters, 9 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
1 fighter moved from Gibraltar to 114 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 113 Sea Zone to Holland Belgium
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Norway
1 bomber moved from Normandy Bordeaux to Western Germany
12 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter and 4 submarines moved from 55 Sea Zone to 56 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 114 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 114 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Battle in Norway
Battle in Denmark
Battle in Holland Belgium
Americans attack with 5 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Americans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in 45 Sea Zone
Americans attack with 12 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 12 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 7/14 hits, 7.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 56 Sea Zone
Americans attack with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 4 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 56 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand
2 infantry and 2 marines moved from Queensland to Northern Australia
1 transport moved from 55 Sea Zone to 56 Sea Zone
2 fighters moved from Western United States to 27 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 27 Sea Zone
1 artillery moved from Midway to 26 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 26 Sea Zone to 27 Sea Zone
1 artillery moved from 27 Sea Zone to Hawaiian Islands
2 transports moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 113 Sea Zone to 93 Sea Zone
2 carriers and 2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Holland Belgium to 115 Sea Zone
2 fighters moved from Holland Belgium to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 submarine moved from 82 Sea Zone to 40 Sea Zone
Place Units - Americans
1 transport placed in 104 Sea Zone
2 infantry placed in Eastern United States
3 infantry placed in Normandy Bordeaux
3 submarines and 2 transports placed in 11 Sea Zone
1 fighter and 4 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.33
Germans AA : -0.17
Germans regular : 0.00
Territory Summary for Americans :
Holland Belgium : 1 flag, 2 infantry
Norway : 1 flag, 1 artillery, 1 infantry and 1 marine
Denmark : 1 flag, 1 infantry
Marshall Islands : 1 flag
Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Central United States : 1 factory_major
Wake Island : 1 airfield
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
Trans-Jordan : 1 armour and 2 mech_infantrys
Egypt : 1 infantry
Libya : 1 flag
Tobruk : 1 flag
Northern Australia : 2 infantry and 2 marines
Queensland : 1 infantry
New Zealand : 1 artillery and 1 infantry
Southern France : 1 artillery and 1 infantry
Tunisia : 1 flag
Morocco : 1 aaGun and 3 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
56 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 4 submarines, 3 tactical_bombers and 1 transport
115 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports
110 Sea Zone : 1 transport
128 Sea Zone : 1 flag
82 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer and 2 transports
65 Sea Zone : 1 destroyer, 1 submarine and 1 transport
101 Sea Zone : 1 submarine
104 Sea Zone : 1 transport
40 Sea Zone : 1 submarine
11 Sea Zone : 3 submarines and 2 transports
27 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 49 / 69
Russians : 23 / 26
Japanese : 67 / 75
Americans : 62 / 92
Chinese : 6 / 13
British : 36 / 49
UK_Pacific : 7 / 11
Italians : 15 / 7
ANZAC : 11 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Szechwan
3 infantry moved from Honan to Inner Mongolia
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Hopei
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 1 infantry in Inner Mongolia, round 7 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : 0.33
Territory Summary for Chinese :
Tsinghai : 1 fighter and 7 infantry
Hopei : 2 infantry
Inner Mongolia : 1 infantry
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 49 / 69
Russians : 23 / 26
Japanese : 64 / 75
Americans : 62 / 92
Chinese : 9 / 10
British : 36 / 49
UK_Pacific : 7 / 11
Italians : 15 / 7
ANZAC : 11 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0